Combos with Snap

15 known combos in Commander — View Snap

Results: Infinite ETB · Infinite LTB · Infinite storm count
Show steps
  1. Cast High Tide by paying {U}, causing Islands to add an additional {U} this turn.
  2. Activate two Islands by tapping them, adding {U}{U}{U}{U}.
  3. Cast Archaeomancer by paying {2}{U}{U}.
  4. Archaeomancer enters the battlefield, returning High Tide from your graveyard to your hand.
  5. Activate an Island by tapping it, adding {U}{U}.
  6. Cast High Tide by paying {U}, causing Islands to add an additional {U} this turn.
  7. Activate an Island by tapping it, adding {U}{U}{U}.
  8. Cast Snap by paying {1}{U}, returning Archaeomancer from the battlefield to your hand and untapping two Islands.
  9. Activate two Islands by tapping them, adding six {U}.
  10. Cast Archaeomancer by paying {2}{U}{U}.
  11. Archaeomancer enters the battlefield, returning Snap from your graveyard to your hand.
  12. Repeat from step 8.
12,765 decks Colorless View on Commander Spellbook →
Results: Infinite ETB · Infinite LTB · Infinite storm count · Infinite magecraft triggers · Infinite mana lands you control can produce · Infinite untap of lands you control
Show steps
  1. Cast Snap.
  2. Birgi triggers, adding {R}.
  3. Holding priority, cast Dualcaster Mage.
  4. Birgi triggers, adding {R}.
  5. Dualcaster Mage enters the battlefield, copying Snap, with the copy targeting Dualcaster Mage.
  6. Resolve the copy of Snap, returning Dualcaster Mage to your hand and untapping the two lands.
  7. Holding priority, tap those 2 lands for {1}{R}.
  8. Repeat steps 3-7.
11,313 decks Colorless View on Commander Spellbook →
Results: Infinite LTB · Infinite ETB · Infinite storm count · Infinite magecraft triggers · Near-infinite colored mana · Return all creatures you don't control to their owner's hand · Infinite mana lands you control can produce · Infinite untap of lands you control
Show steps
  1. Activate up to two lands by tapping them, adding at least {1}{U}.
  2. Cast Snap by paying {1}{U}.
  3. Displacer Kitten triggers, blinking Eternal Witness.
  4. When Eternal Witness enters the battlefield, it triggers, returning Lotus Petal from your graveyard to your hand.
  5. Resolve Snap, returning the creature that can be cast using one colored mana from the battlefield to your hand, and untapping two lands you control.
  6. Cast Lotus Petal by paying {0}.
  7. Displacer Kitten triggers, blinking Eternal Witness.
  8. When Eternal Witness enters the battlefield, it triggers, returning Snap from your graveyard to your hand.
  9. Activate Lotus Petal by tapping and sacrificing it, adding one mana of any color.
  10. Cast the creature from your hand by paying its mana cost.
  11. Repeat.
  12. You may instead bounce any creature you don't control to its owner's hand instead of bouncing the generic creature, as long as your opponents control creatures, and net one colored mana per loop.
9,888 decks Colorless View on Commander Spellbook →
Results: Infinite untap of lands you control · Infinite ETB · Infinite LTB · Infinite magecraft triggers · Infinite mana lands you control can produce · Infinite storm count · Return any number of creatures to their owners' hands
Show steps
  1. Declare Fire Lord Azula as an attacker, triggering its firebending ability, adding {R}{R}.
  2. Holding priority, activate up to two lands by tapping them, adding at least {1}{R}.
  3. Cast Snap by paying {1}{U}, targeting any creature.
  4. Fire Lord Azula triggers, copying Snap.
  5. Holding priority, cast Dualcaster Mage by paying its mana cost.
  6. Fire Lord Azula triggers, copying Dualcaster Mage.
  7. Resolve the copy of Dualcaster Mage. When it enters, it triggers, copying Snap, targeting any other creature.
  8. Resolve Snap, returning the targeted creature from the battlefield to its owner's hand and untapping up to two lands.
  9. Holding priority, activate up to two lands by tapping them, adding at least {1}{R}.
  10. Resolve the original Dualcaster Mage spell. When it enters, it triggers, copying Snap, with Snap targeting Dualcaster Mage.
