Combos with Ormos, Archive Keeper
5 known combos in Commander — View Ormos, Archive Keeper
Results:
Infinite card draw
· Infinite draw triggers
· Infinite self-discard triggers
· Near-infinite +1/+1 counters on a creature
· Near-infinite mana permanents you control can produce
· Near-infinite untap of permanents you control
Show steps
- Activate an Island by tapping it, adding {U}.
- Activate Ormos by paying {1}{U}{U} and discarding three cards with different names, causing you to draw ten cards.
- Activate Mind over Matter by discading a card, untapping the Island.
- Activate the Island by tapping it, adding {U}.
- Repeat from step 3 two additional times.
- Repeat from step 2.
Results:
Infinite card draw
· Infinite draw triggers
· Infinite self-discard triggers
· Near-infinite +1/+1 counters on a creature
· Near-infinite mana permanents you control can produce
· Near-infinite untap of permanents you control
Show steps
- Activate an Island by tapping it, adding {U}.
- Activate Ormos by paying {1}{U}{U} and discarding three cards with different names, causing you to draw ten cards.
- Activate Mind over Matter by discading a card, untapping the Island.
- Activate the Island by tapping it, adding {U}.
- Repeat from step 3 two additional times.
- Repeat from step 2.
Results:
Infinite card draw
· Infinite draw triggers
· Infinite self-discard triggers
· Near-infinite +1/+1 counters on a creature
· Near-infinite mana permanents you control can produce
· Near-infinite untap of permanents you control
Show steps
- Activate an Island by tapping it, adding {U}.
- Activate Ormos by paying {1}{U}{U} and discarding three cards with different names, causing you to draw ten cards.
- Activate Mind over Matter by discading a card, untapping the Island.
- Activate the Island by tapping it, adding {U}.
- Repeat from step 3 two additional times.
- Repeat from step 2.
Results:
Infinite card draw
· Infinite draw triggers
· Infinite self-discard triggers
· Near-infinite +1/+1 counters on a creature
· Near-infinite mana permanents you control can produce
· Near-infinite untap of permanents you control
Show steps
- Activate an Island by tapping it, adding {U}.
- Activate Ormos by paying {1}{U}{U} and discarding three cards with different names.
- Illusionist's Bracers triggers, copying Ormos' ability.
- Resolve both Ormos abilities, causing you to draw ten cards.
- Activate Mind over Matter by discading a card, untapping the Island.
- Activate the Island by tapping it, adding {U}.
- Repeat from step 3 two additional times.
- Repeat from step 2.
Results:
Infinite card draw
· Infinite draw triggers
· Near-infinite +1/+1 counters on a creature
Show steps
- Declare any creature as an attacker. Dawnsire triggers, dealing 100 damage to Body of Knowledge.
- Body of Knowledge triggers, causing you to draw 100 cards. Once you've drawn your library, each subsequent draw will instead put five +1/+1 counters on Ormos.
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