Combos with Mister Gutsy

15 known combos in Commander — View Mister Gutsy

Mister Gutsy Mister Gutsy
Nim Deathmantle Nim Deathmantle
Krark-Clan Ironworks Krark-Clan Ironworks
Metallic Mimic Metallic Mimic
Results: Infinite LTB · Infinite ETB · Infinite sacrifice triggers · Infinite death triggers
Show steps
  1. Activate Krark-Clan Ironworks by sacrificing Mister Gutsy, adding {C}{C}.
  2. When Mister Gutsy dies, its second ability and Nim Deathmantle trigger.
  3. Resolve the Mister Gutsy trigger, creating a number of Junk tokens equal to the number of +1/+1 counters that were on it.
  4. If you created a Junk token, activate Krark-Clan Ironworks by sacrificing a Junk, adding {C}{C}.
  5. Resolve the Nim Deathmantle trigger, causing you to pay {4} to return Mister Gutsy from your graveyard to the battlefield with a +1/+1 counter on it, and attaching Nim Deathmantle to it.
  6. Repeat.
Mister Gutsy Mister Gutsy
Nim Deathmantle Nim Deathmantle
Krark-Clan Ironworks Krark-Clan Ironworks
Bioengineered Future Bioengineered Future
Results: Infinite LTB · Infinite ETB · Infinite sacrifice triggers · Infinite death triggers · Infinite colorless mana · Exile your library with the ability to play the exiled cards until end of turn · Infinite Junk tokens
Show steps
  1. Activate Krark-Clan Ironworks by sacrificing Mister Gutsy, adding {C}{C}.
  2. When Mister Gutsy dies, its second ability and Nim Deathmantle trigger.
  3. Resolve the Mister Gutsy trigger, creating a number of Junk tokens equal to the number of +1/+1 counters that were on it.
  4. If you created a Junk token, activate Krark-Clan Ironworks by sacrificing a Junk, adding {C}{C}.
  5. Resolve the Nim Deathmantle trigger, causing you to pay {4} to return Mister Gutsy from your graveyard to the battlefield with a +1/+1 counter on it, and attaching Nim Deathmantle to it.
  6. Repeat.
Mister Gutsy Mister Gutsy
Nim Deathmantle Nim Deathmantle
Krark-Clan Ironworks Krark-Clan Ironworks
Tromell, Seymour's Butler Tromell, Seymour's Butler
Results: Infinite LTB · Infinite ETB · Infinite sacrifice triggers · Infinite death triggers
Show steps
  1. Activate Krark-Clan Ironworks by sacrificing Mister Gutsy, adding {C}{C}.
  2. When Mister Gutsy dies, its second ability and Nim Deathmantle trigger.
  3. Resolve the Mister Gutsy trigger, creating a number of Junk tokens equal to the number of +1/+1 counters that were on it.
  4. If you created a Junk token, activate Krark-Clan Ironworks by sacrificing a Junk, adding {C}{C}.
  5. Resolve the Nim Deathmantle trigger, causing you to pay {4} to return Mister Gutsy from your graveyard to the battlefield with a +1/+1 counter on it, and attaching Nim Deathmantle to it.
  6. Repeat.
Mister Gutsy Mister Gutsy
Nim Deathmantle Nim Deathmantle
Krark-Clan Ironworks Krark-Clan Ironworks
Surrak and Goreclaw Surrak and Goreclaw
Results: Infinite LTB · Infinite ETB · Infinite sacrifice triggers · Infinite death triggers
Show steps
  1. Activate Krark-Clan Ironworks by sacrificing Mister Gutsy, adding {C}{C}.
  2. When Mister Gutsy dies, its second ability and Nim Deathmantle trigger.
  3. Resolve the Mister Gutsy trigger, creating a number of Junk tokens equal to the number of +1/+1 counters that were on it.