  11. Resolve the copy of Snap, returning Dualcaster Mage from the battlefield to its owner's hand and untapping up to two lands.
  12. Holding priority, activate up to two lands by tapping them, adding at least {1}{R}.
  13. Repeat from step 5.
7,804 decks Colorless View on Commander Spellbook →
Results: Infinite LTB · Infinite ETB · Infinite colored mana · Infinite storm count · Infinite magecraft triggers · Return all creatures you don't control to their owner's hand · Infinite mana lands you control can produce · Infinite untap of lands you control
Show steps
  1. Activate up to two lands by tapping them, adding at least {1}{U}.
  2. Cast Snap by paying {1}{U}.
  3. Displacer Kitten triggers, blinking Eternal Witness.
  4. When Eternal Witness enters the battlefield, it triggers, returning Lotus Petal from your graveyard to your hand.
  5. Resolve Snap, returning Cloud of Faeries from the battlefield to your hand, and untapping two lands you control.
  6. Activate up to two lands by tapping them, adding at least {1}{U}.
  7. Cast Lotus Petal by paying {0}.
  8. Displacer Kitten triggers, blinking Eternal Witness.
  9. When Eternal Witness enters the battlefield, it triggers, returning Snap from your graveyard to your hand.
  10. Activate Lotus Petal by tapping and sacrificing it, adding one mana of any color.
  11. Cast Cloud of Faeries by paying {1}{U}.
  12. When Cloud of Faeries enters the battlefield, it triggers, untapping two lands you control.
  13. Repeat.
  14. You may instead bounce any creature you don't control to its owner's hand instead of bouncing the generic creature, as long as your opponents control creatures.
5,791 decks Colorless View on Commander Spellbook →
Results: Infinite LTB · Infinite ETB · Infinite storm count · Infinite magecraft triggers · Cast a subset of spells in your graveyard · Return any number of creatures to their owners' hands · Infinite mana lands you control can produce · Infinite untap of lands you control
Show steps
  1. Activate up to two lands by tapping them, adding at least {W/U}{R}
  2. Cast Vadrok either from your hand or from the command zone for its mutate cost by paying {1}{W/U}{R}{R} plus commander tax, if applicable, targeting a non-Human creature you control.
  3. Frontline Heroism's second ability triggers, creating a 1/1 Soldier creature token with haste, and then copying the Vadrok spell targeting the Soldier.
  4. Resolve the copy of the Vadrok spell, putting it underneath the Soldier token.
  5. The Vadrok and Soldier token trigger, casting Snap from your graveyard without paying its mana cost.
  6. Resolve Snap, returning a creature from the battlefield to its owner's hand and untapping up to two lands.
  7. Holding priority, activate up to two lands by tapping them, adding at least {W/U}{R}.
  8. Resolve the original Vadrok spell, putting it underneath the creature it targeted.
  9. The Vadrok mutated creature triggers, casting Snap from your graveyard without paying its mana cost.
  10. Resolve Snap, returning the nontoken Vadrok mutated creature from the battlefield to its owner's hand and untapping up to two lands.
  11. Repeat.
191 decks Colorless View on Commander Spellbook →
Results: Cast a subset of spells in your graveyard · Infinite ETB · Infinite LTB · Infinite magecraft triggers · Infinite storm count · Infinite mana lands you control can produce · Infinite untap of lands you control
Show steps
  1. Cast Vadrok for its mutate cost by paying {1}{W/U}{R}{R}, merging it under Cloud of Faeries.
  2. The Cloud of Faeries mutated creature's ability from Vadrok triggers, casting Quasiduplicate from your graveyard without paying its mana cost.
  3. Resolve Quasiduplicate, creating a token copy of the Cloud of Faeries mutated creature with haste.
  4. The token copy of the Cloud of Faeries mutated creature triggers, untapping two lands you control.
  5. Cast Snap by paying {1}{U}, returning the nontoken Cloud of Faeries and Vadrok from the battlefield to your hand and untapping two lands you control.
  6. Cast Vadrok for its mutate cost by paying {1}{W/U}{R}{R}, merging it under the token Cloud of Faeries mutated creature.
