Combos with Pull from Eternity
15 known combos in Commander — View Pull from Eternity
Results:
Infinite turns
· Lock
Show steps
- Activate Osgir by tapping it, paying {5}, and exiling Ugin's Nexus from your graveyard, creating two token copies of Ugin's Nexus.
- Put one of them into your graveyard due to the legend rule.
- The token copy of Ugin's Nexus that was just put into your graveyard triggers, causing you to take an extra turn after this one.
- Activate Osgir by paying {1} and sacrificing a token copy of Ugin's Nexus.
- The sacrificed token copy of Ugin's Nexus triggers, causing you to take an extra turn after this one.
- Osgir's ability resolves, giving target creature you control +2/+0 until end of turn.
- Move to your next extra turn.
- Activate Isochron Scepter by tapping it and paying {2}, copying Pull from Eternity.
- Cast Pull from Eternity, returning Ugin's Nexus to your graveyard.
- Move to your next extra turn.
- Repeat.
Results:
Infinite LTB
· Infinite ETB
· Infinite storm count
· Infinite magecraft triggers
· Infinite blinking
Show steps
- Cast Shiko either from your hand or from the command zone by paying {2}{U}{R}{W} plus commander tax, if applicable.
- When Shiko enters the battlefield, it triggers, exiling Another Round from your graveyard and casting a copy of it without paying its mana cost.
- Thousand-Year Storm triggers, copying the Another Round spell at least once.
- Resolve the first copy of Another Round, blinking Shiko.
- When Shiko enters the battlefield, it triggers, exiling Pull from Eternity from your graveyard and casting a copy of it without paying its mana cost.
- Thousand-Year Storm triggers, copying the Pull from Eternity spell at least twice.
- Resolve all copies of Pull from Eternity, returning the original Pull from Eternity and Another Round from exile to your graveyard.
- Resolve the second copy of Another Round from step 2, blinking Shiko.
- Repeat from step 2.
Results:
Infinite turns
· Lock
Show steps
- Activate Osgir's second ability by paying {6}, tapping it and exiling Gonti's Aether Heart from your graveyard, creating two token copies of Gonti's Aether Heart.
- Put one of the Gonti's Aether Hearts into your graveyard due to the legend rule.
- Both Gonti's Aether Hearts' enters-the-battlefield ability trigger twice, adding a total of eight {E}.
- Activate the remaining Gonti's Aether Heart by paying eight {E} and exiling it, causing you to take an extra turn after this one.
- Activate Isochron Scepter by paying {2} and tapping it, casting a copy of Pull from Eternity without paying its mana cost.
- Resolve Pull from Eternity, putting Gonti's Aether Heart into your graveyard from exile.
- Repeat each turn.
Results:
Infinite colored mana
· Infinite storm count
Show steps
- Cast Strike it Rich.
- Thousand-Year Storm triggers, copying Strike it Rich zero times.
- Resolve Strike it Rich, creating a Treasure token.
- Cast Strike it Rich from your graveyard for its flashback cost by paying {2}{R}.
- Thousand-Year Storm triggers, copying it once.
- Resolve all copies of Strike it Rich, creating two Treasure tokens.
- Cast Pull from Eternity for {W}.
- Thousand-Year Storm triggers, copying it twice.
- Resolve all of the copies of Pull from Eternity, returning Strike it Rich and up to two other cards from exile to your graveyard.
- Cast Strike it Rich from your graveyard for its flashback cost by paying {2}{R}.
- Thousand-Year Storm triggers, copying it a number of times equal to the number of instants and sorceries you've cast this turn.
- Resolve all copies of Strike it Rich, creating at least four Treasure tokens.
- Cast Pull from Eternity for its escape cost by paying {W} and exiling three cards from your graveyard.
- Thousand-Year Storm triggers, copying it a number of times equal to the number of instants and sorceries you've cast this turn.
- Resolve all copies of Pull from Eternity, returning Strike it Rich and at least three other cards from exile to your graveyard.
- Repeat steps 10-15.
Results:
Infinite LTB
· Infinite ETB
· Infinite storm count
· Infinite magecraft triggers
· Infinite blinking
Show steps
- Cast Shiko either from your hand or from the command zone by paying {2}{U}{R}{W} plus commander tax, if applicable.
- When Shiko enters the battlefield, it triggers, exiling Another Round from your graveyard and casting a copy of it without paying its mana cost.
- Swarm Intelligence triggers, copying the Another Round spell.
