Combos with Surge to Victory
11 known combos in Commander — View Surge to Victory
Results:
Infinite combat damage
· Infinite combat phases
· Infinite magecraft triggers
· Infinite mana creatures you control can produce
· Infinite storm count
· Infinite untap of creatures you control
Show steps
- Cast Surge to Victory by paying {4}{R}{R}, exiling Savage Beating from your graveyard and giving creatures you control +5/+0 until end of turn.
- Deal combat damage to an opponent with any creature you control.
- Surge to Victory triggers, casting a copy of Savage Beating without paying its mana cost.
- Resolve Savage Beating, untapping all creatures you control and giving you an additional combat phase after this one.
- Repeat from step 2.
Results:
Infinite combat damage
· Infinite combat phases
· Infinite ETB
· Infinite LTB
· Infinite magecraft triggers
· Infinite storm count
Show steps
- Cast Surge to Victory by paying {4}{R}{R}, exiling Ephemerate from your graveyard and giving creatures you control +1/+0 until end of turn.
- Declare Aurelia as an attacker.
- Aurelia triggers, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Deal combat damage to an opponent using Aurelia.
- Surge to Victory triggers, casting a copy of Ephemerate without paying its mana cost.
- Resolve Ephemerate, blinking Aurelia.
- Repeat from step 2 each combat phase.
Results:
Infinite combat damage
· Infinite combat phases
· Infinite ETB
· Infinite LTB
· Infinite magecraft triggers
· Infinite storm count
Show steps
- Cast Surge to Victory by paying {4}{R}{R}, exiling Cloudshift from your graveyard and giving creatures you control +1/+0 until end of turn.
- Declare Aurelia as an attacker.
- Aurelia triggers, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Deal combat damage to an opponent using Aurelia.
- Surge to Victory triggers, casting a copy of Cloudshift without paying its mana cost.
- Resolve Cloudshift, blinking Aurelia.
- Repeat from step 2 each combat phase.
Results:
Infinite combat damage
· Infinite combat phases
· Infinite ETB
· Infinite LTB
· Infinite magecraft triggers
· Infinite storm count
Show steps
- Cast Surge to Victory by paying {4}{R}{R}, exiling Flicker of Fate from your graveyard and giving creatures you control +2/+0 until end of turn.
- Declare Aurelia as an attacker.
- Aurelia triggers, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Deal combat damage to an opponent using Aurelia.
- Surge to Victory triggers, casting a copy of Flicker of Fate without paying its mana cost.
- Resolve Flicker of Fate, blinking Aurelia.
- Repeat from step 2 each combat phase.
Results:
Infinite combat damage
· Infinite combat phases
· Infinite ETB
· Infinite LTB
· Infinite magecraft triggers
· Infinite storm count
Show steps
- Cast Surge to Victory by paying {4}{R}{R}, exiling Justiciar's Portal from your graveyard and giving creatures you control +2/+0 until end of turn.
- Declare Aurelia as an attacker.
- Aurelia triggers, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Deal combat damage to an opponent using Aurelia.
- Surge to Victory triggers, casting a copy of Justiciar's Portal without paying its mana cost.
- Resolve Justiciar's Portal, blinking Aurelia.
- Repeat from step 2 each combat phase.
Results:
Infinite combat damage
· Infinite combat phases
· Infinite ETB
· Infinite LTB
· Infinite magecraft triggers
· Infinite storm count
Show steps
- Cast Surge to Victory by paying {4}{R}{R}, exiling Flicker from your graveyard and giving creatures you control +2/+0 until end of turn.
- Declare Aurelia as an attacker.
- Aurelia triggers, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Deal combat damage to an opponent using Aurelia.
- Surge to Victory triggers, casting a copy of Flicker without paying its mana cost.
- Resolve Flicker, blinking Aurelia.
- Repeat from step 2 each combat phase.
Results:
Exile all creatures opponents control
· Infinite combat damage
· Infinite combat phases
· Infinite ETB
· Infinite LTB
· Infinite magecraft triggers
· Infinite storm count
Show steps
- Cast Surge to Victory by paying {4}{R}{R}, exiling Settle Beyond Reality from your graveyard and giving creatures you control +5/+0 until end of turn.
- Declare Aurelia as an attacker.
- Aurelia triggers, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Deal combat damage to an opponent using Aurelia.
- Surge to Victory triggers, casting a copy of Settle Beyond Reality without paying its mana cost.
- Resolve Settle Beyond Reality, blinking Aurelia.
- Repeat from step 2 each combat phase.
- You may also choose both of Settle Beyond Reality's modes to exile any number of creatures opponents control.
Results:
Infinite combat damage
· Infinite combat phases
· Infinite ETB
· Infinite LTB
· Infinite magecraft triggers
· Infinite storm count
Show steps
- Cast Surge to Victory by paying {4}{R}{R}, exiling Essence Flux from your graveyard and giving creatures you control +1/+0 until end of turn.
- Declare Aurelia as an attacker.
- Aurelia triggers, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Deal combat damage to an opponent using Aurelia.
- Surge to Victory triggers, casting a copy of Essence Flux without paying its mana cost.
- Resolve Essence Flux, blinking Aurelia.
- Repeat from step 2 each combat phase.
Results:
Infinite blinking of permanents
· Infinite combat damage
· Infinite combat phases
· Infinite ETB
· Infinite landfall triggers
· Infinite LTB
· Infinite magecraft triggers
· Infinite storm count
· Infinite mana lands you control can produce
Show steps
- Cast Surge to Victory by paying {4}{R}{R}, exiling Ghostly Flicker from your graveyard and giving creatures you control +3/+0 until end of turn.
- Declare Aurelia as an attacker.
- Aurelia triggers, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Deal combat damage to an opponent using Aurelia.
- Surge to Victory triggers, casting a copy of Ghostly Flicker without paying its mana cost.
- Resolve Ghostly Flicker, blinking Aurelia and up to one other land, artifact and/or creature you control.
- Repeat from step 2 each combat phase.
Results:
Infinite blinking
· Infinite combat damage
· Infinite combat phases
· Infinite ETB
· Infinite LTB
· Infinite magecraft triggers
· Infinite storm count
Show steps
- Cast Surge to Victory by paying {4}{R}{R}, exiling Displace from your graveyard and giving creatures you control +3/+0 until end of turn.
- Declare Aurelia as an attacker.
- Aurelia triggers, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Deal combat damage to an opponent using Aurelia.
- Surge to Victory triggers, casting a copy of Displace without paying its mana cost.
- Resolve Displace, blinking Aurelia and up to one other creature you control.
- Repeat from step 2 each combat phase.
Results:
Infinite combat damage
· Infinite combat phases
· Infinite ETB
· Infinite LTB
· Infinite magecraft triggers
· Infinite storm count
Show steps
- Cast Surge to Victory by paying {4}{R}{R}, exiling Momentary Blink from your graveyard and giving creatures you control +2/+0 until end of turn.
- Declare Aurelia as an attacker.
- Aurelia triggers, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Deal combat damage to an opponent using Aurelia.
- Surge to Victory triggers, casting a copy of Momentary Blink without paying its mana cost.
- Resolve Momentary Blink, blinking Aurelia.
- Repeat from step 2 each combat phase.
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