Combos with Sakashima of a Thousand Faces
15 known combos in Commander — View Sakashima of a Thousand Faces
Results:
Infinite copies of artifacts, creatures and lands you control
· Infinite creature tokens
· Infinite ETB
· Infinite landfall triggers
· Infinite magecraft triggers
· Infinite mana lands you control can produce
· Infinite proliferate
· Infinite storm count
Show steps
- Cast Mind Games with buyback by paying {2}{U}{U}, targeting Sakashima of a Thousand Faces.
- Orvar triggers, creating a token copy of Sakashima of a Thousand Faces that enters the battlefield as a token copy of Orvar.
- Resolve Mind Games, returning it to your hand.
- Cast Mind Games with buyback by paying {2}{U}{U}, targeting Sakashima of a Thousand Faces.
- Orvar and the Sakashima of a Thousand Faces token trigger, creating two token copies of Sakashima of a Thousand Faces that enters the battlefield as a token copy of Orvar.
- Resolve Mind Games, returning it to your hand.
- Cast Mind Games with buyback by paying {2}{U}{U}, targeting any Island that enters the battlefield untapped.
- Orvar, Sakashima of a Thousand Faces and the three Sakashima of a Thousand Faces tokens trigger, creating five token copies of the Island.
- Resolve Mind Games, returning it to your hand.
- Activate four of the Island tokens by tapping them, adding {U}{U}{U}{U}.
- Repeat from step 7.
- Once you have infinite mana, you can then target any artifact, creature or land using Mind Games to get infinite tokens of them.
Results:
Infinite copies of permanents you control
· Infinite creature tokens
· Infinite ETB
· Infinite landfall triggers
· Infinite magecraft triggers
· Infinite mana lands you control can produce
· Infinite storm count
Show steps
- Cast Whim of Volrath with buyback by paying {2}{U}, targeting Sakashima of a Thousand Faces.
- Orvar triggers, creating a token copy of Sakashima of a Thousand Faces that enters the battlefield as a token copy of Orvar.
- Resolve Whim of Volrath, returning it to your hand.
- Cast Whim of Volrath with buyback by paying {2}{U}, targeting any Island that enters the battlefield untapped.
- Orvar, Sakashima of a Thousand Faces and the Sakashima of a Thousand Faces token trigger, creating three token copies of the Island.
- Resolve Whim of Volrath, returning it to your hand.
- Activate the Island tokens by tapping them, adding {U}{U}{U}.
- Repeat from step 4.
- Optionally, you may repeat steps 1 through 3 one additional time to get infinite untapped Island tokens and blue mana.
- If you choose to get infinite mana, you can then target any permanent using Whim of Volrath to get infinite tokens of them.
Results:
Infinite ETB
· Infinite LTB
Show steps
- Cast Sakashima of a Thousand Faces either from your hand or from the command zone by paying {3}{U} plus commander tax, if applicable, choosing to have it enter the battlefield as a copy of Felidar Guardian
- When Sakashima of a Thousand Faces enters the battlefield, it triggers, blinking Felidar Guardian.
- When Felidar Guardian enters the battlefield, it triggers, blinking Sakashima of a Thousand Faces. Choose to have Sakashima of a Thousand Faces enter the battlefield as a copy of Felidar Guardian.
- Repeat from step 2.
Results:
Infinite landfall triggers
Show steps
- Play Simic Growth Chamber.
- Kodama of the East Tree, Sakashima of a Thousand Faces, and Simic Growth Chamber trigger.
- Resolve the Sakashima of a Thousand Faces trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Simic Growth Chamber trigger, returning it to your hand.
- Resolve the Kodama of the East Tree trigger, putting Simic Growth Chamber onto the battlefield.
- Sakashima of a Thousand Faces and Simic Growth Chamber trigger.
- Resolve the Simic Growth Chamber trigger, returning it to your hand.
- Resolve the Sakashima of a Thousand Faces token's trigger, putting Simic Growth Chamber onto the battlefield.
