Combos with Sarinth Greatwurm
15 known combos in Commander — View Sarinth Greatwurm
Results:
Infinite landfall triggers
· Infinite tapped Powerstone tokens
Show steps
- Play Gruul Turf.
- When Gruul Turf enters the battlefield, it, Sarinth Greatwurm, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Gruul Turf trigger, returning it from the battlefield to your hand.
- Resolve the Sarinth Greatwurm trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Gruul Turf from your hand onto the battlefield.
- When Gruul Turf enters the battlefield, it and Sarinth Greatwurm trigger.
- Repeat from step 4.
Results:
Infinite landfall triggers
· Infinite tapped Powerstone tokens
Show steps
- Play Guildless Commons.
- When Guildless Commons enters the battlefield, it, Sarinth Greatwurm, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Guildless Commons trigger, returning it from the battlefield to your hand.
- Resolve the Sarinth Greatwurm trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Guildless Commons from your hand onto the battlefield.
- When Guildless Commons enters the battlefield, it and Sarinth Greatwurm trigger.
- Repeat from step 4.
Results:
Infinite landfall triggers
· Infinite tapped Powerstone tokens
Show steps
- Play Arid Archway.
- When Arid Archway enters the battlefield, it, Sarinth Greatwurm, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Arid Archway trigger, returning it from the battlefield to your hand.
- Resolve the Sarinth Greatwurm trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Arid Archway from your hand onto the battlefield.
- When Arid Archway enters the battlefield, it and Sarinth Greatwurm trigger.
- Repeat from step 4.
Results:
Infinite tapped Powerstone tokens
· Infinite landfall triggers
Show steps
- Play a basic Forest card from your hand.
- Kodama and Sarinth Greatwurm's first ability trigger.
- Resolve the Kodama trigger, choosing to put nothing onto the battlefield from your hand.
- Holding priority, activate the basic Forest by tapping it, adding {G}.
- Resolve the Sarinth Greatwurm trigger, creating a tapped Powerstone artifact token.
- When the Powerstone token enters the battlefield, Kodama triggers.
- Holding priority, activate Living Twister's second ability by paying {G}, returning the Forest from the battlefield to your hand.
- Resolve the Kodama trigger, putting the Forest onto the battlefield from your hand.
- When the Forest enters the battlefield, Sarinth Greatwurm triggers.
- Repeat from step 4.
Results:
Infinite landfall triggers
· Infinite tapped Powerstone tokens
Show steps
- Play Simic Growth Chamber.
- When Simic Growth Chamber enters the battlefield, it, Sarinth Greatwurm, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Simic Growth Chamber trigger, returning it from the battlefield to your hand.
- Resolve the Sarinth Greatwurm trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Simic Growth Chamber from your hand onto the battlefield.
- When Simic Growth Chamber enters the battlefield, it and Sarinth Greatwurm trigger.
- Repeat from step 4.
Results:
Infinite landfall triggers
· Infinite tapped Powerstone tokens
Show steps
- Play Izzet Boilerworks.
- When Izzet Boilerworks enters the battlefield, it, Sarinth Greatwurm, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Izzet Boilerworks trigger, returning it from the battlefield to your hand.
- Resolve the Sarinth Greatwurm trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Izzet Boilerworks from your hand onto the battlefield.
- When Izzet Boilerworks enters the battlefield, it and Sarinth Greatwurm trigger.
- Repeat from step 4.
Results:
Infinite landfall triggers
· Infinite tapped Powerstone tokens
Show steps
- Play Boros Garrison.
- When Boros Garrison enters the battlefield, it, Sarinth Greatwurm, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Boros Garrison trigger, returning it from the battlefield to your hand.
- Resolve the Sarinth Greatwurm trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Boros Garrison from your hand onto the battlefield.
- When Boros Garrison enters the battlefield, it and Sarinth Greatwurm trigger.
- Repeat from step 4.
Results:
Infinite landfall triggers
· Infinite tapped Powerstone tokens
Show steps
- Play Selesnya Sanctuary.
- When Selesnya Sanctuary enters the battlefield, it, Sarinth Greatwurm, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Selesnya Sanctuary trigger, returning it from the battlefield to your hand.
- Resolve the Sarinth Greatwurm trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Selesnya Sanctuary from your hand onto the battlefield.
- When Selesnya Sanctuary enters the battlefield, it and Sarinth Greatwurm trigger.
- Repeat from step 4.
