Combos with Solid Ground

15 known combos in Commander — View Solid Ground

Results: Infinite damage · Infinite +1/+1 counters on a creature
Show steps
  1. Cast Gatta and Luzzu by paying {2}{W}.
  2. When Gatta and Luzzu enters the battlefield, it triggers, targeting Walking Ballista.
  3. Activate Walking Ballista by removing a +1/+1 counter from it, targeting itself, but instead putting two +1/+1 counters on it due to Gatta and Luzzu and Solid Ground.
  4. Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to any target.
  5. Repeat from step 3.
54 decks Colorless View on Commander Spellbook →
Results: Infinite damage · Infinite +1/+1 counters on creatures you control
Show steps
  1. Activate Walking Ballista by removing a +1/+1 counter on it, targeting itself, but putting two +1/+1 counters on it due to Vigor.
  2. Activate Walking Ballista by removing a +1/+1 counter on it, dealing 1 damage to any target.
  3. Repeat.
46 decks Colorless View on Commander Spellbook →
Results: Infinite damage · Infinite +1/+1 counters on a creature
Show steps
  1. Cast Strength of Will by paying {1}{G}, targeting Walking Ballista.
  2. Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to it.
  3. Walking Ballista triggers, putting two +1/+1 counters on it due to Solid Ground.
  4. Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to any target.
  5. Repeat from step 2.
35 decks Colorless View on Commander Spellbook →
Results: Infinite damage · Infinite +1/+1 counters on creatures you control
Show steps
  1. Activate Triskelion by removing a +1/+1 counter on it, targeting itself, but putting two +1/+1 counters on it due to Vigor.
  2. Activate Triskelion by removing a +1/+1 counter on it, dealing 1 damage to any target.
  3. Repeat.
17 decks Colorless View on Commander Spellbook →
Results: Infinite damage · Infinite +1/+1 counters on creatures you control
Show steps
  1. Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to itself.
  2. Rite of Passage triggers, putting two +1/+1 counters on Walking Ballista.
  3. Repeat an arbitrarily large number of times.
  4. Move to the next turn, removing all damage marked on Walking Ballista.
  5. Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to any target.
  6. Repeat step 5 as desired.
16 decks Colorless View on Commander Spellbook →
Results: Infinite damage · Infinite +1/+1 counters on a creature
Show steps
  1. Cast Strength of Will by paying {1}{G}, targeting Triskelion.
  2. Activate Triskelion by removing a +1/+1 counter from it, dealing 1 damage to it.
  3. Triskelion triggers, putting two +1/+1 counters on it due to Solid Ground.
  4. Activate Triskelion by removing a +1/+1 counter from it, dealing 1 damage to any target.
  5. Repeat from step 2.
13 decks Colorless View on Commander Spellbook →
Results: Infinite damage · Infinite +1/+1 counters on creatures you control
Show steps
  1. Activate Triskelion by removing a +1/+1 counter from it, dealing 1 damage to itself.
  2. Rite of Passage triggers, putting two +1/+1 counters on Triskelion.
  3. Repeat an arbitrarily large number of times.
  4. Move to the next turn, removing all damage marked on Triskelion.
  5. Activate Triskelion by removing a +1/+1 counter from it, dealing 1 damage to any target.
  6. Repeat step 5 as desired.
Results: Infinite damage · Infinite +1/+1 counters on a creature
Show steps
  1. Cast Gatta and Luzzu by paying {2}{W}.
  2. When Gatta and Luzzu enters the battlefield, it triggers, targeting Triskelion.
  3. Activate Triskelion by removing a +1/+1 counter from it, targeting itself, but instead putting two +1/+1 counters on it due to Gatta and Luzzu and Solid Ground.
  4. Activate Triskelion by removing a +1/+1 counter from it, dealing 1 damage to any target.
  5. Repeat from step 3.
Results: Infinite proliferate
Show steps
  1. Activate Karn's Bastion by paying {4}, putting a charge counter on Lost Jitte and two +1/+1 counters on Cryptic Trilobite.
  2. Activate Cryptic Trilobite's first ability twice by removing two +1/+1 counters from it, adding {C}{C}{C}{C} that can only be spent to activate abilities.
  3. Activate Lost Jitte by removing a charge counter from it, untapping Karn's Bastion.
  4. Repeat.
Results: Infinite card draw · Near-infinite +1/+1 counters · Infinite draw triggers
Show steps
  1. Activate Lonis by paying {2} and sacrificing another artifact.
  2. If the artifact was a Clue, Lonis' third ability triggers, putting two +1/+1 counters on any other creature you control.
