Combos with Radiant Solar
12 known combos in Commander — View Radiant Solar
Results:
Near-infinite ETB
· Near-infinite LTB
· Near-infinite death triggers
· Near-infinite blinking
· Near-infinite lifeloss for all players
· Near-infinite creature tokens
Show steps
- Cast Abdel Adrian by paying its mana cost.
- When Abdel Adrian enters, it and Radiant Solar trigger.
- Resolve the Abdel Adrian trigger, exiling Radiant Solar and two other nontoken creatures until Abdel Adrian leaves the battlefield and creating three 1/1 Soldier creature tokens.
- Resolve the Radiant Solar trigger, venturing into the "Sandfall Cell" room, causing you to sacrifice Abdel Adrian and each opponent to either sacrifice a creature, artifact or land or lose 2 life.
- Abdel Adrian leaves the battlefield, returning Radiant Solar and the two other nontoken creatures from exile to the battlefield.
- Radiant Solar and the two creatures enter the battlefield, triggering Radiant Solar three times.
- Resolve the first Radiant Solar trigger, venturing into the "Cradle of the Death God" room, creating a 4/4 The Atropal legendary creature token, and completing Tomb of Annihilation.
- Sefris' second ability triggers, returning Abdel Adrian from your graveyard to the battlefield.
- When Abdel Adrian enters, it and Radiant Solar trigger.
- Resolve the Abdel Adrian trigger, exiling Radiant Solar and two other nontoken creatures until Abdel Adrian leaves the battlefield and creating three 1/1 Soldier creature tokens.
- Resolve the Radiant Solar trigger, venturing into the "Trapped Entry" room of the Tomb of Annihilation, causing each player to lose 1 life.
- Resolve the second Radiant Solar trigger from step 6, venturing into the "Veils of Fear" room, causing each player to lose 2 life unless they discard a card.
- Repeat from step 4.
Results:
Near-infinite death triggers
· Near-infinite ETB
· Near-infinite lifeloss
· Near-infinite LTB
· Near-infinite sacrifice triggers
· Near-infinite ventures into the dungeon
Show steps
- Cast Phantom Steed by paying {3}{U}.
- Radiant Solar and Phantom Steed trigger.
- Resolve Phantom Steed's trigger, exiling Karmic Guide until Phantom Steed leaves the battlefield.
- Resolve Radiant Solar's trigger, venturing into the Sandfall Cell room of Tomb of Annihilation.
- Sandfall Cell triggers twice.
- Resolve one Sandfall Cell trigger, sacrificing Phantom Steed and causing each other player to lose 2 life unless they sacrifice an artifact, creature, or land.
- Karmic Guide enters the battlefield as Phantom Steed's effect ends.
- Radiant Solar and Karmic Guide trigger.
- Resolve Karmic Guide's trigger, returning Phantom Steed from your graveyard to the battlefield.
- Radiant Solar and Phantom Steed trigger.
- Resolve Phantom Steed's trigger, exiling Karmic Guide until Phantom Steed leaves the battlefield.
- Resolve the Radiant Solar trigger from step 10, venturing into the Cradle of the Death God room.
- Cradle of the Death God triggers twice, creating two legendary tokens of The Atropal.
- Put one of The Atropal tokens into the graveyard due to the legend rule.
- Resolve the Radiant Solar trigger from step 8, venturing into the Trapped Entry room of Tomb of Annihilation.
- Trapped Entry triggers twice, causing each player to lose a total of 2 life.
- Resolve the remaining Sandfall Cell trigger from step 5, sacrificing Phantom Steed and causing each other player to lose 2 life unless they sacrifice an artifact, creature, or land.
- Repeat steps 7 through 11.
- Resolve one of Radiant Solar's triggers, venturing into the Veils of Fear room.
- Veils of Fear triggers twice, causing each player to lose 2 life unless they discard a card, twice.
- Repeat from step 4 as many times as the game state allows, choosing a different target in step 3 or 9 to end the loop if necessary.
