Combos with Obscuring Haze

15 known combos in Commander — View Obscuring Haze

Results: Infinite combat phases · Infinite untap of creatures you control · Infinite mana creatures you control can produce · Infinite ETB for target opponent · Infinite death triggers for target opponent · Infinite LTB for target opponent
Show steps
  1. Activate Anzrag by paying {3}{R}{R}{G}{G}, causing opponents to block Anzrag if able this turn.
  2. Cast Obscuring Haze by paying {0} if you control a commander, or {2}{G} otherwise, preventing all combat damage that would be dealt by opposing creatures this turn.
  3. Declare Anzrag as an attacker, attacking any opponent.
  4. If the opponent does not control a creature, activate Forbidden Orchard by tapping it, adding one mana of any color.
  5. If Forbidden Orchard was activated, it triggers, causing the defending opponent to create a 1/1 Spirit creature token.
  6. If Forbidden Orchard was activated, activate Voyaging Satyr by tapping it, untapping Forbidden Orchard.
  7. The opponent is forced to block Anzrag, triggering Anzrag, untapping all creatures you control and causing you to get an additional combat phase after this one.
  8. Any combat damage that would be dealt to Anzrag is prevented by Obscuring Haze.
  9. Repeat from step 3 each combat phase.
21 decks Colorless View on Commander Spellbook →
Results: Infinite combat phases · Infinite untap of creatures you control · Infinite mana creatures you control can produce · Infinite ETB for target opponent · Infinite death triggers for target opponent · Infinite LTB for target opponent
Show steps
  1. Activate Anzrag by paying {3}{R}{R}{G}{G}, causing opponents to block Anzrag if able this turn.
  2. Cast Obscuring Haze by paying {0} if you control a commander, or {2}{G} otherwise, preventing all combat damage that would be dealt by opposing creatures this turn.
  3. Declare Anzrag as an attacker, attacking any opponent.
  4. If the opponent does not control a creature, activate Forbidden Orchard by tapping it, adding one mana of any color.
  5. If Forbidden Orchard was activated, it triggers, causing the defending opponent to create a 1/1 Spirit creature token.
  6. If Forbidden Orchard was activated, activate Portent Tracker by tapping it, untapping Forbidden Orchard.
  7. The opponent is forced to block Anzrag, triggering Anzrag, untapping all creatures you control and causing you to get an additional combat phase after this one.
  8. Any combat damage that would be dealt to Anzrag is prevented by Obscuring Haze.
  9. Repeat from step 3 each combat phase.
10 decks Colorless View on Commander Spellbook →
Results: Infinite combat phases · Infinite untap of creatures you control · Infinite mana creatures you control can produce · Infinite ETB for target opponent · Infinite death triggers for target opponent · Infinite LTB for target opponent
Show steps
  1. Activate Anzrag by paying {3}{R}{R}{G}{G}, causing opponents to block Anzrag if able this turn.
  2. Cast Obscuring Haze by paying {0} if you control a commander, or {2}{G} otherwise, preventing all combat damage that would be dealt by opposing creatures this turn.
  3. Declare Anzrag as an attacker, attacking any opponent.
  4. If the opponent does not control a creature, activate Forbidden Orchard by tapping it, adding one mana of any color.
  5. If Forbidden Orchard was activated, it triggers, causing the defending opponent to create a 1/1 Spirit creature token.
  6. If Forbidden Orchard was activated, activate Krosan Restorer by tapping it, untapping Forbidden Orchard.
  7. The opponent is forced to block Anzrag, triggering Anzrag, untapping all creatures you control and causing you to get an additional combat phase after this one.
  8. Any combat damage that would be dealt to Anzrag is prevented by Obscuring Haze.
  9. Repeat from step 3 each combat phase.
Results: Infinite combat phases · Infinite untap of creatures you control · Infinite mana creatures you control can produce · Infinite ETB for target opponent · Infinite death triggers for target opponent · Infinite LTB for target opponent
Show steps
  1. Activate Anzrag by paying {3}{R}{R}{G}{G}, causing opponents to block Anzrag if able this turn.
  2. Cast Obscuring Haze by paying {0} if you control a commander, or {2}{G} otherwise, preventing all combat damage that would be dealt by opposing creatures this turn.
  3. Declare Anzrag as an attacker, attacking any opponent.
  4. If the opponent does not control a creature, activate Forbidden Orchard by tapping it, adding one mana of any color.
  5. If Forbidden Orchard was activated, it triggers, causing the defending opponent to create a 1/1 Spirit creature token.