  4. If you created a Junk token, activate Krark-Clan Ironworks by sacrificing a Junk, adding {C}{C}.
  5. Resolve the Nim Deathmantle trigger, causing you to pay {4} to return Mister Gutsy from your graveyard to the battlefield, and attaching Nim Deathmantle to it.
  6. When Mister Gutsy enters the battlefield, Surrak and Goreclaw triggers, putting a +1/+1 counter on Mister Gutsy.
  7. Repeat.
Mister Gutsy Mister Gutsy
Nim Deathmantle Nim Deathmantle
Krark-Clan Ironworks Krark-Clan Ironworks
First Day of Class First Day of Class
Results: Infinite LTB · Infinite ETB · Infinite sacrifice triggers · Infinite death triggers
Show steps
  1. Cast First Day of Class by paying {1}{G}.
  2. Activate Krark-Clan Ironworks by sacrificing Mister Gutsy, adding {C}{C}.
  3. When Mister Gutsy dies, its second ability and Nim Deathmantle trigger.
  4. Resolve the Mister Gutsy trigger, creating a number of Junk tokens equal to the number of +1/+1 counters that were on it.
  5. If you created a Junk token, activate Krark-Clan Ironworks by sacrificing a Junk, adding {C}{C}.
  6. Resolve the Nim Deathmantle trigger, causing you to pay {4} to return Mister Gutsy from your graveyard to the battlefield, and attaching Nim Deathmantle to it.
  7. When Mister Gutsy enters the battlefield, First Day of Class triggers, putting a +1/+1 counter on Mister Gutsy.
  8. Repeat from step 2.
Mister Gutsy Mister Gutsy
Nim Deathmantle Nim Deathmantle
Krark-Clan Ironworks Krark-Clan Ironworks
Cathars' Crusade Cathars' Crusade
Results: Infinite LTB · Infinite ETB · Infinite sacrifice triggers · Infinite death triggers · Infinite +1/+1 counters on creatures you control
Show steps
  1. Activate Krark-Clan Ironworks by sacrificing Mister Gutsy, adding {C}{C}.
  2. When Mister Gutsy dies, its second ability and Nim Deathmantle trigger.
  3. Resolve the Mister Gutsy trigger, creating a number of Junk tokens equal to the number of +1/+1 counters that were on it.
  4. If you created a Junk token, activate Krark-Clan Ironworks by sacrificing a Junk, adding {C}{C}.
  5. Resolve the Nim Deathmantle trigger, causing you to pay {4} to return Mister Gutsy from your graveyard to the battlefield, and attaching Nim Deathmantle to it.
  6. When Mister Gutsy enters the battlefield, Cathars' Crusade trigger, putting a +1/+1 counter on each creature you control.
  7. Repeat.
Mister Gutsy Mister Gutsy
Nim Deathmantle Nim Deathmantle
Krark-Clan Ironworks Krark-Clan Ironworks
Uncivil Unrest Uncivil Unrest
Results: Infinite LTB · Infinite ETB · Infinite sacrifice triggers · Infinite death triggers
Show steps
  1. Activate Krark-Clan Ironworks by sacrificing Mister Gutsy, adding {C}{C}.
  2. When Mister Gutsy dies, its second ability and Nim Deathmantle trigger.
  3. Resolve the Mister Gutsy trigger, creating a number of Junk tokens equal to the number of +1/+1 counters that were on it.
  4. If you created a Junk token, activate Krark-Clan Ironworks by sacrificing a Junk, adding {C}{C}.
  5. Resolve the Nim Deathmantle trigger, causing you to pay {4} to return Mister Gutsy from your graveyard to the battlefield with a +1/+1 counter on it, and attaching Nim Deathmantle to it.
  6. Repeat.
Mister Gutsy Mister Gutsy
Nim Deathmantle Nim Deathmantle
Krark-Clan Ironworks Krark-Clan Ironworks
Thunderous Velocipede Thunderous Velocipede
Results: Infinite LTB · Infinite ETB · Infinite sacrifice triggers · Infinite death triggers
Show steps
  1. Activate Krark-Clan Ironworks by sacrificing Mister Gutsy, adding {C}{C}.
  2. When Mister Gutsy dies, its second ability and Nim Deathmantle trigger.
  3. Resolve the Mister Gutsy trigger, creating a number of Junk tokens equal to the number of +1/+1 counters that were on it.
