Combos with Starfield of Nyx

15 known combos in Commander — View Starfield of Nyx

Results: Infinite LTB · Infinite ETB
Show steps
  1. Cast Touch the Spirit Realm by paying {2}{W}.
  2. When Touch the Spirit Realm enters the battlefield, it triggers, exiling itself until it leaves the battlefield.
  3. When Touch the Spirit Realm leaves the battlefield, it returns itself from exile to the battlefield.
  4. Repeat from step 2.
2,694 decks Colorless View on Commander Spellbook →
Results: Exile all creatures opponents control · Exile all creatures that enter the battlefield under an opponent's control · Infinite blinking · Infinite ETB · Infinite LTB
Show steps
  1. Activate Parallax Wave by removing a fade counter from it, targeting any creature an opponent controls.
  2. You may repeat step 1 as desired until Parallax Wave has exactly one fade counter on it.
  3. Activate Parallax Wave by removing a fade counter from it, exiling itself.
  4. When Parallax Wave leaves the battlefield, it triggers, returning all cards exiled with it to the battlefield under their owner's control.
  5. Resolve all Parallax Wave abilities from steps 1 and 2, exiling the chosen creatures.
  6. Repeat as desired, or whenever a creature enters the battlefield under an opponent's control.
  7. You may use this method to blink creatures/enchantments you control if you resolve the Parallax Wave abilities before exiling Parallax Wave.
1,383 decks Colorless View on Commander Spellbook →
Day of the Dragons Day of the Dragons
Starfield of Nyx Starfield of Nyx
Results: Draw the game · Infinite ETB · Infinite LTB
Show steps
  1. Cast Day of the Dragons by paying {4}{U}{U}{U}.
  2. Day of the Dragons enters the battlefield, triggering itself, exiling itself and all other creatures you control and creating a 5/5 Dragon creature token for each creature exiled.
  3. When Day of the Dragons leaves the battlefield, it triggers itself, causing you to sacrifice all Dragons you control and return Day of the Dragons and the other exiled cards to the battlefield.
  4. Repeat from step 2.
  5. Note that this is a mandatory loop that will end the game in a draw unless you have a way to end it or to use it for a game-winning effect.
52 decks Colorless View on Commander Spellbook →
Second Chance Second Chance
Starfield of Nyx Starfield of Nyx
Paradox Haze Paradox Haze
Results: Infinite turns · Lock
Show steps
  1. At the beginning of your first upkeep, Second Chance, Starfield of Nyx and Paradox Haze triggers.
  2. Resolve the Second Chance trigger, causing you to sacrifice it and take an extra turn after this one.
  3. Resolve the Paradox Haze trigger, causing you to get an additional upkeep step after this one.
  4. Resolve the Starfield of Nyx trigger, returning any enchantment from your graveyard to the battlefield.
  5. At the beginning of your second upkeep, Starfield of Nyx triggers, returning Second Chance from your graveyard to the battlefield.
  6. Repeat each turn.
45 decks Colorless View on Commander Spellbook →
Results: Infinite ETB · Infinite LTB
Show steps
  1. Cast Sakashima the Impostor by paying {2}{U}{U}, having it enter the battlefield as a copy of Detention Sphere that is a 3/3 legendary enchantment creature named Sakishima the Imposter.
  2. When Sakashima the Impostor, it triggers its first ability from Detention Sphere, exiling itself.
  3. Sakashima the Impostor leaves the battlefield, triggering its second ability from Detention Sphere, returning itself to the battlefield as a copy of Detention Sphere that is a 3/3 legendary creature named Sakashima the Impostor.
  4. Repeat from step 2 any number of times.
  5. End the loop by choosing a different creature to copy or a different permanent to exile, or by declining to exile anything.
17 decks Colorless View on Commander Spellbook →
Results: Counter all spells opponents cast · Lock
Show steps

Whenever an opponent casts a spell, Lunar Force triggers, countering the spell and causing you to not sacrifice Lunar Force due to Assault Suit.

16 decks Colorless View on Commander Spellbook →
Results: Counter all spells · Lock
Show steps

Whenever a player casts a spell, Hesitation triggers, countering the spell and causing you to not sacrifice Hesitation due to Assault Suit.

