Combos with Rydia, Summoner of Mist
15 known combos in Commander — View Rydia, Summoner of Mist
Results:
Infinite LTB
· Infinite ETB
· Infinite colored mana
· Infinite death triggers
· Infinite Treasure tokens
Show steps
- At the beginning of your precombat main phase, There and Back Again triggers, putting a lore counter on it and triggering its third chapter ability, creating a 6/6 Smaug legendary creature token and sacrifice There and Back Again.
- Activate Rydia by paying {5} and tapping it, returning There and Back Again from your graveyard to the battlefield with a finality counter on it. As There and Back Again enters the battlefield, choose to have it enter with three lore counters due to its read-ahead ability.
- There and Back Again's third chapter ability triggers. Holding priority, activate Hex Parasite by paying {1}{B/P}, removing the finality counter from There and Back Again.
- Resolve the There and Back Again trigger, creating a 6/6 Smaug legendary creature token and sacrifice There and Back Again.
- Put a Smaug token into your graveyard due to the legend rule, triggering its ability, creating fourteen Treasure tokens.
- Activate eight Treasures by tapping and sacrificing them, adding {6}{U}{B}.
- Activate Freed from the Real by paying {U}, untapping Rydia.
- Repeat from step 2.
Results:
Infinite LTB
· Infinite ETB
· Infinite colored mana
· Infinite death triggers
· Infinite lifegain triggers
· Infinite lifegain
· Infinite card draw
· Infinite untap of creatures you control
· Infinite draw triggers
· Infinite mana creatures you control can produce
· Infinite Treasure tokens
Show steps
- At the beginning of your precombat main phase, There and Back Again triggers, putting a lore counter on it and triggering its third chapter ability, creating a 6/6 Smaug legendary creature token and sacrifice There and Back Again.
- Activate Rydia by paying {5} and tapping it, returning There and Back Again from your graveyard to the battlefield with a finality counter on it. As There and Back Again enters the battlefield, choose to have it enter with three lore counters due to its read-ahead ability.
- There and Back Again's third chapter ability triggers. Holding priority, activate Hex Parasite by paying {1}{B/P}, removing the finality counter from There and Back Again.
- Resolve the There and Back Again trigger, creating a 6/6 Smaug legendary creature token and sacrifice There and Back Again.
- Put a Smaug token into your graveyard due to the legend rule, triggering its ability, creating fourteen Treasure tokens.
- Activate eleven Treasures by tapping and sacrificing them, adding {10}{B}.
- Activate Staff of Domination's third ability by paying {3}, untapping Rydia.
- Activate Staff of Domination's first ability by paying {1}, untapping it.
- Repeat from step 2.
Results:
Infinite LTB
· Infinite ETB
· Infinite colored mana
· Infinite death triggers
· Infinite Treasure tokens
Show steps
- At the beginning of your precombat main phase, There and Back Again triggers, putting a lore counter on it and triggering its third chapter ability, creating a 6/6 Smaug legendary creature token and sacrifice There and Back Again.
- Activate Rydia by paying {5} and tapping it, returning There and Back Again from your graveyard to the battlefield with a finality counter on it. As There and Back Again enters the battlefield, choose to have it enter with three lore counters due to its read-ahead ability.
- There and Back Again's third chapter ability triggers. Holding priority, activate Hex Parasite by paying {1}{B/P}, removing the finality counter from There and Back Again.
- Resolve the There and Back Again trigger, creating a 6/6 Smaug legendary creature token and sacrifice There and Back Again.
- Put a Smaug token into your graveyard due to the legend rule, triggering its ability, creating fourteen Treasure tokens.
- Activate ten Treasures by tapping and sacrificing them, adding {8}{U}{B}.
- Activate Crab Umbra by paying {2}{U}, untapping Rydia.
- Repeat from step 2.
Results:
Infinite LTB
· Infinite ETB
· Infinite colored mana
· Infinite death triggers
· Infinite Treasure tokens
· Infinitely large creature until end of turn
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
Show steps
- At the beginning of your precombat main phase, There and Back Again triggers, putting a lore counter on it and triggering its third chapter ability, creating a 6/6 Smaug legendary creature token and sacrifice There and Back Again.
- Activate Rydia by paying {5} and tapping it, returning There and Back Again from your graveyard to the battlefield with a finality counter on it. As There and Back Again enters the battlefield, choose to have it enter with three lore counters due to its read-ahead ability.
- There and Back Again's third chapter ability triggers. Holding priority, activate Hex Parasite by paying {1}{B/P}, removing the finality counter from There and Back Again.
- Resolve the There and Back Again trigger, creating a 6/6 Smaug legendary creature token and sacrifice There and Back Again.
- Put a Smaug token into your graveyard due to the legend rule, triggering its ability, creating fourteen Treasure tokens.
- Activate eleven Treasures by tapping and sacrificing them, adding {8}{W}{B}{G}.
- Activate Seedcradle Witch by paying {2}{G}{W}, untapping Rydia and giving it +3/+3 until end of turn.
- Repeat from step 2.
