Combos with Sword of Feast and Famine
12 known combos in Commander — View Sword of Feast and Famine
Results:
Infinite combat phases
Show steps
- Deal combat damage to an opponent with the creature that has Sword of Feast and Famine attached.
- Sword of Feast and Famine triggers, causing that opponent to discard a card, and you to untap all lands you control.
- Proceed to your postcombat main phase.
- Activate all mana producing lands you control by tapping them, adding at least {3}{R}{R}.
- Activate Aggravated Assault by paying {3}{R}{R}, untapping all creatures you control and causing you to get an additional combat and main phase after this phase.
- Repeat.
Results:
Infinite combat damage
· Infinite combat phases
· Infinite damage
· Opponents discard their hands
· Infinite mana lands you control can produce
· Infinite untap of lands you control
Show steps
- Declare Hellkite Charger as an attacker.
- Hellkite Charger triggers.
- In response, activate lands you control by tapping them, adding at least {5}{R}{R}.
- Resolve Hellkite Charger's trigger, paying {5}{R}{R} to gain an extra combat phase and untap all attacking creatures you control.
- When Hellkite Charger deals combat damage, Sword of Feast and Famine triggers, untapping all lands you control and causing the defending player to discard a card.
- Repeat.
Results:
Infinite combat damage
· Infinite combat phases
· Infinite creature tokens
· Infinite ETB
· Infinite lifegain
· Infinite lifegain triggers
Show steps
- Declare Najeela as an attacker, attacking an opponent unable to block and kill it.
- Najeela triggers, creating a 1/1 Warrior creature token that is tapped and attacking.
- Deal combat damage with Najeela.
- Sword of Feast and Famine triggers, causing the defending player to discard a card and you to untap all lands you control.
- Activate all lands you control by tapping them, adding {W}{U}{B}{R}{G}.
- Activate Najeela by paying {W}{U}{B}{R}{G}, untapping all attacking creatures, giving them trample, lifelink and haste, and gaining an additional combat phase after this one.
- Repeat each combat phase.
Results:
Infinite turns
· Lock
Show steps
- Activate Sunforger by paying {R}{W} and unattaching it, searching your library for Chance for Glory and casting it without paying its mana cost.
- Resolve Chance for Glory, causing you to take an extra turn after this one and lose the game at the beginning of that turn's end step.
- Activate Mistveil Plains by paying {W} and tapping it, putting Chance for Glory on the bottom of your library from your graveyard.
- Activate Sunforger's equip ability by paying {3}, attaching it to any creature you control.
- Move to your next turn.
- Activate Sunforger by paying {R}{W} and unattaching it, searching your library for Angel's Grace and casting it without paying its mana cost.
- Resolve Angel's Grace, causing you to be unable to lose the game this turn.
- Activate Mistveil Plains by paying {W} and tapping it, putting Angel's Grace on the bottom of your library from your graveyard.
- Deal combat damage to an opponent using the creature that has Sword of Feast and Famine attached.
- Sword of Feast and Famine triggers, causing the defending player to discard a card and you to untap all lands you control.
- Activate Sunforger's equip ability by paying {3}, attaching it to any creature you control.
- Repeat.
Results:
Infinite turns
· Lock
Show steps
- Activate Sunforger by paying {R}{W} and unattaching it, searching your library for Final Fortune and casting it without paying its mana cost.
- Resolve Final Fortune, causing you to take an extra turn after this one and lose the game at the beginning of that turn's end step.
- Activate Mistveil Plains by paying {W} and tapping it, putting Final Fortune on the bottom of your library from your graveyard.
- Activate Sunforger's equip ability by paying {3}, attaching it to any creature you control.
- Move to your next turn.
- Activate Sunforger by paying {R}{W} and unattaching it, searching your library for Angel's Grace and casting it without paying its mana cost.
- Resolve Angel's Grace, causing you to be unable to lose the game this turn.
- Activate Mistveil Plains by paying {W} and tapping it, putting Angel's Grace on the bottom of your library from your graveyard.
- Deal combat damage to an opponent using the creature that has Sword of Feast and Famine attached.
- Sword of Feast and Famine triggers, causing the defending player to discard a card and you to untap all lands you control.
- Activate Sunforger's equip ability by paying {3}, attaching it to any creature you control.
- Repeat.
Results:
Infinite storm count
· Near-infinite landfall triggers
· Put all basic lands from your library onto the battlefield
· Infinite mana lands you control can produce
· Infinite untap of lands you control
· Infinite combat damage
· Infinite combat phases
· Infinite ETB
· Infinite LTB
· Infinite magecraft triggers
Show steps
- Deal combat damage to an opponent using the creature with Sword of Hearth and Home attached.
- Sword of Hearth and Home and Sword of Feast and Famine trigger.
- Resolve the Sword of Hearth and Home trigger, blinking Ardent Elementalist and causing you to search your library for a basic land card and put it onto the battlefield.
- Ardent Elementalist enters the battlefield, returning Seize the Day from your graveyard to your hand.
- Resolve the Sword of Feast and Famine trigger, causing you to untap all lands you control, and causing the defending player to discard a card.
- Move to your postcombat main phase.
- Activate any number of lands you control by tapping them, adding at least {3}{R}.
- Cast Seize the Day by paying {3}{R}, causing you to untap the creature with Sword of Hearth and Home attached and to get an additional combat and main phase after this one.
- Repeat.
Results:
Infinite combat damage
· Infinite combat phases
· Infinite ETB
· Infinite LTB
· Infinite magecraft triggers
· Infinite storm count
· Near-infinite landfall triggers
· Put all basic lands from your library onto the battlefield
· Infinite mana lands you control can produce
· Infinite untap of lands you control
Show steps
- Deal combat damage to an opponent using the creature with Sword of Hearth and Home attached.
