Combos with Rite of Passage

15 known combos in Commander — View Rite of Passage

Results: Infinite creature tokens · Infinite damage to all creatures · Infinite damage to creatures · Infinite death triggers · Infinite ETB · Infinite LTB · Infinite +1/+1 counters on creatures you control
Show steps
  1. Deal damage to Polyraptor.
  2. Rite of Passage and Polyraptor trigger.
  3. Resolve the Rite of Passage trigger, putting a +1/+1 counter on Polyraptor.
  4. Resolve the Polyraptor trigger, creating a token copy of it.
  5. The Polyraptor token enters the battlefield, triggering Forerunner of the Empire's second ability, dealing 1 damage to each creature.
  6. Rite of Passage triggers for each creature you control, and each Polyraptor you control triggers.
  7. Resolve all Rite of Passage triggers, putting a +1/+1 counter on each creature you control.
  8. Resolve a Polyraptor trigger, creating a token copy of it.
  9. Repeat from step 5.
3,825 decks Colorless View on Commander Spellbook →
Cacophodon Cacophodon
Rite of Passage Rite of Passage
Pyrohemia Pyrohemia
Results: Infinite damage · Near-infinite +1/+1 counters
Show steps
  1. Activate the permanent by tapping it, adding {R}.
  2. Activate Pyrohemia by paying {R}, dealing 1 damage to each creature and each player.
  3. Cacophodon and Rite of Passage trigger.
  4. Resolve the Rite of Passage trigger, putting a +1/+1 counter on each creature you control.
  5. Resolve the Cacophodon trigger, untapping the permanent that can produce {R}.
  6. Repeat.
3,219 decks Colorless View on Commander Spellbook →
Wayta, Trainer Prodigy Wayta, Trainer Prodigy
Boros Reckoner Boros Reckoner Rite of Passage Rite of Passage
Results: Infinite +1/+1 counters on certain creatures · Infinite damage
Show steps
  1. Deal exactly 1 or 2 damage to Boros Reckoner.
  2. Rite of Passage and Boros Reckoner trigger twice.
  3. Resolve both Rite of Passage triggers, putting two +1/+1 counters on Boros Reckoner.
  4. Resolve the first Boros Recknoer trigger, dealing damage equal to the damage dealt to it to any target.
  5. Resolve the second Boros Reckoner trigger, dealing damage equal to the damage dealt to it to itself.
  6. Repeat from step 2.
2,275 decks Colorless View on Commander Spellbook →
Fire Ants Fire Ants
Cacophodon Cacophodon
Rite of Passage Rite of Passage
Results: Infinite +1/+1 counters on certain creatures · Infinite damage to some creatures
Show steps
  1. Activate Fire Ants by tapping it, dealing 1 damage to each other creature without flying.
  2. Rite of Passage triggers for each creature you control that was dealt damage this way, and Cacophodon triggers once.
  3. Resolve all Rite of Passage triggers, putting a +1/+1 counter on each creature you control that was dealt damage.
  4. Resolve the Cacophodon trigger, untapping Fire Ants.
  5. Repeat.
1,670 decks Colorless View on Commander Spellbook →
Results: Infinite creature tokens · Infinite damage to creatures · Infinite ETB
Show steps
  1. Cause a Dinosaur to enter the battlefield under your control.
  2. Forerunner of the Empire's second ability triggers, dealing 1 damage to each creature.
  3. Raptor Hatchling triggers, and Rite of Passage triggers for each of your creatures dealt damage this way.
  4. Resolve all Rite of Passage triggers, putting a +1/+1 counter on each creature you control.
  5. Resolve the Raptor Hatchling trigger, creating a 3/3 Dinosaur creature token.
  6. Repeat from step 2.
1,479 decks Colorless View on Commander Spellbook →
Wayta, Trainer Prodigy Wayta, Trainer Prodigy
Spitemare Spitemare
Rite of Passage Rite of Passage
Results: Infinite +1/+1 counters on certain creatures · Infinite damage
Show steps
  1. Deal exactly 1 or 2 damage to Spitemare.
  2. Rite of Passage and Spitemare trigger twice.
  3. Resolve both Rite of Passage triggers, putting two +1/+1 counters on Spitemare.
  4. Resolve the first Spitemare trigger, dealing damage equal to the damage dealt to it to any target.
  5. Resolve the second Spitemare trigger, dealing damage equal to the damage dealt to it to itself.
  6. Repeat from step 2.
1,230 decks Colorless View on Commander Spellbook →
Results: Infinite +1/+1 counters on a creature · Infinite damage
Show steps
  1. Deal exactly 1 damage to Indoraptor.
  2. Indoraptor, Rite of Passage and Blazing Sunsteel trigger.
  3. Resolve the Rite of Passage trigger, putting a +1/+1 counter on Indoraptor.
  4. Resolve the Indoraptor trigger, causing it to deal damage equal to its power to a random opponent unless they sacrifice a creature.
