Combos with Taii Wakeen, Perfect Shot

14 known combos in Commander — View Taii Wakeen, Perfect Shot

Results: Near-infinite damage · Infinite self-discard triggers · Infinite draw triggers · Near-infinite magecraft triggers · Infinite rummaging
Show steps
  1. Give Boros Reckoner indestructible, if needed.
  2. Cast Chain of Plasma by paying {1}{R}, dealing 3 damage to Boros Reckoner and causing you to discard a card and copy Chain of Plasma targeting Boros Reckoner.
  3. Taii Wakeen and Boros Reckoner trigger.
  4. Resolve the Taii Wakeen trigger, causing you to draw a card.
  5. Resolve the Boros Reckoner trigger, dealing 3 damage to any target.
  6. Resolve the Chain of Plasma copy, dealing 3 damage to Boros Reckoner and causing you to discard a card and copy Chain of Plasma targeting Boros Reckoner.
  7. Repeat from step 3.
161 decks Colorless View on Commander Spellbook →
Results: Near-infinite damage · Infinite self-discard triggers · Infinite draw triggers · Near-infinite magecraft triggers · Infinite rummaging
Show steps
  1. Give Spitemare indestructible, if needed.
  2. Cast Chain of Plasma by paying {1}{R}, dealing 3 damage to Spitemare and causing you to discard a card and copy Chain of Plasma targeting Spitemare.
  3. Taii Wakeen and Spitemare trigger.
  4. Resolve the Taii Wakeen trigger, causing you to draw a card.
  5. Resolve the Spitemare trigger, dealing 3 damage to any target.
  6. Resolve the Chain of Plasma copy, dealing 3 damage to Spitemare and causing you to discard a card and copy Chain of Plasma targeting Spitemare.
  7. Repeat from step 3.
88 decks Colorless View on Commander Spellbook →
Taii Wakeen, Perfect Shot Taii Wakeen, Perfect Shot
Ill-Tempered Loner // Howlpack Avenger Ill-Tempered Loner // Howlpack Avenger
Chain of Plasma Chain of Plasma
Results: Near-infinite damage · Infinite self-discard triggers · Infinite draw triggers · Near-infinite magecraft triggers · Infinite rummaging
Show steps
  1. Give Ill-Tempered Loner indestructible, if needed.
  2. Cast Chain of Plasma by paying {1}{R}, dealing 3 damage to Ill-Tempered Loner and causing you to discard a card and copy Chain of Plasma targeting Ill-Tempered Loner.
  3. Taii Wakeen and Ill-Tempered Loner trigger.
  4. Resolve the Taii Wakeen trigger, causing you to draw a card.
  5. Resolve the Ill-Tempered Loner trigger, dealing 3 damage to any target.
  6. Resolve the Chain of Plasma copy, dealing 3 damage to Ill-Tempered Loner and causing you to discard a card and copy Chain of Plasma targeting Ill-Tempered Loner.
  7. Repeat from step 3.
55 decks Colorless View on Commander Spellbook →
Results: Near-infinite damage · Infinite self-discard triggers · Infinite draw triggers · Near-infinite magecraft triggers · Infinite rummaging
Show steps
  1. Give Screaming Nemesis indestructible, if needed.
  2. Cast Chain of Plasma by paying {1}{R}, dealing 3 damage to Screaming Nemesis and causing you to discard a card and copy Chain of Plasma targeting Screaming Nemesis
  3. Taii Wakeen and Screaming Nemesis trigger.
  4. Resolve the Taii Wakeen trigger, causing you to draw a card.
  5. Resolve the Screaming Nemesis trigger, dealing 3 damage to any target.
  6. Resolve the Chain of Plasma copy, dealing 3 damage to Screaming Nemesis and causing you to discard a card and copy Chain of Plasma targeting Screaming Nemesis.
  7. Repeat from step 3.
51 decks Colorless View on Commander Spellbook →
Results: Near-infinite damage · Infinite self-discard triggers · Infinite draw triggers · Near-infinite magecraft triggers · Infinite rummaging
Show steps
  1. Give Truefire Captain indestructible, if needed.
  2. Cast Chain of Plasma by paying {1}{R}, dealing 3 damage to Truefire Captain and causing you to discard a card and copy Chain of Plasma targeting Truefire Captain.
  3. Taii Wakeen and Truefire Captain trigger.
  4. Resolve the Taii Wakeen trigger, causing you to draw a card.
  5. Resolve the Truefire Captain trigger, dealing 3 damage to any target.
  6. Resolve the Chain of Plasma copy, dealing 3 damage to Truefire Captain and causing you to discard a card and copy Chain of Plasma targeting Truefire Captain.
  7. Repeat from step 3.
19 decks Colorless View on Commander Spellbook →
Results: Infinite damage · Infinite +1/+1 counters on creatures you control
Show steps
  1. Activate Taii Wakeen by paying {1} and tapping it, increasing the amount of damage sources you control deal this turn by 1.