- Sword of Hearth and Home and Sword of Feast and Famine trigger.
- Resolve the Sword of Hearth and Home trigger, blinking Ardent Elementalist and causing you to search your library for a basic land card and put it onto the battlefield.
- Ardent Elementalist enters the battlefield, returning Relentless Assault from your graveyard to your hand.
- Resolve the Sword of Feast and Famine trigger, causing you to untap all lands you control, and causing the defending player to discard a card.
- Move to your postcombat main phase.
- Activate any number of lands you control by tapping them, adding at least {2}{R}{R}.
- Cast Relentless Assault by paying {2}{R}{R}, causing you to untap all creatures that attacked this turn and to get an additional combat and main phase after this one.
- Repeat.
Results:
Infinite combat damage
· Infinite combat phases
· Infinite ETB
· Infinite LTB
· Infinite magecraft triggers
· Infinite storm count
· Near-infinite landfall triggers
· Put all basic lands from your library onto the battlefield
· Infinite mana lands you control can produce
· Infinite untap of lands you control
Show steps
- Deal combat damage to an opponent using the creature with Sword of Hearth and Home attached.
- Sword of Hearth and Home and Sword of Feast and Famine trigger.
- Resolve the Sword of Hearth and Home trigger, blinking Archaeomancer and causing you to search your library for a basic land card and put it onto the battlefield.
- Archaeomancer enters the battlefield, returning Seize the Day from your graveyard to your hand.
- Resolve the Sword of Feast and Famine trigger, causing you to untap all lands you control, and causing the defending player to discard a card.
- Move to your postcombat main phase.
- Activate any number of lands you control by tapping them, adding at least {3}{R}.
- Cast Seize the Day by paying {3}{R}, causing you to untap the creature with Sword of Hearth and Home attached and to get an additional combat and main phase after this one.
- Repeat.
Results:
Mass Land Denial
· Lands do not untap
· Lands your opponents control do not untap
· Lock
Show steps
- Stormtide makes everything an island, choke prevents them from untapping.
- Sword of Feast and Famine can untap your lands.
Results:
Infinite combat damage
· Infinite combat phases
· Infinite ETB
· Infinite LTB
· Infinite magecraft triggers
· Infinite storm count
· Near-infinite landfall triggers
· Put all basic lands from your library onto the battlefield
· Infinite mana lands you control can produce
· Infinite untap of lands you control
Show steps
- Deal combat damage to an opponent using the creature with Sword of Hearth and Home attached.
- Sword of Hearth and Home and Sword of Feast and Famine trigger.
- Resolve the Sword of Hearth and Home trigger, blinking Archaeomancer and causing you to search your library for a basic land card and put it onto the battlefield.
- Archaeomancer enters the battlefield, returning Relentless Assault from your graveyard to your hand.
- Resolve the Sword of Feast and Famine trigger, causing you to untap all lands you control, and causing the defending player to discard a card.
- Move to your postcombat main phase.
- Activate any number of lands you control by tapping them, adding at least {2}{R}{R}.
- Cast Relentless Assault by paying {2}{R}{R}, causing you to untap all creatures that attacked this turn and to get an additional combat and main phase after this one.
- Repeat.
Results:
Infinite combat damage
· Infinite combat phases
· Infinite ETB
· Infinite LTB
· Infinite magecraft triggers
· Infinite storm count
· Near-infinite landfall triggers
· Put all basic lands from your library onto the battlefield
· Infinite mana lands you control can produce
· Infinite untap of lands you control
Show steps
- Deal combat damage to an opponent using the creature with Sword of Hearth and Home attached.
- Sword of Hearth and Home and Sword of Feast and Famine trigger.
- Resolve the Sword of Hearth and Home trigger, blinking Ardent Elementalist and causing you to search your library for a basic land card and put it onto the battlefield.
- Ardent Elementalist enters the battlefield, returning Waves of Aggression from your graveyard to your hand.
- Resolve the Sword of Feast and Famine trigger, causing you to untap all lands you control, and causing the defending player to discard a card.
- Move to your postcombat main phase.
- Activate any number of lands you control by tapping them, adding at least {3}{R/W}{R/W}.
- Cast Waves of Aggression by paying {3}{R/W}{R/W}, causing you to untap all creatures that attacked this turn and to get an additional combat and main phase after this one.
- Repeat.
Results:
Infinite combat damage
· Infinite combat phases
· Infinite ETB
· Infinite LTB
· Infinite magecraft triggers
· Infinite storm count
· Near-infinite landfall triggers
· Put all basic lands from your library onto the battlefield
· Infinite mana lands you control can produce
· Infinite untap of lands you control
Show steps
- Deal combat damage to an opponent using the creature with Sword of Hearth and Home attached.
- Sword of Hearth and Home and Sword of Feast and Famine trigger.
- Resolve the Sword of Hearth and Home trigger, blinking Archaeomancer and causing you to search your library for a basic land card and put it onto the battlefield.
- Archaeomancer enters the battlefield, returning Waves of Aggression from your graveyard to your hand.
- Resolve the Sword of Feast and Famine trigger, causing you to untap all lands you control, and causing the defending player to discard a card.
- Move to your postcombat main phase.
- Activate any number of lands you control by tapping them, adding at least {3}{R/W}{R/W}.
- Cast Waves of Aggression by paying {3}{R/W}{R/W}, causing you to untap all creatures that attacked this turn and to get an additional combat and main phase after this one.
- Repeat.
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