Combos with Merfolk Skydiver

2 known combos in Commander — View Merfolk Skydiver

Results: Infinite turns · Lock
Show steps
  1. Activate Merfolk Skydiver, proliferating the charge counter on Magistrate's Scepter.
  2. Repeat step one an additional two times.
  3. Activate Magistrate's Scepter by tapping it and removing three charge counters from it, taking an extra turn after this one.
  4. Repeat.
714 decks Colorless View on Commander Spellbook →
Results: Infinite turns · Lock
Show steps
  1. Activate Avatar Kuruk by paying {20} minus {1} for each creature and/or artifact you can tap while activating it, causing you to take an extra turn after this one.
  2. Activate Baboon Spirit by paying {3}{U}, exiling Avatar Kuruk.
  3. At the beginning of your end step, Baboon Spirit triggers, returning The Legend of Kuruk from exile to the battlefield with a lore counter on it.
  4. The Legend of Kuruk's first chapter ability triggers, causing you to scry 2 and draw a card.
  5. Move to your next turn. At the beginning of your precombat main phase. The Legend of Kuruk triggers, putting a lore counter on it. Its second chapter ability then triggers, causing you to scry 2 and draw a card.
  6. Activate Merfolk Skydiver by paying {3}{G}{U}, causing you to proliferate and put a lore counter on The Legend of Kuruk.
  7. The Legend of Kuruk's third chapter ability triggers, causing you to exile it and return it to the battlefield as Avatar Kuruk.
  8. Repeat.
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