Combos with Retreat to Coralhelm
15 known combos in Commander — View Retreat to Coralhelm
Results:
Infinite landfall triggers
Show steps
- Activate Sakura-Tribe Scout by tapping it, putting Simic Growth Chamber from your hand onto the battlefield.
- When Simic Growth Chamber enters the battlefield, it and Retreat to Coralhelm trigger.
- Resolve the Simic Growth Chamber trigger, returning itself from the battlefield to your hand.
- Resolve the Retreat to Coralhelm trigger, untapping Sakura-Tribe Scout.
- Repeat.
Results:
Infinite landfall triggers
Show steps
- Activate Llanowar Scout by tapping it, putting Simic Growth Chamber from your hand onto the battlefield.
- When Simic Growth Chamber enters the battlefield, it and Retreat to Coralhelm trigger.
- Resolve the Simic Growth Chamber trigger, returning itself from the battlefield to your hand.
- Resolve the Retreat to Coralhelm trigger, untapping Llanowar Scout.
- Repeat.
Results:
Infinite landfall triggers
Show steps
- Activate Scaled Herbalist by tapping it, putting Simic Growth Chamber from your hand onto the battlefield.
- When Simic Growth Chamber enters the battlefield, it and Retreat to Coralhelm trigger.
- Resolve the Simic Growth Chamber trigger, returning itself from the battlefield to your hand.
- Resolve the Retreat to Coralhelm trigger, untapping Scaled Herbalist.
- Repeat.
Results:
Infinite landfall triggers
Show steps
- Activate Skyshroud Ranger by tapping it, putting Simic Growth Chamber from your hand onto the battlefield.
- When Simic Growth Chamber enters the battlefield, it and Retreat to Coralhelm trigger.
- Resolve the Simic Growth Chamber trigger, returning itself from the battlefield to your hand.
- Resolve the Retreat to Coralhelm trigger, untapping Skyshroud Ranger.
- Repeat.
Results:
Infinite creature tokens
· Infinite ETB
· Infinite landfall triggers
Show steps
- Activate Sakura-Tribe Scout by tapping it, putting the land from your hand onto the battlefield.
- When the land enters the battlefield, Retreat to Coralhelm triggers, untapping Sakura-Tribe Scout.
- Activate the land by tapping it, adding at least {1}.
- Activate Meloku by paying {1} and returning the land from the battlefield to your hand, creating a 1/1 Illusion creature token.
- Repeat.
Results:
Infinite landfall triggers
Show steps
- Activate Walking Atlas by tapping it, putting Simic Growth Chamber from your hand onto the battlefield.
- When Simic Growth Chamber enters the battlefield, it and Retreat to Coralhelm trigger.
- Resolve the Simic Growth Chamber trigger, returning itself from the battlefield to your hand.
- Resolve the Retreat to Coralhelm trigger, untapping Walking Atlas.
- Repeat.
Results:
Infinite creature tokens
· Infinite ETB
· Infinite landfall triggers
Show steps
- Activate Walking Atlas by tapping it, putting the land from your hand onto the battlefield.
- When the land enters the battlefield, Retreat to Coralhelm triggers, untapping Walking Atlas.
- Activate the land by tapping it, adding at least {1}.
- Activate Meloku by paying {1} and returning the land from the battlefield to your hand, creating a 1/1 Illusion creature token.
- Repeat.
Results:
Infinite card draw
· Infinite draw triggers
· Near-infinite death triggers
· Near-infinite ETB
· Near-infinite landfall triggers
· Near-infinite LTB
· Near-infinite sacrifice triggers
· Put all lands from your hand and library onto the battlefield
Show steps
- Activate Zimone and Dina by tapping it and sacrificing Bloodghast, causing you to draw a card and put Simic Growth Chamber from your hand onto the battlefield, and then repeat this process once if you control eight or more lands, putting any other land from your hand onto the battlefield instead.
- When Simic Growth Chamber enters the battlefield, it, Bloodghast and Retreat to Coralhelm trigger.
- Resolve the Simic Growth Chamber trigger, returning it from the battlefield to your hand.
- Resolve the Bloodghast trigger, returning it from your graveyard to the battlefield.
