Combos with Melira, the Living Cure
5 known combos in Commander — View Melira, the Living Cure
Results:
Infinite death triggers
· Infinite ETB
· Infinite LTB
· Infinite sacrifice triggers
Show steps
- Activate Melira by exiling it.
- Holding priority, activate The Peregrine Dynamo by paying {1} and tapping it, copying Melira's ability.
- Resolve the copy of Melira's ability, choosing The Peregrine Dynamo.
- Activate Phyrexian Altar by sacrificing The Peregrine Dynamo, adding one mana of any color.
- Melira triggers, returning The Peregrine Dynamo from your graveyard to the battlefield.
- Repeat from step 2.
Results:
Infinite colorless mana
· Infinite death triggers
· Infinite ETB
· Infinite LTB
· Infinite sacrifice triggers
Show steps
- Activate Melira by exiling it.
- Holding priority, activate The Peregrine Dynamo by paying {1} and tapping it, copying Melira's ability.
- Resolve the copy of Melira's ability, choosing The Peregrine Dynamo.
- Activate Ashnod's Altar by sacrificing The Peregrine Dynamo, adding {C}{C}.
- Melira triggers, returning The Peregrine Dynamo from your graveyard to the battlefield.
- Repeat from step 2.
Results:
Infinite colorless mana
· Infinite death triggers
· Infinite ETB
· Infinite LTB
· Infinite sacrifice triggers
Show steps
- Activate Melira by exiling it.
- Holding priority, activate The Peregrine Dynamo by paying {1} and tapping it, copying Melira's ability.
- Resolve the copy of Melira's ability, choosing The Peregrine Dynamo.
- Activate Krark-Clan Ironworks by sacrificing The Peregrine Dynamo, adding {C}{C}.
- Melira triggers, returning The Peregrine Dynamo from your graveyard to the battlefield.
- Repeat from step 2.
Results:
Each opponent loses the game
Show steps
- Cast Triumph of the Hordes by paying {2}{G}{G}, giving creatures you control +1/+1 and infect until end of turn.
- Activate Skirk Fire Marshal by tapping five Goblins you control, putting ten -1/-1 counters on each creature and giving each opponent ten poison counters, and you one poison counter.
- Each opponent loses the game due to having ten poison counters.
Results:
Each opponent loses the game
Show steps
- Cast Tainted Strike by paying {B}, giving Skirk Fire Marshal +1/+0 and infect until end of turn.
- Activate Skirk Fire Marshal by tapping five Goblins you control, putting ten -1/-1 counters on each creature and giving each opponent ten poison counters, and you one poison counter.
- Each opponent loses the game due to having ten poison counters.
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