Combos with Rydia, Summoner of Mist

15 known combos in Commander — View Rydia, Summoner of Mist

Results: Infinite LTB · Infinite ETB · Infinite colored mana · Infinite death triggers · Infinite Treasure tokens
Show steps
  1. At the beginning of your precombat main phase, There and Back Again triggers, putting a lore counter on it and triggering its third chapter ability, creating a 6/6 Smaug legendary creature token and sacrifice There and Back Again.
  2. Activate Rydia by paying {5} and tapping it, returning There and Back Again from your graveyard to the battlefield with a finality counter on it. As There and Back Again enters the battlefield, choose to have it enter with three lore counters due to its read-ahead ability.
  3. There and Back Again's third chapter ability triggers. Holding priority, activate Hex Parasite by paying {1}{B/P}, removing the finality counter from There and Back Again.
  4. Resolve the There and Back Again trigger, creating a 6/6 Smaug legendary creature token and sacrifice There and Back Again.
  5. Put a Smaug token into your graveyard due to the legend rule, triggering its ability, creating fourteen Treasure tokens.
  6. Activate eight Treasures by tapping and sacrificing them, adding {6}{U}{B}.
  7. Activate Freed from the Real by paying {U}, untapping Rydia.
  8. Repeat from step 2.
Results: Infinite LTB · Infinite ETB · Infinite colored mana · Infinite death triggers · Infinite lifegain triggers · Infinite lifegain · Infinite card draw · Infinite untap of creatures you control · Infinite draw triggers · Infinite mana creatures you control can produce · Infinite Treasure tokens
Show steps
  1. At the beginning of your precombat main phase, There and Back Again triggers, putting a lore counter on it and triggering its third chapter ability, creating a 6/6 Smaug legendary creature token and sacrifice There and Back Again.
  2. Activate Rydia by paying {5} and tapping it, returning There and Back Again from your graveyard to the battlefield with a finality counter on it. As There and Back Again enters the battlefield, choose to have it enter with three lore counters due to its read-ahead ability.
  3. There and Back Again's third chapter ability triggers. Holding priority, activate Hex Parasite by paying {1}{B/P}, removing the finality counter from There and Back Again.
  4. Resolve the There and Back Again trigger, creating a 6/6 Smaug legendary creature token and sacrifice There and Back Again.
  5. Put a Smaug token into your graveyard due to the legend rule, triggering its ability, creating fourteen Treasure tokens.
  6. Activate eleven Treasures by tapping and sacrificing them, adding {10}{B}.
  7. Activate Staff of Domination's third ability by paying {3}, untapping Rydia.
  8. Activate Staff of Domination's first ability by paying {1}, untapping it.
  9. Repeat from step 2.
Results: Infinite LTB · Infinite ETB · Infinite colored mana · Infinite death triggers · Infinite Treasure tokens
Show steps
  1. At the beginning of your precombat main phase, There and Back Again triggers, putting a lore counter on it and triggering its third chapter ability, creating a 6/6 Smaug legendary creature token and sacrifice There and Back Again.
  2. Activate Rydia by paying {5} and tapping it, returning There and Back Again from your graveyard to the battlefield with a finality counter on it. As There and Back Again enters the battlefield, choose to have it enter with three lore counters due to its read-ahead ability.
  3. There and Back Again's third chapter ability triggers. Holding priority, activate Hex Parasite by paying {1}{B/P}, removing the finality counter from There and Back Again.
  4. Resolve the There and Back Again trigger, creating a 6/6 Smaug legendary creature token and sacrifice There and Back Again.
  5. Put a Smaug token into your graveyard due to the legend rule, triggering its ability, creating fourteen Treasure tokens.
