Combos with Temporal Manipulation

15 known combos in Commander — View Temporal Manipulation

Results: Infinite turns · Skip your draw steps · Lock
Show steps
  1. Activate Mystic Sanctuary by tapping it, adding {U}.
  2. Cast Temporal Manipulation by paying its mana cost, causing you to take an extra turn after this one.
  3. Cast Ghostly Flicker by paying {2}{U}, blinking Mystic Sanctuary and Archaeomancer.
  4. When Archaeomancer and Mystic Sanctuary enter the battlefield, they trigger.
  5. Resolve the Archaeomancer trigger, returning Ghostly Flicker from your graveyard to your hand.
  6. Resolve the Mystic Sanctuary trigger, putting Temporal Manipulation from your graveyard onto the top of your library.
  7. Move to your next turn, drawing Temporal Manipulation during your draw step.
  8. Repeat.
1,477 decks Colorless View on Commander Spellbook →
Results: Infinite turns · Lock
Show steps
  1. Cast Temporal Manipulation by paying {3}{U}{U}, getting an extra turn after this one.
  2. At the beginning of your end step, Thassa triggers, blinking Archaeomancer.
  3. Archaeomancer enters the battlefield, returning Temporal Manipulation from your graveyard to your hand.
  4. Repeat.
1,436 decks Colorless View on Commander Spellbook →
Results: Infinite turns · Skip your draw steps · Lock
Show steps
  1. Cast Temporal Manipulation by paying {3}{U}{U}, getting an extra turn after this one.
  2. Play Mystic Sanctuary to put Temporal Manipulation on top of your library.
  3. Cast Capsize for its buyback cost by paying {4}{U}{U}, returning Mystic Sanctuary to your hand.
  4. Move to your next turn.
  5. Repeat.
1,053 decks Colorless View on Commander Spellbook →
Results: Infinite turns · Lock
Show steps
  1. Cast Temporal Manipulation by paying {3}{U}{U}.
  2. Exalted Flamer of Tzeentch's second ability triggers, dealing 1 damage to each opponent.
  3. Resolve Temporal Manipulation, causing you to take an extra turn after this one.
  4. Move to your extra turn.
  5. At the beginning of your upkeep, Exalted Flamer of Tzeentch's first ability triggers, returning Temporal Manipulation from your graveyard to your hand.
  6. Repeat.
1,013 decks Colorless View on Commander Spellbook →
Results: Infinite ETB · Infinite LTB · Infinite turns · Lock
Show steps
  1. Cast Temporal Manipulation by paying {3}{U}{U}, taking an extra turn after this one.
  2. At the beginning of your end step, Conjurer's Closet triggers, blinking Archaeomancer.
  3. Archaeomancer enters the battlefield, returning Temporal Manipulation from your graveyard to your hand.
  4. Repeat.
928 decks Colorless View on Commander Spellbook →
Results: Infinite turns · Lock
Show steps
  1. At the beginning of your upkeep, Panoptic Mirror triggers, casting a copy of Temporal Manipulation without paying its mana cost.
  2. Resolve Temporal Manipulation, causing you to take an extra turn after this one.
  3. Repeat each turn.
908 decks Colorless View on Commander Spellbook →
Results: Infinite turns · Lock
Show steps
  1. Cast Temporal Manipulation by paying its mana cost, causing you to take an extra turn after this one.
  2. Cast Archaeomancer by paying its mana cost.
  3. When Archaeomancer enters the battlefield, it triggers, returning Temporal Manipulation from your graveyard to your hand.
