Combos with Mystic Retrieval
15 known combos in Commander — View Mystic Retrieval
Results:
Infinite magecraft triggers
· Infinite mana permanents you control can produce
· Infinite storm count
Show steps
- Activate all mana-producing lands you control by tapping them, adding at least {U}{U}{U}{U}{R}.
- Cast Turnabout by paying {U}{U}.
- If you have fewer than three experience counters, Mizzix of the Izmagnus triggers, causing you to get an experience counter.
- Resolve Turnabout, untapping all lands you control.
- Cast Mystic Retrieval by paying {U}, returning Turnabout from your graveyard to your hand.
- Cast Mystic Retrieval from your graveyard for its flashback cost by paying {R}, returning Runic Repetition from your graveyard to your hand and exiling Mystic Retrieval.
- Cast Runic Repetition by paying {U}, returning Mystic Retrieval from exile to your hand.
- Repeat.
- If lands you control can tap to produce at least {1}{U}{U}{U}{U}{R}, this combo nets infinite mana.
Results:
Infinite turns
· Lock
Show steps
- Cast Time Warp by paying {3}{U}{U}, causing you to take an extra turn after this one.
- Cast Mystic Retrieval by paying {3}{U}, returning Runic Repetition to your hand from your graveyard.
- Cast Mystic Retrieval from your graveyard for its flashback cost by paying {2}{R}, returning Time Warp from your graveyard to your hand and exiling Mystic Retrieval.
- Cast Runic Repetition by paying {2}{U}, returning Mystic Retrieval from exile to your hand.
- Repeat each turn.
Results:
Cast all spells in your library
· Infinite colored mana
· Infinite magecraft triggers
· Infinite mana permanents you control can produce
· Infinite storm count
Show steps
- Cast Apex of Power by paying {R}{R}{R}, exiling the top seven cards of your library with the ability to cast them until end of turn, and adding either ten {U} or ten {R}.
- Cast Mystic Retrieval by paying {U}, returning Apex of Power from your graveyard to your hand.
- Cast Mystic Retrieval from your graveyard for its flashback cost by paying {R}, returning Runic Repetition from your graveyard to your hand and exiling Mystic Retrieval.
- Cast Runic Repetition by paying {U}, returning Mystic Retrieval from exile to your hand.
- Repeat.
Results:
Infinite turns
· Lock
Show steps
- Cast Temporal Manipulation by paying {3}{U}{U}, causing you to take an extra turn after this one.
- Cast Mystic Retrieval by paying {3}{U}, returning Runic Repetition to your hand from your graveyard.
- Cast Mystic Retrieval from your graveyard for its flashback cost by paying {2}{R}, returning Temporal Manipulation from your graveyard to your hand and exiling Mystic Retrieval.
- Cast Runic Repetition by paying {2}{U}, returning Mystic Retrieval from exile to your hand.
- Repeat each turn.
Results:
Infinite magecraft triggers
· Infinite mana permanents you control can produce
· Infinite storm count
Show steps
- Activate all mana-producing lands you control by tapping them, adding at least {U}{U}{U}{U}{R}.
- Cast Turnabout by paying {U}{U}, untapping all lands you control.
- Cast Mystic Retrieval by paying {U}, returning Turnabout from your graveyard to your hand.
- Cast Mystic Retrieval from your graveyard for its flashback cost by paying {R}, returning Runic Repetition from your graveyard to your hand and exiling Mystic Retrieval.
- Cast Runic Repetition by paying {U}, returning Mystic Retrieval from exile to your hand.
- Repeat.
- If lands you control can tap to produce at least {1}{U}{U}{U}{U}{R}, this combo nets infinite mana.
Results:
Cast all spells in your library
· Infinite colored mana
· Infinite magecraft triggers
· Infinite mana permanents you control can produce
· Infinite storm count
Show steps
- Cast Apex of Power by paying at most {4}{R}{R}{R}.
- If you have fewer than ten experience counters, Mizzix of the Izmagnus triggers, causing you to get an experience counter.
- Resolve Apex of Power, exiling the top seven cards of your library with the ability to cast them until end of turn, and adding either ten {U} or ten {R}.
- Cast Mystic Retrieval by paying {U}, returning Apex of Power from your graveyard to your hand.
- Cast Mystic Retrieval from your graveyard for its flashback cost by paying {R}, returning Runic Repetition from your graveyard to your hand and exiling Mystic Retrieval.
- Cast Runic Repetition by paying {U}, returning Mystic Retrieval from exile to your hand.
- Repeat.
Results:
Infinite turns
· Lock
Show steps
- Cast Capture of Jingzhou by paying {3}{U}{U}, causing you to take an extra turn after this one.
- Cast Mystic Retrieval by paying {3}{U}, returning Runic Repetition to your hand from your graveyard.
- Cast Mystic Retrieval from your graveyard for its flashback cost by paying {2}{R}, returning Capture of Jingzhou from your graveyard to your hand and exiling Mystic Retrieval.