  7. The token Cloud of Faeries mutated creature triggers once for each of its Vadrok abilities.
  8. Resolve one of these triggers, casting Quasiduplicate from your graveyard without paying its mana cost.
  9. Resolve Quasiduplicate, creating a token copy of the Cloud of Faeries mutated creature with haste.
  10. The token copy of the Cloud of Faeries mutated creature triggers, untapping two lands you control.
  11. Resolve a second trigger from step 7, casting Snap from your graveyard without paying its mana cost, targeting the mutated creature that includes the nontoken Vadrok.
  12. Resolve Snap, returning Vadrok from the battlefield to your hand as well as multiple token creatures which cease to exist, and untapping two lands you control.
  13. Resolve any remaining triggers from step 7, casting any noncreature cards with mana value 3 or less that were not already cast since step 7 from your graveyard without paying their casting costs.
  14. Repeat from step 6, adding one additional token Vadrok to each new iteration of the Cloud of Faeries mutated creature token.
171 decks Colorless View on Commander Spellbook →
Results: Cast a subset of spells in your graveyard · Infinite creature tokens · Infinite death triggers · Infinite ETB · Infinite LTB · Infinite magecraft triggers · Infinite red mana · Infinite sacrifice triggers · Infinite storm count · Infinite mana lands you control can produce · Infinite untap of lands you control
Show steps
  1. Activate two lands you control by tapping them, adding at least {1}{W/U}.
  2. Cast Vadrok either from your hand or from the command zone for its mutate cost by paying {1}{W/U}{R}{R} and commander tax, if applicable, putting it under any other nonlegendary non-Human creature you control.
  3. Vadrok triggers, casting Quasiduplicate from your graveyard without paying its mana cost.
  4. Kykar triggers, creating a 1/1 Spirit creature token.
  5. Resolve Quasiduplicate, creating a copy of the Vadrok mutated creature.
  6. Activate Kykar by sacrificing a Spirit, adding {R}.
  7. Cast Snap by paying {1}{U}.
  8. Kykar triggers, creating a 1/1 Spirit creature token.
  9. Resolve Snap, returning the mutated creature that contains the nontoken Vadrok from the battlefield to your hand and untapping two lands that can tap to produce at least {1}{W/U}.
  10. Activate Kykar by sacrificing a Spirit, adding {R}.
  11. Activate two lands you control by tapping them, adding at least {1}{W/U}.
  12. Cast Vadrok for its mutate cost by paying {1}{W/U}{R}{R}, putting it under the token Vadrok mutated creature.
  13. The nontoken and token Vadrok each trigger.
  14. Resolve the nontoken Vadrok trigger, casting Quasiduplicate from your graveyard without paying its mana cost.
  15. Kykar triggers, creating a 1/1 Spirit creature token.
  16. Resolve Quasiduplicate, creating a copy of the Vadrok mutated creature.
  17. Resolve the token Vadrok trigger from step 13, casting Snap from your graveyard without paying its mana cost.
  18. Kykar triggers, creating a 1/1 Spirit creature token.
  19. Resolve Snap, returning the mutated creature that contains the nontoken Vadrok from the battlefield to your hand and untapping two lands that can tap to produce at least {1}{W/U}.
  20. Activate Kykar twice by sacrificing two Spirits, adding {R}{R}.
  21. Repeat from step 12.
  22. With each iteration, you will gain an additional Vadrok trigger, which you can use to cast any other noncreature spells with mana value three or less in your graveyard, and create infinite Spirit tokens due to Kykar.
148 decks Colorless View on Commander Spellbook →
Results: Cast a subset of spells in your graveyard · Infinite ETB · Infinite LTB · Infinite magecraft triggers · Infinite storm count · Infinite mana lands you control can produce · Infinite untap of lands you control
Show steps
  1. Cast Vadrok for its mutate cost by paying {1}{W/U}{R}{R}, merging it under Cloud of Faeries.
  2. The Cloud of Faeries mutated creature's ability from Vadrok triggers, casting Twinflame from your graveyard without paying its mana cost.
  3. Resolve Twinflame, creating a token copy of the Cloud of Faeries mutated creature with haste.
  4. The token copy of the Cloud of Faeries mutated creature triggers, untapping two lands you control.
  5. Cast Snap by paying {1}{U}, returning the nontoken Cloud of Faeries and Vadrok from the battlefield to your hand and untapping two lands you control.