  5. Resolve the Blazing Sunsteel trigger, dealing 1 damage to Indoraptor.
  6. Repeat from step 2.
863 decks Colorless View on Commander Spellbook →
Results: Infinite damage · Infinite +1/+1 counters on creatures you control
Show steps
  1. Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to itself.
  2. Rite of Passage triggers, putting two +1/+1 counters on Walking Ballista.
  3. Repeat an arbitrarily large number of times.
  4. Move to the next turn, removing all damage marked on Walking Ballista.
  5. Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to any target.
  6. Repeat step 5 as desired.
838 decks Colorless View on Commander Spellbook →
Results: Infinite damage · Near-infinite +1/+1 counters
Show steps
  1. Activate the permanent by tapping it, adding {B}.
  2. Activate Pestilence by paying {B}, dealing 1 damage to each creature and each player.
  3. Cacophodon and Rite of Passage trigger.
  4. Resolve the Rite of Passage trigger, putting a +1/+1 counter on each creature you control.
  5. Resolve the Cacophodon trigger, untapping the permanent that can produce {B}.
  6. Repeat.
673 decks Colorless View on Commander Spellbook →
Results: Infinite damage · Infinite +1/+1 counters on creatures you control
Show steps
  1. Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to itself.
  2. Rite of Passage triggers, putting two +1/+1 counters on Walking Ballista.
  3. Repeat an arbitrarily large number of times.
  4. Move to the next turn, removing all damage marked on Walking Ballista.
  5. Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to any target.
  6. Repeat step 5 as desired.
595 decks Colorless View on Commander Spellbook →
Results: Infinite colored mana · Infinite damage · Infinite +1/+1 counters on creatures you control
Show steps
  1. Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to itself.
  2. Rite of Passage triggers, putting two +1/+1 counters on Walking Ballista.
  3. Repeat an arbitrarily large number of times.
  4. Move to the next turn, removing all damage marked on Walking Ballista.
  5. Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to any target.
  6. Repeat step 5 as desired.
556 decks Colorless View on Commander Spellbook →
Results: Infinite damage · Infinite +1/+1 counters on creatures you control
Show steps
  1. Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to itself.
  2. Rite of Passage triggers, putting two +1/+1 counters on Walking Ballista.
  3. Repeat an arbitrarily large number of times.
  4. Move to the next turn, removing all damage marked on Walking Ballista.
  5. Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to any target.
  6. Repeat step 5 as desired.
488 decks Colorless View on Commander Spellbook →
Results: Infinite damage · Infinite +1/+1 counters on creatures you control
Show steps
  1. Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to itself.
  2. Rite of Passage triggers, putting two +1/+1 counters on Walking Ballista.
  3. Repeat an arbitrarily large number of times.
  4. Move to the next turn, removing all damage marked on Walking Ballista.
  5. Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to any target.
  6. Repeat step 5 as desired.
347 decks Colorless View on Commander Spellbook →
Results: Infinite damage · Infinite +1/+1 counters on creatures you control
Show steps
  1. Activate Triskelion by removing a +1/+1 counter from it, dealing 1 damage to itself.
  2. Rite of Passage triggers, putting two +1/+1 counters on Triskelion.
  3. Repeat an arbitrarily large number of times.
  4. Move to the next turn, removing all damage marked on Triskelion.
  5. Activate Triskelion by removing a +1/+1 counter from it, dealing 1 damage to any target.
  6. Repeat step 5 as desired.
338 decks Colorless View on Commander Spellbook →
Results: Infinite damage · Infinite death triggers · Infinite ETB · Infinite LTB · Infinite sacrifice triggers
Show steps
  1. Deal damage to Vrondiss.
  2. Rite of Passage and Vrondiss trigger.
  3. Resolve the Rite of Passage trigger, putting a +1/+1 counter on Vrondiss.
  4. Resolve the Vrondiss trigger, creating a 5/4 Dragon Spirit creature token.
  5. The Dragon Spirit enters the battlefield, triggering Warstorm Surge, causing the Dragon Spirit to deal damage equal to its power to any target.
  6. The Dragon Spirit triggers, causing you to sacrifice it.
  7. The Dragon dies, triggering Outpost Siege, dealing 1 damage to Vronidss.
  8. Repeat from step 2.
321 decks Colorless View on Commander Spellbook →
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