Combos with Stormchaser's Talent
12 known combos in Commander — View Stormchaser's Talent
Results:
Infinite LTB
· Infinite ETB
· Infinite colored mana
· Infinite storm count
· Infinite magecraft triggers
· Infinite untap of some creatures you control
· Infinite power and toughness for certain creatures until end of turn
· Infinite creature tokens that are infinitely large
Show steps
- Activate at least four Birds, Frogs, Otters and/or Rats by tapping them, adding {2}{U}{U}.
- Cast Get Out by paying {U}{U}, targeting Stormchaser's Talent. Stormchaser's Talent's first ability, Valley Floodcaller and each creature you control that has prowess trigger.
- Resolve the Stormchaser Talent trigger, creating a 1/1 Otter creature token with prowess.
- Resolve each prowess trigger, if applicable, giving those creatures +1/+1 until end of turn.
- Resolve the Valley Floodcaller trigger, giving Birds, Frogs, Otters and Rats you control +1/+1 until end of turn and untapping them.
- Resolve Get Out, returning Stormchaser's Talent from the battlefield to your hand.
- Activate at least four Birds, Frogs, Otters and/or Rats by tapping them, adding {2}{U}{U}.
- Cast Stormchaser's Talent by paying {U}. Valley Floodcaller and each creature you control that has prowess trigger.
- Resolve each prowess trigger, if applicable, giving those creatures +1/+1 until end of turn.
- Resolve the Valley Floodcaller trigger, giving Birds, Frogs, Otters and Rats you control +1/+1 until end of turn and untapping them.
- Activate Stormchaser's Talent by paying {3}{U}, causing it to gain level 2. It then triggers, returning Get Out from your graveyard to your hand.
- Repeat.
Results:
Infinite LTB
· Infinite ETB
· Infinite colored mana
· Infinite storm count
· Infinite magecraft triggers
· Infinite untap of some creatures you control
· Infinite power and toughness for certain creatures until end of turn
· Infinite creature tokens that are infinitely large
Show steps
- Activate at least four Birds, Frogs, Otters and/or Rats by tapping them, adding {2}{U}{U}.
- Cast Get Out by paying {U}{U}, targeting Stormchaser's Talent. Stormchaser's Talent's first ability, Valley Floodcaller and each creature you control that has prowess trigger.
- Resolve the Stormchaser Talent trigger, creating a 1/1 Otter creature token with prowess.
- Resolve each prowess trigger, if applicable, giving those creatures +1/+1 until end of turn.
- Resolve the Valley Floodcaller trigger, giving Birds, Frogs, Otters and Rats you control +1/+1 until end of turn and untapping them.
- Resolve Get Out, returning Stormchaser's Talent from the battlefield to your hand.
- Activate at least four Birds, Frogs, Otters and/or Rats by tapping them, adding {2}{U}{U}.
- Cast Stormchaser's Talent by paying {U}. Valley Floodcaller and each creature you control that has prowess trigger.
- Resolve each prowess trigger, if applicable, giving those creatures +1/+1 until end of turn.
- Resolve the Valley Floodcaller trigger, giving Birds, Frogs, Otters and Rats you control +1/+1 until end of turn and untapping them.
- Activate Stormchaser's Talent by paying {3}{U}, causing it to gain level 2. It then triggers, returning Get Out from your graveyard to your hand.
- Repeat.
Results:
Infinite ETB
· Infinite colorless mana
· Infinite creature tokens
· Infinite creature tokens that are infinitely large
· Infinite magecraft triggers
· Mass Land Denial
· Return any number of permanents to their owner's hand
Show steps
- Activate The Tenth Doctor by paying {7}, removing all time counters from Reality Strobe.
- Reality Strobe triggers, causing you to cast it from exile without paying its mana cost.
- Stormchaser's Talent triggers, creating a creature token.
- When the creature token enters, Mana Echoes triggers, adding {C} for each creature you control that shares a creature type with the token.
- Resolve Reality Strobe.
- Repeat.
Results:
Infinite card draw
· Infinite draw triggers
· Near-infinite ETB
· Near-infinite colorless mana
· Near-infinite creature tokens
· Near-infinite magecraft triggers
· Infinite creature tokens that are infinitely large
Show steps
- Activate The Tenth Doctor by paying {7}, removing all time counters from Inspiring Refrain.
