Combos with Mind Games
15 known combos in Commander — View Mind Games
Results:
Infinite creature tokens
· Infinite ETB
· Infinite magecraft triggers
· Infinite storm count
Show steps
- Activate up to five lands you control by tapping them, adding at least {2}{U}{U}.
- Cast Mind Games with buyback by paying {2}{U}{U}, targeting Peregrine Drake.
- Orvar's first ability triggers, creating a token copy of Peregrine Drake.
- When the Peregrine Drake token enters the battlefield, it triggers, untapping up to five lands.
- Resolve Mind Games, returning it to your hand.
- Repeat.
- If you control up to five lands that can tap to produce at least {3}{U}{U}, this combo nets infinite mana, which you can then target any creatures you control in step 2 to create infinite token copies of them.
Results:
Infinite copies of artifacts, creatures and lands you control
· Infinite creature tokens
· Infinite ETB
· Infinite landfall triggers
· Infinite magecraft triggers
· Infinite mana lands you control can produce
· Infinite proliferate
· Infinite storm count
Show steps
- Cast Mind Games with buyback by paying {2}{U}{U}, targeting Spark Double.
- Orvar triggers, creating a token copy of Spark Double that enters the battlefield as a nonlegendary token copy of Orvar.
- Resolve Mind Games, returning it to your hand.
- Cast Mind Games with buyback by paying {2}{U}{U}, targeting Spark Double.
- Orvar and the Spark Double token trigger, creating two token copies of Spark Double that enters the battlefield as a nonlegendary token copy of Orvar.
- Resolve Mind Games, returning it to your hand.
- Cast Mind Games with buyback by paying {2}{U}{U}, targeting any Island that enters the battlefield untapped.
- Orvar, Spark Double and the three Spark Double tokens trigger, creating five token copies of the Island.
- Resolve Mind Games, returning it to your hand.
- Activate four of the Island tokens by tapping them, adding {U}{U}{U}{U}.
- Repeat from step 7.
- Once you have infinite mana, you can then target any artifact, creature or land using Mind Games to get infinite tokens of them.
Results:
Infinite copies of artifacts, creatures and lands you control
· Infinite creature tokens
· Infinite ETB
· Infinite landfall triggers
· Infinite magecraft triggers
· Infinite mana lands you control can produce
· Infinite proliferate
· Infinite storm count
Show steps
- Cast Mind Games with buyback by paying {2}{U}{U}, targeting Sakashima of a Thousand Faces.
- Orvar triggers, creating a token copy of Sakashima of a Thousand Faces that enters the battlefield as a token copy of Orvar.
- Resolve Mind Games, returning it to your hand.
- Cast Mind Games with buyback by paying {2}{U}{U}, targeting Sakashima of a Thousand Faces.
- Orvar and the Sakashima of a Thousand Faces token trigger, creating two token copies of Sakashima of a Thousand Faces that enters the battlefield as a token copy of Orvar.
- Resolve Mind Games, returning it to your hand.
- Cast Mind Games with buyback by paying {2}{U}{U}, targeting any Island that enters the battlefield untapped.
- Orvar, Sakashima of a Thousand Faces and the three Sakashima of a Thousand Faces tokens trigger, creating five token copies of the Island.
- Resolve Mind Games, returning it to your hand.
- Activate four of the Island tokens by tapping them, adding {U}{U}{U}{U}.
- Repeat from step 7.
- Once you have infinite mana, you can then target any artifact, creature or land using Mind Games to get infinite tokens of them.
Results:
Infinite copies of creatures you control
· Infinite creature tokens
· Infinite ETB
· Infinite magecraft triggers
· Infinite mana lands you control can produce
· Infinite storm count
· Infinite untap of lands you control
Show steps
- Activate up to seven lands you control by tapping them, adding at least {2}{U}{U}.
- Cast Mind Games with buyback by paying {2}{U}{U}, targeting Palinchron.
- Orvar's first ability triggers, creating a token copy of Palinchron.
- When the Palinchron token enters the battlefield, it triggers, untapping up to seven lands.
- Resolve Mind Games, returning it to your hand.
- Repeat.
