Combos with Nekusar, the Mindrazer

15 known combos in Commander — View Nekusar, the Mindrazer

Results: Near-infinite card draw for target opponent · Near-infinite damage to one opponent · Near-infinite draw triggers for target opponent · Target opponent loses the game
Show steps
  1. Cast Peer into the Abyss by paying {4}{B}{B}{B}, causing an opponent to draw cards equal to half their library and causing them to lose half their life total, rounded up.
  2. Nekusar triggers for each card drawn this way.
  3. Resolve the first trigger, dealing 1 damage to the opponent.
  4. If the opponent has 0 or less life, the opponent loses the game due to having zero or less life.
  5. Repeat from step 3 for each remaining trigger and/or until the opponent loses the game.
15,586 decks Colorless View on Commander Spellbook →
Results: Each opponent loses the game
Show steps
  1. Cast Windfall by paying {2}{U}, causing each player to discard their hand and then draw a number of cards equal to the greatest number of cards a player discarded this way.
  2. Nekusar triggers for each card drawn this way, giving each opponent a poison counter for each card they drew.
  3. Each opponent loses the game due to having ten or more poison counters
4,521 decks Colorless View on Commander Spellbook →
Results: Each opponent loses the game
Show steps
  1. Cast Tainted Strike by paying {B}, giving Nekusar infect until end of turn.
  2. Cast Windfall by paying {2}{U}, causing each player to discard their hand and then draw a number of cards equal to the greatest number of cards a player discarded this way.
  3. Nekusar triggers for each card drawn this way, giving each opponent a poison counter for each card they drew.
  4. Each opponent loses the game due to having ten or more poison counters
1,900 decks Colorless View on Commander Spellbook →
Results: Each opponent loses the game
Show steps
  1. Cast Echo of Eons by paying {4}{U}{U}, causing each player to discard their hands and draw seven cards.
  2. Nekusar triggers for each card your opponents draw.
  3. Resolve the first trigger, causing the opponent to get a poison counter.
  4. If the opponent has ten or more poison counters, they lose the game as a state-based action.
  5. Repeat from step 3 for each remaining trigger.
  6. If needed, cast Echo of Eons from your graveyard for its flashback cost by paying {2}{U}, causing each player to discard their hands and draw seven cards.
  7. Repeat from step 2.
1,894 decks Colorless View on Commander Spellbook →
Results: Each opponent loses the game
Show steps
  1. Cast Windfall by paying {2}{U}, causing each player to discard their hand and then draw a number of cards equal to the greatest number of cards a player discarded this way.
  2. Nekusar triggers for each card drawn this way, giving each opponent a poison counter for each card they drew.
  3. Each opponent loses the game due to having ten or more poison counters
1,507 decks Colorless View on Commander Spellbook →
Results: Each opponent loses the game
Show steps
  1. Cast Windfall by paying {2}{U}, causing each player to discard their hand and then draw a number of cards equal to the greatest number of cards a player discarded this way.
  2. Nekusar triggers for each card drawn this way, giving each opponent a poison counter for each card they drew.
  3. Each opponent loses the game due to having ten or more poison counters
1,083 decks Colorless View on Commander Spellbook →
Results: Each opponent loses the game
Show steps
  1. Cast Tainted Strike by paying {B}, giving Nekusar +1/+0 and infect until end of turn.
  2. Cast Echo of Eons by paying {4}{U}{U}, causing each player to discard their hands and draw seven cards.
  3. Nekusar triggers for each card your opponents draw.
  4. Resolve the first trigger, causing the opponent to get a poison counter.
  5. If the opponent has ten or more poison counters, they lose the game as a state-based action.
  6. Repeat from step 4 for each remaining trigger.
  7. If needed, cast Echo of Eons from your graveyard for its flashback cost by paying {2}{U}, causing each player to discard their hands and draw seven cards.
  8. Repeat from step 3.
890 decks Colorless View on Commander Spellbook →
Results: Each opponent loses the game
Show steps
  1. Cast Echo of Eons by paying {4}{U}{U}, causing each player to discard their hands and draw seven cards.
  2. Nekusar triggers for each card your opponents draw.
  3. Resolve the first trigger, causing the opponent to get a poison counter.
  4. If the opponent has ten or more poison counters, they lose the game as a state-based action.
  5. Repeat from step 3 for each remaining trigger.
  6. If needed, cast Echo of Eons from your graveyard for its flashback cost by paying {2}{U}, causing each player to discard their hands and draw seven cards.