  2. Activate Walking Ballista's second ability by removing a +1/+1 counter from it, putting two +1/+1 counters on it due to Vigor.
  3. Activate Walking Ballista's second ability by removing a +1/+1 counter from it, dealing 2 damage to any target.
  4. Repeat from step 2 as desired.
Toralf, God of Fury // Toralf's Hammer Toralf, God of Fury // Toralf's Hammer
Deathless Angel Deathless Angel
Taii Wakeen, Perfect Shot Taii Wakeen, Perfect Shot
Results: Infinite damage to one opponent
Show steps
  1. Activate Deathless Angel twice by paying {W}{W}{W}{W}, giving two creatures an opponent controls indestructible until end of turn.
  2. Deal noncombat damage to one of the indestructible creatures, dealing an increased amount of damage instead due to Taii Wakeen.
  3. Toralf triggers, dealing an amount of damage over the excess damage to the second indestructible creature due to Taii Wakeen.
  4. Toralf triggers, dealing an amount of damage over the excess damage to the first indestructible creature due to Taii Wakeen.
  5. Repeat from step 3 an arbitrarily large number of times.
  6. Resolve a Toralf trigger, dealing infinite damage to any target.
Results: Infinite damage · Infinite +1/+1 counters on creatures you control
Show steps
  1. Activate Taii Wakeen by paying {1} and tapping it, increasing the amount of damage sources you control deal this turn by 1.
  2. Activate Triskelion by removing a +1/+1 counter from it, putting two +1/+1 counters on it due to Vigor.
  3. Activate Triskelion by removing a +1/+1 counter from it, dealing 2 damage to any target.
  4. Repeat from step 2 as desired.
Results: Infinite damage · Infinite +1/+1 counters on a creature
Show steps
  1. Activate Taii Wakeen by paying {1} and tapping it, increasing the amount of damage sources you control deal this turn by 1.
  2. Activate Anti-Venom using Walking Ballista's ability by removing a +1/+1 counter from it, targeting itself and putting two +1/+1 counters on it due to its replacement effect and Taii Wakeen.
  3. Activate Anti-Venom using Walking Ballista's ability by removing a +1/+1 counter from it, dealing 1 damage to any target.
  4. Repeat from step 2.
Results: Infinite damage · Infinite +1/+1 counters on a creature
Show steps
  1. Activate Taii Wakeen by paying {1} and tapping it, increasing the amount of damage sources you control deal this turn by one.
  2. Activate Anti-Venom using Triskelion's ability by removing a +1/+1 counter from it, targeting itself and putting two +1/+1 counters on it due to its replacement effect and Taii Wakeen.
  3. Activate Anti-Venom using Triskelion's ability by removing a +1/+1 counter from it, dealing 1 damage to any target.
  4. Repeat from step 2.
Results: Near-infinite self-discard triggers · Near-infinite draw triggers · Near-infinite damage to one opponent · Near-infinite looting
Show steps
  1. Activate Stuffy Doll by tapping it, dealing 1 damage to itself.
  2. Stuffy Doll and Taii Wakeen trigger.
  3. Resolve the Stuffy Doll trigger, dealing 1 damage to the named opponent.
  4. Resolve the Taii Wakeen trigger, causing you to draw a card.
  5. Activate Mind Over Matter by discarding a card, untapping Stuffy Doll.
  6. Repeat.
Results: Infinite damage · Infinite lifegain triggers · Infinite lifegain · Infinite +1/+1 counters on a creature
Show steps
  1. Activate Taii Wakeen by paying at least {2} and tapping it.
  2. Give Walking Ballista lifelink, if needed.
  3. If Walking Ballista has less than two +1/+1 counters on it, activate Unspeakable Symbol by paying 3 life, putting a +1/+1 counter on Walking Ballista.
  4. Activate Walking Ballista's second ability by removing a +1/+1 counter from it, dealing at least 3 damage to an opponent or a permanent an opponent controls, and causing you to gain at least 3 life.
  5. Repeat from step 3.
Results: Infinite damage · Infinite +1/+1 counters on a creature
Show steps
  1. Activate Taii Wakeen by paying {1} and tapping it, increasing the amount of damage sources you control deal this turn by one.
  2. Activate Anti-Venom using Deathbringer Thoctar's ability by removing a +1/+1 counter from it, targeting itself and putting two +1/+1 counters on it due to its replacement effect and Taii Wakeen.
  3. Activate Anti-Venom using Deathbringer Thoctar's ability by removing a +1/+1 counter from it, dealing 1 damage to any target.
  4. Repeat from step 2.
Results: Infinite damage · Infinite +1/+1 counters on creatures you control
Show steps
  1. Activate Taii Wakeen by paying {1} and tapping it, increasing the amount of damage sources you control deal this turn by 1.
  2. Activate Deathbringer Thoctar by removing a +1/+1 counter from it, putting two +1/+1 counters on it due to Vigor.
  3. Activate Deathbringer Thoctar by removing a +1/+1 counter from it, dealing 2 damage to any target.
  4. Repeat from step 2 as desired.
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