- Cast Runic Repetition by paying {2}{U}, returning Mystic Retrieval from exile to your hand.
- Repeat each turn.
Results:
Infinite turns
· Lock
Show steps
- Cast Walk the Aeons by paying {4}{U}{U} and sacrificing a creature with power two or greater, targeting yourself.
- Walk the Aeons's casualty ability and Talrand trigger.
- Resolve the Walk the Aeons trigger, copying it, targeting yourself.
- Resolve the Talrand trigger, creating a 2/2 Drake creature token.
- Resolve both Walk the Aeonss, causing you to take two extra turns after this one.
- Move to your last extra turn.
- Cast Call to Mind by paying {2}{U} and sacrificing a Drake, targeting Mystic Retrieval.
- Call to Mind's casualty ability and Talrand trigger.
- Resolve the Call to Mind trigger, copying it, targeting Walk the Aeons.
- Resolve the Talrand trigger, creating a 2/2 Drake creature token.
- Resolve both Call to Minds, returning Walk the Aeons and Mystic Retrieval from your graveyard to your hand.
- Repeat steps 1 through 6 one additional time.
- Cast Mystic Retrieval by paying {3}{U} and sacrificing a Drake, targeting Call to Mind.
- Mystic Retrieval's casualty ability and Talrand trigger.
- Resolve the Mystic Retrieval trigger, copying it, targeting Walk the Aeons.
- Resolve the Talrand trigger, creating a 2/2 Drake creature token.
- Resolve both Mystic Retrievals, returning Walk the Aeons and Call to Mind from your graveyard to your hand.
- Repeat steps 1 through 6 one additional time.
- Repeat from step 7.
Results:
Infinite turns
· Lock
Show steps
- Cast Time Warp by paying {3}{U}{U} and sacrificing a creaature with power two or greater, targeting yourself.
- Time Warp's casualty ability and Poppet Stitcher trigger.
- Resolve the Time Warp trigger, copying it, targeting yourself.
- Resolve the Poppet Stitcher trigger, creating a 2/2 Zombie creature token.
- Resolve both Time Warps, causing you to take two extra turns after this one.
- Move to your last extra turn.
- Cast Call to Mind by paying {2}{U} and sacrificing a Zombie, targeting Mystic Retrieval.
- Call to Mind's casualty ability and Poppet Stitcher trigger.
- Resolve the Call to Mind trigger, copying it, targeting Time Warp.
- Resolve the Poppet Stitcher trigger, creating a 2/2 Zombie creature token.
- Resolve both Call to Minds, returning Time Warp and Mystic Retrieval from your graveyard to your hand.
- Repeat steps 1 through 6 one additional time.
- Cast Mystic Retrieval by paying {3}{U} and sacrificing a Zombie, targeting Call to Mind.
- Mystic Retrieval's casualty ability and Poppet Stitcher trigger.
- Resolve the Mystic Retrieval trigger, copying it, targeting Time Warp.
- Resolve the Poppet Stitcher trigger, creating a 2/2 Zombie creature token.
- Resolve both Mystic Retrievals, returning Time Warp and Call to Mind from your graveyard to your hand.
- Repeat steps 1 through 6 one additional time.
- Repeat from step 7.
Results:
Infinite turns
· Lock
Show steps
- Cast Time Warp by paying {3}{U}{U} and sacrificing a creature with power two or greater, targeting yourself.
- Time Warp's casualty ability and Talrand trigger.
- Resolve the Time Warp trigger, copying it, targeting yourself.
- Resolve the Talrand trigger, creating a 2/2 Drake creature token.
- Resolve both Time Warps, causing you to take two extra turns after this one.
- Move to your last extra turn.
- Cast Call to Mind by paying {2}{U} and sacrificing a Drake, targeting Mystic Retrieval.
- Call to Mind's casualty ability and Talrand trigger.
- Resolve the Call to Mind trigger, copying it, targeting Time Warp.
- Resolve the Talrand trigger, creating a 2/2 Drake creature token.
- Resolve both Call to Minds, returning Time Warp and Mystic Retrieval from your graveyard to your hand.
- Repeat steps 1 through 6 one additional time.
- Cast Mystic Retrieval by paying {3}{U} and sacrificing a Drake, targeting Call to Mind.
- Mystic Retrieval's casualty ability and Talrand trigger.
- Resolve the Mystic Retrieval trigger, copying it, targeting Time Warp.
- Resolve the Talrand trigger, creating a 2/2 Drake creature token.
- Resolve both Mystic Retrievals, returning Time Warp and Call to Mind from your graveyard to your hand.
- Repeat steps 1 through 6 one additional time.
- Repeat from step 7.
Results:
Infinite turns
· Lock
Show steps
- Cast Time Warp by paying {3}{U}{U}, targeting yourself.
- Swarm Intelligence triggers, copying Time Warp, targeting yourself.
- Resolve both Time Warps, causing you to take two extra turns after this one.