Second Chance Second Chance
Starfield of Nyx Starfield of Nyx
Assault Suit Assault Suit
Results: Infinite turns · Lock
Show steps
  1. At the beginning of your upkeep, Second Chance triggers, causing you to not sacrifice it due to Assault Suit and take an extra turn after this one.
  2. Repeat each turn.
Results: Infinite damage · Infinite lifegain triggers · Infinite lifegain · Infinite +1/+1 counters on creatures you control
Show steps
  1. Give All Will Be One lifelink, if needed.
  2. Gain life in any way.
  3. Archangel of Thune triggers, putting a +1/+1 counter on each creature you control.
  4. All Will Be One triggers, dealing 1 damage to an opponent and causing you to gain at least 1 life.
  5. Repeat from step 3.
Results: Infinite damage · Infinite lifegain triggers · Infinite lifegain · Infinite +1/+1 counters on creatures you control
Show steps
  1. Give All Will Be One lifelink.
  2. Gain life in any way.
  3. All Will Be One triggers, putting a +1/+1 counter on it.
  4. All Will Be One triggers, dealing 1 damage to an opponent and causing you to gain at least 1 life.
  5. Repeat from step 3.
Exchange of Words Exchange of Words
Starfield of Nyx Starfield of Nyx Wormfang Manta Wormfang Manta
Baboon Spirit Baboon Spirit
Results: Infinite turns · Lock
Show steps
  1. Cast Exchange of Words by paying {1}{U}{U}.
  2. When Exchange of Words enters the battlefield, it triggers, exchanging the text boxes of it and Wormfang Manta.
  3. Activate Baboon Spirit by paying {3}{U}, exiling Wormfang Manta
  4. At the beginning of your end step, Baboon Spirit triggers, returning Wormfang Manta from exile to the battlefield.
  5. Exchange of Words leaves and enters the battlefield, triggering the second ability it gained from Wormfang Manta's textbox as well as its own ability.
  6. Resolve the first Exchange of Words trigger, causing you to take an extra turn after this one.
  7. Resolve the second Exchange of Words trigger, exchanging the text boxes of it and Wormfang Manta.
  8. Repeat from step 3 during each turn.
Exchange of Words Exchange of Words
Starfield of Nyx Starfield of Nyx Wormfang Manta Wormfang Manta
Y'shtola Rhul Y'shtola Rhul
Results: Infinite turns · Lock
Show steps
  1. Cast Exchange of Words by paying {1}{U}{U}.
  2. When Exchange of Words enters the battlefield, it triggers, exchanging the text boxes of it and Wormfang Manta.
  3. At the beginning of your end step, Y'shtola Rhul triggers, blinking Exchange of Words.
  4. Exchange of Words leaves and enters the battlefield, triggering the second ability it gained from Wormfang Manta's textbox as well as its own ability.
  5. Resolve the first Exchange of Words trigger, causing you to take an extra turn after this one.
  6. Resolve the second Exchange of Words trigger, exchanging the text boxes of it and Wormfang Manta.
  7. Repeat from step 3 during each turn.
Exchange of Words Exchange of Words
Starfield of Nyx Starfield of Nyx Wormfang Manta Wormfang Manta
Meneldor, Swift Savior Meneldor, Swift Savior
Results: Infinite turns · Lock
Show steps
  1. Cast Exchange of Words by paying {1}{U}{U}.
  2. When Exchange of Words enters the battlefield, it triggers, exchanging the text boxes of it and Wormfang Manta.
  3. Deal combat damage to an opponent using Meneldor, triggering its ability, blinking Exchange of Words.
  4. Exchange of Words leaves and enters the battlefield, triggering the second ability it gained from Wormfang Manta's textbox as well as its own ability.
  5. Resolve the first Exchange of Words trigger, causing you to take an extra turn after this one.
  6. Resolve the second Exchange of Words trigger, exchanging the text boxes of it and Wormfang Manta.
  7. Repeat from step 3 during each turn.
Results: Infinite turns · Lock
Show steps
  1. Cast Exchange of Words by paying {1}{U}{U}.
  2. When Exchange of Words enters the battlefield, it triggers, exchanging the text boxes of it and Wormfang Manta.
  3. Activate Fortune's saddle ability by tapping Exchange of Words, causing Fortune to become saddled until end of turn.
  4. Declare Fortune as an attacker.
  5. At the end of your combat phase, Fortune triggers, blinking it and Exchange of Words.
  6. Exchange of Words leaves and enters the battlefield, triggering the second ability it gained from Wormfang Manta's textbox as well as its own ability.
  7. Resolve the first Exchange of Words trigger, causing you to take an extra turn after this one.
  8. Resolve the second Exchange of Words trigger, exchanging the text boxes of it and Wormfang Manta.
  9. Repeat from step 3 during each turn.
Results: Infinite turns · Lock
Show steps
  1. Cast Exchange of Words by paying {1}{U}{U}.
  2. When Exchange of Words enters the battlefield, it triggers, exchanging the text boxes of it and Wormfang Manta.
  3. At the beginning of your end step, Thassa triggers, blinking Exchange of Words.
  4. Exchange of Words leaves and enters the battlefield, triggering the second ability it gained from Wormfang Manta's textbox as well as its own ability.
  5. Resolve the first Exchange of Words trigger, causing you to take an extra turn after this one.
  6. Resolve the second Exchange of Words trigger, exchanging the text boxes of it and Wormfang Manta.
  7. Repeat from step 3 during each turn.
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