  6. Cast Vadrok for its mutate cost by paying {1}{W/U}{R}{R}, merging it under the token Cloud of Faeries mutated creature.
  7. The token Cloud of Faeries mutated creature triggers once for each of its Vadrok abilities.
  8. Resolve one of these triggers, casting Twinflame from your graveyard without paying its mana cost.
  9. Resolve Twinflame, creating a token copy of the Cloud of Faeries mutated creature with haste.
  10. The token copy of the Cloud of Faeries mutated creature triggers, untapping two lands you control.
  11. Resolve a second trigger from step 7, casting Snap from your graveyard without paying its mana cost, targeting the mutated creature that includes the nontoken Vadrok.
  12. Resolve Snap, returning Vadrok from the battlefield to your hand as well as multiple token creatures which cease to exist, and untapping two lands you control.
  13. Resolve any remaining triggers from step 7, casting any noncreature cards with mana value 3 or less that were not already cast since step 7 from your graveyard without paying their casting costs.
  14. Repeat from step 6, adding one additional token Vadrok to each new iteration of the Cloud of Faeries mutated creature token.
146 decks Colorless View on Commander Spellbook →
Results: Cast a subset of spells in your graveyard · Infinite creature tokens · Infinite death triggers · Infinite ETB · Infinite LTB · Infinite magecraft triggers · Infinite red mana · Infinite sacrifice triggers · Infinite storm count · Infinite mana lands you control can produce · Infinite untap of lands you control
Show steps
  1. Activate two lands you control by tapping them, adding at least {1}{W/U}.
  2. Cast Vadrok either from your hand or from the command zone for its mutate cost by paying {1}{W/U}{R}{R} and commander tax, if applicable, putting it under any other nonlegendary non-Human creature you control.
  3. Vadrok triggers, casting Cackling Counterpart from your graveyard without paying its mana cost.
  4. Kykar triggers, creating a 1/1 Spirit creature token.
  5. Resolve Cackling Counterpart, creating a copy of the Vadrok mutated creature.
  6. Activate Kykar by sacrificing a Spirit, adding {R}.
  7. Cast Snap by paying {1}{U}.
  8. Kykar triggers, creating a 1/1 Spirit creature token.
  9. Resolve Snap, returning the mutated creature that contains the nontoken Vadrok from the battlefield to your hand and untapping two lands that can tap to produce at least {1}{W/U}.
  10. Activate Kykar by sacrificing a Spirit, adding {R}.
  11. Activate two lands you control by tapping them, adding at least {1}{W/U}.
  12. Cast Vadrok for its mutate cost by paying {1}{W/U}{R}{R}, putting it under the token Vadrok mutated creature.
  13. The nontoken and token Vadrok each trigger.
  14. Resolve the nontoken Vadrok trigger, casting Cackling Counterpart from your graveyard without paying its mana cost.
  15. Kykar triggers, creating a 1/1 Spirit creature token.
  16. Resolve Cackling Counterpart, creating a copy of the Vadrok mutated creature.
  17. Resolve the token Vadrok trigger from step 13, casting Snap from your graveyard without paying its mana cost.
  18. Kykar triggers, creating a 1/1 Spirit creature token.
  19. Resolve Snap, returning the mutated creature that contains the nontoken Vadrok from the battlefield to your hand and untapping two lands that can tap to produce at least {1}{W/U}.
  20. Activate Kykar twice by sacrificing two Spirits, adding {R}{R}.
  21. Repeat from step 12.
  22. With each iteration, you will gain an additional Vadrok trigger, which you can use to cast any other noncreature spells with mana value three or less in your graveyard, and create infinite Spirit tokens due to Kykar.
127 decks Colorless View on Commander Spellbook →
Results: Cast a subset of spells in your graveyard · Infinite ETB · Infinite LTB · Infinite magecraft triggers · Infinite storm count · Infinite mana lands you control can produce · Infinite untap of lands you control
Show steps
  1. Cast Vadrok for its mutate cost by paying {1}{W/U}{R}{R}, merging it under Peregrine Drake.
  2. The Peregrine Drake mutated creature's ability from Vadrok triggers, casting Quasiduplicate from your graveyard without paying its mana cost.
