Natural Order — Magic: The Gathering card

Natural Order

{2}{G}{G}
Sorcery

As an additional cost to cast this spell, sacrifice a green creature.<br>Search your library for a green creature card, put it onto the battlefield, then shuffle.

Set Visions
Rarity Rare

Why Play Natural Order

Cheating expensive creatures into play early creates massive tempo swings that can end games quickly. Green ramp and creature-based decks utilize this to skip from cheap mana dorks or utility creatures directly to game-ending threats like Craterhoof Behemoth or Progenitus. The best timing is typically turns 2-4 when you can sacrifice a Birds of Paradise or Llanowar Elves to deploy a 6+ mana threat years ahead of schedule. Legacy and Vintage decks often win immediately after resolving this spell.

Format Notes

Most powerful in Legacy where it enables dedicated combo-aggro strategies and appears in Elves, Green Stompy, and various toolbox decks. The card's ban in Historic demonstrates its overwhelming power level in formats without adequate answers. In Vintage, fast mana makes the four-mana cost less restrictive, though creature-based strategies are less common. Commander players frequently include it in green creature decks as a powerful tutor effect that bypasses mana costs.

Combos & Synergies

Craterhoof Behemoth serves as the classic target, often providing lethal damage immediately upon entering. Dryad Arbor enables turn-one plays with fast mana, since it counts as both a land and green creature for sacrifice. Worldly Tutor sets up perfect sequences by putting your desired target on top before casting Natural Order. Token generators like Spawning Pool or creature lands provide expendable sacrifice fodder while maintaining card advantage.