  6. If Forbidden Orchard was activated, activate Argothian Elder by tapping it, untapping Forbidden Orchard.
  7. The opponent is forced to block Anzrag, triggering Anzrag, untapping all creatures you control and causing you to get an additional combat phase after this one.
  8. Any combat damage that would be dealt to Anzrag is prevented by Obscuring Haze.
  9. Repeat from step 3 each combat phase.
Results: Infinite combat phases · Infinite untap of creatures you control · Infinite mana creatures you control can produce · Infinite ETB for target opponent · Infinite death triggers for target opponent · Infinite LTB for target opponent
Show steps
  1. Activate Anzrag by paying {3}{R}{R}{G}{G}, causing opponents to block Anzrag if able this turn.
  2. Cast Obscuring Haze by paying {0} if you control a commander, or {2}{G} otherwise, preventing all combat damage that would be dealt by opposing creatures this turn.
  3. Declare Anzrag as an attacker, attacking any opponent.
  4. If the opponent does not control a creature, activate Forbidden Orchard by tapping it, adding one mana of any color.
  5. If Forbidden Orchard was activated, it triggers, causing the defending opponent to create a 1/1 Spirit creature token.
  6. If Forbidden Orchard was activated, activate Blossom Dryad by tapping it, untapping Forbidden Orchard.
  7. The opponent is forced to block Anzrag, triggering Anzrag, untapping all creatures you control and causing you to get an additional combat phase after this one.
  8. Any combat damage that would be dealt to Anzrag is prevented by Obscuring Haze.
  9. Repeat from step 3 each combat phase.
Results: Infinite combat phases · Infinite untap of creatures you control · Infinite mana creatures you control can produce · Infinite ETB for target opponent · Infinite death triggers for target opponent · Infinite LTB for target opponent
Show steps
  1. Activate Anzrag by paying {3}{R}{R}{G}{G}, causing opponents to block Anzrag if able this turn.
  2. Cast Obscuring Haze by paying {0} if you control a commander, or {2}{G} otherwise, preventing all combat damage that would be dealt by opposing creatures this turn.
  3. Declare Anzrag as an attacker, attacking any opponent.
  4. If the opponent does not control a creature, activate Forbidden Orchard by tapping it, adding one mana of any color.
  5. If Forbidden Orchard was activated, it triggers, causing the defending opponent to create a 1/1 Spirit creature token.
  6. If Forbidden Orchard was activated, activate Stone-Seeder Hierophant by tapping it, untapping Forbidden Orchard.
  7. The opponent is forced to block Anzrag, triggering Anzrag, untapping all creatures you control and causing you to get an additional combat phase after this one.
  8. Any combat damage that would be dealt to Anzrag is prevented by Obscuring Haze.
  9. Repeat from step 3 each combat phase.
Results: Infinite combat phases · Infinite untap of creatures you control · Infinite mana creatures you control can produce · Infinite ETB for target opponent · Infinite death triggers for target opponent · Infinite LTB for target opponent
Show steps
  1. Activate Anzrag by paying {3}{R}{R}{G}{G}, causing opponents to block Anzrag if able this turn.
  2. Cast Obscuring Haze by paying {0} if you control a commander, or {2}{G} otherwise, preventing all combat damage that would be dealt by opposing creatures this turn.
  3. Declare Anzrag as an attacker, attacking any opponent.
  4. If the opponent does not control a creature, activate Forbidden Orchard by tapping it, adding one mana of any color.
  5. If Forbidden Orchard was activated, it triggers, causing the defending opponent to create a 1/1 Spirit creature token.
  6. If Forbidden Orchard was activated, activate Juniper Order Druid by tapping it, untapping Forbidden Orchard.
  7. The opponent is forced to block Anzrag, triggering Anzrag, untapping all creatures you control and causing you to get an additional combat phase after this one.
  8. Any combat damage that would be dealt to Anzrag is prevented by Obscuring Haze.
  9. Repeat from step 3 each combat phase.
Results: Infinite combat phases · Infinite untap of creatures you control · Infinite mana creatures you control can produce · Infinite ETB for target opponent · Infinite death triggers for target opponent · Infinite LTB for target opponent
Show steps
  1. Activate Anzrag by paying {3}{R}{R}{G}{G}, causing opponents to block Anzrag if able this turn.
  2. Cast Obscuring Haze by paying {0} if you control a commander, or {2}{G} otherwise, preventing all combat damage that would be dealt by opposing creatures this turn.