  6. Activate ten Treasures by tapping and sacrificing them, adding {8}{U}{B}.
  7. Activate Crab Umbra by paying {2}{U}, untapping Rydia.
  8. Repeat from step 2.
Results: Infinite LTB · Infinite ETB · Infinite colored mana · Infinite death triggers · Infinite Treasure tokens · Infinitely large creature until end of turn · Infinite untap of creatures you control · Infinite mana creatures you control can produce
Show steps
  1. At the beginning of your precombat main phase, There and Back Again triggers, putting a lore counter on it and triggering its third chapter ability, creating a 6/6 Smaug legendary creature token and sacrifice There and Back Again.
  2. Activate Rydia by paying {5} and tapping it, returning There and Back Again from your graveyard to the battlefield with a finality counter on it. As There and Back Again enters the battlefield, choose to have it enter with three lore counters due to its read-ahead ability.
  3. There and Back Again's third chapter ability triggers. Holding priority, activate Hex Parasite by paying {1}{B/P}, removing the finality counter from There and Back Again.
  4. Resolve the There and Back Again trigger, creating a 6/6 Smaug legendary creature token and sacrifice There and Back Again.
  5. Put a Smaug token into your graveyard due to the legend rule, triggering its ability, creating fourteen Treasure tokens.
  6. Activate eleven Treasures by tapping and sacrificing them, adding {8}{W}{B}{G}.
  7. Activate Seedcradle Witch by paying {2}{G}{W}, untapping Rydia and giving it +3/+3 until end of turn.
  8. Repeat from step 2.
Results: Infinite LTB · Infinite ETB · Infinite colored mana · Infinite death triggers · Infinite untap of creatures you control · Infinite mana creatures you control can produce · Infinite Treasure tokens
Show steps
  1. At the beginning of your precombat main phase, There and Back Again triggers, putting a lore counter on it and triggering its third chapter ability, creating a 6/6 Smaug legendary creature token and sacrifice There and Back Again.
  2. Activate Rydia by paying {5} and tapping it, returning There and Back Again from your graveyard to the battlefield with a finality counter on it. As There and Back Again enters the battlefield, choose to have it enter with three lore counters due to its read-ahead ability.
  3. There and Back Again's third chapter ability triggers. Holding priority, activate Hex Parasite by paying {1}{B/P}, removing the finality counter from There and Back Again.
  4. Resolve the There and Back Again trigger, creating a 6/6 Smaug legendary creature token and sacrifice There and Back Again.
  5. Put a Smaug token into your graveyard due to the legend rule, triggering its ability, creating fourteen Treasure tokens.
  6. Activate ten Treasures by tapping and sacrificing them, adding {9}{B}.
  7. Activate Sword of the Paruns by paying {3}, untapping Rydia.
  8. Repeat from step 2.
Results: Infinite LTB · Infinite ETB · Infinite colored mana · Infinite death triggers · Infinite Treasure tokens · Infinite untap of creatures you control · Infinite mana creatures you control can produce
Show steps
  1. At the beginning of your precombat main phase, There and Back Again triggers, putting a lore counter on it and triggering its third chapter ability, creating a 6/6 Smaug legendary creature token and sacrifice There and Back Again.
  2. Activate Rydia by paying {5} and tapping it, returning There and Back Again from your graveyard to the battlefield with a finality counter on it. As There and Back Again enters the battlefield, choose to have it enter with three lore counters due to its read-ahead ability.
  3. There and Back Again's third chapter ability triggers. Holding priority, activate Hex Parasite by paying {1}{B/P}, removing the finality counter from There and Back Again.
  4. Resolve the There and Back Again trigger, creating a 6/6 Smaug legendary creature token and sacrifice There and Back Again.
  5. Put a Smaug token into your graveyard due to the legend rule, triggering its ability, creating fourteen Treasure tokens.
  6. Activate eleven Treasures by tapping and sacrificing them, adding {8}{W}{U}{B}.
  7. Activate High Alert by paying {2}{W}{U}, untapping Rydia.
  8. Repeat from step 2.
Results: Infinite LTB · Infinite ETB · Infinite colored mana · Infinite death triggers · Infinite Treasure tokens
Show steps
  1. At the beginning of your precombat main phase, There and Back Again triggers, putting a lore counter on it and triggering its third chapter ability, creating a 6/6 Smaug legendary creature token and sacrifice There and Back Again.
