Combos with Theoretical Duplication
2 known combos in Commander — View Theoretical Duplication
Results:
Exile all libraries
Show steps
- Cast Theoretical Duplication by paying {2}{U}.
- Hive Mind triggers, causing each other player to copy Theoretical Duplication.
- Resolve all copies of Theoretical Duplication.
- Cast Leveler by paying {5}.
- Leveler's ETB ability gets put on the stack, followed by each other player's delayed trigger from Theoretical Duplication.
- Resolve one of these Theoretical Duplication abilities, creating a token copy of Leveler under another player's control.
- That player's Leveler's ETB ability triggers, exiling that player's library.
- Repeat the previous two steps for each other player.
- Your own Leveler's ETB ability resolves, exiling your library.
- Each opponent will lose the game in their draw step for failing to draw from an empty library.
Results:
Each opponent loses the game
Show steps
- Cast Theoretical Duplication by paying {2}{U}.
- Hive Mind triggers, causing all opponent to copy Theoretical Duplication.
- Resolve each Theoretical Duplication, causing all players to create a token of all creatures that enter the battlefield under an opponent's control this turn.
- Cast Phage by paying {3}{B}{B}{B}{B}.
- Each opponent's Theoretical Duplication triggers.
- Resolve the first Theoretical Duplication trigger, causing the opponent to create a token copy of Phage.
- The Phage token enters the battlefield, causing its controller to lose the game.
- Repeat from step 6 for each remaining trigger.
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