Combos with Taigam, Master Opportunist
15 known combos in Commander — View Taigam, Master Opportunist
Results:
Infinite turns
· Lock
Show steps
- Cast Time Stretch by paying its mana cost.
- Taigam triggers, copying Time Stretch and exiling the original Time Stretch with four time counters on it.
- Resolve the Time Stretch copy, causing you to take two extra turns after this one.
- Cast Clockspinning with buyback by paying {3}{U}, removing a time counter from Time Stretch and returning Clockspinning to your hand.
- Repeat step 4 one additional time.
- Move to your next turn. At the beginning of your upkeep, Time Stretch's suspend ability triggers, removing a time counter from it.
- Cast Clockspinning with buyback by paying {3}{U}, removing a time counter from Time Stretch and returning Clockspinning to your hand.
- Time Stretch's suspend ability triggers, causing you to cast it from exile without paying its mana cost.
- Repeat from step 2.
Results:
Infinite turns
· Lock
Show steps
- Cast the self-suspending card by paying its mana cost if its in your hand, or any other spell otherwise if you have not cast a spell this turn.
- Cast Time Stretch by paying its mana cost.
- Taigam triggers, copying Time Stretch and then exiling it with four time counters on it and giving it suspend.
- Resolve the copy of Time Stretch, causing you to take two extra turns after this one.
- Move to your first extra turn. At the beginning of that turn's upkeep, Time Stretch and the self-suspending card's suspend abilities trigger, removing a time counter from each of them.
- Move to your second extra turn. At the beginning of that turn's upkeep, Time Stretch and the self-suspending card's suspend abilities trigger, removing a time counter from each of them.
- Activate The Tenth Doctor by paying {7}, removing three time counters from Time Stretch and the self-suspending card, triggering their suspend abilities.
- Resolve the self-suspending card's suspend trigger, causing you to cast it from exile without paying its mana cost, and eventually exile it with time counters on it.
- Resolve the Time Stretch's suspend trigger, causing you to cast it from exile without paying its mana cost.
- Repeat from step 3.
Results:
Infinite turns
· Lock
Show steps
- Cast Time Warp by paying its mana cost.
- Taigam triggers, copying Time Warp and exiling the original Time Warp with four time counters on it.
- Resolve the Time Warp copy, causing you to take an extra turn after this one.
- Cast Clockspinning with buyback by paying {3}{U}, removing a time counter from Time Warp and returning Clockspinning to your hand.
- Repeat step 4 one additional time.
- Move to your next turn. At the beginning of your upkeep, Time Warp's suspend ability triggers, removing a time counter from it.
- Cast Clockspinning with buyback by paying {3}{U}, removing a time counter from Time Warp and returning Clockspinning to your hand.
- Time Warp's suspend ability triggers, causing you to cast it from exile without paying its mana cost.
- Repeat from step 2.
Results:
Infinite turns
· Lock
Show steps
- Cast Nexus of Fate by paying its mana cost.
- Taigam triggers, copying Nexus of Fate and exiling the original Nexus of Fate with four time counters on it.
- Resolve the Nexus of Fate copy, causing you to take an extra turn after this one.
- Cast Clockspinning with buyback by paying {3}{U}, removing a time counter from Nexus of Fate and returning Clockspinning to your hand.
- Repeat step 4 one additional time.
- Move to your next turn. At the beginning of your upkeep, Nexus of Fate's suspend ability triggers, removing a time counter from it.
- Cast Clockspinning with buyback by paying {3}{U}, removing a time counter from Nexus of Fate and returning Clockspinning to your hand.
- Nexus of Fate's suspend ability triggers, causing you to cast it from exile without paying its mana cost.
- Repeat from step 2.
Results:
Infinite turns
· Lock
Show steps
- Cast Temporal Manipulation by paying its mana cost.
- Taigam triggers, copying Temporal Manipulation and exiling the original Temporal Manipulation with four time counters on it.
- Resolve the Temporal Manipulation copy, causing you to take an extra turn after this one.
- Cast Clockspinning with buyback by paying {3}{U}, removing a time counter from Temporal Manipulation and returning Clockspinning to your hand.
- Repeat step 4 one additional time.
- Move to your next turn. At the beginning of your upkeep, Temporal Manipulation's suspend ability triggers, removing a time counter from it.
- Cast Clockspinning with buyback by paying {3}{U}, removing a time counter from Temporal Manipulation and returning Clockspinning to your hand.
- Temporal Manipulation's suspend ability triggers, causing you to cast it from exile without paying its mana cost.
- Repeat from step 2.