- Kodama of the East Tree and Simic Growth Chamber trigger.
- Repeat from step 5.
Results:
Infinite copies of permanents you control
· Infinite creature tokens
· Infinite ETB
· Infinite landfall triggers
· Infinite magecraft triggers
· Infinite mana lands you control can produce
· Infinite proliferate
· Infinite storm count
Show steps
- Cast Clockspinning with buyback by paying {3}{U}, targeting Sakashima of a Thousand Faces.
- Orvar triggers, creating a token copy of Sakashima of a Thousand Faces that enters the battlefield as a token copy of Orvar.
- Resolve Clockspinning, returning it to your hand.
- Cast Clockspinning with buyback by paying {3}{U}, targeting Sakashima of a Thousand Faces.
- Orvar and the Sakashima of a Thousand Faces token trigger, creating two token copies of Sakashima of a Thousand Faces that enters the battlefield as a token copy of Orvar.
- Resolve Clockspinning, returning it to your hand.
- Cast Clockspinning with buyback by paying {3}{U}, targeting any Island that enters the battlefield untapped.
- Orvar, Sakashima of a Thousand Faces and the three Sakashima of a Thousand Faces tokens trigger, creating five token copies of the Island.
- Resolve Clockspinning, returning it to your hand.
- Activate four of the Island tokens by tapping them, adding {U}{U}{U}{U}.
- Repeat from step 7.
- Once you have infinite mana, you can then target any permanent using Clockspinning to get infinite tokens of them.
Results:
Infinite mana legendary creatures you control can produce
· Infinite untap of legendary creatures you control
Show steps
- Activate Sakashima's second ability by tapping it, untapping Ioreth and another legendary creature you control.
- Activate Ioreth's second ability by tapping it, untapping Sakashima and another legendary creature you control.
- Repeat.
Results:
Infinite ETB
· Infinite landfall triggers
· Infinite LTB
· Put a selection of permanent cards from your hand onto the battlefield
Show steps
- Play the nonartifact permanent in your hand.
- When it enters the battlefield, Cloudstone Curio and both copies of Kodama of the East Tree trigger.
- Resolve the Cloudstone Curio trigger, returning the other nonartifact permanent from the battlefield to your hand.
- Resolve the first Kodama of the East Tree trigger, putting the permanent you returned in step 3 from your hand onto the battlefield.
- When that permanent enters the battlefield, Cloudstone Curio and the second Kodama of the East Tree trigger.
- Resolve the Cloudstone Curio trigger, returning the permanent you played in step 1 from the battlefield to your hand.
- Resolve the Kodama of the East Tree trigger from step 5, declining to use it unless desired.
- Resolve the remaining Kodama of the East Tree trigger from step 2, putting the permanent you returned in step 6 from your hand onto the battlefield.
- Repeat from step 2 any number of times.
- This combo results in Infinite ETB and Infinite LTB if a permanent involved is a creature, and/or Infinite landfall triggers if it is a land.
Results:
Infinite landfall triggers
Show steps
- Play Guildless Commons.
- Kodama of the East Tree, Sakashima of a Thousand Faces, and Guildless Commons trigger.
- Resolve the Sakashima of a Thousand Faces trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Guildless Commons trigger, returning it to your hand.
- Resolve the Kodama of the East Tree trigger, putting Guildless Commons onto the battlefield.
- Sakashima of a Thousand Faces and Guildless Commons trigger.
- Resolve the Guildless Commons trigger, returning it to your hand.
- Resolve the Sakashima of a Thousand Faces token's trigger, putting Guildless Commons onto the battlefield.
- Kodama of the East Tree and Guildless Commons trigger.
- Repeat from step 5.
Results:
Infinite colorless mana
Show steps
- Activate Grim Monolith's first ability by tapping it, adding {5}.
- Activate Grim Monolith's last ability by paying {4}, untapping it.
- Repeat.
