Combos with Sarinth Greatwurm

15 known combos in Commander — View Sarinth Greatwurm

Results: Infinite landfall triggers · Infinite tapped Powerstone tokens
Show steps
  1. Play Gruul Turf.
  2. When Gruul Turf enters the battlefield, it, Sarinth Greatwurm, and Kodama of the East Tree trigger.
  3. Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
  4. Resolve the Gruul Turf trigger, returning it from the battlefield to your hand.
  5. Resolve the Sarinth Greatwurm trigger, creating a token.
  6. When the token enters the battlefield, Kodama triggers, putting Gruul Turf from your hand onto the battlefield.
  7. When Gruul Turf enters the battlefield, it and Sarinth Greatwurm trigger.
  8. Repeat from step 4.
607 decks Colorless View on Commander Spellbook →
Results: Infinite landfall triggers · Infinite tapped Powerstone tokens
Show steps
  1. Play Guildless Commons.
  2. When Guildless Commons enters the battlefield, it, Sarinth Greatwurm, and Kodama of the East Tree trigger.
  3. Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
  4. Resolve the Guildless Commons trigger, returning it from the battlefield to your hand.
  5. Resolve the Sarinth Greatwurm trigger, creating a token.
  6. When the token enters the battlefield, Kodama triggers, putting Guildless Commons from your hand onto the battlefield.
  7. When Guildless Commons enters the battlefield, it and Sarinth Greatwurm trigger.
  8. Repeat from step 4.
236 decks Colorless View on Commander Spellbook →
Results: Infinite landfall triggers · Infinite tapped Powerstone tokens
Show steps
  1. Play Arid Archway.
  2. When Arid Archway enters the battlefield, it, Sarinth Greatwurm, and Kodama of the East Tree trigger.
  3. Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
  4. Resolve the Arid Archway trigger, returning it from the battlefield to your hand.
  5. Resolve the Sarinth Greatwurm trigger, creating a token.
  6. When the token enters the battlefield, Kodama triggers, putting Arid Archway from your hand onto the battlefield.
  7. When Arid Archway enters the battlefield, it and Sarinth Greatwurm trigger.
  8. Repeat from step 4.
170 decks Colorless View on Commander Spellbook →
Results: Infinite tapped Powerstone tokens · Infinite landfall triggers
Show steps
  1. Play a basic Forest card from your hand.
  2. Kodama and Sarinth Greatwurm's first ability trigger.
  3. Resolve the Kodama trigger, choosing to put nothing onto the battlefield from your hand.
  4. Holding priority, activate the basic Forest by tapping it, adding {G}.
  5. Resolve the Sarinth Greatwurm trigger, creating a tapped Powerstone artifact token.
  6. When the Powerstone token enters the battlefield, Kodama triggers.
  7. Holding priority, activate Living Twister's second ability by paying {G}, returning the Forest from the battlefield to your hand.
  8. Resolve the Kodama trigger, putting the Forest onto the battlefield from your hand.
  9. When the Forest enters the battlefield, Sarinth Greatwurm triggers.
  10. Repeat from step 4.
112 decks Colorless View on Commander Spellbook →
Results: Infinite landfall triggers · Infinite tapped Powerstone tokens
Show steps
  1. Play Simic Growth Chamber.
  2. When Simic Growth Chamber enters the battlefield, it, Sarinth Greatwurm, and Kodama of the East Tree trigger.
  3. Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
  4. Resolve the Simic Growth Chamber trigger, returning it from the battlefield to your hand.
  5. Resolve the Sarinth Greatwurm trigger, creating a token.
  6. When the token enters the battlefield, Kodama triggers, putting Simic Growth Chamber from your hand onto the battlefield.
  7. When Simic Growth Chamber enters the battlefield, it and Sarinth Greatwurm trigger.
  8. Repeat from step 4.
75 decks Colorless View on Commander Spellbook →
Results: Infinite landfall triggers · Infinite tapped Powerstone tokens
Show steps
  1. Play Izzet Boilerworks.
  2. When Izzet Boilerworks enters the battlefield, it, Sarinth Greatwurm, and Kodama of the East Tree trigger.
  3. Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
  4. Resolve the Izzet Boilerworks trigger, returning it from the battlefield to your hand.
  5. Resolve the Sarinth Greatwurm trigger, creating a token.
  6. When the token enters the battlefield, Kodama triggers, putting Izzet Boilerworks from your hand onto the battlefield.
  7. When Izzet Boilerworks enters the battlefield, it and Sarinth Greatwurm trigger.
  8. Repeat from step 4.
59 decks Colorless View on Commander Spellbook →
Results: Infinite landfall triggers · Infinite tapped Powerstone tokens
Show steps
  1. Play Boros Garrison.
  2. When Boros Garrison enters the battlefield, it, Sarinth Greatwurm, and Kodama of the East Tree trigger.
  3. Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
  4. Resolve the Boros Garrison trigger, returning it from the battlefield to your hand.
  5. Resolve the Sarinth Greatwurm trigger, creating a token.
  6. When the token enters the battlefield, Kodama triggers, putting Boros Garrison from your hand onto the battlefield.
  7. When Boros Garrison enters the battlefield, it and Sarinth Greatwurm trigger.
  8. Repeat from step 4.
26 decks Colorless View on Commander Spellbook →
Results: Infinite landfall triggers · Infinite tapped Powerstone tokens
Show steps
  1. Play Selesnya Sanctuary.
  2. When Selesnya Sanctuary enters the battlefield, it, Sarinth Greatwurm, and Kodama of the East Tree trigger.
  3. Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
  4. Resolve the Selesnya Sanctuary trigger, returning it from the battlefield to your hand.
  5. Resolve the Sarinth Greatwurm trigger, creating a token.
  6. When the token enters the battlefield, Kodama triggers, putting Selesnya Sanctuary from your hand onto the battlefield.
