Combos with Sword of Feast and Famine

12 known combos in Commander — View Sword of Feast and Famine

Results: Infinite combat phases
Show steps
  1. Deal combat damage to an opponent with the creature that has Sword of Feast and Famine attached.
  2. Sword of Feast and Famine triggers, causing that opponent to discard a card, and you to untap all lands you control.
  3. Proceed to your postcombat main phase.
  4. Activate all mana producing lands you control by tapping them, adding at least {3}{R}{R}.
  5. Activate Aggravated Assault by paying {3}{R}{R}, untapping all creatures you control and causing you to get an additional combat and main phase after this phase.
  6. Repeat.
29,074 decks Colorless View on Commander Spellbook →
Results: Infinite combat damage · Infinite combat phases · Infinite damage · Opponents discard their hands · Infinite mana lands you control can produce · Infinite untap of lands you control
Show steps
  1. Declare Hellkite Charger as an attacker.
  2. Hellkite Charger triggers.
  3. In response, activate lands you control by tapping them, adding at least {5}{R}{R}.
  4. Resolve Hellkite Charger's trigger, paying {5}{R}{R} to gain an extra combat phase and untap all attacking creatures you control.
  5. When Hellkite Charger deals combat damage, Sword of Feast and Famine triggers, untapping all lands you control and causing the defending player to discard a card.
  6. Repeat.
3,306 decks Colorless View on Commander Spellbook →
Results: Infinite combat damage · Infinite combat phases · Infinite creature tokens · Infinite ETB · Infinite lifegain · Infinite lifegain triggers
Show steps
  1. Declare Najeela as an attacker, attacking an opponent unable to block and kill it.
  2. Najeela triggers, creating a 1/1 Warrior creature token that is tapped and attacking.
  3. Deal combat damage with Najeela.
  4. Sword of Feast and Famine triggers, causing the defending player to discard a card and you to untap all lands you control.
  5. Activate all lands you control by tapping them, adding {W}{U}{B}{R}{G}.
  6. Activate Najeela by paying {W}{U}{B}{R}{G}, untapping all attacking creatures, giving them trample, lifelink and haste, and gaining an additional combat phase after this one.
  7. Repeat each combat phase.
2,445 decks Colorless View on Commander Spellbook →
Results: Infinite turns · Lock
Show steps
  1. Activate Sunforger by paying {R}{W} and unattaching it, searching your library for Chance for Glory and casting it without paying its mana cost.
  2. Resolve Chance for Glory, causing you to take an extra turn after this one and lose the game at the beginning of that turn's end step.
  3. Activate Mistveil Plains by paying {W} and tapping it, putting Chance for Glory on the bottom of your library from your graveyard.
  4. Activate Sunforger's equip ability by paying {3}, attaching it to any creature you control.
  5. Move to your next turn.
  6. Activate Sunforger by paying {R}{W} and unattaching it, searching your library for Angel's Grace and casting it without paying its mana cost.
  7. Resolve Angel's Grace, causing you to be unable to lose the game this turn.
  8. Activate Mistveil Plains by paying {W} and tapping it, putting Angel's Grace on the bottom of your library from your graveyard.
  9. Deal combat damage to an opponent using the creature that has Sword of Feast and Famine attached.
  10. Sword of Feast and Famine triggers, causing the defending player to discard a card and you to untap all lands you control.
  11. Activate Sunforger's equip ability by paying {3}, attaching it to any creature you control.
  12. Repeat.
348 decks Colorless View on Commander Spellbook →
Results: Infinite turns · Lock
Show steps
  1. Activate Sunforger by paying {R}{W} and unattaching it, searching your library for Final Fortune and casting it without paying its mana cost.
  2. Resolve Final Fortune, causing you to take an extra turn after this one and lose the game at the beginning of that turn's end step.
  3. Activate Mistveil Plains by paying {W} and tapping it, putting Final Fortune on the bottom of your library from your graveyard.