  3. Resolve Quasiduplicate, creating a token copy of the Peregrine Drake mutated creature with haste.
  4. The token copy of the Peregrine Drake mutated creature triggers, untapping five lands you control.
  5. Cast Snap by paying {1}{U}, returning the nontoken Peregrine Drake and Vadrok from the battlefield to your hand and untapping two lands you control.
  6. Cast Vadrok for its mutate cost by paying {1}{W/U}{R}{R}, merging it under the token Peregrine Drake mutated creature.
  7. The token Peregrine Drake mutated creature triggers once for each of its Vadrok abilities.
  8. Resolve one of these triggers, casting Quasiduplicate from your graveyard without paying its mana cost.
  9. Resolve Quasiduplicate, creating a token copy of the Peregrine Drake mutated creature with haste.
  10. The token copy of the Peregrine Drake mutated creature triggers, untapping five lands you control.
  11. Resolve a second trigger from step 7, casting Snap from your graveyard without paying its mana cost, targeting the mutated creature that includes the nontoken Vadrok.
  12. Resolve Snap, returning Vadrok from the battlefield to your hand as well as multiple token creatures which cease to exist, and untapping two lands you control.
  13. Resolve any remaining triggers from step 7, casting any noncreature cards with mana value 3 or less that were not already cast since step 7 from your graveyard without paying their casting costs.
  14. Repeat from step 6, adding one additional token Vadrok to each new iteration of the Peregrine Drake mutated creature token.
124 decks Colorless View on Commander Spellbook →
Results: Cast a subset of spells in your graveyard · Infinite ETB · Infinite LTB · Infinite magecraft triggers · Infinite storm count · Infinite mana lands you control can produce · Infinite untap of lands you control
Show steps
  1. Cast Vadrok for its mutate cost by paying {1}{W/U}{R}{R}, merging it under Peregrine Drake.
  2. The Peregrine Drake mutated creature's ability from Vadrok triggers, casting Twinflame from your graveyard without paying its mana cost.
  3. Resolve Twinflame, creating a token copy of the Peregrine Drake mutated creature with haste.
  4. The token copy of the Peregrine Drake mutated creature triggers, untapping five lands you control.
  5. Cast Snap by paying {1}{U}, returning the nontoken Peregrine Drake and Vadrok from the battlefield to your hand and untapping two lands you control.
  6. Cast Vadrok for its mutate cost by paying {1}{W/U}{R}{R}, merging it under the token Peregrine Drake mutated creature.
  7. The token Peregrine Drake mutated creature triggers once for each of its Vadrok abilities.
  8. Resolve one of these triggers, casting Twinflame from your graveyard without paying its mana cost.
  9. Resolve Twinflame, creating a token copy of the Peregrine Drake mutated creature with haste.
  10. The token copy of the Peregrine Drake mutated creature triggers, untapping five lands you control.
  11. Resolve a second trigger from step 7, casting Snap from your graveyard without paying its mana cost, targeting the mutated creature that includes the nontoken Vadrok.
  12. Resolve Snap, returning Vadrok from the battlefield to your hand as well as multiple token creatures which cease to exist, and untapping two lands you control.
  13. Resolve any remaining triggers from step 7, casting any noncreature cards with mana value 3 or less that were not already cast since step 7 from your graveyard without paying their casting costs.
  14. Repeat from step 6, adding one additional token Vadrok to each new iteration of the Peregrine Drake mutated creature token.
87 decks Colorless View on Commander Spellbook →
Results: Infinite ETB · Infinite LTB · Infinite magecraft triggers · Infinite storm count · Infinite colored mana · Infinite mana lands you control can produce · Infinite untap of lands you control
Show steps
  1. Cast Snap by paying {1}{U}, returning the additional creature to your hand and untapping Lotus Field and Azorius Chancery.
  2. Activate Lotus Field and the land by tapping them, adding at least {1}{W/U}{R}{R}{R}.
  3. Cast the additional creature by paying {0}.
  4. Cast Vadrok for its mutate cost by paying {1}{W/U}{R}{R} plus commander tax if applicable, mutating it under the additional creature.