- Resolve the first copy of Another Round, blinking Shiko.
- When Shiko enters the battlefield, it triggers, exiling Pull from Eternity from your graveyard and casting a copy of it without paying its mana cost.
- Swarm Intelligence triggers, copying the Pull from Eternity spell.
- Resolve both copies of Pull from Eternity, returning the original Pull from Eternity and Another Round from exile to your graveyard.
- Resolve the second copy of Another Round from step 2, blinking Shiko.
- Repeat from step 2.
Results:
Cast any instant cards from your graveyard, your library, exile, and opponents' graveyards infinite times
· Infinite mana lands you control can produce
· Infinite storm count
· Infinite untap of artifacts, creatures, and lands you control
· Near-infinite card draw
· Near-infinite draw triggers
Show steps
- Cast Petals of Insight by paying {4}{U}.
- Thousand-Year Storm and Spellweaver Volute trigger.
- Resolve Spellweaver Volute's trigger, casting a copy of Turnabout, exiling Turnabout, and attaching Spellweaver Volute to Pull from Eternity.
- Thousand-Year Storm triggers, copying Turnabout for each other instant and sorcery spell you've cast before it this turn.
- Activate your lands by tapping them to add mana.
- Resolve a copy of Turnabout, untapping all lands you control.
- Repeat the previous two steps for each remaining Turnabout on the stack, resulting in at least {U}{U}{U} plus twelve generic mana available.
- Resolve the remaining Thousand-Year Storm trigger, copying Petals of Insight for each other instant and sorcery spell you've cast before it this turn.
- Resolve all non-card copies of Petals of Insight, drawing three cards for each one.
- Resolve the original Petals of Insight, returning it to your hand.
- Cast Petals of Insight by paying {4}{U}.
- Thousand-Year Storm and Spellweaver Volute trigger.
- Resolve Spellweaver Volute's trigger, casting a copy of Pull from Eternity, exiling Pull from Eternity, and attaching Spellweaver Volute to any instant card in your graveyard.
- Thousand-Year Storm triggers, copying Pull from Eternity for each other instant and sorcery spell you've cast before it this turn.
- Resolve all copies of Pull from Eternity, returning Pull from Eternity, Turnabout, and (if possible) any other instant card from exile to your graveyard.
- Resolve the remaining Thousand-Year Storm trigger, copying Petals of Insight for each other instant and sorcery spell you've cast before it this turn.
- Resolve all non-card copies of Petals of Insight, drawing three cards for each one.
- Resolve the original Petals of Insight, returning it to your hand.
- Cast Petals of Insight by paying {4}{U}.
- Thousand-Year Storm and Spellweaver Volute trigger.
- Resolve Spellweaver Volute's trigger, casting a copy of the instant it is attached to, exiling that instant card, and attaching Spellweaver Volute to Turnabout.
- Thousand-Year Storm triggers, copying the instant for each other instant and sorcery spell you've cast before it this turn.
- Resolve all copies of the instant.
- Resolve the remaining Thousand-Year Storm trigger, copying Petals of Insight for each other instant or sorcery you've cast before it this turn.
- Resolve all non-card copies of Petals of Insight, drawing three cards for each one.
- Resolve the original Petals of Insight, returning it to your hand.
- Repeat, choosing not to draw cards with Petals of Insight when needed to avoid losing the game.
Results:
Infinite turns
· Lock
Show steps
- Activate Isochron Scepter by paying {2} and tapping it, casting a copy of Pull from Eternity without paying its mana cost.
- Resolve the copy of Pull from Eternity, putting Draco into your graveyard from exile.
- Activate Academy Ruins' second ability by paying {1}{U} and tapping it, putting Draco on top of your library from your graveyard.
- Move to the next turn.
- At the beginning of that turn's upkeep, Timesifter triggers, exiling the top card of each player's library, and causing you to take an extra turn after this one due to exiling the highest mana value card.
- Repeat.
Results:
Permanents you control phase out during your opponents' turns
· Your life total can't change during your opponents' turns
· You have protection from everything during your opponents' turns
· Lock
Show steps
- Cast Teferi's Protection by paying {2}{W}, causing you to gain protection from everything and preventing your life total from changing until your next turn, and phasing all permanents you control out until your next turn, and exiling Teferi's Protection.
- During your next turn, activate Isochron Scepter by paying {2} and tapping it, casting a copy of Pull from Eternity without paying its mana cost.
- Resolve Pull from Eternity, putting Teferi's Protection from exile into your graveyard.
