Combos with Obeka, Brute Chronologist
15 known combos in Commander — View Obeka, Brute Chronologist
Results:
Infinite turns
· Lock
Show steps
- Activate Isochron Scepter by paying {2}, casting a copy of Final Fortune.
- At the beginning of your next end step, if you cast Final Fortune on the previous turn, Final Fortune's lose the game ability triggers.
- In response, activate Obeka by tapping it, choosing to end the turn and exiling the stack in the process.
- Repeat each turn.
Results:
Infinite ETB
· Infinite creature tokens
· Infinite turns
· Lock
Show steps
- Cast Final Fortune for {R}{R}.
- Move to your extra turn.
- Activate Feldon for {2}{R}Tap creating a token copy of Archaeomancer.
- With Archaeomancer's etb, put Final Fortune back into your hand.
- Cast Final Fortune for {R}{R}.
- Move to your end step, then activate Obeka to end your turn with Archaeomancer's sacrifice trigger and Final Fortune's lose the game trigger on the stack.
- Repeat 2-6.
Results:
Infinite turns
· Lock
Show steps
- Cast Last Chance by paying {R}{R}.
- Exalted Flamer of Tzeentch's second ability triggers, dealing 1 damage to each opponent.
- Resolve Last Chance, causing you to take an extra turn after this one.
- Move to your extra turn.
- At the beginning of your upkeep, Exalted Flamer of Tzeentch's first ability triggers, returning Last Chance from your graveyard to your hand.
- Repeat steps 1-3 one additional time.
- At the beginning of your end step, Last Chance triggers.
- Holding priority, activate Obeka by tapping it, ending the turn and exiling the Last Chance trigger from the stack.
- Repeat from step 4.
Results:
Infinite turns
· Lock
Show steps
- Pay {2} and tap Elite Arcanist to cast Final Fortune.
- Pass the turn.
- Pay {2} and tap Elite Arcanist to cast Final Fortune.
- Pass the turn.
- With the lose the game trigger on the stack, tap Obeka to end the turn.
- Repeat steps 3-5.
Results:
Infinite turns
· Lock
Show steps
- Cast Final Fortune by paying {R}{R}.
- Exalted Flamer of Tzeentch's second ability triggers, dealing 1 damage to each opponent.
- Resolve Final Fortune, causing you to take an extra turn after this one.
- Move to your extra turn.
- At the beginning of your upkeep, Exalted Flamer of Tzeentch's first ability triggers, returning Final Fortune from your graveyard to your hand.
- Repeat steps 1-3 one additional time.
- At the beginning of your end step, Final Fortune triggers.
- Holding priority, activate Obeka by tapping it, ending the turn and exiling the Final Fortune trigger from the stack.
- Repeat from step 4.
Results:
Infinite turns
· Lock
Show steps
- Cast Warrior's Oath by paying {R}{R}.
- Exalted Flamer of Tzeentch's second ability triggers, dealing 1 damage to each opponent.
- Resolve Warrior's Oath, causing you to take an extra turn after this one.
- Move to your extra turn.
- At the beginning of your upkeep, Exalted Flamer of Tzeentch's first ability triggers, returning Warrior's Oath from your graveyard to your hand.
- Repeat steps 1-3 one additional time.
- At the beginning of your end step, Warrior's Oath triggers.
- Holding priority, activate Obeka by tapping it, ending the turn and exiling the Warrior's Oath trigger from the stack.
- Repeat from step 4.
Results:
Infinite turns
· Lock
Show steps
- Cast Last Chance by paying its mana cost, causing you to take an extra turn after this one and to lose the game at the beginning of that turn's end step.
- Activate Magar by paying {1}{B}{R}, noting Last Chance and putting it face down on the battlefield as a 3/3 creature.
- During your next turn, deal combat damage to an opponent using the face down creature that has Last Chance noted.
- The creature triggers, casting a copy of Last Chance without paying its mana cost. Resolve the copy, causing you to take an extra turn after this one and to lose the game at the beginning of that turn's end step.
- Activate Obeka by tapping it, causing you to end the turn. This will prevent the Last Chance trigger from causing you to lose the game.
- Repeat from step 3.
Results:
Infinite turns
· Lock
Show steps
- Cast Warrior's Oath by paying its mana cost, causing you to take an extra turn after this one and to lose the game at the beginning of that turn's end step.
