Combos with Psychic Battle

5 known combos in Commander — View Psychic Battle

Results: Infinite self-mill
Show steps
  1. Cast Idris either from your hand or from the command zone by paying {1}{U}{R} plus commander tax, if applicable.
  2. When Idris enters the battlefield, it triggers, exiling Psychic Battle until Idris leaves the battlefield.
  3. Choose any number of targets by any method.
  4. Idris triggers, causing each player to reveal the top card of their library and changing the target(s) of the spell or ability to Cephalid Illusionist.
  5. Cephalid Illusionist and Idris trigger.
  6. Resolve the Cephalid Illusionist trigger, causing you to mill three cards.
  7. Resolve the Idris trigger, causing each player to reveal the top card of their library and changing the target(s) of the spell or ability to any other target.
  8. Repeat from step 4.
Results: Infinite self-mill
Show steps
  1. Activate Liquimetal Torque by tapping it, causing Psychic Battle to become an artifact.
  2. Cast Idris either from your hand or from the command zone by paying {1}{U}{R} plus commander tax, if applicable.
  3. When Idris enters the battlefield, it triggers, exiling Psychic Battle until Idris leaves the battlefield.
  4. Choose any number of targets by any method.
  5. Idris triggers, causing each player to reveal the top card of their library and changing the target(s) of the spell or ability to Cephalid Illusionist.
  6. Cephalid Illusionist and Idris trigger.
  7. Resolve the Cephalid Illusionist trigger, causing you to mill three cards.
  8. Resolve the Idris trigger, causing each player to reveal the top card of their library and changing the target(s) of the spell or ability to any other target.
  9. Repeat from step 5.
Results: Infinite self-mill
Show steps
  1. Activate Memnarch by paying {1}{U}{U}, causing Psychic Battle to become an artifact.
  2. Cast Idris either from your hand or from the command zone by paying {1}{U}{R} plus commander tax, if applicable.
  3. When Idris enters the battlefield, it triggers, exiling Psychic Battle until Idris leaves the battlefield.
  4. Choose any number of targets by any method.
  5. Idris triggers, causing each player to reveal the top card of their library and changing the target(s) of the spell or ability to Cephalid Illusionist.
  6. Cephalid Illusionist and Idris trigger.
  7. Resolve the Cephalid Illusionist trigger, causing you to mill three cards.
  8. Resolve the Idris trigger, causing each player to reveal the top card of their library and changing the target(s) of the spell or ability to any other target.
  9. Repeat from step 5.
Results: Infinite self-mill
Show steps
  1. Activate Liquimetal Coating by tapping it, causing Psychic Battle to become an artifact.
  2. Cast Idris either from your hand or from the command zone by paying {1}{U}{R} plus commander tax, if applicable.
  3. When Idris enters the battlefield, it triggers, exiling Psychic Battle until Idris leaves the battlefield.
  4. Choose any number of targets by any method.
  5. Idris triggers, causing each player to reveal the top card of their library and changing the target(s) of the spell or ability to Cephalid Illusionist.
  6. Cephalid Illusionist and Idris trigger.
  7. Resolve the Cephalid Illusionist trigger, causing you to mill three cards.
  8. Resolve the Idris trigger, causing each player to reveal the top card of their library and changing the target(s) of the spell or ability to any other target.
  9. Repeat from step 5.
Results: Infinite self-mill
Show steps
  1. Cast Idris either from your hand or from the command zone by paying {1}{U}{R} plus commander tax, if applicable.
  2. When Idris enters the battlefield, it triggers, exiling Psychic Battle until Idris leaves the battlefield.
  3. Choose any number of targets by any method.
  4. Idris triggers, causing each player to reveal the top card of their library and changing the target(s) of the spell or ability to Cephalid Illusionist.
  5. Cephalid Illusionist and Idris trigger.
  6. Resolve the Cephalid Illusionist trigger, causing you to mill three cards.
  7. Resolve the Idris trigger, causing each player to reveal the top card of their library and changing the target(s) of the spell or ability to any other target.
  8. Repeat from step 4.
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