  7. When Selesnya Sanctuary enters the battlefield, it and Sarinth Greatwurm trigger.
  8. Repeat from step 4.
24 decks Colorless View on Commander Spellbook →
Results: Infinite colorless mana · Infinite landfall triggers · Infinite tapped Powerstone tokens
Show steps
  1. Fetch a land using Blighted Woodland.
  2. When the fetched land enters, Sarinth Greatwurm and Kodama trigger.
  3. Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
  4. When Ghost Town enters, Kodama and Sarinth Greatwurm trigger.
  5. Holding priority, activate Ghost Town's first abiltiy by tapping it, adding {C}.
  6. Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand.
  7. Resolve the Sarinth Greatwurm from step 4, creating a token.
  8. When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
  9. When Ghost Town enters, Sarinth Greatwurm triggers.
  10. Repeat from step 5.
13 decks Colorless View on Commander Spellbook →
Results: Infinite colorless mana · Infinite landfall triggers · Infinite tapped Powerstone tokens
Show steps
  1. Fetch a land using Bloodstained Mire.
  2. When the fetched land enters, Sarinth Greatwurm and Kodama trigger.
  3. Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
  4. When Ghost Town enters, Kodama and Sarinth Greatwurm trigger.
  5. Holding priority, activate Ghost Town's first abiltiy by tapping it, adding {C}.
  6. Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand.
  7. Resolve the Sarinth Greatwurm from step 4, creating a token.
  8. When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
  9. When Ghost Town enters, Sarinth Greatwurm triggers.
  10. Repeat from step 5.
Results: Infinite colorless mana · Infinite landfall triggers · Infinite tapped Powerstone tokens
Show steps
  1. Fetch a land using Arid Mesa.
  2. When the fetched land enters, Sarinth Greatwurm and Kodama trigger.
  3. Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
  4. When Ghost Town enters, Kodama and Sarinth Greatwurm trigger.
  5. Holding priority, activate Ghost Town's first abiltiy by tapping it, adding {C}.
  6. Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand.
  7. Resolve the Sarinth Greatwurm from step 4, creating a token.
  8. When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
  9. When Ghost Town enters, Sarinth Greatwurm triggers.
  10. Repeat from step 5.
Results: Infinite landfall triggers · Infinite tapped Powerstone tokens
Show steps
  1. Play Golgari Rot Farm.
  2. When Golgari Rot Farm enters the battlefield, it, Sarinth Greatwurm, and Kodama of the East Tree trigger.
  3. Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
  4. Resolve the Golgari Rot Farm trigger, returning it from the battlefield to your hand.
  5. Resolve the Sarinth Greatwurm trigger, creating a token.
  6. When the token enters the battlefield, Kodama triggers, putting Golgari Rot Farm from your hand onto the battlefield.
  7. When Golgari Rot Farm enters the battlefield, it and Sarinth Greatwurm trigger.
  8. Repeat from step 4.
Results: Infinite landfall triggers · Infinite tapped Powerstone tokens
Show steps
  1. Play Rakdos Carnarium.
  2. When Rakdos Carnarium enters the battlefield, it, Sarinth Greatwurm, and Kodama of the East Tree trigger.
  3. Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
  4. Resolve the Rakdos Carnarium trigger, returning it from the battlefield to your hand.
  5. Resolve the Sarinth Greatwurm trigger, creating a token.
  6. When the token enters the battlefield, Kodama triggers, putting Rakdos Carnarium from your hand onto the battlefield.
  7. When Rakdos Carnarium enters the battlefield, it and Sarinth Greatwurm trigger.
  8. Repeat from step 4.
Results: Infinite landfall triggers · Infinite tapped Powerstone tokens
Show steps
  1. Activate two lands by tapping them, adding at least {2}.
  2. Activate Oboro Breezecaller by paying {2} and returning one of the lands from the battlefield to your hand, untapping the other land.
  3. Play the land returned to your hand in step 2.
  4. When the land enters the battlefield, Kodama and Sarinth Greatwurm trigger.
  5. Resolve the Kodama trigger, putting nothing onto the battlefield.
  6. Resolve the Sarinth Greatwurm trigger, creating a token.
  7. When the token enters the battlefield, Kodama triggers.
  8. Holding priority, activate two lands by tapping them, adding at least {2}.
  9. Activate Oboro Breezecaller by paying {2} and returning one of the lands from the battlefield to your hand, untapping the other land.
  10. Resolve the Kodama trigger from step 7, putting the land returned to your hand onto the battlefield.
  11. When the land enters the battlefield, Sarinth Greatwurm triggers, creating a token.
  12. Repeat from step 7.
Results: Infinite landfall triggers · Infinite tapped Powerstone tokens
Show steps
  1. Play Dimir Aqueduct.
  2. When Dimir Aqueduct enters the battlefield, it, Sarinth Greatwurm, and Kodama of the East Tree trigger.
  3. Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
  4. Resolve the Dimir Aqueduct trigger, returning it from the battlefield to your hand.
  5. Resolve the Sarinth Greatwurm trigger, creating a token.
  6. When the token enters the battlefield, Kodama triggers, putting Dimir Aqueduct from your hand onto the battlefield.
  7. When Dimir Aqueduct enters the battlefield, it and Sarinth Greatwurm trigger.
  8. Repeat from step 4.
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