Results:
Creatures can't attack
· Lock
Show steps
Because Sakashima of a Thousand Faces and Pramikon disagree on the direction in which players can attack, players are unable to attack at all so long as there are three or more players.
Results:
Infinite ETB
· Infinite LTB
Show steps
- Activate Emiel the Blessed by paying {3}, blinking Sakashima of a Thousand Faces.
- When Sakashima of a Thousand Faces enters the battlefield as a copy of Galadriel, Galadriel triggers, adding {G}{G}{G}.
- Activate Emiel the Blessed by paying {3}, blinking Galadriel triggers.
- When Galadriel enters the battlefield, Sakashima of a Thousand Faces triggers, adding {G}{G}{G}.
- Repeat.
Results:
Infinite blinking
· Infinite creature tokens
· Infinite ETB
· Infinite LTB
· Infinite blinking of nonland permanents
Show steps
- Cast Sakashima either from your hand or from the command zone by paying {3}{U} and commander tax, if applicable, choosing to have it enter the battlefield as a copy of Abdel Adrian.
- When Sakashima enters the battlefield, it triggers, exiling Abdel Adrian until Sakashima leaves the battlefield and creating a 1/1 Soldier creature token.
- When Abdel Adrian leaves the battlefield, Glasspool Mimic returns from exile to the battlefield as a copy of Sakashima.
- When Glasspool Mimic enters the battlefield, it triggers, exiling Sakashima until Glasspool Mimic leaves the battlefield and creating a 1/1 Soldier creature token.
- When Sakashima leaves the battlefield, Abdel Adrian returns from exile to the battlefield.
- When Abdel Adrian enters the battlefield, it triggers, exiling Glasspool Mimic until Abdel Adrian leaves the battlefield and creating a 1/1 Soldier creature token.
- When Glasspool Mimic leaves the battlefield, Sakashima returns to the battlefield from exile as a copy of Abdel Adrian.
- Repeat from step 2.
Results:
Infinite blinking
· Infinite creature tokens
· Infinite ETB
· Infinite LTB
· Infinite blinking of nonland permanents
Show steps
- Cast Sakashima either from your hand or from the command zone by paying {3}{U} and commander tax, if applicable, choosing to have it enter the battlefield as a copy of Abdel Adrian.
- When Sakashima enters the battlefield, it triggers, exiling Abdel Adrian until Sakashima leaves the battlefield and creating a 1/1 Soldier creature token.
- When Abdel Adrian leaves the battlefield, Spark Double returns from exile to the battlefield as a copy of Sakashima.
- When Spark Double enters the battlefield, it triggers, exiling Sakashima until Spark Double leaves the battlefield and creating a 1/1 Soldier creature token.
- When Sakashima leaves the battlefield, Abdel Adrian returns from exile to the battlefield.
- When Abdel Adrian enters the battlefield, it triggers, exiling Spark Double until Abdel Adrian leaves the battlefield and creating a 1/1 Soldier creature token.
- When Spark Double leaves the battlefield, Sakashima returns to the battlefield from exile as a copy of Abdel Adrian.
- Repeat from step 2.
Results:
Infinite mana permanents you control can produce
Show steps
- Activate Kiora's Follower by tapping it, targeting Sakashima of a Thousand Faces.
- Illusionist's Bracers triggers, copying Kiora's Follower's ability.
- Resolve both Kiora's Follower abilities, untapping Sakashima of a Thousand Faces and another permanent you control.
- Activate Sakashima of a Thousand Faces by tapping it, untapping Kiora's Follower.
- Repeat.
Results:
Infinite turns
· Lock
Show steps
- Activate Sakashima of a Thousand Faces using Avatar Kuruk's ability by paying {20} minus {1} for each creature and/or artifact you can tap while activating it, causing you to take an extra turn after this one.
- At the beginning of your end step, Airbender Ascension triggers, blinking Sakashima of a Thousand Faces. Choose to have it enter the battlefield as a copy of Avatar Kuruk.
- Repeat each turn.
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