Combos with Prognostic Sphinx

15 known combos in Commander — View Prognostic Sphinx

Results: Infinite draw triggers · Infinite rummaging · Infinite self-discard triggers
Show steps
  1. Activate Prognostic Sphinx by discarding a card.
  2. Curator of Mysteries triggers, causing you to draw a card due to Eligeth.
  3. Resolve the Prognostic Sphinx ability.
  4. Repeat.
413 decks Colorless View on Commander Spellbook →
Results: Infinite self-discard triggers · Infinite draw triggers · Infinite rummaging
Show steps
  1. Activate Prognostic Sphinx by discarding a card.
  2. Curator of Mysteries triggers, causing you to scry 1.
  3. Matoya triggers, causing you to draw a card.
  4. Resolve the Prognostic Sphinx ability.
  5. Repeat.
47 decks Colorless View on Commander Spellbook →
Results: Near-infinite damage · Infinite draw triggers · Near-infinite self-discard triggers · Near-infinite card draw · Near-infinite looting
Show steps
  1. Activate Prognostic Sphinx by discarding a card.
  2. Glint-Horn Buccaneer triggers, dealing 1 damage to each opponent.
  3. Niv-Mizzet triggers, causing you to draw that many cards.
  4. Resolve the Prognostic Sphinx ability.
  5. Repeat.
Results: Infinite self-discard triggers
Show steps
  1. Activate Prognostic Sphinx by discarding Gilded Assault Cart.
  2. Mary Read and Anne Bonny triggers, creating two tapped Treasure tokens.
  3. Resolve the Prognostic Sphinx ability.
  4. Activate Gilded Assault Cart by sacrificing two Treasures, returning Gilded Assault Cart from your graveyard to your hand.
  5. Repeat.
Results: Infinite self-discard triggers · Near-infinite ETB · Infinite draw triggers · Infinite rummaging · Near-infinite tapped creature tokens
Show steps
  1. Activate Prognostic Sphinx by discarding a card.
  2. Cryptcaller Chariot triggers, causing you to create a tapped 2/2 Zombie creature token.
  3. When the Zombie enters the battlefield, Kindred Discovery triggers, causing you to draw a card.
  4. Resolve the Prognostic Sphinx ability.
  5. Repeat.
Results: Infinite LTB · Infinite ETB · Infinite storm count · Infinite self-discard triggers
Show steps
  1. Activate Prognostic Sphinx by discarding a land card.
  2. Slogurk triggers, putting a +1/+1 counter on it.
  3. Resolve the Prognostic Sphinx ability.
  4. Repeat from step 1 two additional times.
  5. Activate Slogurk by removing three +1/+1 counters from it, returning it from the battlefield to your hand.
  6. When Slogurk leaves the battlefield, it triggers, returning three land cards from your graveyard to your hand.
  7. Cast Slogurk by paying {E} due to Primal Prayers.
  8. When Slogurk enters, Decoction Module triggers, causing you to get {E}.
  9. Repeat.
Results: Near-infinite turns · Lock
Show steps
  1. If you have more than three cards in hand, activate Prognostic Sphinx by discarding a card.
  2. Repeat step 1 until you have three or fewer cards in hand.
  3. At the beginning of your end step, Doctor Octopus triggers, causing you to draw at least five cards.
  4. Lyla triggers for each card drawn, putting that many +1/+1 counters on Sage of Hours.
  5. Activate Sage of Hours by removing all +1/+1 counters from it, causing you to take an extra turn after this one.
  6. Repeat each turn.
Results: Exile your library · Infinite draw triggers · Infinite rummaging · Infinite self-discard triggers