- Inspiring Refrain triggers, causing you to cast it from exile without paying its mana cost.
- Stormchaser's Talent triggers, creating a creature token.
- When the creature token enters, Mana Echoes triggers, adding {C} for each creature you control that shares a creature type with the token.
- Resolve Inspiring Refrain.
- Repeat.
Results:
Infinite ETB
· Infinite colorless mana
· Infinite creature tokens
· Infinite damage
· Infinite magecraft triggers
· Infinite creature tokens that are infinitely large
Show steps
- Activate The Tenth Doctor by paying {7}, removing all time counters from Arc Blade.
- Arc Blade triggers, causing you to cast it from exile without paying its mana cost.
- Stormchaser's Talent triggers, creating a creature token.
- When the creature token enters, Mana Echoes triggers, adding {C} for each creature you control that shares a creature type with the token.
- Resolve Arc Blade.
- Repeat.
Results:
Infinite LTB
· Infinite ETB
· Infinite colored mana
· Infinite storm count
· Infinite magecraft triggers
· Infinite untap of some creatures you control
· Infinite power and toughness for certain creatures until end of turn
· Infinite creature tokens that are infinitely large
Show steps
- Activate a basic Island by tapping it, adding {U}.
- Activate Earthcraft by tapping a Bird, Frog, Otter or Rat, untapping the basic Island.
- Repeat from step 1 three additional times.
- Cast Get Out by paying {U}{U}, targeting Stormchaser's Talent. Stormchaser's Talent's first ability, Valley Floodcaller and each creature you control that has prowess trigger.
- Resolve the Stormchaser Talent trigger, creating a 1/1 Otter creature token with prowess.
- Resolve each prowess trigger, if applicable, giving those creatures +1/+1 until end of turn.
- Resolve the Valley Floodcaller trigger, giving Birds, Frogs, Otters and Rats you control +1/+1 until end of turn and untapping them.
- Resolve Get Out, returning Stormchaser's Talent from the battlefield to your hand.
- Repeat steps 1 through 3 once.
- Cast Stormchaser's Talent by paying {U}. Valley Floodcaller and each creature you control that has prowess trigger.
- Resolve each prowess trigger, if applicable, giving those creatures +1/+1 until end of turn.
- Resolve the Valley Floodcaller trigger, giving Birds, Frogs, Otters and Rats you control +1/+1 until end of turn and untapping them.
- Activate Stormchaser's Talent by paying {3}{U}, causing it to gain level 2. It then triggers, returning Get Out from your graveyard to your hand.
- Repeat.
Results:
Infinite LTB
· Infinite ETB
· Infinite colored mana
· Infinite storm count
· Infinite magecraft triggers
· Infinite untap of some creatures you control
· Infinite power and toughness for certain creatures until end of turn
· Infinite creature tokens that are infinitely large
Show steps
- Activate at least four Birds, Frogs, Otters and/or Rats by tapping them, adding {2}{U}{U}.
- Cast Get Out by paying {U}{U}, targeting Stormchaser's Talent. Stormchaser's Talent's first ability, Valley Floodcaller and each creature you control that has prowess trigger.
- Resolve the Stormchaser Talent trigger, creating a 1/1 Otter creature token with prowess.
- Resolve each prowess trigger, if applicable, giving those creatures +1/+1 until end of turn.
- Resolve the Valley Floodcaller trigger, giving Birds, Frogs, Otters and Rats you control +1/+1 until end of turn and untapping them.
- Resolve Get Out, returning Stormchaser's Talent from the battlefield to your hand.
- Activate at least four Birds, Frogs, Otters and/or Rats by tapping them, adding {2}{U}{U}.
- Cast Stormchaser's Talent by paying {U}. Valley Floodcaller and each creature you control that has prowess trigger.
- Resolve each prowess trigger, if applicable, giving those creatures +1/+1 until end of turn.
- Resolve the Valley Floodcaller trigger, giving Birds, Frogs, Otters and Rats you control +1/+1 until end of turn and untapping them.
- Activate Stormchaser's Talent by paying {3}{U}, causing it to gain level 2. It then triggers, returning Get Out from your graveyard to your hand.
- Repeat.
