Combos with Nine Lives

15 known combos in Commander — View Nine Lives

Solemnity Solemnity
Nine Lives Nine Lives
Results: Prevent all damage that would be dealt to you · Lock
Show steps
  1. If a source would deal damage to you, Nine Lives prevents that damage.
  2. Solmenity prevents Nine Lives from putting an incarnation counter on itself.
5,044 decks Colorless View on Commander Spellbook →
Results: Target opponent loses the game
Show steps
  1. Activate Zedruu by paying {R}{W}{U}, giving target opponent control of Nine Lives.
  2. Cast Austere Command by paying {4}{W}{W}, destroying all enchantments.
  3. Nine Lives leaves the battlefield, causing its controller to lose the game.
1,194 decks Colorless View on Commander Spellbook →
Results: Target opponent loses the game
Show steps
  1. Cast Harmless Offering by paying {2}{R}, giving Nine Lives to an opponent.
  2. Cast Austere Command by paying {4}{W}{W}, destroying all enchantments.
  3. Nine Lives leaves the battlefield, causing its controller to lose the game.
1,056 decks Colorless View on Commander Spellbook →
Results: Each opponent loses the game
Show steps
  1. Cast Fractured Identity by paying {3}{W}{U}, exiling Nine Lives and causing each opponent to create a token copy of it.
  2. Nine Lives triggers. Holding priority, cast Patrician's Scorn by paying {0}, destroying all enchantments.
  3. Each opponent's Nine Lives leaves the battlefield, causing them to lose the game.
613 decks Colorless View on Commander Spellbook →
Results: Target opponent loses the game
Show steps
  1. Activate Zedruu by paying {R}{W}{U}, giving target opponent control of Nine Lives.
  2. Cast Cleansing Nova by paying {3}{W}{W}, destroying all artifacts and enchantments.
  3. Nine Lives leaves the battlefield, causing its controller to lose the game.
321 decks Colorless View on Commander Spellbook →
Nine Lives Nine Lives
Harmless Offering Harmless Offering
Cleansing Nova Cleansing Nova
Results: Target opponent loses the game
Show steps
  1. Cast Harmless Offering by paying {2}{R}, giving Nine Lives to an opponent.
  2. Cast Cleansing Nova by paying {3}{W}{W}, destroying all artifacts and enchantments.
  3. Nine Lives leaves the battlefield, causing its controller to lose the game.
306 decks Colorless View on Commander Spellbook →
Results: Target opponent loses the game
Show steps
  1. Cast Donate by paying {2}{U}, giving Nine Lives to an opponent.
  2. Cast Austere Command by paying {4}{W}{W}, destroying all enchantments.
  3. Nine Lives leaves the battlefield, causing its controller to lose the game.
298 decks Colorless View on Commander Spellbook →
Nine Lives Nine Lives Donate Donate
Cleansing Nova Cleansing Nova
Results: Target opponent loses the game
Show steps
  1. Cast Donate by paying {2}{U}, giving Nine Lives to an opponent.
  2. Cast Cleansing Nova by paying {3}{W}{W}, destroying all artifacts and enchantments.
  3. Nine Lives leaves the battlefield, causing its controller to lose the game.
142 decks Colorless View on Commander Spellbook →
Results: Target opponent loses the game
Show steps
  1. Activate Zedruu by paying {U}{R}{W}, giving an opponent control of Nine Lives.
  2. If needed, activate Shadowspear by paying {1}, causing all permanents your opponents control to lose hexproof and indestructible until end of turn.
  3. Cause Nine Lives to leave the battlefield.
  4. Nine Lives triggers, causing its controller to lose the game.
79 decks Colorless View on Commander Spellbook →
Shadowspear Shadowspear
Harmless Offering Harmless Offering
Nine Lives Nine Lives
Results: Target opponent loses the game
Show steps
  1. Cast Harmless Offering by paying {2}{R}, giving an opponent control of Nine Lives.
  2. If needed, activate Shadowspear by paying {1}, causing all permanents your opponents control to lose hexproof and indestructible until end of turn.
  3. Cause Nine Lives to leave the battlefield.
  4. Nine Lives triggers, causing its controller to lose the game.
69 decks Colorless View on Commander Spellbook →
Results: Each opponent loses the game
Show steps
  1. Cast Angel's Grace by paying {W}.
  2. Cast Fractured Identity by paying {3}{W}{U}, exiling Nine Lives and causing each opponent to create a token copy of it.
  3. Nine Lives leaves the battlefield, however you cannot lose the game due to Angel's Grace.
  4. Cast Austere Command by paying its mana cost, destroying all enchantments.
  5. When each opponent's Nine Lives leaves the battlefield, they each trigger, causing each opponent to lose the game.
69 decks Colorless View on Commander Spellbook →
Results: Each opponent loses the game
Show steps
  1. Cast Fractured Identity by paying {3}{W}{U}, exiling Nine Lives and causing each opponent to create a token copy of it.
  2. Nine Lives triggers. Holding priority, cast Tempest of Light by paying its mana cost, destroying all enchantments.
  3. Each opponent's Nine Lives leaves the battlefield, causing them to lose the game.
51 decks Colorless View on Commander Spellbook →
Results: Each opponent loses the game
Show steps
  1. Cast Fractured Identity by paying {3}{W}{U}, exiling Nine Lives and causing each opponent to create a token copy of it.
  2. Nine Lives leaves the battlefield, however you cannot lose the game due to Platinum Angel.
  3. Cast Austere Command by paying {4}{W}{W}, destroying all enchantments.
  4. Each opponent's Nine Lives leaves the battlefield, causing them to lose the game.
51 decks Colorless View on Commander Spellbook →
Nine Lives Nine Lives Fractured Identity Fractured Identity
Cleansing Nova Cleansing Nova
Angel's Grace Angel's Grace
Results: Each opponent loses the game
Show steps
  1. Cast Angel's Grace by paying {W}.
  2. Cast Fractured Identity by paying {3}{W}{U}, exiling Nine Lives and causing each opponent to create a token copy of it.
  3. Nine Lives leaves the battlefield, however you cannot lose the game due to Angel's Grace.
  4. Cast Cleansing Nova by paying its mana cost, destroying all enchantments.
  5. When each opponent's Nine Lives leaves the battlefield, they each trigger, causing each opponent to lose the game.
42 decks Colorless View on Commander Spellbook →
Results: Each opponent loses the game
Show steps
  1. Cast Fractured Identity by paying {3}{W}{U}, exiling Nine Lives and causing each opponent to create a token copy of it.
  2. Nine Lives triggers. Holding priority, activate Nevinyrral's Disk by paying {1} and tapping it, destroying all creatures, artifacts and enchantments.
  3. Each opponent's Nine Lives leaves the battlefield, causing them to lose the game.
37 decks Colorless View on Commander Spellbook →
Buy Nine Lives on TCGPlayer Buy on Amazon

As an Amazon Associate and TCGPlayer affiliate I earn from qualifying purchases.