Results:
Near-infinite card draw for any number of players
· Near-infinite death triggers
· Near-infinite draw triggers for any number of players
· Near-infinite ETB
· Near-infinite lifeloss
· Near-infinite LTB
· Near-infinite sacrifice triggers
Show steps
- Cast Sun Titan by paying {4}{W}{W}.
- When Sun Titan enters the battlefield, it, Radiant Solar and Phantasmal Image trigger.
- Resolve the Sun Titan trigger, returning Fell Stinger from your graveyard to the battlefield.
- When Fell Stinger enters the battlefield, its exploit ability, Radiant Solar and Phantasmal Image trigger.
- Resolve the Fell Stinger trigger, causing you to sacrifice it.
- Fell Stinger's second ability triggers, causing target player to draw 2 cards and lose 2 life.
- Resolve the Phantasmal Image trigger from step 4, causing you to venture into the "Trapped Entry" room of Tomb of Annihilation, causing each player to lose 1 life.
- Resolve the Radiant Solar trigger from step 4, causing you to venture into the "Veils of Fear" room, causing each player to discard a card or lose 2 life.
- Resolve the Phantasmal Image trigger from step 2, causing you to venture into the "Sandfall Cell" room, causing you to sacrifice Sun Titan and each opponent to either sacrifice a creature, artifact or land, or lose 2 life.
- Resolve the Radiant Solar trigger from step 2, causing you to venture into the "Cradle of the Death God" room, creating a legendary 4/4 The Atropal creature token and completing Tomb of Annihilation.
- Sefris' second ability triggers, returning Sun Titan from your graveyard to the battlefield.
- Repeat from step 2.
Results:
Near-infinite ETB
· Near-infinite LTB
· Near-infinite death triggers
· Near-infinite blinking
· Near-infinite lifeloss for all players
Show steps
- Cast Lumbering Battlement by paying its mana cost.
- When Lumbering Battlement enters, it and Radiant Solar trigger.
- Resolve the Lumbering Battlement trigger, exiling Radiant Solar and two other nontoken creatures until Lumbering Battlement leaves the battlefield.
- Resolve the Radiant Solar trigger, venturing into the "Sandfall Cell" room, causing you to sacrifice Lumbering Battlement and each opponent to either sacrifice a creature, artifact or land or lose 2 life.
- Lumbering Battlement leaves the battlefield, returning Radiant Solar and the two other nontoken creatures from exile to the battlefield.
- Radiant Solar and the two creatures enter the battlefield, triggering Radiant Solar three times.
- Resolve the first Radiant Solar trigger, venturing into the "Cradle of the Death God" room, creating a 4/4 The Atropal legendary creature token, and completing Tomb of Annihilation.
- Sefris' second ability triggers, returning Lumbering Battlement from your graveyard to the battlefield.
- When Lumbering Battlement enters, it and Radiant Solar trigger.
- Resolve the Lumbering Battlement trigger, exiling Radiant Solar and two other nontoken creatures until Lumbering Battlement leaves the battlefield.
- Resolve the Radiant Solar trigger, venturing into the "Trapped Entry" room of the Tomb of Annihilation, causing each player to lose 1 life.
- Resolve the second Radiant Solar trigger from step 6, venturing into the "Veils of Fear" room, causing each player to lose 2 life unless they discard a card.
- Repeat from step 4.
Results:
Near-infinite card draw for any number of players
· Near-infinite death triggers
· Near-infinite draw triggers for any number of players
· Near-infinite ETB
· Near-infinite lifeloss
· Near-infinite LTB
· Near-infinite sacrifice triggers
Show steps
- Cast Sun Titan by paying {4}{W}{W}.
- When Sun Titan enters the battlefield, it, Radiant Solar and Glasspool Mimic trigger.
- Resolve the Sun Titan trigger, returning Fell Stinger from your graveyard to the battlefield.
- When Fell Stinger enters the battlefield, its exploit ability, Radiant Solar and Glasspool Mimic trigger.
- Resolve the Fell Stinger trigger, causing you to sacrifice it.
- Fell Stinger's second ability triggers, causing target player to draw 2 cards and lose 2 life.