Results:
Infinite LTB
· Infinite ETB
· Infinite colored mana
· Infinite death triggers
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
· Infinite Treasure tokens
Show steps
- At the beginning of your precombat main phase, There and Back Again triggers, putting a lore counter on it and triggering its third chapter ability, creating a 6/6 Smaug legendary creature token and sacrifice There and Back Again.
- Activate Rydia by paying {5} and tapping it, returning There and Back Again from your graveyard to the battlefield with a finality counter on it. As There and Back Again enters the battlefield, choose to have it enter with three lore counters due to its read-ahead ability.
- There and Back Again's third chapter ability triggers. Holding priority, activate Hex Parasite by paying {1}{B/P}, removing the finality counter from There and Back Again.
- Resolve the There and Back Again trigger, creating a 6/6 Smaug legendary creature token and sacrifice There and Back Again.
- Put a Smaug token into your graveyard due to the legend rule, triggering its ability, creating fourteen Treasure tokens.
- Activate ten Treasures by tapping and sacrificing them, adding {9}{B}.
- Activate Sword of the Paruns by paying {3}, untapping Rydia.
- Repeat from step 2.
Results:
Infinite LTB
· Infinite ETB
· Infinite colored mana
· Infinite death triggers
· Infinite Treasure tokens
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
Show steps
- At the beginning of your precombat main phase, There and Back Again triggers, putting a lore counter on it and triggering its third chapter ability, creating a 6/6 Smaug legendary creature token and sacrifice There and Back Again.
- Activate Rydia by paying {5} and tapping it, returning There and Back Again from your graveyard to the battlefield with a finality counter on it. As There and Back Again enters the battlefield, choose to have it enter with three lore counters due to its read-ahead ability.
- There and Back Again's third chapter ability triggers. Holding priority, activate Hex Parasite by paying {1}{B/P}, removing the finality counter from There and Back Again.
- Resolve the There and Back Again trigger, creating a 6/6 Smaug legendary creature token and sacrifice There and Back Again.
- Put a Smaug token into your graveyard due to the legend rule, triggering its ability, creating fourteen Treasure tokens.
- Activate eleven Treasures by tapping and sacrificing them, adding {8}{W}{U}{B}.
- Activate High Alert by paying {2}{W}{U}, untapping Rydia.
- Repeat from step 2.
Results:
Infinite LTB
· Infinite ETB
· Infinite colored mana
· Infinite death triggers
· Infinite Treasure tokens
Show steps
- At the beginning of your precombat main phase, There and Back Again triggers, putting a lore counter on it and triggering its third chapter ability, creating a 6/6 Smaug legendary creature token and sacrifice There and Back Again.
- Activate Rydia by paying {5} and tapping it, returning There and Back Again from your graveyard to the battlefield with a finality counter on it. As There and Back Again enters the battlefield, choose to have it enter with three lore counters due to its read-ahead ability.
- There and Back Again's third chapter ability triggers. Holding priority, activate Hex Parasite by paying {1}{B/P}, removing the finality counter from There and Back Again.
- Resolve the There and Back Again trigger, creating a 6/6 Smaug legendary creature token and sacrifice There and Back Again.
- Put a Smaug token into your graveyard due to the legend rule, triggering its ability, creating fourteen Treasure tokens.
- Activate eight Treasures by tapping and sacrificing them, adding {6}{U}{B}.
- Activate Pemmin's Aura by paying {U}, untapping Rydia.
- Repeat from step 2.
Results:
Infinite self-discard triggers
· Near-infinite ETB
· Infinite draw triggers
· Near-infinite landfall triggers
· Infinite rummaging
· Near-infinite creature tokens with haste
Show steps
- Play Simic Growth Chamber.
- When Simic Growth Chamber enters the battlefield, it, Kodama and Rydia trigger.
- Resolve the Kodama trigger, choosing to put nothing onto the battlefield.
- Resolve the Simic Growth Chamber trigger, returning it from the battlefield to your hand.
- Resolve the Rydia trigger, causing you to rummage.
- The Locust God triggers, creating a 1/1 Insect creature token with flying and haste.
- When the Insect enters the battlefield, Kodama triggers, putting Simic Growth Chamber from your hand onto the battlefield.
- When Simic Growth Chamber enters the battlefield, it and Rydia trigger.
- Repeat from step 4.
Results:
Infinite self-discard triggers
· Near-infinite ETB
· Infinite draw triggers
· Near-infinite landfall triggers
· Infinite rummaging
· Near-infinite creature tokens with haste
Show steps
- Play Izzet Boilerworks.
- When Izzet Boilerworks enters the battlefield, it, Kodama and Rydia trigger.
- Resolve the Kodama trigger, choosing to put nothing onto the battlefield.
- Resolve the Izzet Boilerworks trigger, returning it from the battlefield to your hand.
- Resolve the Rydia trigger, causing you to rummage.
- The Locust God triggers, creating a 1/1 Insect creature token with flying and haste.
- When the Insect enters the battlefield, Kodama triggers, putting Izzet Boilerworks from your hand onto the battlefield.
- When Izzet Boilerworks enters the battlefield, it and Rydia trigger.
