Combos with Saving Grace

7 known combos in Commander — View Saving Grace

Crystalline Crawler Crystalline Crawler
Saving Grace Saving Grace
Vigor Vigor
Pestilence Demon Pestilence Demon
Results: Infinite +1/+1 counters on a creature · Infinite colored mana · Infinite damage
Show steps
  1. Cast Saving Grace by paying {1}{W}, targeting Crystalline Crawler.
  2. Saving Grace enters the battlefield and triggers, causing all damage that would be dealt to you and to permanents you control this turn to be dealt to Crystalline Crawler instead.
  3. Activate Pestilence Demon by paying {B}, dealing 1 damage to each opponent and each creature they control, and attempting to deal 1 damage to you and each creature you control.
  4. Saving Grace redirects that damage to Crystalline Crawler.
  5. Vigor's replacement effect prevents that damage and puts that many +1/+1 counters on Crystalline Crawler instead.
  6. Activate Crystalline Crawler's first activated ability by removing a +1/+1 counter, adding {B}.
  7. Repeat from step 3.
Crystalline Crawler Crystalline Crawler
Saving Grace Saving Grace
Vigor Vigor
Thrashing Wumpus Thrashing Wumpus
Results: Infinite +1/+1 counters on a creature · Infinite colored mana · Infinite damage
Show steps
  1. Cast Saving Grace by paying {1}{W}.
  2. Saving Grace enters the battlefield attached to Crystalline Crawler, triggering itself, causing all damage that would be dealt to you or permanents you control this turn to be dealt to Crystalline Crawler instead.
  3. Activate Thrashing Wumpus by paying {B}, dealing 1 damage to each creature and each player.
  4. Saving Grace's ability redirects damage to Crystalline Crawler, which results in at least four +1/+1 counters being placed on it instead due to Vigor.
  5. Activate Crystalline Crawler's first activated ability at least once by removing at least one +1/+1 counter from it, adding at least {B}.
  6. Repeat from step 3.
Crystalline Crawler Crystalline Crawler
Saving Grace Saving Grace
Vigor Vigor
Pestilence Pestilence
Results: Infinite +1/+1 counters on a creature · Infinite damage · Near-infinite +1/+1 counters on most creatures you control · Near-infinite damage · Infinite colored mana
Show steps
  1. Cast Saving Grace by paying {1}{W}.
  2. Saving Grace enters the battlefield attached to Crystalline Crawler, triggering itself, causing all damage that would be dealt to you or permanents you control this turn to be dealt to Crystalline Crawler instead.
  3. Activate Pestilence by paying {B}, dealing 1 damage to each creature and each player.
  4. Saving Grace's ability redirects damage to Crystalline Crawler, which results in at least three +1/+1 counters being placed on it instead due to Vigor.
  5. Activate Crystalline Crawler's first activated ability at least once by removing at least one +1/+1 counter from it, adding at least {B}.
  6. Repeat from step 3.
Crystalline Crawler Crystalline Crawler
Saving Grace Saving Grace
Vigor Vigor
Scourge of Kher Ridges Scourge of Kher Ridges
Results: Infinite +1/+1 counters on a creature · Infinite colored mana · Infinite damage to creatures
Show steps
  1. Cast Saving Grace by paying {1}{W}.
  2. Saving Grace enters the battlefield attached to Crystalline Crawler, triggering itself, causing all damage that would be dealt to you or permanents you control this turn to be dealt to Crystalline Crawler instead.
  3. Activate Scourge of Kher Ridges's first ability by paying {1}{R}, dealing 2 damage to each creature without flying.
  4. Saving Grace's ability redirects damage to Crystalline Crawler, which results in at least three +1/+1 counters being placed on it instead due to Vigor.
  5. Activate Crystalline Crawler's first activated ability at least twice by removing at least two +1/+1 counters from it, adding at least {1}{R}.
  6. Repeat from step 3.
Crystalline Crawler Crystalline Crawler
Saving Grace Saving Grace
Vigor Vigor
Ashen Firebeast Ashen Firebeast
Results: Infinite +1/+1 counters on a creature · Infinite colored mana · Infinite damage
Show steps
  1. Cast Saving Grace by paying {1}{W}.
  2. Saving Grace enters the battlefield attached to Crystalline Crawler, triggering itself, causing all damage that would be dealt to you or permanents you control this turn to be dealt to Crystalline Crawler instead.
  3. Activate Ashen Firebeast by paying {1}{R}, dealing 1 damage to each creature without flying.
  4. Saving Grace's ability redirects damage to Crystalline Crawler, which results in at least three +1/+1 counters being placed on it instead due to Vigor.
  5. Activate Crystalline Crawler's first activated ability at least twice by removing at least two +1/+1 counters from it, adding at least {1}{R}.
  6. Repeat from step 3.
Crystalline Crawler Crystalline Crawler
Saving Grace Saving Grace
Vigor Vigor
Pyrohemia Pyrohemia
Results: Infinite +1/+1 counters on a creature · Infinite colored mana · Infinite damage · Near-infinite +1/+1 counters on most creatures you control · Near-infinite damage
Show steps
  1. Cast Saving Grace by paying {1}{W}.
  2. Saving Grace enters the battlefield attached to Crystalline Crawler, triggering itself, causing all damage that would be dealt to you or permanents you control this turn to be dealt to Crystalline Crawler instead.
  3. Activate Pyrohemia by paying {R}, dealing 1 damage to each creature and each player.
  4. Saving Grace's ability redirects damage to Crystalline Crawler, which results in at least three +1/+1 counters being placed on it instead due to Vigor.
  5. Activate Crystalline Crawler's first activated ability at least once by removing a +1/+1 counter from it, adding at least {R}.
  6. Repeat from step 3.
Crystalline Crawler Crystalline Crawler
Saving Grace Saving Grace
Vigor Vigor
Warmonger Warmonger
Results: Infinite +1/+1 counters on a creature · Infinite colored mana · Infinite damage
Show steps
  1. Cast Saving Grace by paying {1}{W}.
  2. Saving Grace enters the battlefield attached to Crystalline Crawler, triggering itself, causing all damage that would be dealt to you or permanents you control this turn to be dealt to Crystalline Crawler instead.
  3. Cast Warmonger by paying {3}{R}.
  4. Activate Warmonger by paying {2}, dealing 1 damage to each creature without flying and each player.
  5. Saving Grace's ability redirects damage to Crystalline Crawler, which results in at least four +1/+1 counters being placed on it instead due to Vigor.
  6. Activate Crystalline Crawler's first activated ability at least twice by removing at least two +1/+1 counters from it, adding at least {2}.
  7. Repeat from step 4.
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