Combos with Numa, Joraga Chieftain
6 known combos in Commander — View Numa, Joraga Chieftain
Results:
Infinite turns
· Lock
Show steps
- At the beginning of your combat phase, Numa triggers, causing you to pay {10} to put five +1/+1 counters on Sage of Hours.
- Activate Sage of Hours by removing all +1/+1 counters from it, causing you to take an extra turn after this one.
- Repeat each turn.
Results:
Infinite turns
· Lock
Show steps
- At the beginning of your combat phase, Numa triggers, causing you to pay {10} to put five +1/+1 counters on Sage of Hours.
- Activate Sage of Hours by removing all +1/+1 counters from it, causing you to take an extra turn after this one.
- Repeat each turn.
Results:
Infinite turns
· Lock
Show steps
- At the beginning of your combat phase, Numa triggers, causing you to pay {10} to put five +1/+1 counters on Sage of Hours.
- Activate Sage of Hours by removing all +1/+1 counters from it, causing you to take an extra turn after this one.
- Repeat each turn.
Results:
Infinite turns
· Lock
Show steps
- At the beginning of your combat phase, Numa triggers, causing you to pay {10} to put five +1/+1 counters on Sage of Hours.
- Activate Sage of Hours by removing all +1/+1 counters from it, causing you to take an extra turn after this one.
- Repeat each turn.
Results:
Infinite turns
· Lock
Show steps
- At the beginning of your combat phase, Numa triggers, causing you to pay {10} to put five +1/+1 counters on Sage of Hours.
- Activate Sage of Hours by removing all +1/+1 counters from it, causing you to take an extra turn after this one.
- Repeat each turn.
Results:
Infinite turns
· Lock
Show steps
- At the beginning of your combat phase, Numa triggers, causing you to pay {10} to put five +1/+1 counters on Sage of Hours.
- Activate Sage of Hours by removing all +1/+1 counters from it, causing you to take an extra turn after this one.
- Repeat each turn.
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