Combos with The Flame of Keld
2 known combos in Commander — View The Flame of Keld
Results:
Infinite damage to one opponent
Show steps
- Activate Deathless Angel twice by paying {W}{W}{W}{W}, giving two creatures an opponent controls indestructible until end of turn.
- Deal noncombat damage to one of the indestructible creatures, dealing an increased amount of damage instead due to The Flame of Keld.
- Toralf triggers, dealing an amount of damage over the excess damage to the second indestructible creature due to The Flame of Keld.
- Toralf triggers, dealing an amount of damage over the excess damage to the first indestructible creature due to The Flame of Keld.
- Repeat from step 3 an arbitrarily large number of times.
- Resolve a Toralf trigger, dealing infinite damage to any target.
Results:
Infinite damage
· Infinite +1/+1 counters on creatures you control
Show steps
- At the beginning of your precombat main phase, The Flame of Keld triggers, putting a lore counter on it and increasing the amount of damage red sources you control deal by 2 this turn.
- Activate Deathbringer Thoctar by removing a +1/+1 counter from it, putting two +1/+1 counters on it due to Vigor.
- Activate Deathbringer Thoctar by removing a +1/+1 counter from it, dealing 2 damage to any target.
- Repeat from step 2 as desired.
Buy The Flame of Keld on TCGPlayer
Buy on Amazon
As an Amazon Associate and TCGPlayer affiliate I earn from qualifying purchases.