  3. Resolve the Lonis ability, putting two +1/+1 counters on it and causing you to draw a card.
  4. Lonis' second ability triggers, creating two Clue artifact tokens.
  5. Activate Krark-Clan Ironworks by sacrificing a Clue, adding {C}{C}.
  6. Lonis' third ability triggers, putting two +1/+1 counters on any other creature you control.
  7. Repeat.
Results: Infinite +1/+1 counters on creatures you control · Infinite ETB · Infinite LTB · Infinite colored mana · Infinite death triggers · Infinite landfall triggers · Infinite mill · Infinite sacrifice triggers · Infinite self-mill
Show steps
  1. Play Power Depot, which will enter with a +1/+1 counter on it due to its modular ability
  2. Cast Toph either from your hand or from the command zone by paying {2}{R}{G} plus commander tax if applicable.
  3. When Toph enters, it triggers, earthbending Power Depot and putting a number of +1/+1 counters on Power Depot equal to the mana spent to cast Toph, increased by Solid Ground.
  4. Activate Altar of Dementia by sacrificing Power Depot.
  5. When Power Depot dies, its modular ability and Toph trigger.
  6. Resolve the modular trigger, putting the +1/+1 counters that were on Power Depot onto Crystalline Crawler, increased by Solid Ground.
  7. Resolve the Toph trigger, returning Power Depot from your graveyard to the battlefield tapped. Power Depot will enter with a +1/+1 counter on it due to its modular ability
  8. Resolve the Altar of Dementia ability.
  9. Activate Altar of Dementia by sacrificing Toph. Choose to return Toph from your graveyard to the command zone.
  10. Activate Crystalline Crawler by removing a +1/+1 counter from it, adding {R/G}.
  11. Repeat step 10 until you have enough mana to cast Toph.
  12. Repeat from step 2.
Results: Infinite +1/+1 counters on creatures you control · Infinite ETB · Infinite LTB · Infinite colored mana · Infinite damage · Infinite death triggers · Infinite landfall triggers · Infinite sacrifice triggers
Show steps
  1. Play Power Depot, which will enter with a +1/+1 counter on it due to its modular ability
  2. Cast Toph either from your hand or from the command zone by paying {2}{R}{G} plus commander tax if applicable.
  3. When Toph enters, it triggers, earthbending Power Depot and putting a number of +1/+1 counters on Power Depot equal to the mana spent to cast Toph, increased by Solid Ground.
  4. Activate Goblin Bombardment by sacrificing Power Depot.
  5. When Power Depot dies, its modular ability and Toph trigger.
  6. Resolve the modular trigger, putting the +1/+1 counters that were on Power Depot onto Crystalline Crawler, increased by Solid Ground.
  7. Resolve the Toph trigger, returning Power Depot from your graveyard to the battlefield tapped. Power Depot will enter with a +1/+1 counter on it due to its modular ability
  8. Resolve the Goblin Bombardment ability.
  9. Activate Goblin Bombardment by sacrificing Toph. Choose to return Toph from your graveyard to the command zone.
  10. Activate Crystalline Crawler by removing a +1/+1 counter from it, adding {R/G}.
  11. Repeat step 10 until you have enough mana to cast Toph.
  12. Repeat from step 2.
Results: Infinite colored mana · Infinite lifegain triggers · Infinite lifegain · Infinite card draw for any number of players · Return all creature cards from all graveyards to the battlefield under your control · Infinite draw triggers for any number of opponents · Infinite +1/+1 counters on creatures you control
Show steps
  1. Activate Kenrith by paying {G}, putting two +1/+1 counters on Crystalline Crawler.
  2. Activate Crystalline Crawler by removing a +1/+1 counter from it, adding {G}.
  3. Repeat.
Results: Infinite colored mana · Infinite lifegain triggers · Infinite lifegain · Infinite card draw for any number of players · Return all creature cards from all graveyards to the battlefield under your control · Infinite draw triggers for any number of opponents · Infinite +1/+1 counters on creatures you control
Show steps
  1. Activate Kenrith by paying {G}, putting two +1/+1 counters on Crystalline Crawler.
  2. Activate Crystalline Crawler by removing a +1/+1 counter from it, adding {G}.
  3. Repeat.
Results: Infinite colored mana · Infinite lifegain triggers · Infinite lifegain · Infinite card draw for any number of players · Return all creature cards from all graveyards to the battlefield under your control · Infinite draw triggers for any number of opponents · Infinite +1/+1 counters on creatures you control
Show steps
  1. Activate Kenrith by paying {G}, putting two +1/+1 counters on Crystalline Crawler.
  2. Activate Crystalline Crawler by removing a +1/+1 counter from it, adding {G}.
  3. Repeat.
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