  4. Move to your next turn.
  5. Activate Dour Port-Mage by paying {1}{U} and tapping it, returning Archaeomancer from the battlefield to your hand.
  6. Dour Port-Mage triggers, causing you to draw a card.
  7. Repeat.
827 decks Colorless View on Commander Spellbook →
Results: Infinite turns · Skip your draw steps · Lock
Show steps
  1. Cast Temporal Manipulation by paying {3}{U}{U}, getting an extra turn after this one.
  2. Play Mystic Sanctuary to put Temporal Manipulation on top of your library.
  3. Activate Trade Routes' first ability by paying {1}, returning Mystic Sanctuary to your hand.
  4. Move to your next turn.
  5. Repeat.
814 decks Colorless View on Commander Spellbook →
Results: Infinite turns · Lock
Show steps
  1. Cast Temporal Manipulation by paying its mana cost, causing you to take an extra turn after this one.
  2. Cast Ephemerate by paying {W}, blinking Archaeomancer and exiling Ephemerate.
  3. When Archaeomancer enters, it triggers, returning Temporal Manipulation from your graveyard to your hand.
  4. Move to your next turn. At the beginning of your upkeep, Ephemerate's rebound ability triggers, causing you to cast it from exile without paying its mana cost.
  5. Resolve Ephemerate, blinking Archaeomancer.
  6. When Archaeomancer enters, it triggers, returning Ephemerate from your graveyard to your hand.
  7. Repeat.
806 decks Colorless View on Commander Spellbook →
Results: Infinite turns · Lock
Show steps
  1. With Soulherder and a creature based spell recursion effect on the battlefield, cast the extra turn spell.
  2. Move to end step and target the creature with Soulherder's ability.
  3. When creature re-enters the battlefield, target the extra turn spell in your graveyard and return it to your hand, then pass to yourself.
  4. Repeat
686 decks Colorless View on Commander Spellbook →
Results: Infinite turns · Lock
Show steps
  1. Cast Temporal Manipulation by paying {3}{U}{U}, getting an extra turn after this one.
  2. Move to your combat phase.
  3. Deal combat damage with Brago, blinking Archaeomancer.
  4. Archaeomancer enters the battlefield, returning Temporal Manipulation from your graveyard to your hand.
  5. Move to your next turn.
  6. Repeat.
652 decks Colorless View on Commander Spellbook →
Results: Infinite turns · Skip your draw steps · Lock
Show steps
  1. Cast Seasons Past by paying {4}{G}{G}, returning Mystical Tutor, Temporal Manipulation, and any number of cards with different mana costs to your hand and putting Seasons Past on the bottom of your library.
  2. Cast Mystical Tutor by paying {U}, putting Seasons Past on top of your library.
  3. Cast Temporal Manipulation by paying {3}{U}{U}, granting you an extra turn.
  4. In your next extra turn's draw step, draw Seasons Past.
  5. Repeat each turn.
635 decks Colorless View on Commander Spellbook →
Results: Lock · Infinite turns
Show steps
  1. Cast Temporal Manipulation by paying {3}{U}{U}, taking an extra turn after this one.
  2. Activate Isochron Scepter by paying {2}, casting a copy of Noxious Revival without paying its mana cost.
  3. Resolve the Noxious Revival, returning Temporal Manipulation from your graveyard to your hand.
  4. Move to your next turn.
  5. Repeat.
498 decks Colorless View on Commander Spellbook →
Results: Infinite turns · Skip your draw steps · Lock
Show steps
  1. Cast Temporal Manipulation by paying {3}{U}{U}, causing you to take an extra turn after this one.
  2. Play Mystic Sanctuary.
  3. When Mystic Sanctuary enters the battlefield untapped, it triggers, putting Temporal Manipulation on top of your library from your graveyard.
  4. Activate Meloku by paying {1} and returning Mystic Sanctuary from the battlefield to your hand, creating a 1/1 Illusion creature token.
  5. Move to your next turn, drawing Temporal Manipulation during your draw step.
  6. Repeat.
472 decks Colorless View on Commander Spellbook →
Results: Lock · Infinite turns
Show steps
  1. Cast Temporal Manipulation by paying {3}{U}{U}, causing you to take an extra turn after this one.
  2. At the beginning of your end step, Teleportation Circle triggers, blinking Archaeomancer.
  3. When Archaeomancer enters the battlefield, it triggers, returning Temporal Manipulation to your hand from your graveyard.
  4. Repeat each turn.
441 decks Colorless View on Commander Spellbook →
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