- If you control up to seven lands that can tap to produce at least {3}{U}{U}, this combo nets infinite mana, which you can then target any creatures you control in step 2 to create infinite token copies of them.
Results:
Infinite storm count
· Infinite magecraft triggers
Show steps
- If able, activate Throne of Eldraine's first ability by tapping it, adding {U}{U}{U}{U} that can only be spent to cast blue monocolored spells.
- Cast Mind Games with buyback by paying {2}{U}{U}, targeting Throne of Eldraine.
- Orvar's first ability triggers, creating a copy of Throne of Eldraine. Choose "Blue" as its color as it enters the battlefield.
- Resolve Mind Games, returning it to your hand.
- Repeat.
Results:
Infinite copies of creatures you control
· Infinite creature tokens
· Infinite ETB
· Infinite magecraft triggers
· Infinite mana lands you control can produce
· Infinite storm count
· Infinite untap of lands you control
Show steps
- Activate up to seven lands you control by tapping them, adding at least {2}{U}{U}.
- Cast Mind Games with buyback by paying {2}{U}{U}, targeting Great Whale.
- Orvar's first ability triggers, creating a token copy of Great Whale.
- When the Great Whale token enters the battlefield, it triggers, untapping up to seven lands.
- Resolve Mind Games, returning it to your hand.
- Repeat.
- If you control up to seven lands that can tap to produce at least {3}{U}{U}, this combo nets infinite mana, which you can then target any creatures you control in step 2 to create infinite token copies of them.
Results:
Infinite storm count
· Infinite magecraft triggers
Show steps
- If able, activate Throne of Eldraine's first ability by tapping it, adding {U}{U}{U}{U} that can only be spent to cast blue monocolored spells.
- Cast Mind Games with buyback by paying {2}{U}{U}, targeting Displacer Kitten.
- Displacer Kitten triggers, blinking Throne of Eldraine. Choose "Blue" as it enters the battlefield.
- Resolve Mind Games, returning it to your hand.
- Repeat.
Results:
Infinite card draw
· Infinite colored mana
· Infinite colorless mana
· Infinite copies of permanents you control
· Infinite copies of artifacts, creatures and lands you control
· Infinite creature tokens
· Infinite draw triggers
· Infinite ETB
· Infinite landfall triggers
· Infinite magecraft triggers
· Infinite proliferate
· Infinite storm count
Show steps
- Activate Chromatic Orrery's first ability by tapping it, adding {5}.
- Cast Mind Games with buyback by paying {4}, targeting Chromatic Orrery.
- Orvar's first ability triggers, creating a token copy of Chromatic Orrery.
- Resolve Mind Games, returning it to your hand.
- Repeat.
- Once you have infinite mana, you may instead activate the Chromatic Orrery tokens using their second abilities, or target any other permanent.
Results:
Infinite card draw
· Infinite colored mana
· Infinite colorless mana
· Infinite draw triggers
· Infinite magecraft triggers
· Infinite storm count
Show steps
- Activate Chromatic Orrery's first ability by tapping it, adding {5}.
- Cast Mind Games with buyback by paying {4}.
- Displacer Kitten triggers, blinking Chromatic Orrery.
- Resolve Mind Games, returning it to your hand.
- Repeat.
- Once you have infinite mana, you may instead use Chromatic Orrery's second ability to draw infinite cards.
Results:
Infinite card draw
· Infinite colored mana
· Infinite colorless mana
· Infinite copies of permanents you control
· Infinite creature tokens
· Infinite draw triggers
· Infinite ETB
· Infinite landfall triggers
· Infinite power and toughness for certain creatures
· Infinite magecraft triggers
· Infinite storm count
Show steps
- Activate Chromatic Orrery's first ability by tapping it, adding {5}.
- Cast Mind Games with buyback by paying {4}, targeting Chromatic Orrery.
- Orvar's first ability triggers, creating a token copy of Chromatic Orrery.
- Resolve Mind Games, returning it to your hand.
- Repeat.
- Once you have infinite mana, you may instead activate the Chromatic Orrery tokens using their second abilities, or target any other permanent.
