Combos with Sakashima's Student
15 known combos in Commander — View Sakashima's Student
Results:
Infinite LTB
· Infinite ETB
· Infinite mana lands you control can produce
· Infinite combat damage to one opponent
· Infinite tapped creature tokens that are attacking
· Infinite untap of lands you control
Show steps
- Declare Silver-Fur Master, Cloud of Faeries and an additional creature as an attacker.
- When they aren't blocked, activate up to two lands you control by tapping them, adding at least {U}{U}.
- Activate Sakashima's Student's ninjutsu ability by paying {U} and returning the additional creature from the battlefield to your hand, putting Sakashima's Student from your hand on the battlefield tapped and attacking as a copy of Cloud of Faeries.
- When Sakashima's Student enters the battlefield, it triggers, untapping up to two lands.
- Activate up to two lands you control by tapping them, adding at least {U}{U}.
- Activate Thousand-Faced Shadow's ninjutsu ability by paying {1}{U}{U} and returning Sakashima's Student from the battlefield to your hand, putting Thousand-Faced Shadow onto the battlefield from your hand tapped and attacking.
- When Thousand-Faced Shadow enters the battlefield, it triggers, creating a token copy of Silver-Fur Master that is tapped and attacking.
- Repeat steps 3 through 5 one additional time, returning Thousand-Faced Shadow to your hand instead.
- Activate Thousand-Faced Shadow's ninjutsu ability by paying {U}{U} and returning Sakashima's Student from the battlefield to your hand, putting Thousand-Faced Shadow onto the battlefield from your hand tapped and attacking.
- Activate up to two lands you control by tapping them, adding at least {U}{U}.
- Repeat from step 8.
Results:
Infinite LTB
· Infinite ETB
Show steps
- Cast Sakashima's Student by paying its mana cost, choosing to have it enter the battlefield as a copy of Felidar Guardian
- When Sakashima's Student enters the battlefield, it triggers, blinking Felidar Guardian.
- When Felidar Guardian enters the battlefield, it triggers, blinking Sakashima's Student. Choose to have Sakashima's Student enter the battlefield as a copy of Felidar Guardian.
- Repeat from step 2.
Results:
Infinite ETB
· Infinite LTB
· Infinite mana lands you control can produce
· Infinite untap of lands you control
Show steps
- Declare Sakashima's Student as an attacker.
- When it isn't blocked, activate up to seven lands you control by tapping them, adding at least {3}{U}{U}{B}.
- Activate Great Whale's ninjutsu ability by paying {2}{U}{B} and returning Sakashima's Student from the battlefield to your hand, putting Great Whale onto the battlefield from your hand tapped and attacking.
- When Great Whale enters the battlefield, it triggers, untapping up to seven lands.
- Activate Sakashima's Student's ninjutsu ability by paying {1}{U} and returning Great Whale from the battlefield to your hand, putting Sakashima's Student onto the battlefield from your hand tapped and attacking as a copy of any nonlegendary creature you control.
- Repeat from step 2.
- If you control up to seven lands that can tap to produce at least {4}{U}{U}{B}, this combo nets infinite mana.
Results:
Infinite ETB
· Infinite LTB
· Infinite mana lands you control can produce
· Infinite untap of lands you control
Show steps
- Declare Sakashima's Student as an attacker.
- When it isn't blocked, activate up to seven lands you control by tapping them, adding at least {3}{U}{U}{B}.
- Activate Palinchron's ninjutsu ability by paying {2}{U}{B} and returning Sakashima's Student from the battlefield to your hand, putting Palinchron onto the battlefield from your hand tapped and attacking.
- When Palinchron enters the battlefield, it triggers, untapping up to seven lands.
- Activate Sakashima's Student's ninjutsu ability by paying {1}{U} and returning Palinchron from the battlefield to your hand, putting Sakashima's Student onto the battlefield from your hand tapped and attacking as a copy of any nonlegendary creature you control.
- Repeat from step 2.
- If you control up to seven lands that can tap to produce at least {4}{U}{U}{B}, this combo nets infinite mana.
Results:
Infinite ETB
· Infinite LTB
· Infinite death triggers
Show steps
- Activate Kiki-Jiki by tapping it, creating a token copy of Sakashima's Student that has haste. Choose to have Sakashima's Student enter as a copy of Kiki-Jiki.
- Put the oldest Kiki-Jiki into the graveyard due to the legend rule.
- Repeat step 1 using the Sakashima's Student token instead.
Results:
Infinite LTB
· Infinite ETB
· Infinite death triggers
· Infinite landfall triggers
Show steps
- Cast Sakashima's Student by paying its mana cost. Choose to have it enter as a copy of Princess Yue.
- Put Sakashima's Student into your graveyard due to the legend rule.
- When Sakashima's Student dies, it triggers, returning it from your graveyard to the battlefield as a land named Moon. Choose to have it enter as a copy of Wormfang Newt, gaining its abilities.
- When Sakashima's Student enters, its first ability triggers, exiling it.
- When Sakashima's Student leaves the battlefield, its second ability triggers, returning Sakashima's Student from exile to the battlefield. Choose to have it enter as a copy of Princess Yue.
- Repeat from step 2.
Results:
Infinite ETB
· Infinite LTB
· Infinite death triggers
· Infinite landfall triggers
Show steps
- Cast Sakashima's Student by paying its mana cost. Choose to have it enter as a copy of Princess Yue.
- Put Sakashima's Student into your graveyard due to the legend rule.
- When Sakashima's Student dies, it triggers, returning it from your graveyard to the battlefield as a land named Moon. Choose to have it enter as a copy of Wormfang Turtle, gaining its abilities.
- When Sakashima's Student enters, its first ability triggers, exiling it.