  3. Declare Anzrag as an attacker, attacking any opponent.
  4. If the opponent does not control a creature, activate Forbidden Orchard by tapping it, adding one mana of any color.
  5. If Forbidden Orchard was activated, it triggers, causing the defending opponent to create a 1/1 Spirit creature token.
  6. If Forbidden Orchard was activated, activate Ley Druid by tapping it, untapping Forbidden Orchard.
  7. The opponent is forced to block Anzrag, triggering Anzrag, untapping all creatures you control and causing you to get an additional combat phase after this one.
  8. Any combat damage that would be dealt to Anzrag is prevented by Obscuring Haze.
  9. Repeat from step 3 each combat phase.
Results: Infinite combat phases · Infinite untap of creatures you control · Infinite mana creatures you control can produce · Infinite ETB for target opponent · Infinite death triggers for target opponent · Infinite LTB for target opponent
Show steps
  1. Activate Anzrag by paying {3}{R}{R}{G}{G}, causing opponents to block Anzrag if able this turn.
  2. Cast Obscuring Haze by paying {0} if you control a commander, or {2}{G} otherwise, preventing all combat damage that would be dealt by opposing creatures this turn.
  3. Declare Anzrag as an attacker, attacking any opponent.
  4. If the opponent does not control a creature, activate Forbidden Orchard by tapping it, adding one mana of any color.
  5. If Forbidden Orchard was activated, it triggers, causing the defending opponent to create a 1/1 Spirit creature token.
  6. If Forbidden Orchard was activated, activate Ioreth of the Healing House by tapping it, untapping Forbidden Orchard.
  7. The opponent is forced to block Anzrag, triggering Anzrag, untapping all creatures you control and causing you to get an additional combat phase after this one.
  8. Any combat damage that would be dealt to Anzrag is prevented by Obscuring Haze.
  9. Repeat from step 3 each combat phase.
Results: Infinite combat phases · Infinite untap of creatures you control · Infinite mana creatures you control can produce · Infinite ETB for target opponent · Infinite death triggers for target opponent · Infinite LTB for target opponent
Show steps
  1. Activate Anzrag by paying {3}{R}{R}{G}{G}, causing opponents to block Anzrag if able this turn.
  2. Cast Obscuring Haze by paying {0} if you control a commander, or {2}{G} otherwise, preventing all combat damage that would be dealt by opposing creatures this turn.
  3. Declare Anzrag as an attacker, attacking any opponent.
  4. If the opponent does not control a creature, activate Forbidden Orchard by tapping it, adding one mana of any color.
  5. If Forbidden Orchard was activated, it triggers, causing the defending opponent to create a 1/1 Spirit creature token.
  6. If Forbidden Orchard was activated, activate Ley Weaver by tapping it, untapping Forbidden Orchard.
  7. The opponent is forced to block Anzrag, triggering Anzrag, untapping all creatures you control and causing you to get an additional combat phase after this one.
  8. Any combat damage that would be dealt to Anzrag is prevented by Obscuring Haze.
  9. Repeat from step 3 each combat phase.
Results: Infinite combat phases · Infinite untap of creatures you control · Infinite ETB for target opponent · Infinite death triggers for target opponent · Infinite LTB for target opponent · Infinite mana creatures you control can produce
Show steps
  1. Activate Anzrag by paying {3}{R}{R}{G}{G}, causing opponents to block Anzrag if able this turn.
  2. Cast Obscuring Haze by paying {0} if you control a commander, or {2}{G} otherwise, preventing all combat damage that would be dealt by opposing creatures this turn.
  3. Declare Anzrag as an attacker, attacking any opponent.
  4. If the opponent does not control a creature, activate Forbidden Orchard by tapping it, adding one mana of any color.
  5. If Forbidden Orchard was activated, it triggers, causing the defending opponent to create a 1/1 Spirit creature token.
  6. If Forbidden Orchard was activated, activate North Pole Patrol by tapping it, untapping Forbidden Orchard.
  7. The opponent is forced to block Anzrag, triggering Anzrag, untapping all creatures you control and causing you to get an additional combat phase after this one.
  8. Any combat damage that would be dealt to Anzrag is prevented by Obscuring Haze.
  9. Repeat from step 3 each combat phase.
Results: Infinite combat phases · Infinite untap of creatures you control · Infinite mana creatures you control can produce · Infinite ETB for target opponent · Infinite death triggers for target opponent · Infinite LTB for target opponent
Show steps
  1. Activate Anzrag by paying {3}{R}{R}{G}{G}, causing opponents to block Anzrag if able this turn.
  2. Cast Obscuring Haze by paying {0} if you control a commander, or {2}{G} otherwise, preventing all combat damage that would be dealt by opposing creatures this turn.
