Sword of Fire and Ice — Magic: The Gathering card

Sword of Fire and Ice

{3}
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from red and from blue.

Whenever equipped creature deals combat damage to a player, this Equipment deals 2 damage to any target and you draw a card.

Equip {2}

Set Double Masters
Rarity Mythic Rare
Mana Value 3
Artist Chris Rahn
Collector # 297

Why Play Sword of Fire and Ice

Equipment that provides immediate value through card draw and removal makes this a powerful threat that demands an answer. Aggro and midrange decks love the combination of a meaningful clock and card advantage engine, especially since protection from red and blue makes the equipped creature difficult to remove. The sword shines when you can connect even once, as the triggered ability often creates a 2-for-1 by removing an opponent's creature while drawing you deeper into your deck.

Format Notes

Legacy and Modern see the most competitive play, where the protection abilities are highly relevant against key removal spells and creatures in those formats. Commander players frequently include it in equipment-focused strategies and aggressive decks that can consistently connect with creatures. While never banned, the high mana investment and vulnerability to artifact removal keeps it from being oppressive in any particular format.

Combos & Synergies

Stoneforge Mystic provides the classic tutor-and-cheat package, allowing you to find the sword and put it directly into play at instant speed. Unblockable creatures like Invisible Stalker guarantee the triggered ability resolves, creating a reliable engine for value. Puresteel Paladin reduces equip costs while providing card selection, making it easier to deploy multiple pieces of equipment quickly and maintain pressure.