Combos with Phelia, Exuberant Shepherd
4 known combos in Commander — View Phelia, Exuberant Shepherd
Results:
Infinite turns
· Lock
Show steps
- Declare Phelia as an attacker.
- Phelia triggers, exiling Wormfang Manta.
- When Wormfang Manta leaves the battlefield, its second ability triggers, causing you to take an extra turn after this one.
- At the beginning of your end step, Phelia triggers, returning Wormfang Manta from exile to the battlefield, and putting a +1/+1 counter on Phelia.
- Wormfang Manta's first ability does not trigger when it enters the battlefield due to Torpor Orb.
- Repeat each turn.
Results:
Infinite turns
· Lock
Show steps
- Declare Phelia as an attacker.
- Phelia triggers, exiling Wormfang Manta.
- When Wormfang Manta leaves the battlefield, its second ability triggers, causing you to take an extra turn after this one.
- At the beginning of your end step, Phelia triggers, returning Wormfang Manta from exile to the battlefield, and putting a +1/+1 counter on Phelia.
- Wormfang Manta's first ability does not trigger when it enters the battlefield due to Tocatli Honor Guard.
- Repeat each turn.
Results:
Infinite turns
· Lock
Show steps
- Declare Phelia as an attacker.
- Phelia triggers, exiling Wormfang Manta.
- When Wormfang Manta leaves the battlefield, its second ability triggers, causing you to take an extra turn after this one.
- At the beginning of your end step, Phelia triggers, returning Wormfang Manta from exile to the battlefield, and putting a +1/+1 counter on Phelia.
- Wormfang Manta's first ability does not trigger when it enters the battlefield due to Hushbringer.
- Repeat each turn.
Results:
Infinite turns
· Lock
Show steps
- Declare Phelia as an attacker.
- Phelia triggers, exiling Wormfang Manta.
- When Wormfang Manta leaves the battlefield, its second ability triggers, causing you to take an extra turn after this one.
- At the beginning of your end step, Phelia triggers, returning Wormfang Manta from exile to the battlefield, and putting a +1/+1 counter on Phelia.
- Wormfang Manta's first ability does not trigger when it enters the battlefield due to Hushwing Gryff.
- Repeat each turn.
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