- Resolve the Glasspool Mimic trigger from step 4, causing you to venture into the "Trapped Entry" room of Tomb of Annihilation, causing each player to lose 1 life.
- Resolve the Radiant Solar trigger from step 4, causing you to venture into the "Veils of Fear" room, causing each player to discard a card or lose 2 life.
- Resolve the Glasspool Mimic trigger from step 2, causing you to venture into the "Sandfall Cell" room, causing you to sacrifice Sun Titan and each opponent to either sacrifice a creature, artifact or land, or lose 2 life.
- Resolve the Radiant Solar trigger from step 2, causing you to venture into the "Cradle of the Death God" room, creating a legendary 4/4 The Atropal creature token and completing Tomb of Annihilation.
- Sefris' second ability triggers, returning Sun Titan from your graveyard to the battlefield.
- Repeat from step 2.
Results:
Near-infinite card draw for any number of players
· Near-infinite death triggers
· Near-infinite draw triggers for any number of players
· Near-infinite ETB
· Near-infinite lifeloss
· Near-infinite LTB
· Near-infinite sacrifice triggers
Show steps
- Cast Sun Titan by paying {4}{W}{W}.
- When Sun Titan enters the battlefield, it, Radiant Solar and Spark Double trigger.
- Resolve the Sun Titan trigger, returning Fell Stinger from your graveyard to the battlefield.
- When Fell Stinger enters the battlefield, its exploit ability, Radiant Solar and Spark Double trigger.
- Resolve the Fell Stinger trigger, causing you to sacrifice it.
- Fell Stinger's second ability triggers, causing target player to draw 2 cards and lose 2 life.
- Resolve the Spark Double trigger from step 4, causing you to venture into the "Trapped Entry" room of Tomb of Annihilation, causing each player to lose 1 life.
- Resolve the Radiant Solar trigger from step 4, causing you to venture into the "Veils of Fear" room, causing each player to discard a card or lose 2 life.
- Resolve the Spark Double trigger from step 2, causing you to venture into the "Sandfall Cell" room, causing you to sacrifice Sun Titan and each opponent to either sacrifice a creature, artifact or land, or lose 2 life.
- Resolve the Radiant Solar trigger from step 2, causing you to venture into the "Cradle of the Death God" room, creating a legendary 4/4 The Atropal creature token and completing Tomb of Annihilation.
- Sefris' second ability triggers, returning Sun Titan from your graveyard to the battlefield.
- Repeat from step 2.
Results:
Near-infinite card draw for any number of players
· Near-infinite death triggers
· Near-infinite draw triggers for any number of players
· Near-infinite ETB
· Near-infinite lifeloss
· Near-infinite LTB
· Near-infinite sacrifice triggers
Show steps
- Cast Sun Titan by paying {4}{W}{W}.
- When Sun Titan enters the battlefield, it, Radiant Solar and Mirror Image trigger.
- Resolve the Sun Titan trigger, returning Fell Stinger from your graveyard to the battlefield.
- When Fell Stinger enters the battlefield, its exploit ability, Radiant Solar and Mirror Image trigger.
- Resolve the Fell Stinger trigger, causing you to sacrifice it.
- Fell Stinger's second ability triggers, causing target player to draw 2 cards and lose 2 life.
- Resolve the Mirror Image trigger from step 4, causing you to venture into the "Trapped Entry" room of Tomb of Annihilation, causing each player to lose 1 life.
- Resolve the Radiant Solar trigger from step 4, causing you to venture into the "Veils of Fear" room, causing each player to discard a card or lose 2 life.
- Resolve the Mirror Image trigger from step 2, causing you to venture into the "Sandfall Cell" room, causing you to sacrifice Sun Titan and each opponent to either sacrifice a creature, artifact or land, or lose 2 life.
- Resolve the Radiant Solar trigger from step 2, causing you to venture into the "Cradle of the Death God" room, creating a legendary 4/4 The Atropal creature token and completing Tomb of Annihilation.
- Sefris' second ability triggers, returning Sun Titan from your graveyard to the battlefield.
- Repeat from step 2.