  5. The mutated creature's ability from Vadrok triggers, casting Snap from your graveyard without paying its mana cost.
  6. Resolve Snap, returning both cards that compose the mutated creature from the battlefield to your hand and untapping Lotus Field and Azorius Chancery.
  7. Repeat from step 2.
67 decks Colorless View on Commander Spellbook →
Results: Cast a subset of spells in your graveyard · Infinite ETB · Infinite LTB · Infinite magecraft triggers · Infinite storm count · Infinite mana lands you control can produce · Infinite untap of lands you control
Show steps
  1. Cast Vadrok for its mutate cost by paying {1}{W/U}{R}{R}, merging it under Cloud of Faeries.
  2. The Cloud of Faeries mutated creature's ability from Vadrok triggers, casting Heat Shimmer from your graveyard without paying its mana cost.
  3. Resolve Heat Shimmer, creating a token copy of the Cloud of Faeries mutated creature with haste.
  4. The token copy of the Cloud of Faeries mutated creature triggers, untapping two lands you control.
  5. Cast Snap by paying {1}{U}, returning the nontoken Cloud of Faeries and Vadrok from the battlefield to your hand and untapping two lands you control.
  6. Cast Vadrok for its mutate cost by paying {1}{W/U}{R}{R}, merging it under the token Cloud of Faeries mutated creature.
  7. The token Cloud of Faeries mutated creature triggers once for each of its Vadrok abilities.
  8. Resolve one of these triggers, casting Heat Shimmer from your graveyard without paying its mana cost.
  9. Resolve Heat Shimmer, creating a token copy of the Cloud of Faeries mutated creature with haste.
  10. The token copy of the Cloud of Faeries mutated creature triggers, untapping two lands you control.
  11. Resolve a second trigger from step 7, casting Snap from your graveyard without paying its mana cost, targeting the mutated creature that includes the nontoken Vadrok.
  12. Resolve Snap, returning Vadrok from the battlefield to your hand as well as multiple token creatures which cease to exist, and untapping two lands you control.
  13. Resolve any remaining triggers from step 7, casting any noncreature cards with mana value 3 or less that were not already cast since step 7 from your graveyard without paying their casting costs.
  14. Repeat from step 6, adding one additional token Vadrok to each new iteration of the Cloud of Faeries mutated creature token.
56 decks Colorless View on Commander Spellbook →
Results: Cast a subset of spells in your graveyard · Infinite ETB · Infinite LTB · Infinite magecraft triggers · Infinite storm count · Infinite mana lands you control can produce · Infinite untap of lands you control
Show steps
  1. Cast Vadrok for its mutate cost by paying {1}{W/U}{R}{R}, merging it under Peregrine Drake.
  2. The Peregrine Drake mutated creature's ability from Vadrok triggers, casting Heat Shimmer from your graveyard without paying its mana cost.
  3. Resolve Heat Shimmer, creating a token copy of the Peregrine Drake mutated creature with haste.
  4. The token copy of the Peregrine Drake mutated creature triggers, untapping five lands you control.
  5. Cast Snap by paying {1}{U}, returning the nontoken Peregrine Drake and Vadrok from the battlefield to your hand and untapping two lands you control.
  6. Cast Vadrok for its mutate cost by paying {1}{W/U}{R}{R}, merging it under the token Peregrine Drake mutated creature.
  7. The token Peregrine Drake mutated creature triggers once for each of its Vadrok abilities.
  8. Resolve one of these triggers, casting Heat Shimmer from your graveyard without paying its mana cost.
  9. Resolve Heat Shimmer, creating a token copy of the Peregrine Drake mutated creature with haste.
  10. The token copy of the Peregrine Drake mutated creature triggers, untapping five lands you control.
  11. Resolve a second trigger from step 7, casting Snap from your graveyard without paying its mana cost, targeting the mutated creature that includes the nontoken Vadrok.
  12. Resolve Snap, returning Vadrok from the battlefield to your hand as well as multiple token creatures which cease to exist, and untapping two lands you control.
  13. Resolve any remaining triggers from step 7, casting any noncreature cards with mana value 3 or less that were not already cast since step 7 from your graveyard without paying their casting costs.
  14. Repeat from step 6, adding one additional token Vadrok to each new iteration of the Peregrine Drake mutated creature token.
41 decks Colorless View on Commander Spellbook →
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