Combos with Psychic Battle
5 known combos in Commander — View Psychic Battle
Results:
Infinite self-mill
Show steps
- Cast Idris either from your hand or from the command zone by paying {1}{U}{R} plus commander tax, if applicable.
- When Idris enters the battlefield, it triggers, exiling Psychic Battle until Idris leaves the battlefield.
- Choose any number of targets by any method.
- Idris triggers, causing each player to reveal the top card of their library and changing the target(s) of the spell or ability to Cephalid Illusionist.
- Cephalid Illusionist and Idris trigger.
- Resolve the Cephalid Illusionist trigger, causing you to mill three cards.
- Resolve the Idris trigger, causing each player to reveal the top card of their library and changing the target(s) of the spell or ability to any other target.
- Repeat from step 4.
Results:
Infinite self-mill
Show steps
- Activate Liquimetal Torque by tapping it, causing Psychic Battle to become an artifact.
- Cast Idris either from your hand or from the command zone by paying {1}{U}{R} plus commander tax, if applicable.
- When Idris enters the battlefield, it triggers, exiling Psychic Battle until Idris leaves the battlefield.
- Choose any number of targets by any method.
- Idris triggers, causing each player to reveal the top card of their library and changing the target(s) of the spell or ability to Cephalid Illusionist.
- Cephalid Illusionist and Idris trigger.
- Resolve the Cephalid Illusionist trigger, causing you to mill three cards.
- Resolve the Idris trigger, causing each player to reveal the top card of their library and changing the target(s) of the spell or ability to any other target.
- Repeat from step 5.
Results:
Infinite self-mill
Show steps
- Activate Memnarch by paying {1}{U}{U}, causing Psychic Battle to become an artifact.
- Cast Idris either from your hand or from the command zone by paying {1}{U}{R} plus commander tax, if applicable.
- When Idris enters the battlefield, it triggers, exiling Psychic Battle until Idris leaves the battlefield.
- Choose any number of targets by any method.
- Idris triggers, causing each player to reveal the top card of their library and changing the target(s) of the spell or ability to Cephalid Illusionist.
- Cephalid Illusionist and Idris trigger.
- Resolve the Cephalid Illusionist trigger, causing you to mill three cards.
- Resolve the Idris trigger, causing each player to reveal the top card of their library and changing the target(s) of the spell or ability to any other target.
- Repeat from step 5.
Results:
Infinite self-mill
Show steps
- Activate Liquimetal Coating by tapping it, causing Psychic Battle to become an artifact.
- Cast Idris either from your hand or from the command zone by paying {1}{U}{R} plus commander tax, if applicable.
- When Idris enters the battlefield, it triggers, exiling Psychic Battle until Idris leaves the battlefield.
- Choose any number of targets by any method.
- Idris triggers, causing each player to reveal the top card of their library and changing the target(s) of the spell or ability to Cephalid Illusionist.
- Cephalid Illusionist and Idris trigger.
- Resolve the Cephalid Illusionist trigger, causing you to mill three cards.
- Resolve the Idris trigger, causing each player to reveal the top card of their library and changing the target(s) of the spell or ability to any other target.
- Repeat from step 5.
Results:
Infinite self-mill
Show steps
- Cast Idris either from your hand or from the command zone by paying {1}{U}{R} plus commander tax, if applicable.
- When Idris enters the battlefield, it triggers, exiling Psychic Battle until Idris leaves the battlefield.
- Choose any number of targets by any method.
- Idris triggers, causing each player to reveal the top card of their library and changing the target(s) of the spell or ability to Cephalid Illusionist.
- Cephalid Illusionist and Idris trigger.
- Resolve the Cephalid Illusionist trigger, causing you to mill three cards.
- Resolve the Idris trigger, causing each player to reveal the top card of their library and changing the target(s) of the spell or ability to any other target.
- Repeat from step 4.
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