  4. Activate Sunforger's equip ability by paying {3}, attaching it to any creature you control.
  5. Move to your next turn.
  6. Activate Sunforger by paying {R}{W} and unattaching it, searching your library for Angel's Grace and casting it without paying its mana cost.
  7. Resolve Angel's Grace, causing you to be unable to lose the game this turn.
  8. Activate Mistveil Plains by paying {W} and tapping it, putting Angel's Grace on the bottom of your library from your graveyard.
  9. Deal combat damage to an opponent using the creature that has Sword of Feast and Famine attached.
  10. Sword of Feast and Famine triggers, causing the defending player to discard a card and you to untap all lands you control.
  11. Activate Sunforger's equip ability by paying {3}, attaching it to any creature you control.
  12. Repeat.
167 decks Colorless View on Commander Spellbook →
Results: Infinite storm count · Near-infinite landfall triggers · Put all basic lands from your library onto the battlefield · Infinite mana lands you control can produce · Infinite untap of lands you control · Infinite combat damage · Infinite combat phases · Infinite ETB · Infinite LTB · Infinite magecraft triggers
Show steps
  1. Deal combat damage to an opponent using the creature with Sword of Hearth and Home attached.
  2. Sword of Hearth and Home and Sword of Feast and Famine trigger.
  3. Resolve the Sword of Hearth and Home trigger, blinking Ardent Elementalist and causing you to search your library for a basic land card and put it onto the battlefield.
  4. Ardent Elementalist enters the battlefield, returning Seize the Day from your graveyard to your hand.
  5. Resolve the Sword of Feast and Famine trigger, causing you to untap all lands you control, and causing the defending player to discard a card.
  6. Move to your postcombat main phase.
  7. Activate any number of lands you control by tapping them, adding at least {3}{R}.
  8. Cast Seize the Day by paying {3}{R}, causing you to untap the creature with Sword of Hearth and Home attached and to get an additional combat and main phase after this one.
  9. Repeat.
13 decks Colorless View on Commander Spellbook →
Results: Infinite combat damage · Infinite combat phases · Infinite ETB · Infinite LTB · Infinite magecraft triggers · Infinite storm count · Near-infinite landfall triggers · Put all basic lands from your library onto the battlefield · Infinite mana lands you control can produce · Infinite untap of lands you control
Show steps
  1. Deal combat damage to an opponent using the creature with Sword of Hearth and Home attached.
  2. Sword of Hearth and Home and Sword of Feast and Famine trigger.
  3. Resolve the Sword of Hearth and Home trigger, blinking Ardent Elementalist and causing you to search your library for a basic land card and put it onto the battlefield.
  4. Ardent Elementalist enters the battlefield, returning Relentless Assault from your graveyard to your hand.
  5. Resolve the Sword of Feast and Famine trigger, causing you to untap all lands you control, and causing the defending player to discard a card.
  6. Move to your postcombat main phase.
  7. Activate any number of lands you control by tapping them, adding at least {2}{R}{R}.
  8. Cast Relentless Assault by paying {2}{R}{R}, causing you to untap all creatures that attacked this turn and to get an additional combat and main phase after this one.
  9. Repeat.
10 decks Colorless View on Commander Spellbook →
Results: Infinite combat damage · Infinite combat phases · Infinite ETB · Infinite LTB · Infinite magecraft triggers · Infinite storm count · Near-infinite landfall triggers · Put all basic lands from your library onto the battlefield · Infinite mana lands you control can produce · Infinite untap of lands you control
Show steps
  1. Deal combat damage to an opponent using the creature with Sword of Hearth and Home attached.
  2. Sword of Hearth and Home and Sword of Feast and Famine trigger.
  3. Resolve the Sword of Hearth and Home trigger, blinking Archaeomancer and causing you to search your library for a basic land card and put it onto the battlefield.
  4. Archaeomancer enters the battlefield, returning Seize the Day from your graveyard to your hand.
  5. Resolve the Sword of Feast and Famine trigger, causing you to untap all lands you control, and causing the defending player to discard a card.