Results:
Infinite turns
· Lock
Show steps
- Cast Temporal Mastery by paying its mana cost.
- Taigam triggers, copying Temporal Mastery and exiling the original Temporal Mastery with four time counters on it.
- Resolve the Temporal Mastery copy, causing you to take an extra turn after this one.
- Cast Clockspinning with buyback by paying {3}{U}, removing a time counter from Temporal Mastery and returning Clockspinning to your hand.
- Repeat step 4 one additional time.
- Move to your next turn. At the beginning of your upkeep, Temporal Mastery's suspend ability triggers, removing a time counter from it.
- Cast Clockspinning with buyback by paying {3}{U}, removing a time counter from Temporal Mastery and returning Clockspinning to your hand.
- Temporal Mastery's suspend ability triggers, causing you to cast it from exile without paying its mana cost.
- Repeat from step 2.
Results:
Infinite turns
· Lock
Show steps
- Cast Expropriate by paying its mana cost.
- Taigam triggers, copying Expropriate and exiling the original Expropriate with four time counters on it.
- Resolve the Expropriate copy, causing you to take an extra turn after this one.
- Cast Clockspinning with buyback by paying {3}{U}, removing a time counter from Expropriate and returning Clockspinning to your hand.
- Repeat step 4 one additional time.
- Move to your next turn. At the beginning of your upkeep, Expropriate's suspend ability triggers, removing a time counter from it.
- Cast Clockspinning with buyback by paying {3}{U}, removing a time counter from Expropriate and returning Clockspinning to your hand.
- Expropriate's suspend ability triggers, causing you to cast it from exile without paying its mana cost.
- Repeat from step 2.
Results:
Infinite turns
· Lock
Show steps
- Cast the self-suspending card by paying its mana cost if its in your hand, or any other spell otherwise if you have not cast a spell this turn.
- Cast Twice Upon a Time by paying its mana cost.
- Taigam triggers, copying Twice Upon a Time and then exiling it with four time counters on it and giving it suspend.
- Resolve the copy of Twice Upon a Time, causing you to take an extra turn after this one.
- Move to your next turn. At the beginning of that turn's upkeep, Twice Upon a Time and the self-suspending card's suspend abilities trigger, removing a time counter from each of them.
- Activate The Tenth Doctor by paying {7}, removing three time counters from Twice Upon a Time and the self-suspending card, triggering their suspend abilities.
- Resolve the self-suspending card's suspend trigger, causing you to cast it from exile without paying its mana cost, and eventually exile it with time counters on it.
- Resolve the Twice Upon a Time's suspend trigger, causing you to cast it from exile without paying its mana cost.
- Repeat from step 3.
Results:
Infinite turns
· Lock
Show steps
- Cast the self-suspending card by paying its mana cost if its in your hand, or any other spell otherwise if you have not cast a spell this turn.
- Cast Nexus of Fate by paying its mana cost.
- Taigam triggers, copying Nexus of Fate and then exiling it with four time counters on it and giving it suspend.
- Resolve the copy of Nexus of Fate, causing you to take an extra turn after this one.
- Move to your next turn. At the beginning of that turn's upkeep, Nexus of Fate and the self-suspending card's suspend abilities trigger, removing a time counter from each of them.
- Activate The Tenth Doctor by paying {7}, removing three time counters from Nexus of Fate and the self-suspending card, triggering their suspend abilities.
- Resolve the self-suspending card's suspend trigger, causing you to cast it from exile without paying its mana cost, and eventually exile it with time counters on it.
- Resolve the Nexus of Fate's suspend trigger, causing you to cast it from exile without paying its mana cost.
- Repeat from step 3.
Results:
Infinite turns
· Lock
Show steps
- Cast the self-suspending card by paying its mana cost if its in your hand, or any other spell otherwise if you have not cast a spell this turn.
- Cast Expropriate by paying its mana cost.
- Taigam triggers, copying Expropriate and then exiling it with four time counters on it and giving it suspend.
- Resolve the copy of Expropriate, causing you to take an extra turn after this one.
- Move to your next turn. At the beginning of that turn's upkeep, Expropriate and the self-suspending card's suspend abilities trigger, removing a time counter from each of them.
- Activate The Tenth Doctor by paying {7}, removing three time counters from Expropriate and the self-suspending card, triggering their suspend abilities.
- Resolve the self-suspending card's suspend trigger, causing you to cast it from exile without paying its mana cost, and eventually exile it with time counters on it.
- Resolve the Expropriate's suspend trigger, causing you to cast it from exile without paying its mana cost.
- Repeat from step 3.