  2. Activate Rydia by paying {5} and tapping it, returning There and Back Again from your graveyard to the battlefield with a finality counter on it. As There and Back Again enters the battlefield, choose to have it enter with three lore counters due to its read-ahead ability.
  3. There and Back Again's third chapter ability triggers. Holding priority, activate Hex Parasite by paying {1}{B/P}, removing the finality counter from There and Back Again.
  4. Resolve the There and Back Again trigger, creating a 6/6 Smaug legendary creature token and sacrifice There and Back Again.
  5. Put a Smaug token into your graveyard due to the legend rule, triggering its ability, creating fourteen Treasure tokens.
  6. Activate eight Treasures by tapping and sacrificing them, adding {6}{U}{B}.
  7. Activate Pemmin's Aura by paying {U}, untapping Rydia.
  8. Repeat from step 2.
Results: Infinite self-discard triggers · Near-infinite ETB · Infinite draw triggers · Near-infinite landfall triggers · Infinite rummaging · Near-infinite creature tokens with haste
Show steps
  1. Play Simic Growth Chamber.
  2. When Simic Growth Chamber enters the battlefield, it, Kodama and Rydia trigger.
  3. Resolve the Kodama trigger, choosing to put nothing onto the battlefield.
  4. Resolve the Simic Growth Chamber trigger, returning it from the battlefield to your hand.
  5. Resolve the Rydia trigger, causing you to rummage.
  6. The Locust God triggers, creating a 1/1 Insect creature token with flying and haste.
  7. When the Insect enters the battlefield, Kodama triggers, putting Simic Growth Chamber from your hand onto the battlefield.
  8. When Simic Growth Chamber enters the battlefield, it and Rydia trigger.
  9. Repeat from step 4.
Results: Infinite self-discard triggers · Near-infinite ETB · Infinite draw triggers · Near-infinite landfall triggers · Infinite rummaging · Near-infinite creature tokens with haste
Show steps
  1. Play Izzet Boilerworks.
  2. When Izzet Boilerworks enters the battlefield, it, Kodama and Rydia trigger.
  3. Resolve the Kodama trigger, choosing to put nothing onto the battlefield.
  4. Resolve the Izzet Boilerworks trigger, returning it from the battlefield to your hand.
  5. Resolve the Rydia trigger, causing you to rummage.
  6. The Locust God triggers, creating a 1/1 Insect creature token with flying and haste.
  7. When the Insect enters the battlefield, Kodama triggers, putting Izzet Boilerworks from your hand onto the battlefield.
  8. When Izzet Boilerworks enters the battlefield, it and Rydia trigger.
  9. Repeat from step 4.
Results: Infinite self-discard triggers · Near-infinite ETB · Infinite draw triggers · Near-infinite landfall triggers · Infinite rummaging · Near-infinite creature tokens with haste
Show steps
  1. Play Gruul Turf.
  2. When Gruul Turf enters the battlefield, it, Kodama and Rydia trigger.
  3. Resolve the Kodama trigger, choosing to put nothing onto the battlefield.
  4. Resolve the Gruul Turf trigger, returning it from the battlefield to your hand.
  5. Resolve the Rydia trigger, causing you to rummage.
  6. The Locust God triggers, creating a 1/1 Insect creature token with flying and haste.
  7. When the Insect enters the battlefield, Kodama triggers, putting Gruul Turf from your hand onto the battlefield.
  8. When Gruul Turf enters the battlefield, it and Rydia trigger.
  9. Repeat from step 4.
Results: Infinite self-discard triggers · Near-infinite ETB · Infinite draw triggers · Near-infinite landfall triggers · Infinite rummaging · Near-infinite creature tokens with haste
Show steps
  1. Play Guildless Commons.
  2. When Guildless Commons enters the battlefield, it, Kodama and Rydia trigger.
  3. Resolve the Kodama trigger, choosing to put nothing onto the battlefield.
  4. Resolve the Guildless Commons trigger, returning it from the battlefield to your hand.
  5. Resolve the Rydia trigger, causing you to rummage.
  6. The Locust God triggers, creating a 1/1 Insect creature token with flying and haste.
  7. When the Insect enters the battlefield, Kodama triggers, putting Guildless Commons from your hand onto the battlefield.
