Combos with Refuse // Cooperate
8 known combos in Commander — View Refuse // Cooperate
Results:
Infinite magecraft triggers
Show steps
- Cast any instant or sorcery spell.
- Holding priority, cast Cooperate from your graveyard by paying {2}{U}.
- Sevinne triggers, creating a copy of Cooperate, targeting Cooperate.
- Resolve the copy of Cooperate, creating a copy of Cooperate, targeting Cooperate.
- Repeat step 4.
Results:
Infinite magecraft triggers
Show steps
- Cast the additional sorcery by paying its mana cost.
- Alania triggers; choose not to have an opponent draw a card.
- Holding priority, cast Cooperate from your graveyard by paying {2}{U}, targeting the additional sorcery.
- Alania triggers, causing an opponent to draw a card and you to copy Cooperate, with the copy targeting the original Cooperate.
- Resolve the copy of Cooperate, copying the original Cooperate, with the copy targeting the original Cooperate.
- Repeat step 5.
Results:
Infinite damage
· Infinite magecraft triggers
Show steps
- Cast the spell in your hand.
- In response cast Refuse // Cooperate from your graveyard to copy it.
- Sevinne, the Chronoclasm's ability triggers copying Refuse // Cooperate.
- Copy the original Refuse // Cooperate.
- Repeat.
- For each copy made Ral, Storm Conduit will trigger dealing 1 damage to an opponent.
Results:
Infinite magecraft triggers
Show steps
- Cast an instant or sorcery spell, or wait for an opponent to cast one.
- Holding priority, cast Cooperate from your graveyard by paying {2}{U}, targeting the spell.
- Activate Rootha by paying {2} and returning it to your hand, copying Cooperate, with the copy targeting the original Cooperate.
- Resolve the copy of Cooperate, copying Cooperate, targeting the original Cooperate.
- Repeat step 4.
Results:
Infinite damage
· Infinite +1/+1 counters on a creature
Show steps
- Cast Chandra's Ignition by paying {3}{R}{R}.
- Holding priority, cast Cooperate from your graveyard by paying {2}{U}.
- Kalamax's first and second abilities trigger.
- Resolve the first ability, creating a copy of Cooperate targeting Chanrda's Ignition.
- Resolve the second ability, putting a +1/+1 counter on Kalamax.
- Resolve the Cooperate copy, creating a copy of Cooperate.
- Kalamax's second ability triggers, putting a +1/+1 counter on itself.
- Repeat from step 6 any number of times.
- Once you have an arbitrarily large Kalamax, resolve Chandra's Ignition, causing Kalamax to deal damage equal to its power to each other creature and each opponent.
Results:
Infinite magecraft triggers
Show steps
- Cast the additional instant or sorcery by paying its mana cost.
- If Adaptive Training Post had two charge counters on it, it triggers, putting a charge counter on it.
- Holding priority, activate Adaptive Training Post by removing three charge counters from it, copying the next instant or sorcery spell you cast this turn.
- Cast Cooperate from your graveyard by paying its mana cost, targeting the spell cast in step 1.
- Adaptive Training Post triggers, copying Cooperate, with the copy targeting the original Cooperate.
- Resolve the copy of Cooperate, copying the original Cooperate, with the copy targeting the original Cooperate.
- Repeat step 5.
Results:
Infinite magecraft triggers
· Infinite mana permanents you control can produce
Show steps
- Cast Reality Spasm by paying at least {3}{U}{U}, targeting at least three permanents and choosing the untap mode.
- Holding priority, cast Cooperate from your graveyard by paying its mana cost, copying Reality Spasm, targeting at least three permanents.
- Holding priority, activate at least two mana-producing permanents you control by tapping them, adding at least {1}{U}.
- Activate Errant by paying {1}{U} and tapping it, copying the Reality Spasm copy, targeting Errant and at least two mana-producing permanents you control.
- Resolve the copy of Reality Spasm from step 3, untapping Errant and at least two mana-producing permanents you control.
- Repeat from step 3.
Results:
Infinite damage
· Infinite lifegain triggers
· Infinite lifegain
Show steps
- Cast Arcbond by paying {2}{R}, targeting Bloodthirsty Conqueror.
- Holding priority, cast Cooperate from your graveyard by paying its mana cost, copying Arcbond, with the copy targeting another indestructible creature you control.
- Resolve both Arcbonds.
- Deal damage to Bloodthirsty Conqueror.
- Arbond triggers, dealing that much damage to each player and each other creature.
- Bloodthirsty Conqueror triggers for each opponent dealt damage, and Arcbond triggers due to the other indestructible creature being dealt damage.
- Resolve all Bloodthirsty Conqueror triggers, causing you to gain life.
- Resolve the Arcbond trigger, dealing that much damage to each player and each other creature.
- Bloodthirsty Conqueror triggers for each opponent dealt damage, and Arcbond triggers due to Bloodthirsty Conqueror being dealt damage.
- Resolve all Bloodthirsty Conqueror triggers, causing you to gain life.
- Resolve the Arcbond trigger, dealing that much damage to each player and each other creature.
- Repeat form step 6.
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