Combos with Nature's Revolt

15 known combos in Commander — View Nature's Revolt

Results: Opponents can't have lands on the battlefield · Lock · Mass Land Denial
Show steps
  1. Nature's Revolt turns all lands into creatures.
  2. Elesh Norn causes opponent' creatures to get -2/-2, killing all opponent' lands.
1,958 decks Colorless View on Commander Spellbook →
Results: Infinite colorless mana · Infinite death triggers · Infinite ETB · Infinite landfall triggers · Infinite LTB · Infinite sacrifice triggers
Show steps
  1. Activate Ashnod's Altar by sacrificing another nontoken creature you control, adding {C}{C}.
  2. The creature dies, triggering Yedora, returning the creature from your graveyard to the battlefield face down as a Forest land and as a 2/2 creature due to Nature's Revolt.
  3. Repeat.
871 decks Colorless View on Commander Spellbook →
Results: Infinite death triggers · Infinite ETB · Infinite landfall triggers · Infinite LTB · Infinite mill · Infinite sacrifice triggers · Infinite self-mill
Show steps
  1. Activate Altar of Dementia by sacrificing another nontoken creature.
  2. When the creature dies, Yedora triggers, returning the creature from your graveyard to the battlefield face down as a Forest land and as a 2/2 creature due to Nature's Revolt.
  3. Resolve the Altar of Dementia ability, causing target player to mill cards equal to the creature's power.
  4. Repeat.
686 decks Colorless View on Commander Spellbook →
Results: Infinite damage · Infinite death triggers · Infinite ETB · Infinite landfall triggers · Infinite LTB · Infinite sacrifice triggers
Show steps
  1. Activate Blasting Station by tapping it and sacrificing another nontoken creature.
  2. When the creature dies, Yedora triggers, returning the creature from your graveyard to the battlefield face down as a Forest land and as a 2/2 creature due to Nature's Revolt.
  3. When the creature enters the battlefield, Blasting Station triggers, untapping itself.
  4. Resolve the Blasting Station ability from step 1, dealing 1 damage to any target.
  5. Repeat.
572 decks Colorless View on Commander Spellbook →
Results: Opponents can't tap lands for mana · Lock · Mass Land Denial
Show steps
  1. Nature's Revolt turns all lands into creatures.
  2. Linvala prevents activated abilites of creatures from being activated.
553 decks Colorless View on Commander Spellbook →
Results: Infinite colored mana · Infinite death triggers · Infinite ETB · Infinite landfall triggers · Infinite LTB · Infinite sacrifice triggers
Show steps
  1. Activate Phyrexian Altar by sacrificing another nontoken creature you control, adding one mana of any color.
  2. The creature dies, triggering Yedora, returning the creature from your graveyard to the battlefield face down as a Forest land and as a 2/2 creature due to Nature's Revolt.
  3. Repeat.
458 decks Colorless View on Commander Spellbook →
Results: Near-infinite lifeloss · Destroy all lands opponents control · Mass Land Denial
Show steps
  1. Cast Massacre Wurm by paying {3}{B}{B}{B}.
  2. When Massacre Wurm enters, it's first ability triggers, giving all opposing creatures -2/-2 until end of turn.
  3. All of your opponents' lands die as a state-based action due to having zero or less toughness, as they are creatures due to Nature's Revolt.
  4. When the lands die, Massacre Wurm's second ability triggers for each land that dies this way, causing each opponent to lose 2 life for each land that died under their control.
208 decks Colorless View on Commander Spellbook →
Results: Opponents can't activate abilities of lands or creatures they control · Lock · Mass Land Denial
Show steps
  1. Nature's Revolt cause all lands to be 2/2 creatures in addition to their other types.
  2. Because Drana and Linvala prevents your opponents from activating abilities of creatures they control, your opponents cannot activate abilities of lands or creatures they control.
156 decks Colorless View on Commander Spellbook →
Results: Infinite combat phases · Infinite mana creatures you control can produce · Infinite mana lands you control can produce · Infinite untap of creatures you control · Infinite untap of lands you control
Show steps
  1. Activate all mana producing lands and creatures you control by tapping them, adding at least {3}{R}{R}.
  2. Activate Aggravated Assault by paying {3}{R}{R}, untapping all creatures you control and getting an additional combat and main phase after this phase.
  3. Repeat
148 decks Colorless View on Commander Spellbook →
Results: Infinite lifeloss
Show steps
  1. Activate Marvin using Grove of the Burnwillows' second ability by tapping it, adding {R} or {G} and causing each opponent to lose 1 life due to Tainted Remedy.
  2. Activate Marvin using Pili-Pala's ability by paying {2} and untapping it, adding {1}.
  3. Repeat.
50 decks Colorless View on Commander Spellbook →
Results: Destroy all lands that enter the battlefield · Lock · Mass Land Denial
Show steps
  1. Whenever a land enters the battlefield, it enters as a 2/2 creature due to Nature's Revolt.
  2. Aether Flash triggers, dealing 2 damage to the land.
  3. The land dies as a state-based action due to having less than zero toughness.
32 decks Colorless View on Commander Spellbook →
Results: Infinite ETB · Infinite creature tokens · Infinite mana creatures you control can produce · Infinite untap of creatures · Infinite untap of creatures you control
Show steps
  1. Activate the land with Squirrel Nest attached by tapping it, creating a 1/1 Squirrel creature token.
  2. When the Squirrel enters, Intruder Alarm triggers, untapping all creatures.
  3. Repeat
Results: Infinite green mana
Show steps
  1. Activate Arixmethes by tapping it, adding {G}{U}.
  2. Activate Minamo's second ability by paying {U} and tapping it, untapping Ioreth of the Healing House.
  3. Activate Ioreth of the Healing House's second ability by tapping it, untapping Minamo and Arixmethes.
  4. Repeat.
Results: Infinite turns · Lock
Show steps
  1. During your precombat main phase, activate Contagion Engine by paying {6} and tapping it, putting two eon counters on Magosi.
  2. Activate Magosi's third ability by tapping it, removing an eon counter from it and returning it from the battlefield to your hand.
  3. When Magosi leaves the battlefield, The Ozolith's first ability triggers, putting an eon counter on The Ozolith.
  4. Resolve the Magosi ability, causing you to take an extra turn after this one.
  5. Play Magosi.
  6. At the beginning of your combat phase, The Ozolith triggers, putting two eon counters on Magosi.
  7. Repeat each turn.
Results: Infinite turns · Lock
Show steps
  1. During your precombat main phase, activate Contagion Clasp by paying {4} and tapping it, putting an eon counter on Magosi.
  2. Activate Magosi's third ability by tapping it, removing an eon counter from it and returning it from the battlefield to your hand.
  3. When Magosi leaves the battlefield, The Ozolith's first ability triggers, putting an eon counter on The Ozolith.
  4. Resolve the Magosi ability, causing you to take an extra turn after this one.
  5. Play Magosi.
  6. At the beginning of your combat phase, The Ozolith triggers, putting an eon counter on Magosi.
  7. Repeat each turn.
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