Combos with Nexus of Fate
15 known combos in Commander — View Nexus of Fate
Results:
Infinite turns
· Skip your draw steps
· Lock
Show steps
- Cast Nexus of Fate by paying {5}{U}{U}, granting you an extra turn after this one and shuffling it into your library.
- Activate Isochron Scepter by paying {2} and tapping it, casting Mystical Tutor, putting Nexus of Fate on top of your library.
- Move to your next turn.
- Draw Nexus of Fate from the top of your library.
- Repeat.
Results:
Infinite turns
· Skip your draw steps
· Lock
Show steps
- Cast Nexus of Fate by paying {5}{U}{U}, causing you to take an extra turn after this one and shuffle Nexus of Fate into your library.
- Declare Varragoth as an attacker.
- Activate Varragoth's boast ability by paying {1}{B}, searching your library for Nexus of Fate and putting it on top of your library.
- Move to your extra turn, drawing Nexus of Fate during your draw step.
- Repeat.
Results:
Infinite turns
· Skip your draw steps
· Lock
Show steps
- Cast Nexus of Fate by paying {5}{U}{U}, causing you to take an extra turn after this one and shuffle Nexus of Fate into your library.
- Declare Zethi as an attacker.
- Zethi's second ability triggers, creating a copy of Mystical Tutor and causing you to pay {U} to cast it.
- Resolve the copy of Mystical Tutor, causing you to search your library for Nexus of Fate and put it on top of your library.
- Move to your extra turn, causing you to draw Nexus of Fate during your draw step.
- Repeat.
Results:
Infinite turns
· Lock
Show steps
- Cast Nexus of Fate, shuffling it into your library.
- Activate Proteus Staff targeting the nontoken creature you control, putting it on the bottom of your library and revealing cards until you reveal the nontoken creature and putting putting Nexus of Fate on top of your library.
- Pass the turn.
- Draw a card.
- Repeat.
Results:
Infinite turns
· Lock
Show steps
- At the beginning of your upkeep, Panoptic Mirror triggers, casting a copy of Nexus of Fate without paying its mana cost.
- Resolve Nexus of Fate, causing you to take an extra turn after this one.
- Repeat each turn.
Results:
Exile your library
· Infinite turns
· Skip your draw steps
· Lock
Show steps
- Cast Leveler by paying {5}.
- When Leveler enters the battlefield, it triggers, exiling your library.
- Cast Nexus of Fate by paying {5}{U}{U}, causing you to take an extra turn after this one and shuffle Nexus of Fate into your library.
- Move to your next turn, drawing Nexus of Fate during your draw step.
- Repeat from step 3.
Results:
Infinite turns
· Lock
Show steps
- During your draw step, Archmage Ascension allows you to search your library for Nexus of Fate, reveal it and put it into your hand.
- Cast Nexus of Fate by paying {5}{U}{U}, causing you to take an extra turn after this one and shuffle Nexus of Fate into your library.
- Repeat each turn.
Results:
Infinite turns
· Skip your draw steps
· Lock
Show steps
- Tap Scroll Rack and pay {1} to activate it, putting Nexus of Fate on top of your library.
- Pass the turn.
- On your next draw step, when you draw Nexus of Fate, reveal it due to Kefnet's ability, making a copy that costs {2} less to cast.
- Cast the copy for {3}{U}{U}, granting you an extra turn.
Results:
Infinite turns
· Lock
Show steps
- Cast Nexus of Fate by paying its mana cost.
- Taigam triggers, copying Nexus of Fate and exiling the original Nexus of Fate with four time counters on it.
- Resolve the Nexus of Fate copy, causing you to take an extra turn after this one.
- Cast Clockspinning with buyback by paying {3}{U}, removing a time counter from Nexus of Fate and returning Clockspinning to your hand.
- Repeat step 4 one additional time.
- Move to your next turn. At the beginning of your upkeep, Nexus of Fate's suspend ability triggers, removing a time counter from it.
- Cast Clockspinning with buyback by paying {3}{U}, removing a time counter from Nexus of Fate and returning Clockspinning to your hand.
- Nexus of Fate's suspend ability triggers, causing you to cast it from exile without paying its mana cost.
- Repeat from step 2.
Results:
Infinite self-mill
· Infinite turns
· Skip your draw steps
· Lock
Show steps
- Activate Hermit Druid by paying {G} and tapping it, causing you to mill your library.
- Cast Nexus of Fate by paying {5}{U}{U}, causing you to take an extra turn after this one and shuffle Nexus of Fate into your library.
- Move to your next turn, drawing Nexus of Fate during your draw step.
- Repeat from step 2.
Results:
Exile your library
· Infinite turns
· Lock
Show steps
- At the beginning of your upkeep, Thought Lash's cumulative upkeep ability triggers; decline to pay the cost and sacrifice Thought Lash.
- Thought Lash's second ability triggers, causing you to exile all cards from your library.
- Cast Nexus of Fate by paying {5}{U}{U}, taking an extra turn after this one and shuffling Nexus of Fate into your empty library.
- Draw Nexus of Fate on your next draw step.
- Repeat from step 3 each turn.
Results:
Infinite turns
· Lock
Show steps
- Activate Jace's zero loyalty ability, putting Nexus of Fate on top of your library.
- Pass the turn.
- On your next draw step, when you draw Nexus of Fate, reveal it due to Kefnet's ability, making a copy that costs {2} less to cast.
- Cast the copy for {3}{U}{U}, granting you an extra turn.
Results:
Infinite turns
· Lock
Show steps
- Deal combat damage with the creature that has Spellbinder attached.
- Spellbinder triggers, casting a copy of Nexus of Fate without paying its mana cost.
- Resolve Nexus of Fate, taking an extra turn after this one and shuffling your library.
- Repeat each turn.
Results:
Infinite turns
· Lock
Show steps
- Cast the self-suspending card by paying its mana cost if its in your hand, or any other spell otherwise if you have not cast a spell this turn.
- Cast Nexus of Fate by paying its mana cost.
- Taigam triggers, copying Nexus of Fate and then exiling it with four time counters on it and giving it suspend.
- Resolve the copy of Nexus of Fate, causing you to take an extra turn after this one.
- Move to your next turn. At the beginning of that turn's upkeep, Nexus of Fate and the self-suspending card's suspend abilities trigger, removing a time counter from each of them.
- Activate The Tenth Doctor by paying {7}, removing three time counters from Nexus of Fate and the self-suspending card, triggering their suspend abilities.
- Resolve the self-suspending card's suspend trigger, causing you to cast it from exile without paying its mana cost, and eventually exile it with time counters on it.
- Resolve the Nexus of Fate's suspend trigger, causing you to cast it from exile without paying its mana cost.
- Repeat from step 3.
Results:
Infinite turns
· Lock
Show steps
- Activate Elite Arcanist by paying {7} and tapping it, creating a copy of Nexus of Fate and casting it without paying it's mana cost to take an extra turn after this one.
- Repeat.
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