Results:
Near-infinite card draw for any number of players
· Near-infinite death triggers
· Near-infinite draw triggers for any number of players
· Near-infinite ETB
· Near-infinite lifeloss
· Near-infinite LTB
· Near-infinite sacrifice triggers
Show steps
- Cast Sun Titan by paying {4}{W}{W}.
- When Sun Titan enters the battlefield, it, Radiant Solar and Sakashima of a Thousand Faces trigger.
- Resolve the Sun Titan trigger, returning Fell Stinger from your graveyard to the battlefield.
- When Fell Stinger enters the battlefield, its exploit ability, Radiant Solar and Sakashima of a Thousand Faces trigger.
- Resolve the Fell Stinger trigger, causing you to sacrifice it.
- Fell Stinger's second ability triggers, causing target player to draw 2 cards and lose 2 life.
- Resolve the Sakashima of a Thousand Faces trigger from step 4, causing you to venture into the "Trapped Entry" room of Tomb of Annihilation, causing each player to lose 1 life.
- Resolve the Radiant Solar trigger from step 4, causing you to venture into the "Veils of Fear" room, causing each player to discard a card or lose 2 life.
- Resolve the Sakashima of a Thousand Faces trigger from step 2, causing you to venture into the "Sandfall Cell" room, causing you to sacrifice Sun Titan and each opponent to either sacrifice a creature, artifact or land, or lose 2 life.
- Resolve the Radiant Solar trigger from step 2, causing you to venture into the "Cradle of the Death God" room, creating a legendary 4/4 The Atropal creature token and completing Tomb of Annihilation.
- Sefris' second ability triggers, returning Sun Titan from your graveyard to the battlefield.
- Repeat from step 2.
Results:
Near-infinite card draw for any number of players
· Near-infinite death triggers
· Near-infinite draw triggers for any number of players
· Near-infinite ETB
· Near-infinite lifeloss
· Near-infinite LTB
· Near-infinite sacrifice triggers
Show steps
- Cast Sun Titan by paying {4}{W}{W}.
- When Sun Titan enters the battlefield, it, Radiant Solar and Stunt Double trigger.
- Resolve the Sun Titan trigger, returning Fell Stinger from your graveyard to the battlefield.
- When Fell Stinger enters the battlefield, its exploit ability, Radiant Solar and Stunt Double trigger.
- Resolve the Fell Stinger trigger, causing you to sacrifice it.
- Fell Stinger's second ability triggers, causing target player to draw 2 cards and lose 2 life.
- Resolve the Stunt Double trigger from step 4, causing you to venture into the "Trapped Entry" room of Tomb of Annihilation, causing each player to lose 1 life.
- Resolve the Radiant Solar trigger from step 4, causing you to venture into the "Veils of Fear" room, causing each player to discard a card or lose 2 life.
- Resolve the Stunt Double trigger from step 2, causing you to venture into the "Sandfall Cell" room, causing you to sacrifice Sun Titan and each opponent to either sacrifice a creature, artifact or land, or lose 2 life.
- Resolve the Radiant Solar trigger from step 2, causing you to venture into the "Cradle of the Death God" room, creating a legendary 4/4 The Atropal creature token and completing Tomb of Annihilation.
- Sefris' second ability triggers, returning Sun Titan from your graveyard to the battlefield.
- Repeat from step 2.
Results:
Near-infinite card draw for any number of players
· Near-infinite death triggers
· Near-infinite draw triggers for any number of players
· Near-infinite ETB
· Near-infinite lifeloss
· Near-infinite LTB
· Near-infinite sacrifice triggers
Show steps
- Cast Sun Titan by paying {4}{W}{W}.
- When Sun Titan enters the battlefield, it, Radiant Solar and Vizier of Many Faces trigger.
- Resolve the Sun Titan trigger, returning Fell Stinger from your graveyard to the battlefield.
- When Fell Stinger enters the battlefield, its exploit ability, Radiant Solar and Vizier of Many Faces trigger.
- Resolve the Fell Stinger trigger, causing you to sacrifice it.
- Fell Stinger's second ability triggers, causing target player to draw 2 cards and lose 2 life.
