Combos with Snarling Gorehound
4 known combos in Commander — View Snarling Gorehound
Results:
Infinite +1/+1 counters on certain creatures
· Infinite Clue tokens
· Infinite creature tokens
· Infinite ETB
· Infinite surveil
Show steps
- Put a +1/+1 counter on a creature you control.
- Moss-Pit Skeleton triggers, putting itself on top of your library.
- Chalk Outline and Insidious Roots trigger.
- Resolve the Chalk Outline trigger, creating a 2/2 Detective creature token and a Clue token.
- When the Detective enters the battlefield, Snarling Gorehound triggers, causing you to surveil 1, putting Moss-Pit Skeleton into your graveyard from the top of your library.
- Resolve the Insidious Roots trigger, creating a 0/1 Plant creature token, then putting a +1/+1 counter on each Plant you control.
- Moss-Pit Skeleton and Snarling Gorehound trigger.
- Resolve the Snarling Gorehound trigger, causing you to surveil 1.
- Resolve the Moss-Pit Skeleton trigger, putting it on top of your library.
- Repeat from step 3.
Results:
Infinite +1/+1 counters on certain creatures
· Infinite creature tokens
· Infinite ETB
· Infinite surveil
Show steps
- Put a +1/+1 counter on a creature you control.
- Moss-Pit Skeleton triggers, putting itself on top of your library.
- Tormod and Insidious Roots trigger.
- Resolve the Tormod trigger, creating a 2/2 Zombie creature token.
- When the Zombie enters the battlefield, Snarling Gorehound triggers, causing you to surveil 1, putting Moss-Pit Skeleton into your graveyard from the top of your library.
- Resolve the Insidious Roots trigger, creating a 0/1 Plant creature token, then putting a +1/+1 counter on each Plant you control.
- Moss-Pit Skeleton and Snarling Gorehound trigger.
- Resolve the Snarling Gorehound trigger, causing you to surveil 1.
- Resolve the Moss-Pit Skeleton trigger, putting it on top of your library.
- Repeat from step 3.
Results:
Infinite +1/+1 counters on certain creatures
· Infinite creature tokens
· Infinite ETB
· Infinite surveil
Show steps
- Put a +1/+1 counter on a creature you control.
- Moss-Pit Skeleton triggers, putting itself on top of your library.
- Desecrated Tomb and Insidious Roots trigger.
- Resolve the Desecrated Tomb trigger, creating a 1/1 Bat creature token.
- When the Bat enters the battlefield, Snarling Gorehound triggers, causing you to surveil 1, putting Moss-Pit Skeleton into your graveyard from the top of your library.
- Resolve the Insidious Roots trigger, creating a 0/1 Plant creature token, then putting a +1/+1 counter on each Plant you control.
- Moss-Pit Skeleton and Snarling Gorehound trigger.
- Resolve the Snarling Gorehound trigger, causing you to surveil 1.
- Resolve the Moss-Pit Skeleton trigger, putting it on top of your library.
- Repeat from step 3.
Results:
Infinite +1/+1 counters on certain creatures
· Infinite creature tokens
· Infinite ETB
· Infinite surveil
Show steps
- Put a +1/+1 counter on a creature you control.
- Moss-Pit Skeleton triggers, putting itself on top of your library.
- Skeleton Crew and Insidious Roots trigger.
- Resolve the Skeleton Crew trigger, creating a 2/2 Skeleton Pirate creature token.
- When the Skeleton Pirate enters the battlefield, Snarling Gorehound triggers, causing you to surveil 1, putting Moss-Pit Skeleton into your graveyard from the top of your library.
- Resolve the Insidious Roots trigger, creating a 0/1 Plant creature token, then putting a +1/+1 counter on each Plant you control.
- Moss-Pit Skeleton and Snarling Gorehound trigger.
- Resolve the Snarling Gorehound trigger, causing you to surveil 1.
- Resolve the Moss-Pit Skeleton trigger, putting it on top of your library.
- Repeat from step 3.
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