  3. Declare Anzrag as an attacker, attacking any opponent.
  4. If the opponent does not control a creature, activate Forbidden Orchard by tapping it, adding one mana of any color.
  5. If Forbidden Orchard was activated, it triggers, causing the defending opponent to create a 1/1 Spirit creature token.
  6. If Forbidden Orchard was activated, activate Tidewater Minion by tapping it, untapping Forbidden Orchard.
  7. The opponent is forced to block Anzrag, triggering Anzrag, untapping all creatures you control and causing you to get an additional combat phase after this one.
  8. Any combat damage that would be dealt to Anzrag is prevented by Obscuring Haze.
  9. Repeat from step 3 each combat phase.
Results: Infinite combat phases · Infinite untap of creatures you control · Infinite mana creatures you control can produce · Infinite ETB for target opponent · Infinite death triggers for target opponent · Infinite LTB for target opponent
Show steps
  1. Activate Anzrag by paying {3}{R}{R}{G}{G}, causing opponents to block Anzrag if able this turn.
  2. Cast Obscuring Haze by paying {0} if you control a commander, or {2}{G} otherwise, preventing all combat damage that would be dealt by opposing creatures this turn.
  3. Declare Anzrag as an attacker, attacking any opponent.
  4. If the opponent does not control a creature, activate Forbidden Orchard by tapping it, adding one mana of any color.
  5. If Forbidden Orchard was activated, it triggers, causing the defending opponent to create a 1/1 Spirit creature token.
  6. If Forbidden Orchard was activated, activate Vizier of Tumbling Sands by tapping it, untapping Forbidden Orchard.
  7. The opponent is forced to block Anzrag, triggering Anzrag, untapping all creatures you control and causing you to get an additional combat phase after this one.
  8. Any combat damage that would be dealt to Anzrag is prevented by Obscuring Haze.
  9. Repeat from step 3 each combat phase.
Results: Infinite combat phases · Infinite untap of creatures you control · Infinite mana creatures you control can produce · Infinite ETB for target opponent · Infinite death triggers for target opponent · Infinite LTB for target opponent
Show steps
  1. Activate Anzrag by paying {3}{R}{R}{G}{G}, causing opponents to block Anzrag if able this turn.
  2. Cast Obscuring Haze by paying {0} if you control a commander, or {2}{G} otherwise, preventing all combat damage that would be dealt by opposing creatures this turn.
  3. Declare Anzrag as an attacker, attacking any opponent.
  4. If the opponent does not control a creature, activate Forbidden Orchard by tapping it, adding one mana of any color.
  5. If Forbidden Orchard was activated, it triggers, causing the defending opponent to create a 1/1 Spirit creature token.
  6. If Forbidden Orchard was activated, activate Kiora's Follower by tapping it, untapping Forbidden Orchard.
  7. The opponent is forced to block Anzrag, triggering Anzrag, untapping all creatures you control and causing you to get an additional combat phase after this one.
  8. Any combat damage that would be dealt to Anzrag is prevented by Obscuring Haze.
  9. Repeat from step 3 each combat phase.
Results: Infinite combat phases · Infinite untap of creatures you control · Infinite mana creatures you control can produce · Infinite ETB for target opponent · Infinite death triggers for target opponent · Infinite LTB for target opponent
Show steps
  1. Activate Anzrag by paying {3}{R}{R}{G}{G}, causing opponents to block Anzrag if able this turn.
  2. Cast Obscuring Haze by paying {0} if you control a commander, or {2}{G} otherwise, preventing all combat damage that would be dealt by opposing creatures this turn.
  3. Declare Anzrag as an attacker, attacking any opponent.
  4. If the opponent does not control a creature, activate Forbidden Orchard by tapping it, adding one mana of any color.
  5. If Forbidden Orchard was activated, it triggers, causing the defending opponent to create a 1/1 Spirit creature token.
  6. If Forbidden Orchard was activated, activate Kelpie Guide by tapping it, untapping Forbidden Orchard.
  7. The opponent is forced to block Anzrag, triggering Anzrag, untapping all creatures you control and causing you to get an additional combat phase after this one.
  8. Any combat damage that would be dealt to Anzrag is prevented by Obscuring Haze.
  9. Repeat from step 3 each combat phase.
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