Combos with Savage Beating

15 known combos in Commander — View Savage Beating

Results: Infinite combat damage · Infinite combat phases · Infinite magecraft triggers · Infinite mana creatures you control can produce · Infinite storm count · Infinite untap of creatures you control
Show steps
  1. Activate Magar by paying {1}{B}{R}, noting Savage Beating and putting it face down as a 3/3 creature.
  2. On any other turn, deal combat damage to an opponent with the face down creature.
  3. The face down creature triggers, causing you to cast a copy of Savage Beating without paying its mana cost.
  4. Resolve the copy of Savage Beating, causing you to untap all creatures you control and to get an additional combat phase after this one.
  5. Repeat from step 2.
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Results: Infinite combat damage · Infinite combat phases · Infinite magecraft triggers · Infinite mana creatures you control can produce · Infinite storm count · Infinite untap of creatures you control
Show steps
  1. Cast Surge to Victory by paying {4}{R}{R}, exiling Savage Beating from your graveyard and giving creatures you control +5/+0 until end of turn.
  2. Deal combat damage to an opponent with any creature you control.
  3. Surge to Victory triggers, casting a copy of Savage Beating without paying its mana cost.
  4. Resolve Savage Beating, untapping all creatures you control and giving you an additional combat phase after this one.
  5. Repeat from step 2.
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Results: Infinite combat phases · Infinite damage · Infinite magecraft triggers · Infinite storm count
Show steps
  1. Declare the creature with Spellbinder equipped as an attacker, attacking an opponent unable to block it.
  2. Deal combat damage with the creature, triggering Spellbinder, casting a copy of Savage Beating without paying its mana cost.
  3. Resolve Savage Beating, untapping all creatures you control and getting an additional combat phase after this one.
  4. Repeat.
904 decks Colorless View on Commander Spellbook →
Results: Infinite combat phases · Infinite magecraft triggers · Infinite mana creatures you control can produce · Infinite storm count · Infinite untap of creatures you control
Show steps
  1. Declare Zethi as an attacker, attacking an opponent unable to block and kill it.
  2. Zethi triggers.
  3. Holding priority, activate all mana-producing creatures you control by tapping them, adding at least {3}{R}{R}.
  4. Resolve the Zethi trigger, causing you to pay {3}{R}{R} to cast a copy of Savage Beating.
  5. Resolve the Savage Beating copy, untapping all creatures you control and causing you to get an additional combat phase after this one.
  6. Repeat each combat phase.
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Results: Infinite storm count · Infinite combat phases · Infinite untap of creatures you control · Infinite mana creatures you control can produce · Infinite magecraft triggers
Show steps
  1. Declare Tetsuo as an attacker. Tetsuo triggers, causing you to cast Savage Beating without paying its mana cost, choosing its second mode.
  2. Swarm Intelligence triggers, copying Savage Beating.
  3. Resolve both Savage Beatings, causing you to get two additional combat phases after this one.
  4. Move to your first combat phase.
  5. Declare Tetsuo as an attacker. Tetsuo triggers, causing you to cast Call to Mind without paying its mana cost, targeting Relearn.
  6. Swarm Intelligence triggers, copying Call to Mind, targeting Savage Beating.
  7. Resolve both Call to Minds, causing you to return Relearn and Savage Beating from your graveyard to your hand.
  8. Move to your second combat phase.
  9. Repeat steps 1 through 4 one additional time.
  10. Declare Tetsuo as an attacker. Tetsuo triggers, causing you to cast Relearn without paying its mana cost, targeting Call to Mind.
  11. Swarm Intelligence triggers, copying Relearn, targeting Savage Beating.
  12. Resolve both Relearns, causing you to return Call to Mind and Savage Beating from your graveyard to your hand.
  13. Move to your second combat phase, and repeat from step 1.
Results: Infinite storm count · Infinite combat phases · Infinite untap of creatures you control · Infinite mana creatures you control can produce · Infinite magecraft triggers
Show steps
  1. Declare Tetsuo as an attacker. Tetsuo triggers, causing you to cast Savage Beating without paying its mana cost, choosing its second mode.
  2. Invocation of the Founders triggers, copying Savage Beating.
  3. Resolve both Savage Beatings, causing you to get two additional combat phases after this one.
  4. Move to your first combat phase.
  5. Declare Tetsuo as an attacker. Tetsuo triggers, causing you to cast Call to Mind without paying its mana cost, targeting Mystic Retrieval.