Results:
Infinite colorless mana
· Infinite landfall triggers
· Infinite tapped Powerstone tokens
Show steps
- Fetch a land using Blighted Woodland.
- When the fetched land enters, Sarinth Greatwurm and Kodama trigger.
- Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
- When Ghost Town enters, Kodama and Sarinth Greatwurm trigger.
- Holding priority, activate Ghost Town's first abiltiy by tapping it, adding {C}.
- Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand.
- Resolve the Sarinth Greatwurm from step 4, creating a token.
- When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
- When Ghost Town enters, Sarinth Greatwurm triggers.
- Repeat from step 5.
Results:
Infinite colorless mana
· Infinite landfall triggers
· Infinite tapped Powerstone tokens
Show steps
- Fetch a land using Bloodstained Mire.
- When the fetched land enters, Sarinth Greatwurm and Kodama trigger.
- Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
- When Ghost Town enters, Kodama and Sarinth Greatwurm trigger.
- Holding priority, activate Ghost Town's first abiltiy by tapping it, adding {C}.
- Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand.
- Resolve the Sarinth Greatwurm from step 4, creating a token.
- When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
- When Ghost Town enters, Sarinth Greatwurm triggers.
- Repeat from step 5.
Results:
Infinite colorless mana
· Infinite landfall triggers
· Infinite tapped Powerstone tokens
Show steps
- Fetch a land using Arid Mesa.
- When the fetched land enters, Sarinth Greatwurm and Kodama trigger.
- Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
- When Ghost Town enters, Kodama and Sarinth Greatwurm trigger.
- Holding priority, activate Ghost Town's first abiltiy by tapping it, adding {C}.
- Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand.
- Resolve the Sarinth Greatwurm from step 4, creating a token.
- When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
- When Ghost Town enters, Sarinth Greatwurm triggers.
- Repeat from step 5.
Results:
Infinite landfall triggers
· Infinite tapped Powerstone tokens
Show steps
- Play Golgari Rot Farm.
- When Golgari Rot Farm enters the battlefield, it, Sarinth Greatwurm, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Golgari Rot Farm trigger, returning it from the battlefield to your hand.
- Resolve the Sarinth Greatwurm trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Golgari Rot Farm from your hand onto the battlefield.
- When Golgari Rot Farm enters the battlefield, it and Sarinth Greatwurm trigger.
- Repeat from step 4.
Results:
Infinite landfall triggers
· Infinite tapped Powerstone tokens
Show steps
- Play Rakdos Carnarium.
- When Rakdos Carnarium enters the battlefield, it, Sarinth Greatwurm, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Rakdos Carnarium trigger, returning it from the battlefield to your hand.
- Resolve the Sarinth Greatwurm trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Rakdos Carnarium from your hand onto the battlefield.
- When Rakdos Carnarium enters the battlefield, it and Sarinth Greatwurm trigger.
- Repeat from step 4.
Results:
Infinite landfall triggers
· Infinite tapped Powerstone tokens
Show steps
- Activate two lands by tapping them, adding at least {2}.
- Activate Oboro Breezecaller by paying {2} and returning one of the lands from the battlefield to your hand, untapping the other land.
- Play the land returned to your hand in step 2.
- When the land enters the battlefield, Kodama and Sarinth Greatwurm trigger.
- Resolve the Kodama trigger, putting nothing onto the battlefield.
- Resolve the Sarinth Greatwurm trigger, creating a token.
- When the token enters the battlefield, Kodama triggers.
- Holding priority, activate two lands by tapping them, adding at least {2}.
- Activate Oboro Breezecaller by paying {2} and returning one of the lands from the battlefield to your hand, untapping the other land.
- Resolve the Kodama trigger from step 7, putting the land returned to your hand onto the battlefield.
- When the land enters the battlefield, Sarinth Greatwurm triggers, creating a token.
- Repeat from step 7.
Results:
Infinite landfall triggers
· Infinite tapped Powerstone tokens
Show steps
- Play Dimir Aqueduct.
- When Dimir Aqueduct enters the battlefield, it, Sarinth Greatwurm, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Dimir Aqueduct trigger, returning it from the battlefield to your hand.
- Resolve the Sarinth Greatwurm trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Dimir Aqueduct from your hand onto the battlefield.
- When Dimir Aqueduct enters the battlefield, it and Sarinth Greatwurm trigger.
- Repeat from step 4.
Buy Sarinth Greatwurm on TCGPlayer
Buy on Amazon
As an Amazon Associate and TCGPlayer affiliate I earn from qualifying purchases.