- Resolve the Retreat to Coralhelm trigger, untapping Zimone and Dina.
- Repeat.
Results:
Infinite card draw
· Infinite draw triggers
· Near-infinite death triggers
· Near-infinite ETB
· Near-infinite landfall triggers
· Near-infinite LTB
· Near-infinite sacrifice triggers
· Put all lands from your hand and library onto the battlefield
Show steps
- Activate Zimone and Dina by tapping it and sacrificing Bloodghast, causing you to draw a card and put Golgari Rot Farm from your hand onto the battlefield, and then repeat this process once if you control eight or more lands, putting any other land from your hand onto the battlefield instead.
- When Golgari Rot Farm enters the battlefield, it, Bloodghast and Retreat to Coralhelm trigger.
- Resolve the Golgari Rot Farm trigger, returning it from the battlefield to your hand.
- Resolve the Bloodghast trigger, returning it from your graveyard to the battlefield.
- Resolve the Retreat to Coralhelm trigger, untapping Zimone and Dina.
- Repeat.
Results:
Infinite creature tokens
· Infinite ETB
· Infinite landfall triggers
Show steps
- Activate Llanowar Scout by tapping it, putting the land from your hand onto the battlefield.
- When the land enters the battlefield, Retreat to Coralhelm triggers, untapping Llanowar Scout.
- Activate the land by tapping it, adding at least {1}.
- Activate Meloku by paying {1} and returning the land from the battlefield to your hand, creating a 1/1 Illusion creature token.
- Repeat.
Results:
Infinite landfall triggers
Show steps
- Activate Sakura-Tribe Scout by tapping it, putting Guildless Commons from your hand onto the battlefield.
- When Guildless Commons enters the battlefield, it and Retreat to Coralhelm trigger.
- Resolve the Guildless Commons trigger, returning itself from the battlefield to your hand.
- Resolve the Retreat to Coralhelm trigger, untapping Sakura-Tribe Scout.
- Repeat.
Results:
Infinite card draw
· Infinite draw triggers
· Near-infinite death triggers
· Near-infinite ETB
· Near-infinite landfall triggers
· Near-infinite LTB
· Near-infinite sacrifice triggers
· Put all lands from your hand and library onto the battlefield
Show steps
- Activate Zimone and Dina by tapping it and sacrificing Bloodghast, causing you to draw a card and put Dimir Aqueduct from your hand onto the battlefield, and then repeat this process once if you control eight or more lands, putting any other land from your hand onto the battlefield instead.
- When Dimir Aqueduct enters the battlefield, it, Bloodghast and Retreat to Coralhelm trigger.
- Resolve the Dimir Aqueduct trigger, returning it from the battlefield to your hand.
- Resolve the Bloodghast trigger, returning it from your graveyard to the battlefield.
- Resolve the Retreat to Coralhelm trigger, untapping Zimone and Dina.
- Repeat.
Results:
Infinite landfall triggers
Show steps
- Activate Sakura-Tribe Scout by tapping it, putting Oboro from your hand onto the battlefield.
- When Oboro enters the battlefield, Retreat to Coralhelm triggers, untapping Sakura-Tribe Scout.
- Activate Oboro's first ability by tapping it, adding {U}.
- Activate Oboro's second ability by paying {1}, returning it from the battlefield to your hand.
- Repeat.
Results:
Infinite landfall triggers
Show steps
- Activate Walking Atlas by tapping it, putting Guildless Commons from your hand onto the battlefield.
- When Guildless Commons enters the battlefield, it and Retreat to Coralhelm trigger.
- Resolve the Guildless Commons trigger, returning itself from the battlefield to your hand.
- Resolve the Retreat to Coralhelm trigger, untapping Walking Atlas.
- Repeat.
Results:
Infinite landfall triggers
Show steps
- Activate the land by tapping it, adding at least {1}.
- Activate Trade Routes' first ability by paying {1}, returning the land from the battlefield to your hand.
- Activate Sakura-Tribe Scout by tapping it, putting the land from your hand onto the battlefield.
- When the land enters the battlefield, Retreat to Coralhelm triggers, untapping Sakura-Tribe Scout
- Repeat.
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