Combos with Michelangelo, Weirdness to 11

15 known combos in Commander — View Michelangelo, Weirdness to 11

Results: Infinite +1/+1 counters on creatures you control · Infinite damage
Show steps
  1. Activate Walking Ballista by removing a +1/+1 counter on it, targeting itself, but putting two +1/+1 counters on it due to Vigor.
  2. Activate Walking Ballista by removing a +1/+1 counter on it, dealing 1 damage to any target.
  3. Repeat.
314 decks Colorless View on Commander Spellbook →
Results: Infinite +1/+1 counters on a creature · Infinite damage
Show steps
  1. Cast Gatta and Luzzu by paying {2}{W}.
  2. When Gatta and Luzzu enters the battlefield, it triggers, targeting Walking Ballista.
  3. Activate Walking Ballista by removing a +1/+1 counter from it, targeting itself, but instead putting two +1/+1 counters on it due to Gatta and Luzzu and Michelangelo.
  4. Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to any target.
  5. Repeat from step 3.
213 decks Colorless View on Commander Spellbook →
Results: Infinite +1/+1 counters on a creature · Infinite damage
Show steps
  1. Cast Strength of Will by paying {1}{G}, targeting Walking Ballista.
  2. Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to it.
  3. Walking Ballista triggers, putting two +1/+1 counters on it due to Michelangelo.
  4. Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to any target.
  5. Repeat from step 2.
139 decks Colorless View on Commander Spellbook →
Results: Infinite +1/+1 counters on creatures you control · Infinite damage
Show steps
  1. Activate Triskelion by removing a +1/+1 counter on it, targeting itself, but putting two +1/+1 counters on it due to Vigor.
  2. Activate Triskelion by removing a +1/+1 counter on it, dealing 1 damage to any target.
  3. Repeat.
73 decks Colorless View on Commander Spellbook →
Results: Infinite +1/+1 counters on creatures you control · Infinite damage
Show steps
  1. Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to itself.
  2. Rite of Passage triggers, putting two +1/+1 counters on Walking Ballista.
  3. Repeat an arbitrarily large number of times.
  4. Move to the next turn, removing all damage marked on Walking Ballista.
  5. Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to any target.
  6. Repeat step 5 as desired.
26 decks Colorless View on Commander Spellbook →
Results: Infinite +1/+1 counters on a creature · Infinite damage
Show steps
  1. Cast Strength of Will by paying {1}{G}, targeting Triskelion.
  2. Activate Triskelion by removing a +1/+1 counter from it, dealing 1 damage to it.
  3. Triskelion triggers, putting two +1/+1 counters on it due to Michelangelo.
  4. Activate Triskelion by removing a +1/+1 counter from it, dealing 1 damage to any target.
  5. Repeat from step 2.
22 decks Colorless View on Commander Spellbook →
Results: Infinite +1/+1 counters on a creature · Infinite damage
Show steps
  1. Cast Gatta and Luzzu by paying {2}{W}.
  2. When Gatta and Luzzu enters the battlefield, it triggers, targeting Triskelion.
  3. Activate Triskelion by removing a +1/+1 counter from it, targeting itself, but instead putting two +1/+1 counters on it due to Gatta and Luzzu and Michelangelo.
  4. Activate Triskelion by removing a +1/+1 counter from it, dealing 1 damage to any target.
  5. Repeat from step 3.
13 decks Colorless View on Commander Spellbook →
Results: Infinite card draw · Infinite draw triggers · Near-infinite +1/+1 counters
Show steps
  1. Activate Lonis by paying {2} and sacrificing another artifact.
  2. If the artifact was a Clue, Lonis' third ability triggers, putting two +1/+1 counters on any other creature you control.