  6. Invocation of the Founders triggers, copying Call to Mind, targeting Savage Beating.
  7. Resolve both Call to Minds, causing you to return Mystic Retrieval and Savage Beating from your graveyard to your hand.
  8. Move to your second combat phase.
  9. Repeat steps 1 through 4 one additional time.
  10. Declare Tetsuo as an attacker. Tetsuo triggers, causing you to cast Mystic Retrieval without paying its mana cost, targeting Call to Mind.
  11. Invocation of the Founders triggers, copying Mystic Retrieval, targeting Savage Beating.
  12. Resolve both Mystic Retrievals, causing you to return Call to Mind and Savage Beating from your graveyard to your hand.
  13. Move to your second combat phase, and repeat from step 1.
Results: Infinite combat phases · Infinite creature tokens with haste · Infinite ETB · Infinite LTB · Infinite magecraft triggers · Infinite mana creatures you control can produce · Infinite storm count
Show steps
  1. At the beginning of your combat phase, Mirage Phalanx and Ardent Elementalist each trigger, creating a token copy of Ardent Elementalist and Mirage Phalanx with haste and without soulbond.
  2. When the token Ardent Elementalist enters the battlefield, it triggers, returning Savage Beating to your hand from your graveyard.
  3. Declare Wildfire Eternal as an attacker.
  4. When Wildfire Eternal is not blocked, it triggers, casting Savage Beating from your hand without paying its mana cost.
  5. Resolve Savage Beating, causing you to untap all creatures you control and to get an additional combat phase after this one.
  6. At the end of your combat phase, the Mirage Phalanx and Ardent Elementalist tokens trigger, exiling themselves.
  7. Repeat each combat phase.
Results: Infinite combat phases · Infinite creature tokens with haste · Infinite ETB · Infinite magecraft triggers · Infinite mana creatures you control can produce · Infinite storm count
Show steps
  1. At the beginning of your combat phase, Helm of the Host triggers, creating a token copy of Ardent Elementalist with haste.
  2. When the token Ardent Elementalist enters the battlefield, it triggers, returning Savage Beating to your hand from your graveyard.
  3. Declare Wildfire Eternal as an attacker.
  4. When Wildfire Eternal is not blocked, it triggers, casting Savage Beating from your hand without paying its mana cost.
  5. Resolve Savage Beating, causing you to untap all creatures you control and to get an additional combat phase after this one.
  6. Repeat each combat phase.
Results: Infinite combat phases · Infinite creature tokens with haste · Infinite ETB · Infinite LTB · Infinite magecraft triggers · Infinite mana creatures you control can produce · Infinite storm count
Show steps
  1. At the beginning of your combat phase, Mirage Phalanx and Izzet Chronarch each trigger, creating a token copy of Izzet Chronarch and Mirage Phalanx with haste and without soulbond.
  2. When the token Izzet Chronarch enters the battlefield, it triggers, returning Savage Beating to your hand from your graveyard.
  3. Declare Wildfire Eternal as an attacker.
  4. When Wildfire Eternal is not blocked, it triggers, casting Savage Beating from your hand without paying its mana cost.
  5. Resolve Savage Beating, causing you to untap all creatures you control and to get an additional combat phase after this one.
  6. At the end of your combat phase, the Mirage Phalanx and Izzet Chronarch tokens trigger, exiling themselves.
  7. Repeat each combat phase.
Results: Infinite combat phases · Infinite creature tokens with haste · Infinite ETB · Infinite LTB · Infinite magecraft triggers · Infinite mana creatures you control can produce · Infinite storm count
Show steps
  1. At the beginning of your combat phase, Mirage Phalanx and Archaeomancer each trigger, creating a token copy of Archaeomancer and Mirage Phalanx with haste and without soulbond.
  2. When the token Archaeomancer enters the battlefield, it triggers, returning Savage Beating to your hand from your graveyard.
  3. Declare Wildfire Eternal as an attacker.
  4. When Wildfire Eternal is not blocked, it triggers, casting Savage Beating from your hand without paying its mana cost.
  5. Resolve Savage Beating, causing you to untap all creatures you control and to get an additional combat phase after this one.