- Activate Magar by paying {1}{B}{R}, noting Warrior's Oath and putting it face down on the battlefield as a 3/3 creature.
- During your next turn, deal combat damage to an opponent using the face down creature that has Warrior's Oath noted.
- The creature triggers, casting a copy of Warrior's Oath without paying its mana cost. Resolve the copy, causing you to take an extra turn after this one and to lose the game at the beginning of that turn's end step.
- Activate Obeka by tapping it, causing you to end the turn. This will prevent the Warrior's Oath trigger from causing you to lose the game.
- Repeat from step 3.
Results:
Infinite turns
· Lock
Show steps
- Cast Final Fortune by paying its mana cost, causing you to take an extra turn after this one and to lose the game at the beginning of that turn's end step.
- Activate Magar by paying {1}{B}{R}, noting Final Fortune and putting it face down on the battlefield as a 3/3 creature.
- During your next turn, deal combat damage to an opponent using the face down creature that has Final Fortune noted.
- The creature triggers, casting a copy of Final Fortune without paying its mana cost. Resolve the copy, causing you to take an extra turn after this one and to lose the game at the beginning of that turn's end step.
- Activate Obeka by tapping it, causing you to end the turn. This will prevent the Final Fortune trigger from causing you to lose the game.
- Repeat from step 3.
Results:
Infinite damage
· Near-infinite turns
· Lock
Show steps
- Attack with equipped creature, dealing combat damage.
- Copy and cast Final Fortune with the Spellbinder trigger.
- Pass the turn.
- Attack with equipped creature, dealing combat damage.
- Copy and cast Final Fortune with the Spellbinder trigger.
- Pass the turn.
- When the lose the game trigger is on the stack, activate Obeka to end the turn, exiling the trigger.
- Repeat steps 3-6.
Results:
Infinite turns
· Lock
Show steps
- Cast Final Fortune, creating a Servo token with Saheeli.
- Mutate Lore Drakkis onto the Servo token, returning Final Fortune from your graveyard to your hand.
- Pay {U} and tap Crystal Shard to return Lore Drakkis to your hand.
- Pass the turn.
- When the lose the game trigger is on the stack, tap Obeka to end the turn.
- Repeat.
Results:
Infinite turns
· Lock
Show steps
- Pay {3} and tap Elite Arcanist to cast Chance for Glory.
- On the next turn pay {3} and tap Elite Arcanist to cast Chance for Glory in response to the lose the game trigger use Obeka, Brute Chronologist to end the turn.
- Repeat.
Results:
Infinite turns
· Lock
Show steps
- Cast Chance for Glory.
- Holding priority, cast Narset's Reversal, copying Chance for Glory and returning Chance for Glory to your hand.
- Move to your extra turn.
- Repeat steps 1 and 2.
- At the beginning of your end step, Chance for Glory's lose the game trigger goes onto the stack.
- Holding priority, tap Obeka, ending the turn and exiling the trigger.
- Repeat steps 3-6.
Results:
Infinite turns
· Lock
Show steps
- Cast Chance for Glory by paying its mana cost, causing you to take an extra turn after this one and to lose the game at the beginning of that turn's end step.
- Activate Magar by paying {1}{B}{R}, noting Chance for Glory and putting it face down on the battlefield as a 3/3 creature.
- During your next turn, deal combat damage to an opponent using the face down creature that has Chance for Glory noted.
- The creature triggers, casting a copy of Chance for Glory without paying its mana cost. Resolve the copy, causing you to take an extra turn after this one and to lose the game at the beginning of that turn's end step.
- Activate Obeka by tapping it, causing you to end the turn. This will prevent the Chance for Glory trigger from causing you to lose the game.
- Repeat from step 3.
Results:
Infinite turns
· Lock
Show steps
- Declare Zethi as an attacker.
- Zethi triggers, copying all cards you own in exile with kick counters on them and allowing you to cast the copies.
- Cast the Final Fortune copy by paying {R}{R}, causing you to take an extra turn after this one and lose the game at the end of the extra turn.
- At the beginning of each extra turn's end step, Final Fortune triggers.
- Holding priority, activate Obeka by tapping it, causing you to end your turn and exile Final Fortune's trigger from the stack.
- Repeat each turn.
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