  3. Resolve the Lonis ability, putting two +1/+1 counters on it and causing you to draw a card.
  4. Lonis' second ability triggers, creating two Clue artifact tokens.
  5. Activate Krark-Clan Ironworks by sacrificing a Clue, adding {C}{C}.
  6. Lonis' third ability triggers, putting two +1/+1 counters on any other creature you control.
  7. Repeat.
11 decks Colorless View on Commander Spellbook →
Results: Infinite +1/+1 counters on creatures you control · Infinite damage
Show steps
  1. Activate Triskelion by removing a +1/+1 counter from it, dealing 1 damage to itself.
  2. Rite of Passage triggers, putting two +1/+1 counters on Triskelion.
  3. Repeat an arbitrarily large number of times.
  4. Move to the next turn, removing all damage marked on Triskelion.
  5. Activate Triskelion by removing a +1/+1 counter from it, dealing 1 damage to any target.
  6. Repeat step 5 as desired.
10 decks Colorless View on Commander Spellbook →
Results: Infinite +1/+1 counters on creatures you control · Infinite green mana
Show steps
  1. Activate Experiment Kraj by tapping it, putting two +1/+1 counters onto Devoted Druid.
  2. Activate Experiment Kraj using Devoted Druid's last ability by putting a -1/-1 counter on itself, untapping it.
  3. Activate Experiment Kraj's own ability, putting two +1/+1 counters on itself.
  4. Remove the -1/-1 counter and one of the +1/+1 counters from Experiment Kraj as a state-based action.
  5. Repeat steps 2 through 4 any number of times, resulting in any number of +1/+1 counters on Experiment Kraj.
  6. Activate Experiment Kraj using Devoted Druid's last ability by putting a -1/-1 counter on itself, untapping it.
  7. Activate Experiment Kraj using Devoted Druid's first ability by tapping it, add {G}.
  8. Repeat steps 6 and 7 any number of times.
  9. You may also activate Experiment Kraj's own ability any number of times instead of step 7, putting any number of +1/+1 counters onto creatures.
10 decks Colorless View on Commander Spellbook →
Results: Infinite +1/+1 counters on creatures you control · Infinite lifegain · Infinite lifegain triggers
Show steps
  1. Activate Unspeakable Symbol by paying 3 life, putting two +1/+1 counters on Spike Feeder.
  2. Activate Spike Feeder's second ability twice by removing two +1/+1 counters from it, causing you to gain 4 life.
  3. Repeat.
Results: Infinite +1/+1 counters on a creature · Infinite tapped Clue tokens
Show steps
  1. Activate Power Conduit by tapping it and removing a counter from a permanent you control, putting two +1/+1 counters on Lonis.
  2. Lonis' second ability triggers, creating two Clue artifact tokens.
  3. Activate Clock of Omens by tapping the Clues, untapping Power Conduit.
  4. Repeat.
Results: Infinite +1/+1 counters on a creature · Infinite damage
Show steps
  1. Activate Anti-Venom using Walking Ballista's ability by removing a +1/+1 counter from it, targeting itself and putting two +1/+1 counters on it due to its replacement effect and Michelangelo.
  2. Activate Anti-Venom using Walking Ballista's ability by removing a +1/+1 counter from it, dealing 1 damage to any target.
  3. Repeat.
Results: Infinite +1/+1 counters on creatures you control · Infinite damage
Show steps
  1. Activate Deathbringer Thoctar by removing a +1/+1 counter on it, targeting itself, but putting two +1/+1 counters on it due to Vigor.
  2. Activate Deathbringer Thoctar by removing a +1/+1 counter on it, dealing 1 damage to any target.
  3. Repeat.
Results: Infinite +1/+1 counters on creatures you control · Infinite colored mana
Show steps
  1. Activate Mikaeus' second ability by tapping it and removing a +1/+1 counter from it, putting two +1/+1 counters on each other creature you control.
  2. Activate Crystalline Crawler's first ability twice by removing two +1/+1 counters from it, adding {U}{U}.
  3. Activate Freed from the Real by paying {U}, untapping Mikaeus.
  4. Activate Mikaeus' first ability by tapping it, putting two +1/+1 counters on it.
  5. Activate Freed from the Real by paying {U}, untapping Mikaeus.
  6. Repeat.
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