Veyran, Voice of Duality
Birgi, God of Storytelling // Harnfel, Horn of Bounty
Storm-Kiln Artist
Mind Games
Results:
Infinitely large creature until end of turn
· Infinite magecraft triggers
· Infinite storm count
Show steps
- Cast Mind Games with buyback by paying {2}{U}{U}.
- Storm-Kiln Artist, Veyran and Birgi trigger twice each.
- Resolve both Birgi triggers, adding {R}{R}.
- Resolve both Storm-Kiln Artist triggers, creating two Treasure artifact tokens.
- Resolve both Veyran triggers, giving it +2/+2 until end of turn.
- Resolve Mind Games, tapping the targeted permanent and returning Mind Games to your hand.
- Activate the Treasures by tapping and sacrificing them, adding {U}{U}.
- Repeat.
Results:
Infinite storm count
· Infinite magecraft triggers
Show steps
- If able, activate Throne of Eldraine's first ability by tapping it, adding {U}{U}{U}{U} that can only be spent to cast blue monocolored spells.
- Cast Mind Games with buyback by paying {2}{U}{U}, targeting Throne of Eldraine.
- Orvar's first ability triggers, creating a copy of Throne of Eldraine. Choose "Blue" as its color as it enters the battlefield.
- Resolve Mind Games, returning it to your hand.
- Repeat.
Results:
Infinite LTB
· Infinite ETB
· Infinite damage
· Infinite creature tokens with haste
· Infinite magecraft triggers
· Infinite blue mana that can only be spent to cast instant and sorcery spells
· Infinite storm count
· Infinite red mana that can only be spent to cast instant and sorcery spells
Show steps
- Activate any creature you control that does not have summoning sickness by tapping it, adding {U} that can only be spent to cast an instant or sorcery spell, or to gain a Class level.
- Repeat step 1 until you control no untapped creatures without summoning sickness, or until you have {2}{U}{U} available, whichever comes first.
- Cast Mind Games with buyback by paying {2}{U}{U}.
- Each Stormsplitter you control triggers, and Sorcerer Class's third ability triggers if it is level 3.
- Resolve the Stormsplitter triggers, creating that many token copies of Stormsplitter.
- Resolve the Sorcerer Class trigger, if applicable, dealing damage to any target equal to the number of instant and/or sorcery spells you've cast this turn.
- Resolve Mind Games, returning it to your hand.
- Repeat.
Results:
Infinite colored mana
· Infinite copies of artifacts, creatures and lands you control
· Infinite creature tokens
· Infinite ETB
· Infinite landfall triggers
· Infinite magecraft triggers
· Infinite storm count
Show steps
- Activate Gilded Lotus by tapping it, adding {U}{U}{U}.
- Activate Bösium Strip by paying {3} and tapping it, allowing you to cast instant and sorcery spells from your graveyard this turn.
- Cast Mind Games by paying {U}, targeting Gilded Lotus.
- Orvar's first ability triggers, creating a token copy of Gilded Lotus.
- Resolve Mind Games, tapping Gilded Lotus.
- Activate the Gilded Lotus token by tapping it, adding {U}{U}{U}.
- Cast Mind Games from your graveyard with buyback by paying {2}{U}{U}, targeting Gilded Lotus.
- Orvar's first ability triggers, creating a token copy of Gilded Lotus.
- Resolve Mind Games, tapping Gilded Lotus and returning Mind Games to your hand.
- Activate the Gilded Lotus token by tapping it, adding {U}{U}{U}.
- Repeat from step 3.
- Once you have infinite mana, you may instead target any other applicable permanent.
Results:
Infinite ETB
· Infinite card draw
· Infinite colored mana
· Infinite colorless mana
· Infinite copies of permanents you control
· Infinite creature tokens
· Infinite draw triggers
· Infinite landfall triggers
· Infinite magecraft triggers
· Infinite storm count
Show steps
- Activate Chromatic Orrery's first ability by tapping it, adding {5}.
- Cast Mind Games with buyback by paying {4}, targeting Chromatic Orrery.
- Orvar's first ability triggers, creating a token copy of Chromatic Orrery.
- Resolve Mind Games, returning it to your hand.
- Repeat.
- Once you have infinite mana, you may instead activate the Chromatic Orrery tokens using their second abilities, or target any other permanent.
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