  6. At the end of your combat phase, the Mirage Phalanx and Archaeomancer tokens trigger, exiling themselves.
  7. Repeat each combat phase.
Results: Infinite combat phases · Infinite creature tokens with haste · Infinite ETB · Infinite magecraft triggers · Infinite mana creatures you control can produce · Infinite storm count
Show steps
  1. At the beginning of your combat phase, Helm of the Host triggers, creating a token copy of Izzet Chronarch with haste.
  2. When the token Izzet Chronarch enters the battlefield, it triggers, returning Savage Beating to your hand from your graveyard.
  3. Declare Wildfire Eternal as an attacker.
  4. When Wildfire Eternal is not blocked, it triggers, casting Savage Beating from your hand without paying its mana cost.
  5. Resolve Savage Beating, causing you to untap all creatures you control and to get an additional combat phase after this one.
  6. Repeat each combat phase.
Results: Infinite combat phases · Infinite creature tokens with haste · Infinite ETB · Infinite magecraft triggers · Infinite mana creatures you control can produce · Infinite storm count
Show steps
  1. At the beginning of your combat phase, Helm of the Host triggers, creating a token copy of Archaeomancer with haste.
  2. When the token Archaeomancer enters the battlefield, it triggers, returning Savage Beating to your hand from your graveyard.
  3. Declare Wildfire Eternal as an attacker.
  4. When Wildfire Eternal is not blocked, it triggers, casting Savage Beating from your hand without paying its mana cost.
  5. Resolve Savage Beating, causing you to untap all creatures you control and to get an additional combat phase after this one.
  6. Repeat each combat phase.
Results: Infinite storm count · Infinite combat phases · Infinite untap of creatures you control · Infinite mana creatures you control can produce · Infinite magecraft triggers · Infinite combat damage
Show steps
  1. Cast Sozin's Comet by paying {3}{R}{R}.
  2. Declare Charnelhoard Wurm as an attacker, triggering its firebending ability, adding {R}{R}{R}{R}{R}.
  3. Holding priority, cast Savage Beating by paying {3}{R}{R}, causing you to untap all creatures you control and get an additional combat phase after this one.
  4. Deal combat damage using Charnelhoard Wurm, triggering its ability, returning Savage Beating from your graveyard to your hand.
  5. Repeat from step 2.
Results: Infinite combat damage · Infinite combat phases · Infinite magecraft triggers · Infinite storm count
Show steps
  1. Deal combat damage to an opponent using Charnelhoard Wurm.
  2. Charnelhoard Wurm and Glamdring trigger.
  3. Resolve the Charnelhoard Wurm trigger, returning Savage Beating from your graveyard to your hand.
  4. Resolve the Glamdring trigger, casting Savage Beating without paying its mana cost.
  5. Resolve Savage Beating, causing you to untap all creatures you control and to get an additional combat phase after this one.
  6. Repeat each combat phase.
Results: Infinite storm count · Infinite combat phases · Infinite untap of creatures you control · Infinite mana creatures you control can produce · Infinite magecraft triggers
Show steps
  1. Declare Tetsuo as an attacker. Tetsuo triggers, causing you to cast Savage Beating without paying its mana cost, choosing its second mode.
  2. Swarm Intelligence triggers, copying Savage Beating.
  3. Resolve both Savage Beatings, causing you to get two additional combat phases after this one.
  4. Move to your first combat phase.
  5. Declare Tetsuo as an attacker. Tetsuo triggers, causing you to cast Said // Done without paying its mana cost, targeting Sorceress's Schemes.
  6. Swarm Intelligence triggers, copying Said // Done, targeting Savage Beating.
  7. Resolve both Said // Dones, causing you to return Sorceress's Schemes and Savage Beating from your graveyard to your hand.
  8. Move to your second combat phase.
  9. Repeat steps 1 through 4 one additional time.
  10. Declare Tetsuo as an attacker. Tetsuo triggers, causing you to cast Sorceress's Schemes without paying its mana cost, targeting Said // Done.
  11. Swarm Intelligence triggers, copying Sorceress's Schemes, targeting Savage Beating.
  12. Resolve both Sorceress's Schemess, causing you to return Said // Done and Savage Beating from your graveyard to your hand.
  13. Move to your second combat phase, and repeat from step 1.
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