Combos with Staff of Compleation
11 known combos in Commander — View Staff of Compleation
Results:
Target opponent loses the game
Show steps
- Cast Harmless Offering by paying {2}{R}, giving an opponent control of Nefarious Lich.
- Activate Staff of Compleation's first ability by tapping it and paying 1 life, destroying Nefarious Lich.
- When Nefarious Lich leaves the battlefield, it triggers, causing its controller to lose the game.
Results:
Target opponent loses the game
Show steps
- Cast Donate by paying {2}{U}, giving an opponent control of Nefarious Lich.
- Activate Staff of Compleation's first ability by tapping it and paying 1 life, destroying Nefarious Lich.
- When Nefarious Lich leaves the battlefield, it triggers, causing its controller to lose the game.
Results:
Infinite +1/+1 counters on most creatures you control
· Infinite card draw
· Infinite colored mana
· Infinite colorless mana that can only be spent to activate abilities
· Infinite draw triggers
· Infinite lifegain
· Infinite lifegain triggers
· Infinite proliferate
Show steps
- Activate Staff of Compleation's third ability by tapping it and paying three life, causing you to put four +1/+1 counters on Cryptic Trilobite and Spike Feeder.
- Activate Spike Feeder's second ability twice by removing two +1/+1 counters from it, causing you to gain four life.
- Activate Cryptic Trilobite's first ability three times by removing three +1/+1 counters from it, adding six {C} that can only be spent to activate abilitieis.
- Activate Staff of Compleation's last ability by paying {5}, untapping it.
- Repeat.
- Once you have infinite mana and life, you may activate Staff of Compleation's other abilities.
Results:
Target opponent loses the game
Show steps
- Cast Role Reversal by paying {U}{U}{R}, exchanging control of an enchantment an opponent controls and Nefarious Lich.
- Activate Staff of Compleation's first ability by tapping it and paying 1 life, destroying Nefarious Lich.
- When Nefarious Lich leaves the battlefield, it triggers, causing its controller to lose the game.
Results:
Target opponent loses the game
Show steps
- Activate Zedruu by paying {U}{R}{W}, giving an opponent control of Nefarious Lich.
- Activate Staff of Compleation's first ability by tapping it and paying 1 life, destroying Nefarious Lich.
- When Nefarious Lich leaves the battlefield, it triggers, causing its controller to lose the game.
Results:
Infinite +1/+1 counters on most creatures you control
· Infinite card draw
· Infinite colored mana
· Infinite colorless mana that can only be spent to activate abilities
· Infinite draw triggers
· Infinite lifegain
· Infinite lifegain triggers
· Infinite proliferate
Show steps
- Activate Staff of Compleation's third ability by tapping it and paying three life, causing you to put four +1/+1 counters on Cryptic Trilobite and Spike Feeder.
- Activate Spike Feeder's second ability twice by removing two +1/+1 counters from it, causing you to gain four life.
- Activate Cryptic Trilobite's first ability three times by removing three +1/+1 counters from it, adding six {C} that can only be spent to activate abilitieis.
- Activate Staff of Compleation's last ability by paying {5}, untapping it.
- Repeat.
- Once you have infinite mana and life, you may activate Staff of Compleation's other abilities.
Results:
Infinite +1/+1 counters on most creatures you control
· Infinite card draw
· Infinite colored mana
· Infinite colorless mana that can only be spent to activate abilities
· Infinite draw triggers
· Infinite lifegain
· Infinite lifegain triggers
· Infinite proliferate
Show steps
- Activate Staff of Compleation's third ability by tapping it and paying three life, causing you to put four +1/+1 counters on Cryptic Trilobite and Spike Feeder.
- Activate Spike Feeder's second ability twice by removing two +1/+1 counters from it, causing you to gain four life.
- Activate Cryptic Trilobite's first ability three times by removing three +1/+1 counters from it, adding six {C} that can only be spent to activate abilitieis.
- Activate Staff of Compleation's last ability by paying {5}, untapping it.
- Repeat.
- Once you have infinite mana and life, you may activate Staff of Compleation's other abilities.
Results:
Infinite +1/+1 counters on most creatures you control
· Infinite card draw
· Infinite colored mana
· Infinite colorless mana that can only be spent to activate abilities
· Infinite draw triggers
· Infinite lifegain
· Infinite lifegain triggers
· Infinite proliferate
Show steps
- Activate Staff of Compleation's third ability by tapping it and paying three life, causing you to put four +1/+1 counters on Cryptic Trilobite and Spike Feeder.
- Activate Spike Feeder's second ability twice by removing two +1/+1 counters from it, causing you to gain four life.
- Activate Cryptic Trilobite's first ability three times by removing three +1/+1 counters from it, adding six {C} that can only be spent to activate abilitieis.
- Activate Staff of Compleation's last ability by paying {5}, untapping it.
- Repeat.
- Once you have infinite mana and life, you may activate Staff of Compleation's other abilities.
Results:
Infinite +1/+1 counters on most creatures you control
· Infinite card draw
· Infinite colored mana
· Infinite colorless mana that can only be spent to activate abilities
· Infinite draw triggers
· Infinite lifegain
· Infinite lifegain triggers
· Infinite proliferate
Show steps
- Activate Staff of Compleation's third ability by tapping it and paying three life, causing you to put four +1/+1 counters on Cryptic Trilobite and Spike Feeder.
- Activate Spike Feeder's second ability twice by removing two +1/+1 counters from it, causing you to gain four life.
- Activate Cryptic Trilobite's first ability three times by removing three +1/+1 counters from it, adding six {C} that can only be spent to activate abilitieis.
- Activate Staff of Compleation's last ability by paying {5}, untapping it.
- Repeat.
- Once you have infinite mana and life, you may activate Staff of Compleation's other abilities.
Results:
Infinite +1/+1 counters on most creatures you control
· Infinite card draw
· Infinite colored mana
· Infinite colorless mana that can only be spent to activate abilities
· Infinite draw triggers
· Infinite lifegain
· Infinite lifegain triggers
· Infinite proliferate
Show steps
- Activate Staff of Compleation's third ability by tapping it and paying three life, causing you to put four +1/+1 counters on Cryptic Trilobite and Spike Feeder.
- Activate Spike Feeder's second ability twice by removing two +1/+1 counters from it, causing you to gain four life.
- Activate Cryptic Trilobite's first ability three times by removing three +1/+1 counters from it, adding six {C} that can only be spent to activate abilitieis.
- Activate Staff of Compleation's last ability by paying {5}, untapping it.
- Repeat.
- Once you have infinite mana and life, you may activate Staff of Compleation's other abilities.
Results:
Opponents skip their draw steps
· Lock
Show steps
- At the beginning of your upkeep, Zedruu the Greathearted triggers, causing you to gain at least 1 life and draw at least one card for each opponent you have.
- Activate Zedruu the Greathearted by paying {W}{U}{R}, causing an opponent to gain control of Ivory Gargoyle.
- Activate Staff of Compleation's first ability by tapping it and paying 1 life, destroying Ivory Gargoyle.
- Ivory Gargoyle triggers, causing its controller to skip their next draw step.
- At the beginning of the next end step, Ivory Gargoyle returns from your graveyard to the battlefield under your control.
- Activate Mind Over Matter by discarding a card, untapping Staff of Compleation.
- Repeat from step 2 once for each opponent on each of your turns.
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