Rising Miasma — Magic: The Gathering card

Rising Miasma

{3}{B}
Sorcery

All creatures get -2/-2 until end of turn.

Awaken 3—{5}{B}{B} (If you cast this spell for {5}{B}{B}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Set Battle for Zendikar
Rarity Uncommon
Mana Value 4
Collector # 122
Frequently asked questions about Rising Miasma →

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