Budget Alternatives to Riding Red Hare

18 options under $2 to replace Riding Red Hare ($10.54) — View Riding Red Hare

Dawnhart Mentor Dawnhart Mentor $0.02 2G · Human Warlock When this creature enters, create a 1/1 white Human creature token. Crash the Ramparts Crash the Ramparts $0.04 2G · Instant Target creature gets +3/+3 and gains trample until end of turn. Sangrite Surge Sangrite Surge $0.06 4RG · Sorcery Target creature gets +3/+3 and gains double strike until end of turn. Awaken the Bear Awaken the Bear $0.07 2G · Instant Target creature gets +3/+3 and gains trample until end of turn. Colossal Growth Colossal Growth $0.07 1G · Instant Kicker {R} Fanatical Strength Fanatical Strength $0.08 1G · Instant Target creature gets +3/+3 and gains trample until end of turn. Favor of Jukai Favor of Jukai $0.08 3G · Aura Enchant artifact or creature Unconventional Tactics Unconventional Tactics $0.09 2W · Sorcery Target creature gets +3/+3 and gains flying until end of turn. Wose Pathfinder Wose Pathfinder $0.09 1G · Human Shaman {T}: Add one mana of any color. Staggering Size Staggering Size $0.12 1G · Instant Target creature gets +3/+3 and gains trample until end of turn. Silverquill Command Silverquill Command $0.14 2WB · Sorcery Choose two — Gift of Strength Gift of Strength $0.14 1G · Instant Target creature gets +3/+3 and gains reach until end of turn. Blitzball Shot Blitzball Shot $0.15 1G · Instant Target creature gets +3/+3 and gains trample until end of turn. Fit of Rage Fit of Rage $0.17 1R · Sorcery Target creature gets +3/+3 and gains first strike until end of turn. Llanowar Augur Llanowar Augur $0.17 G · Elf Shaman Sacrifice this creature: Target creature gets +3/+3 and gains trample until end of turn. Flare of Faith Flare of Faith $0.24 1W · Instant Target creature gets +2/+2 until end of turn. Overprotect Overprotect $0.54 1G · Instant Target creature you control gets +3/+3 and gains trample, hexproof, and indestructible until end ... Garruk, Unleashed Garruk, Unleashed $1.00 2GG · Garruk +1: Up to one target creature gets +3/+3 and gains trample until end of turn.
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