- Repeat from step 4.
Results:
Infinite self-discard triggers
· Near-infinite ETB
· Infinite draw triggers
· Near-infinite landfall triggers
· Infinite rummaging
· Near-infinite creature tokens with haste
Show steps
- Play Gruul Turf.
- When Gruul Turf enters the battlefield, it, Kodama and Rydia trigger.
- Resolve the Kodama trigger, choosing to put nothing onto the battlefield.
- Resolve the Gruul Turf trigger, returning it from the battlefield to your hand.
- Resolve the Rydia trigger, causing you to rummage.
- The Locust God triggers, creating a 1/1 Insect creature token with flying and haste.
- When the Insect enters the battlefield, Kodama triggers, putting Gruul Turf from your hand onto the battlefield.
- When Gruul Turf enters the battlefield, it and Rydia trigger.
- Repeat from step 4.
Results:
Infinite self-discard triggers
· Near-infinite ETB
· Infinite draw triggers
· Near-infinite landfall triggers
· Infinite rummaging
· Near-infinite creature tokens with haste
Show steps
- Play Guildless Commons.
- When Guildless Commons enters the battlefield, it, Kodama and Rydia trigger.
- Resolve the Kodama trigger, choosing to put nothing onto the battlefield.
- Resolve the Guildless Commons trigger, returning it from the battlefield to your hand.
- Resolve the Rydia trigger, causing you to rummage.
- The Locust God triggers, creating a 1/1 Insect creature token with flying and haste.
- When the Insect enters the battlefield, Kodama triggers, putting Guildless Commons from your hand onto the battlefield.
- When Guildless Commons enters the battlefield, it and Rydia trigger.
- Repeat from step 4.
Results:
Infinite self-discard triggers
· Near-infinite ETB
· Infinite draw triggers
· Near-infinite landfall triggers
· Infinite rummaging
· Near-infinite creature tokens with haste
Show steps
- Play Arid Archway.
- When Arid Archway enters the battlefield, it, Kodama and Rydia trigger.
- Resolve the Kodama trigger, choosing to put nothing onto the battlefield.
- Resolve the Arid Archway trigger, returning it from the battlefield to your hand.
- Resolve the Rydia trigger, causing you to rummage.
- The Locust God triggers, creating a 1/1 Insect creature token with flying and haste.
- When the Insect enters the battlefield, Kodama triggers, putting Arid Archway from your hand onto the battlefield.
- When Arid Archway enters the battlefield, it and Rydia trigger.
- Repeat from step 4.
Results:
Infinite self-discard triggers
· Near-infinite ETB
· Infinite draw triggers
· Near-infinite landfall triggers
· Infinite rummaging
· Near-infinite creature tokens with haste
Show steps
- Play Selesnya Sanctuary.
- When Selesnya Sanctuary enters the battlefield, it, Kodama and Rydia trigger.
- Resolve the Kodama trigger, choosing to put nothing onto the battlefield.
- Resolve the Selesnya Sanctuary trigger, returning it from the battlefield to your hand.
- Resolve the Rydia trigger, causing you to rummage.
- The Locust God triggers, creating a 1/1 Insect creature token with flying and haste.
- When the Insect enters the battlefield, Kodama triggers, putting Selesnya Sanctuary from your hand onto the battlefield.
- When Selesnya Sanctuary enters the battlefield, it and Rydia trigger.
- Repeat from step 4.
Results:
Infinite self-discard triggers
· Near-infinite ETB
· Infinite draw triggers
· Near-infinite landfall triggers
· Infinite rummaging
· Near-infinite creature tokens with haste
Show steps
- Play Rakdos Carnarium.
- When Rakdos Carnarium enters the battlefield, it, Kodama and Rydia trigger.
- Resolve the Kodama trigger, choosing to put nothing onto the battlefield.
- Resolve the Rakdos Carnarium trigger, returning it from the battlefield to your hand.
- Resolve the Rydia trigger, causing you to rummage.
- The Locust God triggers, creating a 1/1 Insect creature token with flying and haste.
- When the Insect enters the battlefield, Kodama triggers, putting Rakdos Carnarium from your hand onto the battlefield.
- When Rakdos Carnarium enters the battlefield, it and Rydia trigger.
- Repeat from step 4.
Results:
Infinite self-discard triggers
· Near-infinite ETB
· Infinite draw triggers
· Near-infinite landfall triggers
· Infinite rummaging
· Near-infinite creature tokens with haste
Show steps
- Play Golgari Rot Farm.
- When Golgari Rot Farm enters the battlefield, it, Kodama and Rydia trigger.
- Resolve the Kodama trigger, choosing to put nothing onto the battlefield.
- Resolve the Golgari Rot Farm trigger, returning it from the battlefield to your hand.
- Resolve the Rydia trigger, causing you to rummage.
- The Locust God triggers, creating a 1/1 Insect creature token with flying and haste.
- When the Insect enters the battlefield, Kodama triggers, putting Golgari Rot Farm from your hand onto the battlefield.
- When Golgari Rot Farm enters the battlefield, it and Rydia trigger.
- Repeat from step 4.
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