Combos with Slip Through Space
2 known combos in Commander — View Slip Through Space
Results:
Near-infinite card draw
· Near-infinite creature tokens
· Near-infinite draw triggers
· Near-infinite ETB
· Near-infinite magecraft triggers
· Win the game
Show steps
- Cast Rite of Replication with kicker by paying {7}{U}{U}, targeting Precursor Golem.
- Precursor Golem triggers, creating a kicked copy of Rite of Replication targeting every other Golem.
- Resolve the first Rite of Replication, creating five token copies of the Golem it is targeting.
- If the Golem was Percursor Golem, the Percursor Golem tokens enter the battlefield, creating a total of ten 3/3 Golem artifact creature tokens.
- Repeat from step 3 for each other Rite of Replication.
- Cast Slip Through Space by paying {U}, targeting any Golem.
- The six Percursor Golems each trigger.
- Resolve the first Percursor Golem trigger, creating a copy of Slip Through Space targeting every other Golem.
- Repeat step 8 for each remaining trigger.
- Resolve the first Slip Through Space, causing you to draw a card.
- Repeat step 10 until you draw from an empty library, causing you to win the game.
Results:
Near-infinite card draw
· Near-infinite creature tokens
· Near-infinite draw triggers
· Near-infinite ETB
· Near-infinite magecraft triggers
· Win the game
Show steps
- Cast Rite of Replication with kicker by paying {7}{U}{U}, targeting Precursor Golem.
- Precursor Golem triggers, creating a kicked copy of Rite of Replication targeting every other Golem.
- Resolve the first Rite of Replication, creating five token copies of the Golem it is targeting.
- If the Golem was Percursor Golem, the Percursor Golem tokens enter the battlefield, creating a total of ten 3/3 Golem artifact creature tokens.
- Repeat from step 3 for each other Rite of Replication.
- Cast Slip Through Space by paying {U}, targeting any Golem.
- The six Percursor Golems each trigger.
- Resolve the first Percursor Golem trigger, creating a copy of Slip Through Space targeting every other Golem.
- Repeat step 8 for each remaining trigger.
- Resolve the first Slip Through Space, causing you to draw a card.
- Repeat step 10 until you draw from an empty library, causing you to win the game.