- When Sakashima's Student leaves the battlefield, its second ability triggers, returning Sakashima's Student from exile to the battlefield. Choose to have it enter as a copy of Princess Yue.
- Repeat from step 2.
Results:
Infinite ETB
· Infinite LTB
· Infinite creature token copies of all noncreature permanents
· Infinite creature tokens
· Infinite death triggers
· Infinite landfall triggers
Show steps
- Cast Sakashima's Student by paying its mana cost. Choose to have it enter as a copy of Princess Yue.
- Put Sakashima's Student into your graveyard due to the legend rule.
- When Sakashima's Student dies, it triggers, returning it from your graveyard to the battlefield as a land named Moon. Choose to have it enter as a copy of Astral Dragon, gaining its abilities.
- When Sakashima's Student enters, it triggers, creating two token copies of itself, thus creating two copies of Moon with Astral Dragon's abilities, that are 3/3 Dragon creatures in addition to its other types.
- Put all but one of the [[clones]] into your graveyard due to the legend rule.
- The Sakashima's Student tokens each trigger. Resolve a trigger, creating two token copies of itself, thus creating two copies of Moon with Astral Dragon's abilities, that are 3/3 Dragon creatures in addition to its other types.
- Repeat from step 5.
Results:
Infinite ETB
· Infinite LTB
Show steps
- Cast Sakashima's Student by paying its mana cost, choosing to have it enter the battlefield as a copy of Wispweaver Angel
- When Sakashima's Student enters the battlefield, it triggers, blinking Wispweaver Angel.
- When Wispweaver Angel enters the battlefield, it triggers, blinking Sakashima's Student. Choose to have Sakashima's Student enter the battlefield as a copy of Wispweaver Angel.
- Repeat from step 2.
Results:
Infinite self-mill
Show steps
Activate Sakashima's Student by paying {1}{U}, shuffling Sakashima's Student into your library and milling your entire library due to it not having a card named Mirror-Mad Phantasm in it.
Results:
Infinite death triggers
· Infinite ETB
· Infinite LTB
Show steps
- Cast Sakashima's Student by paying {2}{U}{U}.
- Sakashima's Student enters as a copy of Sharuum.
- Put Sharuum into the graveyard due to the legend rule.
- Sakashima's Student triggers, returning Sharuum from your graveyard to the battlefield.
- Put Sharuum into the graveyard due to the legend rule.
- Sharuum enters the battlefield triggers, returning itself from your graveyard to the battlefield.
- Repeat from step 5.
Results:
Infinite LTB
· Infinite ETB
· Infinite creature tokens
· Infinite blinking of nonland permanents
Show steps
- Cast Sakashima's Student by paying its mana cost, choosing to have it enter the battlefield as a copy of Abdel Adrian.
- Put the original Abdel Adrian into your graveyard due to the legend rule, causing Karmic Guide to return to the battlefield from exile.
- Karmic Guide and Sakashima's Student's abilities trigger.
- Resolve the Sakashima's Student ability, choosing to exile Karmic Guide until Sakashima's Student leaves the battlefield and creating a 1/1 Soldier creature token.
- Resolve the Karmic Guide trigger, returning Abdel Adrian from your graveyard to the battlefield.
- Put Sakashima's Student into your graveyard due to the legend rule, causing Karmic Guide to return to the battlefield from exile.
- Karmic Guide and Abdel Adrian's abilities trigger.
- Resolve the Abdel Adrian ability, exiling Karmic Guide until Abdel Adrian leaves the battlefield and creating a 1/1 Soldier creature token.
- Resolve the Karmic Guide trigger, returning Sakashima's Student from your graveyard to the battlefield as a copy of Abdel Adrian.
- Repeat from step 2.
Results:
Infinite card draw
· Near-infinite ETB
· Infinite draw triggers
· Near-infinite storm count
· Near-infinite LTB
Show steps
- Cast Sakashima's Student by paying its mana cost. Choose to have it enter as a copy of Anticausal Vestige.
- When Sakashima's Student enters, Cloudstone Curio triggers, returning Anticausal Vestige from the battlefield to your hand.
- When Anticausal Vestige leaves the battlefield, it triggers, causing you to draw a card and and put Anticausal Vestige from your hand onto the battlefield.
- When Anticausal Vestige enters, Cloudstone Curio triggers, returning Sakashima's Student from the battlefield to your hand.
- When Sakashima's Student leaves the battlefield, it triggers, causing you to draw a card and put Sakashima's Student from your hand onto the battlefield as a copy of Anticausal Vestige.
- Repeat from step 2.
Results:
Infinite LTB
· Infinite ETB
· Infinite death triggers
Show steps
- Cast Sakashima's Student by paying its mana cost, choosing to have it enter the battlefield as a copy of Bladewing.
- Put Bladewing into your graveyard due to the legend rule.
- Sakashima's Student's enter-the-battlefield ability triggers, returning Bladewing from your graveyard to the battlefield.
- Put Bladewing into your graveyard due to the legend rule.
- Bladewing's enter-the-battlefield ability triggers, returning it from your graveyard to the battlefield.
- Repeat from step 4.
Results:
Infinite ETB
· Infinite creature tokens
Show steps
- Activate Kiora's Follower by tapping it, targeting Sakashima's Student.
- Deeproot Pilgrimage triggers, creating a 1/1 Merfolk creature token.
- Resolve the Kiora's Follower ability, untapping Sakashima's Student.
- Activate Sakashima's Student by tapping it, targeting Kiora's Follower.
- Deeproot Pilgrimage triggers, creating a 1/1 Merfolk creature token.
- Resolve the Sakashima's Student ability, untapping Kiora's Follower.
- Repeat.
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