Combos with Rite of the Dragoncaller

7 known combos in Commander — View Rite of the Dragoncaller

Results: Infinite ETB · Infinite colorless mana · Infinite creature tokens · Infinite magecraft triggers · Mass Land Denial · Return any number of permanents to their owner's hand
Show steps
  1. Activate The Tenth Doctor by paying {7}, removing all time counters from Reality Strobe.
  2. Reality Strobe triggers, causing you to cast it from exile without paying its mana cost.
  3. Rite of the Dragoncaller triggers, creating a creature token.
  4. When the creature token enters, Mana Echoes triggers, adding {C} for each creature you control that shares a creature type with the token.
  5. Resolve Reality Strobe.
  6. Repeat.
Results: Infinite card draw · Infinite draw triggers · Near-infinite ETB · Near-infinite colorless mana · Near-infinite creature tokens · Near-infinite magecraft triggers
Show steps
  1. Activate The Tenth Doctor by paying {7}, removing all time counters from Inspiring Refrain.
  2. Inspiring Refrain triggers, causing you to cast it from exile without paying its mana cost.
  3. Rite of the Dragoncaller triggers, creating a creature token.
  4. When the creature token enters, Mana Echoes triggers, adding {C} for each creature you control that shares a creature type with the token.
  5. Resolve Inspiring Refrain.
  6. Repeat.
Results: Infinite ETB · Infinite colorless mana · Infinite creature tokens · Infinite damage · Infinite magecraft triggers
Show steps
  1. Activate The Tenth Doctor by paying {7}, removing all time counters from Arc Blade.
  2. Arc Blade triggers, causing you to cast it from exile without paying its mana cost.
  3. Rite of the Dragoncaller triggers, creating a creature token.
  4. When the creature token enters, Mana Echoes triggers, adding {C} for each creature you control that shares a creature type with the token.
  5. Resolve Arc Blade.
  6. Repeat.
Results: Infinite ETB · Infinite colorless mana · Infinite creature tokens · Infinite magecraft triggers · Infinitely large creatures you control until end of turn
Show steps
  1. Activate The Tenth Doctor by paying {7}, removing all time counters from Cyclical Evolution.
  2. Cyclical Evolution triggers, causing you to cast it from exile without paying its mana cost.
  3. Rite of the Dragoncaller triggers, creating a creature token.
  4. When the creature token enters, Mana Echoes triggers, adding {C} for each creature you control that shares a creature type with the token.
  5. Resolve Cyclical Evolution.
  6. Repeat.
Results: Infinite ETB · Infinite colorless mana · Infinite creature tokens · Infinite magecraft triggers · Near-infinite landfall triggers · Put all lands from your library onto the battlefield
Show steps
  1. Activate The Tenth Doctor by paying {7}, removing all time counters from Venture Forth.
  2. Venture Forth triggers, causing you to cast it from exile without paying its mana cost.
  3. Rite of the Dragoncaller triggers, creating a creature token.
  4. When the creature token enters, Mana Echoes triggers, adding {C} for each creature you control that shares a creature type with the token.
  5. Resolve Venture Forth.
  6. Repeat.
Results: Infinite ETB · Infinite colorless mana · Infinite creature tokens · Infinite magecraft triggers · Infinite surveil · Put all creature cards from your library and graveyard onto the battlefield with finality counters on them
Show steps
  1. Activate The Tenth Doctor by paying {7}, removing all time counters from Charnel Serenade.
  2. Charnel Serenade triggers, causing you to cast it from exile without paying its mana cost.
  3. Rite of the Dragoncaller triggers, creating a creature token.
  4. When the creature token enters, Mana Echoes triggers, adding {C} for each creature you control that shares a creature type with the token.
  5. Resolve Charnel Serenade.
  6. Repeat.
Results: Infinite ETB · Infinite colorless mana · Infinite creature tokens · Infinite magecraft triggers · Reduce the toughness of creatures opponents control to 0
Show steps
  1. Activate The Tenth Doctor by paying {7}, removing all time counters from Festering March.
  2. Festering March triggers, causing you to cast it from exile without paying its mana cost.
  3. Rite of the Dragoncaller triggers, creating a creature token.
  4. When the creature token enters, Mana Echoes triggers, adding {C} for each creature you control that shares a creature type with the token.
  5. Resolve Festering March.
  6. Repeat.
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