  7. Repeat from step 2.
595 decks Colorless View on Commander Spellbook →
Results: Each opponent loses the game
Show steps
  1. Cast Echo of Eons by paying {4}{U}{U}, causing each player to discard their hands and draw seven cards.
  2. Nekusar triggers for each card your opponents draw.
  3. Resolve the first trigger, causing the opponent to get a poison counter.
  4. If the opponent has ten or more poison counters, they lose the game as a state-based action.
  5. Repeat from step 3 for each remaining trigger.
  6. If needed, cast Echo of Eons from your graveyard for its flashback cost by paying {2}{U}, causing each player to discard their hands and draw seven cards.
  7. Repeat from step 2.
525 decks Colorless View on Commander Spellbook →
Results: Each opponent loses the game
Show steps
  1. Cast Windfall by paying {2}{U}, causing each player to discard their hand and then draw a number of cards equal to the greatest number of cards a player discarded this way.
  2. Nekusar triggers for each card drawn this way, giving each opponent a poison counter for each card they drew.
  3. Each opponent loses the game due to having ten or more poison counters
281 decks Colorless View on Commander Spellbook →
Results: Each opponent loses the game
Show steps
  1. Cast Echo of Eons by paying {4}{U}{U}, causing each player to discard their hands and draw seven cards.
  2. Nekusar triggers for each card your opponents draw.
  3. Resolve the first trigger, causing the opponent to get a poison counter.
  4. If the opponent has ten or more poison counters, they lose the game as a state-based action.
  5. Repeat from step 3 for each remaining trigger.
  6. If needed, cast Echo of Eons from your graveyard for its flashback cost by paying {2}{U}, causing each player to discard their hands and draw seven cards.
  7. Repeat from step 2.
119 decks Colorless View on Commander Spellbook →
Results: Each opponent loses the game · Exile all cards in hands and graveyards · Exile all permanents · Near-infinite lifeloss · Mass Land Denial
Show steps
  1. Cast Worldfire by paying {6}{R}{R}{R}, exiling all permanents, all cards in all hands and graveyards, and setting each player's life total to one.
  2. Cast Nekusar from the command zone by paying {2}{U}{B}{R} and commander tax, if applicable.
  3. Whenever your opponent draw a card during their draw step, Nekusar causes them to draw an additional card and triggers twice.
  4. Resolve the first Nekusar trigger, dealing 1 damage to the opponent.
  5. The opponent loses the game due to having zero or less life.
  6. Repeat from step 3 for each remaining opponent.
112 decks Colorless View on Commander Spellbook →
Results: Each opponent loses the game · Infinite card draw for all players · Infinite draw triggers for all players · Near-infinite damage
Show steps
  1. Cast Enter the Infinite by paying {8}{U}{U}{U}{U}.
  2. Hive Mind triggers, causing each opponent to copy Enter the Infinite.
  3. Resolve the first opponent's Enter the Infinite, causing the opponent to draw their library, and then put a card on top of their library.
  4. Nekusar triggers for each card they draw this way, dealing damage to the opponent equal to the number of cards they drew.
  5. If the opponent has zero or less life, they lose the game.
  6. Repeat step 3 for each other opponent.
  7. If any opponents remain, resolve your Enter the Infinite, causing you to draw your library, and then put a card on top of your library.
  8. Move to the first opponent's turn, causing them to draw two cards during their draw step due to Nekusar, and lose the game due to drawing from an empty library.
  9. Repeat step 8 as necessary for each other opponent.
41 decks Colorless View on Commander Spellbook →
Results: Near-infinite damage to one opponent · Target opponent loses the game · Infinite card draw for target opponent · Infinite draw triggers for target opponent
Show steps
  1. Cast Harmless Offering by paying {2}{R}, giving control of Vilis to an opponent.
  2. During that opponent's draw step, they draw a card.
  3. Nekusar triggers, dealing 1 damage to the opponent.
  4. Vilis triggers, causing the opponent to draw a card.
  5. Repeat from step 3 until the opponent loses the game either due to drawing from an empty library, or from having 0 life.
23 decks Colorless View on Commander Spellbook →
Results: Near-infinite damage to one opponent · Target opponent loses the game · Infinite card draw for target opponent · Infinite draw triggers for target opponent
Show steps
  1. Cast Donate by paying {2}{U}, giving control of Vilis to an opponent.
  2. During that opponent's draw step, they draw a card.
  3. Nekusar triggers, dealing 1 damage to the opponent.
  4. Vilis triggers, causing the opponent to draw a card.
  5. Repeat from step 3 until the opponent loses the game either due to drawing from an empty library, or from having 0 life.
16 decks Colorless View on Commander Spellbook →
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