  4. If you created a Junk token, activate Krark-Clan Ironworks by sacrificing a Junk, adding {C}{C}.
  5. Resolve the Nim Deathmantle trigger, causing you to pay {4} to return Mister Gutsy from your graveyard to the battlefield with a +1/+1 counter on it, and attaching Nim Deathmantle to it.
  6. Repeat.
Mister Gutsy Mister Gutsy
Nim Deathmantle Nim Deathmantle
Krark-Clan Ironworks Krark-Clan Ironworks
Renata, Called to the Hunt Renata, Called to the Hunt
Results: Infinite LTB · Infinite ETB · Infinite sacrifice triggers · Infinite death triggers
Show steps
  1. Activate Krark-Clan Ironworks by sacrificing Mister Gutsy, adding {C}{C}.
  2. When Mister Gutsy dies, its second ability and Nim Deathmantle trigger.
  3. Resolve the Mister Gutsy trigger, creating a number of Junk tokens equal to the number of +1/+1 counters that were on it.
  4. If you created a Junk token, activate Krark-Clan Ironworks by sacrificing a Junk, adding {C}{C}.
  5. Resolve the Nim Deathmantle trigger, causing you to pay {4} to return Mister Gutsy from your graveyard to the battlefield with a +1/+1 counter on it, and attaching Nim Deathmantle to it.
  6. Repeat.
Mister Gutsy Mister Gutsy
Nim Deathmantle Nim Deathmantle
Krark-Clan Ironworks Krark-Clan Ironworks
Master Chef Master Chef
Results: Infinite LTB · Infinite ETB · Infinite sacrifice triggers · Infinite death triggers
Show steps
  1. Activate Krark-Clan Ironworks by sacrificing Mister Gutsy, adding {C}{C}.
  2. When Mister Gutsy dies, its second ability and Nim Deathmantle trigger.
  3. Resolve the Mister Gutsy trigger, creating a number of Junk tokens equal to the number of +1/+1 counters that were on it.
  4. If you created a Junk token, activate Krark-Clan Ironworks by sacrificing a Junk, adding {C}{C}.
  5. Resolve the Nim Deathmantle trigger, causing you to pay {4} to return Mister Gutsy from your graveyard to the battlefield with a +1/+1 counter on it, and attaching Nim Deathmantle to it.
  6. Repeat.
Mister Gutsy Mister Gutsy
Nim Deathmantle Nim Deathmantle
Krark-Clan Ironworks Krark-Clan Ironworks
Juniper Order Ranger Juniper Order Ranger
Results: Infinite LTB · Infinite ETB · Infinite sacrifice triggers · Infinite death triggers · Infinite +1/+1 counters on a creature
Show steps
  1. Activate Krark-Clan Ironworks by sacrificing Mister Gutsy, adding {C}{C}.
  2. When Mister Gutsy dies, its second ability and Nim Deathmantle trigger.
  3. Resolve the Mister Gutsy trigger, creating a number of Junk tokens equal to the number of +1/+1 counters that were on it.
  4. If you created a Junk token, activate Krark-Clan Ironworks by sacrificing a Junk, adding {C}{C}.
  5. Resolve the Nim Deathmantle trigger, causing you to pay {4} to return Mister Gutsy from your graveyard to the battlefield, and attaching Nim Deathmantle to it.
  6. When Mister Gutsy enters the battlefield, Juniper Order Ranger triggers, putting a +1/+1 counter on Mister Gutsy and Juniper Order Ranger.