  8. When Guildless Commons enters the battlefield, it and Rydia trigger.
  9. Repeat from step 4.
Results: Infinite self-discard triggers · Near-infinite ETB · Infinite draw triggers · Near-infinite landfall triggers · Infinite rummaging · Near-infinite creature tokens with haste
Show steps
  1. Play Arid Archway.
  2. When Arid Archway enters the battlefield, it, Kodama and Rydia trigger.
  3. Resolve the Kodama trigger, choosing to put nothing onto the battlefield.
  4. Resolve the Arid Archway trigger, returning it from the battlefield to your hand.
  5. Resolve the Rydia trigger, causing you to rummage.
  6. The Locust God triggers, creating a 1/1 Insect creature token with flying and haste.
  7. When the Insect enters the battlefield, Kodama triggers, putting Arid Archway from your hand onto the battlefield.
  8. When Arid Archway enters the battlefield, it and Rydia trigger.
  9. Repeat from step 4.
Results: Infinite self-discard triggers · Near-infinite ETB · Infinite draw triggers · Near-infinite landfall triggers · Infinite rummaging · Near-infinite creature tokens with haste
Show steps
  1. Play Selesnya Sanctuary.
  2. When Selesnya Sanctuary enters the battlefield, it, Kodama and Rydia trigger.
  3. Resolve the Kodama trigger, choosing to put nothing onto the battlefield.
  4. Resolve the Selesnya Sanctuary trigger, returning it from the battlefield to your hand.
  5. Resolve the Rydia trigger, causing you to rummage.
  6. The Locust God triggers, creating a 1/1 Insect creature token with flying and haste.
  7. When the Insect enters the battlefield, Kodama triggers, putting Selesnya Sanctuary from your hand onto the battlefield.
  8. When Selesnya Sanctuary enters the battlefield, it and Rydia trigger.
  9. Repeat from step 4.
Results: Infinite self-discard triggers · Near-infinite ETB · Infinite draw triggers · Near-infinite landfall triggers · Infinite rummaging · Near-infinite creature tokens with haste
Show steps
  1. Play Rakdos Carnarium.
  2. When Rakdos Carnarium enters the battlefield, it, Kodama and Rydia trigger.
  3. Resolve the Kodama trigger, choosing to put nothing onto the battlefield.
  4. Resolve the Rakdos Carnarium trigger, returning it from the battlefield to your hand.
  5. Resolve the Rydia trigger, causing you to rummage.
  6. The Locust God triggers, creating a 1/1 Insect creature token with flying and haste.
  7. When the Insect enters the battlefield, Kodama triggers, putting Rakdos Carnarium from your hand onto the battlefield.
  8. When Rakdos Carnarium enters the battlefield, it and Rydia trigger.
  9. Repeat from step 4.
Results: Infinite self-discard triggers · Near-infinite ETB · Infinite draw triggers · Near-infinite landfall triggers · Infinite rummaging · Near-infinite creature tokens with haste
Show steps
  1. Play Golgari Rot Farm.
  2. When Golgari Rot Farm enters the battlefield, it, Kodama and Rydia trigger.
  3. Resolve the Kodama trigger, choosing to put nothing onto the battlefield.
  4. Resolve the Golgari Rot Farm trigger, returning it from the battlefield to your hand.
  5. Resolve the Rydia trigger, causing you to rummage.
  6. The Locust God triggers, creating a 1/1 Insect creature token with flying and haste.
  7. When the Insect enters the battlefield, Kodama triggers, putting Golgari Rot Farm from your hand onto the battlefield.
  8. When Golgari Rot Farm enters the battlefield, it and Rydia trigger.
  9. Repeat from step 4.
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