Combos with Nine Lives
15 known combos in Commander — View Nine Lives
Solemnity
Nine Lives
Results:
Prevent all damage that would be dealt to you
· Lock
Show steps
- If a source would deal damage to you, Nine Lives prevents that damage.
- Solmenity prevents Nine Lives from putting an incarnation counter on itself.
Results:
Target opponent loses the game
Show steps
- Activate Zedruu by paying {R}{W}{U}, giving target opponent control of Nine Lives.
- Cast Austere Command by paying {4}{W}{W}, destroying all enchantments.
- Nine Lives leaves the battlefield, causing its controller to lose the game.
Results:
Target opponent loses the game
Show steps
- Cast Harmless Offering by paying {2}{R}, giving Nine Lives to an opponent.
- Cast Austere Command by paying {4}{W}{W}, destroying all enchantments.
- Nine Lives leaves the battlefield, causing its controller to lose the game.
Results:
Each opponent loses the game
Show steps
- Cast Fractured Identity by paying {3}{W}{U}, exiling Nine Lives and causing each opponent to create a token copy of it.
- Nine Lives triggers. Holding priority, cast Patrician's Scorn by paying {0}, destroying all enchantments.
- Each opponent's Nine Lives leaves the battlefield, causing them to lose the game.
Results:
Target opponent loses the game
Show steps
- Activate Zedruu by paying {R}{W}{U}, giving target opponent control of Nine Lives.
- Cast Cleansing Nova by paying {3}{W}{W}, destroying all artifacts and enchantments.
- Nine Lives leaves the battlefield, causing its controller to lose the game.
Results:
Target opponent loses the game
Show steps
- Cast Harmless Offering by paying {2}{R}, giving Nine Lives to an opponent.
- Cast Cleansing Nova by paying {3}{W}{W}, destroying all artifacts and enchantments.
- Nine Lives leaves the battlefield, causing its controller to lose the game.
Results:
Target opponent loses the game
Show steps
- Cast Donate by paying {2}{U}, giving Nine Lives to an opponent.
- Cast Austere Command by paying {4}{W}{W}, destroying all enchantments.
- Nine Lives leaves the battlefield, causing its controller to lose the game.
Results:
Target opponent loses the game
Show steps
- Cast Donate by paying {2}{U}, giving Nine Lives to an opponent.
- Cast Cleansing Nova by paying {3}{W}{W}, destroying all artifacts and enchantments.
- Nine Lives leaves the battlefield, causing its controller to lose the game.
Results:
Target opponent loses the game
Show steps
- Activate Zedruu by paying {U}{R}{W}, giving an opponent control of Nine Lives.
- If needed, activate Shadowspear by paying {1}, causing all permanents your opponents control to lose hexproof and indestructible until end of turn.
- Cause Nine Lives to leave the battlefield.
- Nine Lives triggers, causing its controller to lose the game.
Results:
Target opponent loses the game
Show steps
- Cast Harmless Offering by paying {2}{R}, giving an opponent control of Nine Lives.
- If needed, activate Shadowspear by paying {1}, causing all permanents your opponents control to lose hexproof and indestructible until end of turn.
- Cause Nine Lives to leave the battlefield.
- Nine Lives triggers, causing its controller to lose the game.
Results:
Each opponent loses the game
Show steps
- Cast Angel's Grace by paying {W}.
- Cast Fractured Identity by paying {3}{W}{U}, exiling Nine Lives and causing each opponent to create a token copy of it.
- Nine Lives leaves the battlefield, however you cannot lose the game due to Angel's Grace.
- Cast Austere Command by paying its mana cost, destroying all enchantments.
- When each opponent's Nine Lives leaves the battlefield, they each trigger, causing each opponent to lose the game.
Results:
Each opponent loses the game
Show steps
- Cast Fractured Identity by paying {3}{W}{U}, exiling Nine Lives and causing each opponent to create a token copy of it.
- Nine Lives triggers. Holding priority, cast Tempest of Light by paying its mana cost, destroying all enchantments.
- Each opponent's Nine Lives leaves the battlefield, causing them to lose the game.
Results:
Each opponent loses the game
Show steps
- Cast Fractured Identity by paying {3}{W}{U}, exiling Nine Lives and causing each opponent to create a token copy of it.
- Nine Lives leaves the battlefield, however you cannot lose the game due to Platinum Angel.
- Cast Austere Command by paying {4}{W}{W}, destroying all enchantments.
- Each opponent's Nine Lives leaves the battlefield, causing them to lose the game.
Results:
Each opponent loses the game
Show steps
- Cast Angel's Grace by paying {W}.
- Cast Fractured Identity by paying {3}{W}{U}, exiling Nine Lives and causing each opponent to create a token copy of it.
- Nine Lives leaves the battlefield, however you cannot lose the game due to Angel's Grace.
- Cast Cleansing Nova by paying its mana cost, destroying all enchantments.
- When each opponent's Nine Lives leaves the battlefield, they each trigger, causing each opponent to lose the game.
Results:
Each opponent loses the game
Show steps
- Cast Fractured Identity by paying {3}{W}{U}, exiling Nine Lives and causing each opponent to create a token copy of it.
- Nine Lives triggers. Holding priority, activate Nevinyrral's Disk by paying {1} and tapping it, destroying all creatures, artifacts and enchantments.
- Each opponent's Nine Lives leaves the battlefield, causing them to lose the game.
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