  6. Move to your postcombat main phase.
  7. Activate any number of lands you control by tapping them, adding at least {3}{R}.
  8. Cast Seize the Day by paying {3}{R}, causing you to untap the creature with Sword of Hearth and Home attached and to get an additional combat and main phase after this one.
  9. Repeat.
10 decks Colorless View on Commander Spellbook →
Results: Mass Land Denial · Lands do not untap · Lands your opponents control do not untap · Lock
Show steps
  1. Stormtide makes everything an island, choke prevents them from untapping.
  2. Sword of Feast and Famine can untap your lands.
Results: Infinite combat damage · Infinite combat phases · Infinite ETB · Infinite LTB · Infinite magecraft triggers · Infinite storm count · Near-infinite landfall triggers · Put all basic lands from your library onto the battlefield · Infinite mana lands you control can produce · Infinite untap of lands you control
Show steps
  1. Deal combat damage to an opponent using the creature with Sword of Hearth and Home attached.
  2. Sword of Hearth and Home and Sword of Feast and Famine trigger.
  3. Resolve the Sword of Hearth and Home trigger, blinking Archaeomancer and causing you to search your library for a basic land card and put it onto the battlefield.
  4. Archaeomancer enters the battlefield, returning Relentless Assault from your graveyard to your hand.
  5. Resolve the Sword of Feast and Famine trigger, causing you to untap all lands you control, and causing the defending player to discard a card.
  6. Move to your postcombat main phase.
  7. Activate any number of lands you control by tapping them, adding at least {2}{R}{R}.
  8. Cast Relentless Assault by paying {2}{R}{R}, causing you to untap all creatures that attacked this turn and to get an additional combat and main phase after this one.
  9. Repeat.
Results: Infinite combat damage · Infinite combat phases · Infinite ETB · Infinite LTB · Infinite magecraft triggers · Infinite storm count · Near-infinite landfall triggers · Put all basic lands from your library onto the battlefield · Infinite mana lands you control can produce · Infinite untap of lands you control
Show steps
  1. Deal combat damage to an opponent using the creature with Sword of Hearth and Home attached.
  2. Sword of Hearth and Home and Sword of Feast and Famine trigger.
  3. Resolve the Sword of Hearth and Home trigger, blinking Ardent Elementalist and causing you to search your library for a basic land card and put it onto the battlefield.
  4. Ardent Elementalist enters the battlefield, returning Waves of Aggression from your graveyard to your hand.
  5. Resolve the Sword of Feast and Famine trigger, causing you to untap all lands you control, and causing the defending player to discard a card.
  6. Move to your postcombat main phase.
  7. Activate any number of lands you control by tapping them, adding at least {3}{R/W}{R/W}.
  8. Cast Waves of Aggression by paying {3}{R/W}{R/W}, causing you to untap all creatures that attacked this turn and to get an additional combat and main phase after this one.
  9. Repeat.
Results: Infinite combat damage · Infinite combat phases · Infinite ETB · Infinite LTB · Infinite magecraft triggers · Infinite storm count · Near-infinite landfall triggers · Put all basic lands from your library onto the battlefield · Infinite mana lands you control can produce · Infinite untap of lands you control
Show steps
  1. Deal combat damage to an opponent using the creature with Sword of Hearth and Home attached.
  2. Sword of Hearth and Home and Sword of Feast and Famine trigger.
  3. Resolve the Sword of Hearth and Home trigger, blinking Archaeomancer and causing you to search your library for a basic land card and put it onto the battlefield.
  4. Archaeomancer enters the battlefield, returning Waves of Aggression from your graveyard to your hand.
  5. Resolve the Sword of Feast and Famine trigger, causing you to untap all lands you control, and causing the defending player to discard a card.
  6. Move to your postcombat main phase.
  7. Activate any number of lands you control by tapping them, adding at least {3}{R/W}{R/W}.
  8. Cast Waves of Aggression by paying {3}{R/W}{R/W}, causing you to untap all creatures that attacked this turn and to get an additional combat and main phase after this one.
  9. Repeat.
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