- At the beginning of your end step, Quintorius triggers, exiling Teferi's Protection from your graveyard and creating a 3/2 Spirit creature token.
- Activate Quintorius by paying {1}{R}{W} and sacrificing a Spirit, casting Teferi's Protection from exile without paying its mana cost.
- Resolve Teferi's Protection, causing you to gain protection from everything and preventing your life total from changing until your next turn, and phasing all permanents you control out until your next turn, and exiling Teferi's Protection.
- Repeat from step 2.
Results:
Infinite turns
· Lock
Show steps
- Activate Krark-Clan Ironworks by sacrificing Ugin's Nexus, adding {C}{C}.
- When Ugin's Nexus is sacrificed, it is exiled instead of being put into your graveyard, causing you to take an extra turn after this one.
- Move to your next turn.
- Activate Isochron Scepter by paying {2} and tapping it, casting a copy of Pull from Eternity without paying its mana cost.
- Resolve Pull from Eternity, putting Ugin's Nexus from exile into your graveyard.
- Deal combat damage to an opponent using an Assassin, triggering Layla Hassan, returning Ugin's Nexus from your graveyard to your hand.
- Cast Ugin's Nexus by paying {5}.
- Repeat.
Results:
Infinite turns
· Lock
Show steps
- Cast your Expropriate and vote for extra turn.
- Move to extra turn.
- Tap isochron to move your extra turn spell from exile to your graveyard.
- Attack with Backdraft Hellkite to give your extra turn flashback, then cast it.
Results:
Infinite turns
· Lock
Show steps
- Cast the extra turn spell and move to your extra turn.
- Activate Isochron Sceptre to cast Pull from Eternity, putting the extra turn spell from exile to your graveyard.
- Attack with Backdraft Hellkite to give your extra turn flashback, then cast it.
- Repeat for infinite turns.
Results:
Infinite turns
· Lock
Show steps
- Cast the extra turn spell and move to your extra turn.
- Activate Isochron Sceptre to cast Pull from Eternity, putting the extra turn spell from exile to your graveyard.
- Attack with Backdraft Hellkite to give your extra turn flashback, then cast it.
- Repeat for infinite turns.
Results:
Infinite turns
· Lock
Show steps
- Activate Grinding Station by tapping it and sacrificing Ugin's Nexus, causing target player to mill three cards.
- When Ugin's Nexus is sacrificed, it is exiled instead of being put into your graveyard, causing you to take an extra turn after this one.
- Move to your next turn.
- Activate Isochron Scepter by paying {2} and tapping it, casting a copy of Pull from Eternity without paying its mana cost.
- Resolve Pull from Eternity, putting Ugin's Nexus from exile into your graveyard.
- Deal combat damage to an opponent using an Assassin, triggering Layla Hassan, returning Ugin's Nexus from your graveyard to your hand.
- Cast Ugin's Nexus by paying {5}.
- When Ugin's Nexus enters the battlefield, Grinding Station triggers, untapping Grinding Station.
- Repeat.
Results:
Infinite turns
· Lock
Show steps
- Activate Extruder by sacrificing Ugin's Nexus, putting a +1/+1 counter on a creature you control.
- When Ugin's Nexus is sacrificed, it is exiled instead of being put into your graveyard, causing you to take an extra turn after this one.
- Move to your next turn.
- Activate Isochron Scepter by paying {2} and tapping it, casting a copy of Pull from Eternity without paying its mana cost.
- Resolve Pull from Eternity, putting Ugin's Nexus from exile into your graveyard.
- Deal combat damage to an opponent using an Assassin, triggering Layla Hassan, returning Ugin's Nexus from your graveyard to your hand.
- Cast Ugin's Nexus by paying {5}.
- Repeat.
Results:
Infinite turns
· Lock
Show steps
- Activate Arcbound Ravager by sacrificing Ugin's Nexus, putting a +1/+1 counter on it.
- When Ugin's Nexus is sacrificed, it is exiled instead of being put into your graveyard, causing you to take an extra turn after this one.
- Move to your next turn.
- Activate Isochron Scepter by paying {2} and tapping it, casting a copy of Pull from Eternity without paying its mana cost.
- Resolve Pull from Eternity, putting Ugin's Nexus from exile into your graveyard.
- Deal combat damage to an opponent using an Assassin, triggering Layla Hassan, returning Ugin's Nexus from your graveyard to your hand.
- Cast Ugin's Nexus by paying {5}.
- Repeat.
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