- Move to your next turn.
- Cast etiher Mystic Retrieval or Call to Mind by paying its mana cost, targeting either Call to Mind or Mystic Retrieval in your graveyard.
- Swarm Intelligence triggers, copying Call to Mind or Mystic Retrieval, targeting Time Warp.
- Resolve both Call to Minds or Mystic Retrievals, returning Time Warp and either Call to Mind or Mystic Retrieval from your graveyard to your hand.
- Move to your next turn.
- Repeat.
Results:
Infinite turns
· Lock
Show steps
- Cast Temporal Manipulation by paying {3}{U}{U} and sacrificing a creaature with power two or greater.
- Temporal Manipulation's casualty ability and Poppet Stitcher trigger.
- Resolve the Temporal Manipulation trigger, copying it.
- Resolve the Poppet Stitcher trigger, creating a 2/2 Zombie creature token.
- Resolve both Temporal Manipulations, causing you to take two extra turns after this one.
- Move to your last extra turn.
- Cast Call to Mind by paying {2}{U} and sacrificing a Zombie, targeting Mystic Retrieval.
- Call to Mind's casualty ability and Poppet Stitcher trigger.
- Resolve the Call to Mind trigger, copying it, targeting Temporal Manipulation.
- Resolve the Poppet Stitcher trigger, creating a 2/2 Zombie creature token.
- Resolve both Call to Minds, returning Temporal Manipulation and Mystic Retrieval from your graveyard to your hand.
- Repeat steps 1 through 6 one additional time.
- Cast Mystic Retrieval by paying {3}{U} and sacrificing a Zombie, targeting Call to Mind.
- Mystic Retrieval's casualty ability and Poppet Stitcher trigger.
- Resolve the Mystic Retrieval trigger, copying it, targeting Temporal Manipulation.
- Resolve the Poppet Stitcher trigger, creating a 2/2 Zombie creature token.
- Resolve both Mystic Retrievals, returning Temporal Manipulation and Call to Mind from your graveyard to your hand.
- Repeat steps 1 through 6 one additional time.
- Repeat from step 7.
Results:
Infinite turns
· Lock
Show steps
- Cast Walk the Aeons by paying {4}{U}{U}.
- Swarm Intelligence triggers, copying Walk the Aeons.
- Resolve both Walk the Aeonss, causing you to take two extra turns after this one.
- Move to your next turn.
- Cast etiher Mystic Retrieval or Call to Mind by paying its mana cost, targeting either Call to Mind or Mystic Retrieval in your graveyard.
- Swarm Intelligence triggers, copying Call to Mind or Mystic Retrieval, targeting Walk the Aeons.
- Resolve both Call to Minds or Mystic Retrievals, returning Walk the Aeons and either Call to Mind or Mystic Retrieval from your graveyard to your hand.
- Move to your next turn.
- Repeat.
Results:
Infinite turns
· Lock
Show steps
- Cast Temporal Manipulation by paying {3}{U}{U} and sacrificing a creature with power two or greater, targeting yourself.
- Temporal Manipulation's casualty ability and Talrand trigger.
- Resolve the Temporal Manipulation trigger, copying it, targeting yourself.
- Resolve the Talrand trigger, creating a 2/2 Drake creature token.
- Resolve both Temporal Manipulations, causing you to take two extra turns after this one.
- Move to your last extra turn.
- Cast Call to Mind by paying {2}{U} and sacrificing a Drake, targeting Mystic Retrieval.
- Call to Mind's casualty ability and Talrand trigger.
- Resolve the Call to Mind trigger, copying it, targeting Temporal Manipulation.
- Resolve the Talrand trigger, creating a 2/2 Drake creature token.
- Resolve both Call to Minds, returning Temporal Manipulation and Mystic Retrieval from your graveyard to your hand.
- Repeat steps 1 through 6 one additional time.
- Cast Mystic Retrieval by paying {3}{U} and sacrificing a Drake, targeting Call to Mind.
- Mystic Retrieval's casualty ability and Talrand trigger.
- Resolve the Mystic Retrieval trigger, copying it, targeting Temporal Manipulation.
- Resolve the Talrand trigger, creating a 2/2 Drake creature token.
- Resolve both Mystic Retrievals, returning Temporal Manipulation and Call to Mind from your graveyard to your hand.
- Repeat steps 1 through 6 one additional time.
- Repeat from step 7.
Results:
Infinite turns
· Lock
Show steps
- Cast Walk the Aeons by paying {4}{U}{U}, causing you to take an extra turn after this one.
- Cast Mystic Retrieval by paying {3}{U}, returning Runic Repetition to your hand from your graveyard.
- Cast Mystic Retrieval from your graveyard for its flashback cost by paying {2}{R}, returning Walk the Aeons from your graveyard to your hand and exiling Mystic Retrieval.
- Cast Runic Repetition by paying {2}{U}, returning Mystic Retrieval from exile to your hand.
- Repeat each turn.
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