Results:
Infinite turns
· Lock
Show steps
- Cast the self-suspending card by paying its mana cost if its in your hand, or any other spell otherwise if you have not cast a spell this turn.
- Cast Temporal Mastery by paying its mana cost.
- Taigam triggers, copying Temporal Mastery and then exiling it with four time counters on it and giving it suspend.
- Resolve the copy of Temporal Mastery, causing you to take an extra turn after this one.
- Move to your next turn. At the beginning of that turn's upkeep, Temporal Mastery and the self-suspending card's suspend abilities trigger, removing a time counter from each of them.
- Activate The Tenth Doctor by paying {7}, removing three time counters from Temporal Mastery and the self-suspending card, triggering their suspend abilities.
- Resolve the self-suspending card's suspend trigger, causing you to cast it from exile without paying its mana cost, and eventually exile it with time counters on it.
- Resolve the Temporal Mastery's suspend trigger, causing you to cast it from exile without paying its mana cost.
- Repeat from step 3.
Results:
Infinite turns
· Lock
Show steps
- Cast Capture of Jingzhou by paying its mana cost.
- Taigam triggers, copying Capture of Jingzhou and exiling the original Capture of Jingzhou with four time counters on it.
- Resolve the Capture of Jingzhou copy, causing you to take an extra turn after this one.
- Cast Clockspinning with buyback by paying {3}{U}, removing a time counter from Capture of Jingzhou and returning Clockspinning to your hand.
- Repeat step 4 one additional time.
- Move to your next turn. At the beginning of your upkeep, Capture of Jingzhou's suspend ability triggers, removing a time counter from it.
- Cast Clockspinning with buyback by paying {3}{U}, removing a time counter from Capture of Jingzhou and returning Clockspinning to your hand.
- Capture of Jingzhou's suspend ability triggers, causing you to cast it from exile without paying its mana cost.
- Repeat from step 2.
Results:
Infinite turns
· Lock
Show steps
- Cast Temporal Trespass by paying its mana cost.
- Taigam triggers, copying Temporal Trespass and exiling the original Temporal Trespass with four time counters on it.
- Resolve the Temporal Trespass copy, causing you to take an extra turn after this one.
- Cast Clockspinning with buyback by paying {3}{U}, removing a time counter from Temporal Trespass and returning Clockspinning to your hand.
- Repeat step 4 one additional time.
- Move to your next turn. At the beginning of your upkeep, Temporal Trespass's suspend ability triggers, removing a time counter from it.
- Cast Clockspinning with buyback by paying {3}{U}, removing a time counter from Temporal Trespass and returning Clockspinning to your hand.
- Temporal Trespass's suspend ability triggers, causing you to cast it from exile without paying its mana cost.
- Repeat from step 2.
Results:
Infinite turns
· Lock
Show steps
- Cast the self-suspending card by paying its mana cost if its in your hand, or any other spell otherwise if you have not cast a spell this turn.
- Cast Time Warp by paying its mana cost.
- Taigam triggers, copying Time Warp and then exiling it with four time counters on it and giving it suspend.
- Resolve the copy of Time Warp, causing you to take an extra turn after this one.
- Move to your next turn. At the beginning of that turn's upkeep, Time Warp and the self-suspending card's suspend abilities trigger, removing a time counter from each of them.
- Activate The Tenth Doctor by paying {7}, removing three time counters from Time Warp and the self-suspending card, triggering their suspend abilities.
- Resolve the self-suspending card's suspend trigger, causing you to cast it from exile without paying its mana cost, and eventually exile it with time counters on it.
- Resolve the Time Warp's suspend trigger, causing you to cast it from exile without paying its mana cost.
- Repeat from step 3.
Results:
Infinite turns
· Lock
Show steps
- Cast Beacon of Tomorrows by paying its mana cost.
- Taigam triggers, copying Beacon of Tomorrows and exiling the original Beacon of Tomorrows with four time counters on it.
- Resolve the Beacon of Tomorrows copy, causing you to take an extra turn after this one.
- Cast Clockspinning with buyback by paying {3}{U}, removing a time counter from Beacon of Tomorrows and returning Clockspinning to your hand.
- Repeat step 4 one additional time.
- Move to your next turn. At the beginning of your upkeep, Beacon of Tomorrows's suspend ability triggers, removing a time counter from it.
- Cast Clockspinning with buyback by paying {3}{U}, removing a time counter from Beacon of Tomorrows and returning Clockspinning to your hand.
- Beacon of Tomorrows's suspend ability triggers, causing you to cast it from exile without paying its mana cost.
- Repeat from step 2.
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