Combos with Soulherder
15 known combos in Commander — View Soulherder
Results:
Infinite turns
· Lock
Show steps
- With Soulherder and a creature based spell recursion effect on the battlefield, cast the extra turn spell.
- Move to end step and target the creature with Soulherder's ability.
- When creature re-enters the battlefield, target the extra turn spell in your graveyard and return it to your hand, then pass to yourself.
- Repeat
Results:
Opponents can't cast instant spells during their turns
· Opponents can't cast sorcery spells
· Lock
Show steps
- At the beginning of your end step, Soulherder's second ability triggers, blinking Azor.
- Soulherder's first ability triggers, putting a +1/+1 counter on itself.
- Azor enters the battlefield, preventing opponents from casting instants or sorceries during their next turn.
- Repeat during each of your turns.
Results:
Infinite turns
· Lock
Show steps
- At the beginning of your end step, Soulherder's second ability triggers, blinking Wernog.
- When Wernog leaves and enters the battlefield, it triggers twice and Soulherder's first ability triggers once.
- Resolve both Wernog triggers, creating at least two Clue, two Food and two Treasure artifact tokens.
- Resolve the Soulherder trigger, putting a +1/+1 counter on it.
- Activate Time Sieve by tapping it and sacrificing five artifacts, causing you to take an extra turn after this one.
- Repeat each turn.
Results:
Infinite turns
· Lock
Show steps
- With Soulherder and a creature based spell recursion effect on the battlefield, cast the extra turn spell.
- Move to end step and target the creature with Soulherder's ability.
- When creature re-enters the battlefield, target the extra turn spell in your graveyard and return it to your hand, then pass to yourself.
- Repeat
Results:
Infinite turns
· Lock
Show steps
- With Soulherder and a creature based spell recursion effect on the battlefield, cast the extra turn spell.
- Move to end step and target the creature with Soulherder's ability.
- When creature re-enters the battlefield, target the extra turn spell in your graveyard and return it to your hand, then pass to yourself.
- Repeat
Results:
Infinite turns
· Lock
Show steps
- With Soulherder and a creature based spell recursion effect on the battlefield, cast the extra turn spell.
- Move to end step and target the creature with Soulherder's ability.
- When creature re-enters the battlefield, target the extra turn spell in your graveyard and return it to your hand, then pass to yourself.
- Repeat
Results:
Lock
· Infinite turns
Show steps
- With Soulherder and a creature based spell recursion effect on the battlefield, cast the extra turn spell.
- Move to end step and target the creature with Soulherder's ability.
- When creature re-enters the battlefield, target the extra turn spell in your graveyard and return it to your hand, then pass to yourself.
- Repeat
Results:
Infinite +1/+1 counters on a creature
· Infinite blinking of most creatures
· Infinite ETB
· Infinite LTB
Show steps
- At the beginning of your end step, Soulherder's second ability triggers, blinking Glorious Protector.
- Glorious Protector leaves and enters the battlefield, returning Icewind Stalwart from exile to the battlefield, and triggering Soulherder's first ability, as well as Icewind Stalwart and Glorious Protector's enters-the-battlefield abilities.
- Resolve the Soulherder trigger, putting a +1/+1 counter on it.
- Resolve the Glorious Protector trigger, exiling Icewind Stalwart until Glorious Protector enters the battlefield.
- Soulherder's first ability triggers, putting a +1/+1 counter on itself.
- Resolve the Icewind Stalwart trigger, blinking Glorious Protector.
- Repeat from step 2.
Results:
Infinite turns
· Lock
Show steps
- With Soulherder and a creature based spell recursion effect on the battlefield, cast the extra turn spell.
- Move to end step and target the creature with Soulherder's ability.
- When creature re-enters the battlefield, target the extra turn spell in your graveyard and return it to your hand, then pass to yourself.
- Repeat
Results:
Infinite turns
· Lock
Show steps
- With Soulherder and a creature based spell recursion effect on the battlefield, cast the extra turn spell.
- Move to end step and target the creature with Soulherder's ability.
- When creature re-enters the battlefield, target the extra turn spell in your graveyard and return it to your hand, then pass to yourself.
- Repeat
Results:
Infinite turns
· Lock
Show steps
- Cast Infinite Guideline Station either from your hand or from the command zone by paying {W}{U}{B}{R}{G} plus commander tax if applicable.
- When Infinite Guideline Station enters, it triggers, creating a 2/2 Robot artifact creature token for each multicolored permanent you control.
- Activate Infinite Guideline Station's station ability by tapping any number of creatures with total power 12 or greater, putting at least twelve charge counters on Infinite Guideline Station, causing it to become a creature.
- Activate Time Sieve by tapping it and sacrificing five Robots, causing you to take an extra turn after this one.
- At the beginning of your end step, Soulherder triggers, blinking Infinite Guideline Station.
- When Infinite Guideline Station enters, it and Soulherder trigger.
- Resolve the Infinite Guideline Station trigger, creating a 2/2 Robot artifact creature token for each multicolored permanent you control.
- Resolve the Soulherder trigger, putting a +1/+1 counter on it.
- Repeat from step 3 each turn.
Results:
Infinite turns
· Lock
Show steps
- With Soulherder and a creature based spell recursion effect on the battlefield, cast the extra turn spell.
- Move to end step and target the creature with Soulherder's ability.
- When creature re-enters the battlefield, target the extra turn spell in your graveyard and return it to your hand, then pass to yourself.
- Repeat
Results:
Infinite turns
· Lock
Show steps
- With Soulherder and a creature based spell recursion effect on the battlefield, cast the extra turn spell.
- Move to end step and target the creature with Soulherder's ability.
- When creature re-enters the battlefield, target the extra turn spell in your graveyard and return it to your hand, then pass to yourself.
- Repeat
Results:
Infinite turns
· Lock
Show steps
- With Soulherder and a creature based spell recursion effect on the battlefield, cast the extra turn spell.
- Move to end step and target the creature with Soulherder's ability.
- When creature re-enters the battlefield, target the extra turn spell in your graveyard and return it to your hand, then pass to yourself.
- Repeat
Results:
Infinite turns
· Lock
Show steps
- With Soulherder and a creature based spell recursion effect on the battlefield, cast the extra turn spell.
- Move to end step and target the creature with Soulherder's ability.
- When creature re-enters the battlefield, target the extra turn spell in your graveyard and return it to your hand, then pass to yourself.
- Repeat
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