Combos with Tazri, Stalwart Survivor
15 known combos in Commander — View Tazri, Stalwart Survivor
Results:
Exile each opponent's library
Show steps
- Activate Knacksaw Clique by tapping it, adding {U} that can only be spent to activate abilities.
- Activate Knacksaw Clique by paying {U} and untapping it, exiling the top card of an opponent's library with the ability to cast that card this turn.
- Repeat.
Results:
Exile each opponent's library
Show steps
- Activate Knacksaw Clique by tapping it, adding {U} that can only be spent to activate abilities.
- Activate Knacksaw Clique by paying {U} and untapping it, exiling the top card of an opponent's library with the ability to cast that card this turn.
- Repeat.
Results:
Exile your library
Show steps
- Activate Puresight Merrow by tapping it, adding {W/U} that can only be spent to activate abilities.
- Activate Puresight Merrow by paying {W/U} and untapping it, exiling the top card of your library.
- Repeat.
Results:
Infinite creature tokens
· Infinite ETB
Show steps
- Activate Patrol Signaler by tapping it, adding {W} that can only be spent to activate abilities.
- Activate Patrol Signaler by paying {W} and untapping it, creating a 1/1 Kithkin Soldier creature token.
- Repeat.
Results:
Infinite creature tokens
· Infinite ETB
Show steps
- Activate Patrol Signaler by tapping it, adding {W} that can only be spent to activate abilities.
- Activate Patrol Signaler by paying {W} and untapping it, creating a 1/1 Kithkin Soldier creature token.
- Repeat.
Results:
Exile each opponent's library
Show steps
- Activate Knacksaw Clique by tapping it, adding {U} that can only be spent to activate abilities.
- Activate Knacksaw Clique by paying {U} and untapping it, exiling the top card of an opponent's library with the ability to cast that card this turn.
- Repeat.
Results:
Exile each opponent's library
Show steps
- Activate Knacksaw Clique by tapping it, adding {U} that can only be spent to activate abilities.
- Activate Knacksaw Clique by paying {U} and untapping it, exiling the top card of an opponent's library with the ability to cast that card this turn.
- Repeat.
Results:
Infinite damage
Show steps
- Activate Hateflayer by tapping it, adding {R} that can only be spent to activate abilities.
- Activate Hateflayer by paying {R} and untapping it, dealing damage equal to its power to any target.
- Repeat.
Results:
Infinite -1/-1 counters
· Infinite damage
Show steps
- Activate Hateflayer by tapping it, adding {R} that can only be spent to activate abilities.
- Activate Hateflayer by paying {R} and untapping it, dealing damage equal to its power to any target.
- Repeat.
Results:
Infinite creature tokens
· Infinite ETB
Show steps
- Activate Patrol Signaler by tapping it, adding {W} that can only be spent to activate abilities.
- Activate Patrol Signaler by paying {W} and untapping it, creating a 1/1 Kithkin Soldier creature token.
- Repeat.
Results:
Infinite creature tokens
· Infinite ETB
Show steps
- Activate Patrol Signaler by tapping it, adding {W} that can only be spent to activate abilities.
- Activate Patrol Signaler by paying {W} and untapping it, creating a 1/1 Kithkin Soldier creature token.
- Repeat.
Results:
Infinite power for certain creatures until end of turn
Show steps
- Activate Duergar Mine-Captain by tapping it, adding {R/W} that can only be spent to activate abilities.
- Activate Duergar Mine-Captain by paying {R/W} and untapping it, giving attacking creatures +1/+0 until end of turn.
- Repeat.
Results:
Infinite damage
Show steps
- Activate Hateflayer by tapping it, adding {R} that can only be spent to activate abilities.
- Activate Hateflayer by paying {R} and untapping it, dealing damage equal to its power to any target.
- Repeat.
Results:
Infinite power for certain creatures until end of turn
Show steps
- Activate Duergar Mine-Captain by tapping it, adding {R/W} that can only be spent to activate abilities.
- Activate Duergar Mine-Captain by paying {R/W} and untapping it, giving attacking creatures +1/+0 until end of turn.
- Repeat.
Results:
Infinite damage
Show steps
- Activate Hateflayer by tapping it, adding {R} that can only be spent to activate abilities.
- Activate Hateflayer by paying {R} and untapping it, dealing damage equal to its power to any target.
- Repeat.
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