Show steps
  1. Lose life by any method.
  2. Lich's Mastery's second ability triggers, causing you to exile a card from your graveyard.
  3. Ketramose triggers, causing you to lose 1 life and draw a card.
  4. Lich's Mastery second ability triggers. Holding priority, activate Prognostic Sphinx by discarding a card.
  5. Resolve the Lich's Mastery trigger, exiling a card from your graveyard.
  6. Repeat from step 3.
Results: Infinite creature tokens · Infinite self-discard triggers · Infinite Clue tokens
Show steps
  1. Cause an artifact to enter the battlefield under your control.
  2. Ovalchase Daredevil triggers, returning itself from your graveyard to your hand.
  3. Chalk Outline triggers. Holding priority, activate Prognostic Sphinx by discarding Ovalchase Daredevil.
  4. Resolve the Chalk Outline trigger, creating a 2/2 Detective creature token and a Clue token.
  5. Repeat from step 2.
Results: Infinite colored mana · Infinite self-discard triggers · Infinite Treasure tokens
Show steps
  1. Cause an artifact to enter the battlefield under your control.
  2. Ovalchase Daredevil triggers, returning it from your graveyard to your hand.
  3. Kheru Goldkeeper triggers. Holding priority, activate Prognostic Sphinx by discarding Ovalchase Daredevil.
  4. Resolve the Kheru Goldkeeper trigger, creating a Treasure token.
  5. Repeat from step 2.
Results: Infinite turns · Lock
Show steps
  1. Activate Prognostic Sphinx by discarding Rise of the Eldrazi.
  2. Activate Magar by paying {1}{R}{B}, noting Rise of the Eldrazi and putting it face down on the battlefield as a 3/3 creature.
  3. During your next turn, deal combat damage to an opponent using the 3/3 creature that has Rise of the Eldrazi noted.
  4. The creature triggers, casting a copy of Rise of the Eldrazi without paying its mana cost.
  5. Resolve the Rise of the Eldrazi copy, causing you to take an extra turn after this one.
  6. Repeat from step 3 during each turn.
Results: Infinite self-discard triggers · Infinite +1/+1 counters on a creature
Show steps
  1. Put a +1/+1 counter on Evolution Witness.
  2. Evolution Witness triggers, returning an artifact or creature card from your graveyard to your hand.
  3. Thran Vigil triggers. Holding priority, activate Prognostic Sphinx by discarding an artifact or creature card.
  4. Resolve the Thran Vigil ability, putting a +1/+1 counter on Evolution Witness.
  5. Repeat from step 2.
Results: Infinite LTB · Infinite ETB · Infinite storm count · Infinite self-discard triggers · Infinite lifegain triggers · Infinite lifegain
Show steps
  1. Activate Prognostic Sphinx by discarding a land card.
  2. Slogurk triggers, putting a +1/+1 counter on it.
  3. Resolve the Prognostic Sphinx ability.
  4. Repeat from step 1 two additional times.
  5. Activate Slogurk by removing three +1/+1 counters from it, returning it from the battlefield to your hand.
  6. When Slogurk leaves the battlefield, it triggers, returning three land cards from your graveyard to your hand.
  7. Cast Slogurk by paying {E} due to Primal Prayers.
  8. When Slogurk enters, Guide of Souls triggers, causing you to get {E} and gain 1 life.
  9. Repeat.
Results: Infinite ETB · Infinite LTB · Infinite storm count · Infinite self-discard triggers
Show steps
  1. Activate Prognostic Sphinx by discarding a land card.
  2. Slogurk triggers, putting a +1/+1 counter on it.
  3. Resolve the Prognostic Sphinx ability.
  4. Repeat from step 1 two additional times.
  5. Activate Slogurk by removing three +1/+1 counters from it, returning it from the battlefield to your hand.
  6. When Slogurk leaves the battlefield, it triggers, returning three land cards from your graveyard to your hand.
  7. Cast Slogurk by paying {E} due to Primal Prayers.
  8. When Slogurk enters, Aetherstorm Roc triggers, causing you to get {E}.
  9. Repeat.
Results: Infinite self-discard triggers
Show steps
  1. Activate Prognostic Sphinx by discarding Gilded Assault Cart.
  2. Mary Read and Anne Bonny triggers, creating two tapped Treasure tokens.
  3. Resolve the Prognostic Sphinx ability.
  4. Activate Gilded Assault Cart by sacrificing two Treasures, returning Gilded Assault Cart from your graveyard to your hand.
  5. Repeat.
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