- Resolve the Vizier of Many Faces trigger from step 4, causing you to venture into the "Trapped Entry" room of Tomb of Annihilation, causing each player to lose 1 life.
- Resolve the Radiant Solar trigger from step 4, causing you to venture into the "Veils of Fear" room, causing each player to discard a card or lose 2 life.
- Resolve the Vizier of Many Faces trigger from step 2, causing you to venture into the "Sandfall Cell" room, causing you to sacrifice Sun Titan and each opponent to either sacrifice a creature, artifact or land, or lose 2 life.
- Resolve the Radiant Solar trigger from step 2, causing you to venture into the "Cradle of the Death God" room, creating a legendary 4/4 The Atropal creature token and completing Tomb of Annihilation.
- Sefris' second ability triggers, returning Sun Titan from your graveyard to the battlefield.
- Repeat from step 2.
Results:
Near-infinite card draw for any number of players
· Near-infinite death triggers
· Near-infinite draw triggers for any number of players
· Near-infinite ETB
· Near-infinite lifeloss
· Near-infinite LTB
· Near-infinite sacrifice triggers
Show steps
- Cast Sun Titan by paying {4}{W}{W}.
- When Sun Titan enters the battlefield, it, Radiant Solar and Clone trigger.
- Resolve the Sun Titan trigger, returning Fell Stinger from your graveyard to the battlefield.
- When Fell Stinger enters the battlefield, its exploit ability, Radiant Solar and Clone trigger.
- Resolve the Fell Stinger trigger, causing you to sacrifice it.
- Fell Stinger's second ability triggers, causing target player to draw 2 cards and lose 2 life.
- Resolve the Clone trigger from step 4, causing you to venture into the "Trapped Entry" room of Tomb of Annihilation, causing each player to lose 1 life.
- Resolve the Radiant Solar trigger from step 4, causing you to venture into the "Veils of Fear" room, causing each player to discard a card or lose 2 life.
- Resolve the Clone trigger from step 2, causing you to venture into the "Sandfall Cell" room, causing you to sacrifice Sun Titan and each opponent to either sacrifice a creature, artifact or land, or lose 2 life.
- Resolve the Radiant Solar trigger from step 2, causing you to venture into the "Cradle of the Death God" room, creating a legendary 4/4 The Atropal creature token and completing Tomb of Annihilation.
- Sefris' second ability triggers, returning Sun Titan from your graveyard to the battlefield.
- Repeat from step 2.
Results:
Near-infinite ETB
· Near-infinite LTB
· Near-infinite death triggers
· Near-infinite blinking
· Near-infinite lifeloss for all players
Show steps
- Cast Lagrella by paying its mana cost.
- When Lagrella enters, it and Radiant Solar trigger.
- Resolve the Lagrella trigger, exiling Radiant Solar and two other nontoken creatures until Lagrella leaves the battlefield.
- Resolve the Radiant Solar trigger, venturing into the "Sandfall Cell" room, causing you to sacrifice Lagrella and each opponent to either sacrifice a creature, artifact or land or lose 2 life.
- Lagrella leaves the battlefield, returning Radiant Solar and the two other nontoken creatures from exile to the battlefield.
- Radiant Solar and the two creatures enter the battlefield, triggering Radiant Solar three times.
- Resolve the first Radiant Solar trigger, venturing into the "Cradle of the Death God" room, creating a 4/4 The Atropal legendary creature token, and completing Tomb of Annihilation.
- Sefris' second ability triggers, returning Lagrella from your graveyard to the battlefield.
- When Lagrella enters, it and Radiant Solar trigger.
- Resolve the Lagrella trigger, exiling Radiant Solar and two other nontoken creatures until Lagrella leaves the battlefield.
- Resolve the Radiant Solar trigger, venturing into the "Trapped Entry" room of the Tomb of Annihilation, causing each player to lose 1 life.
- Resolve the second Radiant Solar trigger from step 6, venturing into the "Veils of Fear" room, causing each player to lose 2 life unless they discard a card.
- Repeat from step 4.
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