Seraph — Magic: The Gathering card

Seraph

{6}{W}
Creature — Angel

Flying<br>Whenever a creature dealt damage by Seraph this turn dies, put that card onto the battlefield under your control at the beginning of the next end step. Sacrifice the creature when you lose control of Seraph.

Set Ice Age
Rarity Rare
Frequently asked questions about Seraph →

Get MTG news in your inbox

Weekly deck roundups, strategy articles, and card spotlights — free, no spam.

Subscribe Free