Results:
Infinite LTB
· Infinite ETB
· Infinite colored mana
· Infinite storm count
· Infinite magecraft triggers
· Infinite untap of some creatures you control
· Infinite power and toughness for certain creatures until end of turn
· Infinite creature tokens that are infinitely large
Show steps
- Activate at least four Birds, Frogs, Otters and/or Rats by tapping them, adding {2}{U}{U}.
- Cast Get Out by paying {U}{U}, targeting Stormchaser's Talent. Stormchaser's Talent's first ability, Valley Floodcaller and each creature you control that has prowess trigger.
- Resolve the Stormchaser Talent trigger, creating a 1/1 Otter creature token with prowess.
- Resolve each prowess trigger, if applicable, giving those creatures +1/+1 until end of turn.
- Resolve the Valley Floodcaller trigger, giving Birds, Frogs, Otters and Rats you control +1/+1 until end of turn and untapping them.
- Resolve Get Out, returning Stormchaser's Talent from the battlefield to your hand.
- Activate at least four Birds, Frogs, Otters and/or Rats by tapping them, adding {2}{U}{U}.
- Cast Stormchaser's Talent by paying {U}. Valley Floodcaller and each creature you control that has prowess trigger.
- Resolve each prowess trigger, if applicable, giving those creatures +1/+1 until end of turn.
- Resolve the Valley Floodcaller trigger, giving Birds, Frogs, Otters and Rats you control +1/+1 until end of turn and untapping them.
- Activate Stormchaser's Talent by paying {3}{U}, causing it to gain level 2. It then triggers, returning Get Out from your graveyard to your hand.
- Repeat.
Results:
Infinite ETB
· Infinite colorless mana
· Infinite creature tokens
· Infinite magecraft triggers
· Reduce the toughness of creatures opponents control to 0
· Infinite creature tokens that are infinitely large
Show steps
- Activate The Tenth Doctor by paying {7}, removing all time counters from Festering March.
- Festering March triggers, causing you to cast it from exile without paying its mana cost.
- Stormchaser's Talent triggers, creating a creature token.
- When the creature token enters, Mana Echoes triggers, adding {C} for each creature you control that shares a creature type with the token.
- Resolve Festering March.
- Repeat.
Results:
Infinite ETB
· Infinite colorless mana
· Infinite creature tokens
· Infinite magecraft triggers
· Infinite surveil
· Put all creature cards from your library and graveyard onto the battlefield with finality counters on them
· Infinite creature tokens that are infinitely large
Show steps
- Activate The Tenth Doctor by paying {7}, removing all time counters from Charnel Serenade.
- Charnel Serenade triggers, causing you to cast it from exile without paying its mana cost.
- Stormchaser's Talent triggers, creating a creature token.
- When the creature token enters, Mana Echoes triggers, adding {C} for each creature you control that shares a creature type with the token.
- Resolve Charnel Serenade.
- Repeat.
Results:
Infinite ETB
· Infinite colorless mana
· Infinite creature tokens
· Infinite magecraft triggers
· Infinitely large creatures you control until end of turn
· Infinite creature tokens that are infinitely large
Show steps
- Activate The Tenth Doctor by paying {7}, removing all time counters from Cyclical Evolution.
- Cyclical Evolution triggers, causing you to cast it from exile without paying its mana cost.
- Stormchaser's Talent triggers, creating a creature token.
- When the creature token enters, Mana Echoes triggers, adding {C} for each creature you control that shares a creature type with the token.
- Resolve Cyclical Evolution.
- Repeat.
Results:
Infinite ETB
· Infinite colorless mana
· Infinite creature tokens
· Infinite magecraft triggers
· Near-infinite landfall triggers
· Put all lands from your library onto the battlefield
· Infinite creature tokens that are infinitely large
Show steps
- Activate The Tenth Doctor by paying {7}, removing all time counters from Venture Forth.
- Venture Forth triggers, causing you to cast it from exile without paying its mana cost.
- Stormchaser's Talent triggers, creating a creature token.
- When the creature token enters, Mana Echoes triggers, adding {C} for each creature you control that shares a creature type with the token.
- Resolve Venture Forth.
- Repeat.
Buy Stormchaser's Talent on TCGPlayer
Buy on Amazon
As an Amazon Associate and TCGPlayer affiliate I earn from qualifying purchases.