  7. Repeat.
Mister Gutsy Mister Gutsy
Nim Deathmantle Nim Deathmantle
Krark-Clan Ironworks Krark-Clan Ironworks
Good-Fortune Unicorn Good-Fortune Unicorn
Results: Infinite LTB · Infinite ETB · Infinite sacrifice triggers · Infinite death triggers
Show steps
  1. Activate Krark-Clan Ironworks by sacrificing Mister Gutsy, adding {C}{C}.
  2. When Mister Gutsy dies, its second ability and Nim Deathmantle trigger.
  3. Resolve the Mister Gutsy trigger, creating a number of Junk tokens equal to the number of +1/+1 counters that were on it.
  4. If you created a Junk token, activate Krark-Clan Ironworks by sacrificing a Junk, adding {C}{C}.
  5. Resolve the Nim Deathmantle trigger, causing you to pay {4} to return Mister Gutsy from your graveyard to the battlefield, and attaching Nim Deathmantle to it.
  6. When Mister Gutsy enters the battlefield, Good-Fortune Unicorn trigger, putting a +1/+1 counter on Mister Gutsy.
  7. Repeat.
Mister Gutsy Mister Gutsy
Nim Deathmantle Nim Deathmantle
Krark-Clan Ironworks Krark-Clan Ironworks
Rhythm of the Wild Rhythm of the Wild
Results: Infinite LTB · Infinite ETB · Infinite sacrifice triggers · Infinite death triggers
Show steps
  1. Activate Krark-Clan Ironworks by sacrificing Mister Gutsy, adding {C}{C}.
  2. When Mister Gutsy dies, its second ability and Nim Deathmantle trigger.
  3. Resolve the Mister Gutsy trigger, creating a number of Junk tokens equal to the number of +1/+1 counters that were on it.
  4. If you created a Junk token, activate Krark-Clan Ironworks by sacrificing a Junk, adding {C}{C}.
  5. Resolve the Nim Deathmantle trigger, causing you to pay {4} to return Mister Gutsy from your graveyard to the battlefield with a +1/+1 counter on it, and attaching Nim Deathmantle to it.
  6. Repeat.
Mister Gutsy Mister Gutsy
Nim Deathmantle Nim Deathmantle
Krark-Clan Ironworks Krark-Clan Ironworks
Grumgully, the Generous Grumgully, the Generous
Results: Infinite LTB · Infinite ETB · Infinite sacrifice triggers · Infinite death triggers
Show steps
  1. Activate Krark-Clan Ironworks by sacrificing Mister Gutsy, adding {C}{C}.
  2. When Mister Gutsy dies, its second ability and Nim Deathmantle trigger.
  3. Resolve the Mister Gutsy trigger, creating a number of Junk tokens equal to the number of +1/+1 counters that were on it.
  4. If you created a Junk token, activate Krark-Clan Ironworks by sacrificing a Junk, adding {C}{C}.
  5. Resolve the Nim Deathmantle trigger, causing you to pay {4} to return Mister Gutsy from your graveyard to the battlefield with a +1/+1 counter on it, and attaching Nim Deathmantle to it.
  6. Repeat.
Mister Gutsy Mister Gutsy
Nim Deathmantle Nim Deathmantle
Krark-Clan Ironworks Krark-Clan Ironworks
Zameck Guildmage Zameck Guildmage
Results: Infinite LTB · Infinite ETB · Infinite sacrifice triggers · Infinite death triggers
Show steps
  1. Activate Zameck Guildmage's first ability by paying {G}{U}.
  2. Activate Krark-Clan Ironworks by sacrificing Mister Gutsy, adding {C}{C}.
  3. When Mister Gutsy dies, its second ability and Nim Deathmantle trigger.
  4. Resolve the Mister Gutsy trigger, creating a number of Junk tokens equal to the number of +1/+1 counters that were on it.
  5. If you created a Junk token, activate Krark-Clan Ironworks by sacrificing a Junk, adding {C}{C}.
  6. Resolve the Nim Deathmantle trigger, causing you to pay {4} to return Mister Gutsy from your graveyard to the battlefield with a +1/+1 counter on it, and attaching Nim Deathmantle to it.
  7. Repeat from step 2.
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